Commit Graph

22688 Commits (c60e0539cc8849c36103d2c8ce618ce628e70de9)

Author SHA1 Message Date
psi29a c60e0539cc Merge branch 'dead_code' into 'master'
Remove dead code

See merge request OpenMW/openmw!4412
2 months ago
psi29a 26af518d67 Merge branch 'vfs_normalized_path_18' into 'master'
Use normalized path in PhysicsSystem (#8138)

See merge request OpenMW/openmw!4410
2 months ago
psi29a 8b3e8676bf Merge branch 'noxt' into 'master'
Remove old dependency on Xt which shouldn't be needed anymore

See merge request OpenMW/openmw!4407
2 months ago
Andrei Kortunov 192807609d Remove dead code 2 months ago
elsid d2ab366233
Use normalized path in PhysicsSystem 3 months ago
Alexey Sokolov be15db4dfb Remove old dependency on Xt which shouldn't be needed anymore 3 months ago
Andrei Kortunov aab2f4a5bb Do not disable controllers for melee weapons sheathes (bug 8191) 3 months ago
Petr Mikheev bac0018a09 Merge branch 'unloadedcontainers' into 'master'
Fix Lua memory usage

See merge request OpenMW/openmw!4363
3 months ago
Evil Eye 68ebefc2dd Fix Lua memory usage 3 months ago
psi29a 34e32b7392 Merge branch 'thewickedmarkerofthewest' into 'master'
Emulate vanilla closest marker preference (#8187)

Closes #8187

See merge request OpenMW/openmw!4401
3 months ago
psi29a 3e3ff00c72 Merge branch 'dialoguestuff' into 'master'
Improve TESCS dialogue compatibility

Closes #8181

See merge request OpenMW/openmw!4396
3 months ago
Alexei Kotov 77d2f18f83 Emulate vanilla closest marker preference (#8187) 3 months ago
elsid d1ccb4b804
Use normalized path for groundcover 3 months ago
psi29a 974c0ce158 Merge branch 'vfs_normalized_path_16' into 'master'
Use normalized path in multiple places and fix additional animation sources loading (#8138)

See merge request OpenMW/openmw!4398
3 months ago
psi29a ef708c9cf0 Merge branch 'consistentcaptioncapitalization' into 'master'
Make OpenMW-CS preferences and OMWMusic lines more stylistically consistent

See merge request OpenMW/openmw!4394
3 months ago
AnyOldName3 6c8055134d Merge branch 'seaofnodesmorelike' into 'master'
Use more sensible types in pathgridutil

Closes #8172

See merge request OpenMW/openmw!4395
3 months ago
elsid 5532bc61c1
Support additional animation sources not only for 2 letter extensions
If extension is not 2 letters length (e.g. not .kf), replacing last 3 last
charaters leads to weird results like:
"meshes/basicplayer.dae" -> "animations/basicplayer./"

According to the doc this should be "animations/basicplayer/".
3 months ago
elsid a6e075499b
Use normalize path in Animation::addAnimSource to change extension 3 months ago
elsid 7e7cf51ade
Use normalized path in NpcAnimation 3 months ago
elsid 52ab136dd6
Remove redundant reference for ESM::RefId variables 3 months ago
Evil Eye ffe164b28d Add a test and address feedback 3 months ago
elsid 0665de4c09
Use normalized path for model in ProjectileManager 3 months ago
trav 3d2dd9201d Merge branch openmw:master into handtohand-tooltip 3 months ago
Evil Eye c9ef03fdd1 Change INFO id generation to not exceed 31 characters 3 months ago
Evil Eye df757b9e4d Count DIAL and INFO records in the HEDR 3 months ago
Evil Eye 6644a7f27b Use more sensible types in pathgridutil 3 months ago
Alexei Kotov 4dd11d91f3 Editor: Make setting captions stylistically consistent, improve grammar 3 months ago
psi29a f27030a87c Merge branch 'uipointers' into 'master'
Prevent stale pointers in UI widgets

See merge request OpenMW/openmw!4393
3 months ago
Alexei Kotov 56e200f8ac Merge branch 'ripply-doll' into 'master'
Fix inventory doll when non-compute-shader ripples are used with FFP

See merge request OpenMW/openmw!4390
3 months ago
jvoisin 1bc130332e Merge branch 'catfight' into 'master'
Restore female/beast-specific first person animations (#8179)

Closes #8179

See merge request OpenMW/openmw!4392
3 months ago
Evil Eye 481e63ffa7 Prevent stale pointers in UI widgets 3 months ago
Alexei Kotov 963b7ec742 Unify first/third-person animation choice logic (#8179)
Re-enable first-person female/beast-specific animations
Use dehardcoded argonian swim animation path
3 months ago
elsid 63e984ba24
Use normalized path in BulletShapeManager 3 months ago
elsid 7a5c478e34
Use normalized path in PreloadItem 3 months ago
elsid 1d98b5c66b
Remove redundant toNormalized 3 months ago
psi29a cb009db4bb Merge branch 'topicHighlighting' into 'master'
Topic Highlighting Mouse Over Fix

See merge request OpenMW/openmw!4113
3 months ago
psi29a d1059aee8c Merge branch 'test_ptr' into 'master'
Add tests for MWWorld::Ptr

See merge request OpenMW/openmw!4344
3 months ago
AnyOldName3 bd8386459a Fix inventory doll when ripple fragment shader path is used
Basically don't abuse OSG as badly. We need to let it know we've bound a shader program so it doesn't assume the FFP is still used, but it doesn't have a built-in way to apply the uniforms when doing so, so we need to do it manually.
3 months ago
AnyOldName3 e7a31373c9 Partially fix inventory doll when non-compute-shader ripples are used with FFP 3 months ago
elsid b6c1e33da6 Merge branch 'hammerthingstilltheybreak' into 'master'
Don't let the player repair items that are better than new

Closes #8171

See merge request OpenMW/openmw!4381
3 months ago
Evil Eye 772a0b3711 Merge branch 'vfs_normalized_path_14' into 'master'
Use normalized path in multiple places (#8138)

See merge request OpenMW/openmw!4383
3 months ago
Evil Eye 9de501a62c Merge branch 'local_static_init' into 'master'
Properly initialize local static pointers and collections

See merge request OpenMW/openmw!4386
3 months ago
Evil Eye 2546ce2b16 Don't allow items that are better than new to be repaired 3 months ago
AnyOldName3 f817ff01b4 Merge branch 'labelsforeveryone' into 'master'
Editor: Improve Models settings category layout

See merge request OpenMW/openmw!4384
3 months ago
elsid cd6e49796e
Properly initialize local static pointers and collections
Static variables should be initalized once instead of initializing them with
nullptr and then doing actual initialization behind if condition. Otherwise a
race condition may happen leading to undefined behaviour.
3 months ago
trav5 16a691187c Tooltip for 'Factor Strength into Hand-to-Hand Combat'
Added the game launcher tooltip message for the setting
enabling the factoring of player strength into hand to
hand combat damage
3 months ago
jvoisin e05b1fabd8 Merge branch 'compile-time' into 'master'
Remove duplicate compile items

See merge request OpenMW/openmw!4380
3 months ago
Jared Davenport 30a37b3fda Remove duplicate compile items 3 months ago
Alexei Kotov 0b1465446d Editor: Improve Models category layout
Increase minimum input field width and give proper labels to string settings
3 months ago
Alexei Kotov e369ab941e Fix word-wrapping for dialogue topics with changed skin 3 months ago