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2682 commits

Author SHA1 Message Date
Chris Robinson
386ac56bda Remove the NIF loader and code to manually transform the vertices
This currently breaks just about everything. They should come back as it's all
reimplemented, though.
2012-07-12 20:12:18 -07:00
scrawl
ad7383be43 sky 2012-07-11 09:08:55 +02:00
scrawl
e0a99f104b settings tab "shadows" 2012-07-11 04:28:45 +02:00
scrawl
485adc8bdc shader mode button in settingswindow 2012-07-11 03:19:51 +02:00
scrawl
865bfc6f47 sync mrt_output setting 2012-07-11 02:31:03 +02:00
Marc Zinnschlag
ec9ebe6b58 Merge branch 'skillgain' into potions
Conflicts:
	apps/openmw/mwmechanics/activespells.cpp
2012-07-10 14:08:30 +02:00
Marc Zinnschlag
f11bf49a90 cmake fix; silenced some warnings 2012-07-10 13:23:41 +02:00
gugus
164a5c8fe4 rotation now also work with the physic representation 2012-07-10 12:10:50 +02:00
gugus
70c74ede05 changed rotation order 2012-07-10 11:53:12 +02:00
gugus
410b693555 setAngle improvement 2012-07-10 11:15:46 +02:00
scrawl
3537af051d removed the old shader helper 2012-07-10 00:17:52 +02:00
scrawl
5d1e6b6bf6 remove cg profile check 2012-07-10 00:09:47 +02:00
scrawl
1a9f59d5d4 shadows 2012-07-10 00:07:33 +02:00
Marc Zinnschlag
0d8150f4bd Issue #324: added useSkill function to NpcStats (adjust skill level according to use) 2012-07-09 21:15:52 +02:00
Marc Zinnschlag
a207c86fd1 Issue #324: added some range checks 2012-07-09 21:14:11 +02:00
Marc Zinnschlag
67c1c5ce18 Issue #324: adjusted setSkill script instructions according to the recent research 2012-07-09 20:42:45 +02:00
Marc Zinnschlag
25a5657d80 Issue #324: Modified the interface for modified stats 2012-07-09 20:34:12 +02:00
scrawl
07fd9986ef accidently removed the map. 2012-07-09 20:14:07 +02:00
scrawl
b803d0e949 converted shadow caster shader 2012-07-09 19:46:36 +02:00
gugus
557e114992 clean-up + getScale/Angle script instructions 2012-07-09 19:28:44 +02:00
scrawl
81d30ff63a temp commit 2012-07-09 19:20:41 +02:00
gugus
0a67f60a6e Clean-up 2012-07-09 18:47:59 +02:00
gugus
e6716c25c3 little correction. 2012-07-09 15:41:19 +02:00
gugus
feec67094f Merge branch 'physicsaedra3' of https://github.com/jhooks1/openmw.git into objectRotationScaling
Conflicts:
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwworld/physicssystem.cpp
2012-07-09 15:23:26 +02:00
gugus
03f7740474 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
Conflicts:
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwscript/docs/vmformat.txt
	apps/openmw/mwworld/worldimp.hpp
2012-07-09 10:39:57 +02:00
Jason Hooks
b5edad790d merge 2012-07-07 15:27:04 -04:00
Marc Zinnschlag
fe86ce5a2c DrawState workaround 2012-07-07 20:53:19 +02:00
Marc Zinnschlag
6277e39216 Merge branch 'master' into skillