AnyOldName3
d42f3abde0
Add stereo settings to table of contents
...
Otherwise they're unreachable
2023-04-01 15:22:54 +01:00
uramer
7f3926db3f
Merge branch 'lua_ai' into 'master'
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Expose the argument `cancelOther` of `AiSequence::stack` to Lua
Closes #7245
See merge request OpenMW/openmw!2865
2023-03-30 19:35:48 +00:00
AnyOldName3
fc75fffc52
Okay, maybe some thinking was actually necessary
2023-03-28 00:17:00 +01:00
AnyOldName3
cfbf68f717
The most labour-intensive commit ever to grace this repository
2023-03-28 00:12:37 +01:00
elsid
883a449e19
Add missing documentation for stereo settings
2023-03-27 22:39:51 +02:00
elsid
89639553b4
Fix tooltip delay setting range
2023-03-27 22:09:22 +02:00
elsid
ed0411f2e0
Use more specific type description for Lua settings
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To match usage in code. "integer" type is usually used for settings intepreted
as C++ int type. But these ones are parsed as std::uint64_t.
2023-03-27 22:09:20 +02:00
Petr Mikheev
3c5a9f55c5
Expose the argument cancelOther
of AiSequence::stack
to Lua
2023-03-27 02:28:45 +02:00
Petr Mikheev
a72dc6c7a1
(Lua) Add onActivate handler in global scripts
2023-03-27 01:36:45 +02:00
Andrei Kortunov
340790c71c
Update settings documentation
2023-03-03 09:32:42 +04:00
Andrei Kortunov
be488649c3
Add support for non-adaptive VSync (feature 7129)
2023-02-26 15:19:19 +04:00
uramer
ee4b023680
Fix Luarocks PATH
2023-02-20 23:10:52 +01:00
uramer
c064e9ebf9
Find luarocks package installations in a more robust way
2023-02-20 19:39:33 +01:00
psi29a
3a56cc857d
Merge branch 'teal_test' into 'master'
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Teal declarations
See merge request OpenMW/openmw!2529
2023-02-19 20:58:46 +00:00
uramer
b883cc5a1b
Move the Teal docs page out of Overview
2023-02-19 20:45:07 +01:00
Matjaž Lamut
8eb1d97501
The preceding parragraph used singular and "piece" while my text used plural and "part". Made it all singular and "piece" to be coherent.
2023-02-19 17:02:17 +00:00
uramer
463dcdb610
Use fixed openmwluadocumentor commit
2023-02-19 18:00:46 +01:00
uramer
2cf6c5b3ce
Move generate_teal_declarations.sh to scripts/
2023-02-19 18:00:44 +01:00
Matjaž Lamut
7e2d05f434
Forgot to include some parameters to render the table properly.
2023-02-19 16:57:16 +00:00
Matjaž Lamut
975f034303
Docs: Additional info on how armor is assigned into light, medium, heavy category.
2023-02-19 16:55:02 +00:00
uramer
c31d872f18
Use install_luadocumentor_in_docker for teal_ci
2023-02-11 14:10:16 +01:00
uramer
a8d32ebdca
Rename the build_teal script
2023-02-11 14:10:16 +01:00
uramer
84712b55bb
Error on missing arguments for the Teal script
2023-02-11 14:10:16 +01:00
uramer
dd3c89c5db
Document the Teal workflow
2023-02-11 12:51:59 +01:00
uramer
75fcf53f7d
Teal CI
2023-02-11 12:51:58 +01:00
uramer
e938c04e30
Generate Teal declarations from luadoc
2023-02-11 12:51:58 +01:00
psi29a
b385f27f86
Merge branch 'console_history' into 'master'
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Remembering console commands between sessions
Closes #7125
See merge request OpenMW/openmw!2603
2023-02-10 11:54:45 +00:00
Kindi
044d82a842
Remembering console commands between sessions
2023-02-10 11:54:45 +00:00
elsid
2c43a8558a
Add option to disable debug log for unsupported nif files
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It becomes quite extensive and not very useful when loading oblivion content
files.
2023-02-08 22:59:29 +01:00
uramer
192e765bf3
Fix title underline too short Sphixn warning
2023-01-30 22:26:28 +00:00
glassmancody.info
564c408663
expose more uniforms to postprocessing
2023-01-20 17:43:54 -08:00
AnyOldName3
1e921162ee
Merge branch 'master' into 'openmw-confpyupdate'
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There were conflicts as I'd based this off the original attempt to ensure the original contributor got credit.
# Conflicts:
# docs/source/conf.py
2023-01-08 21:19:59 +00:00
AnyOldName3
82ec319ea6
Use the correct interpreter
2023-01-08 21:14:13 +00:00
psi29a
5a6a25361a
Revert "Merge branch 'confpyupdate' into 'master'"
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This reverts merge request !2581
2023-01-07 22:48:38 +00:00
psi29a
238715f02f
Merge branch 'confpyupdate' into 'master'
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Update conf.py for Windows
See merge request OpenMW/openmw!2581
2023-01-07 22:21:43 +00:00
Kindi
7cf9aa5d31
the simplest bodge
2023-01-07 23:35:54 +08:00
glassmancody.info
9a4977d334
rain occlusion
2023-01-06 22:23:03 -08:00
Kindi
e088fb6d9e
updateconfpy
2023-01-05 18:45:48 +08:00
psi29a
319aa11d84
Merge branch 'l10n_rename' into 'master'
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Reorganize l10n files
See merge request OpenMW/openmw!2546
2023-01-04 21:48:00 +00:00
Rasinin
dc37fd2866
updateluadocumentor
2023-01-04 17:26:04 +08:00
Petr Mikheev
8dd2aa09ca
Add naming policy for scripts and l10n files to documentation
2023-01-02 14:38:59 +01:00
Petr Mikheev
1879c70d1e
Return back old settings description and mention that they are moved to the in-game menu
2022-12-28 22:04:19 +01:00
Petr Mikheev
1869aeae5c
Move some of player controls logic from C++ to Lua
2022-12-28 22:04:19 +01:00
Petr Mikheev
e4a097fdc3
Update install_luadocumentor_in_docker.sh (was broken by https://gitlab.com/ptmikheev/openmw-luadocumentor/-/merge_requests/3 )
2022-12-23 15:58:45 +00:00
AnyOldName3
66b8d4fb29
Add a setting to control coverage adjustment
...
With it on, which was always the case before this setting was added,
vanilla content and poorly-made mods will look acceptable, but well-made
mods will have alpha-tested meshes appear to grow and potentially gain a
weird outline as they get further away.
With it off, which replicates the 0.46 behaviour, well-made mods will
look really good, but vanilla content and poorly-made mods will have
alpha-tested meshes shrink as they get further away.
It's been bugging me that this was forced on since 0.47 released, and
I'd hoped to figure out a solution for automatic detection at some point
before 0.48 branched off, but I didn't, so now this is what we're
getting to have Tamriel Rebuilt look right.
2022-12-09 00:22:08 +00:00
psi29a
1d55be8214
Merge branch 'lua_profiler' into 'master'
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Lua profiler
See merge request OpenMW/openmw!2523
2022-12-07 10:53:47 +00:00
psi29a
eabb230de2
Merge branch 'keep_calm_and_get_hit' into 'master'
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Add option to restore non-MCP Calm spell behaviour
Closes #7063
See merge request OpenMW/openmw!2522
2022-12-07 10:33:17 +00:00
Matjaž Lamut
a6bcb5d54d
Tidy up the sound effects doc.
2022-12-04 23:42:53 +00:00
Petr Mikheev
7c36a7eb49
Run Lua GC in every frame
2022-12-03 17:09:11 +01:00
Evil Eye
e37befebea
Update reference
2022-12-02 16:39:13 +01:00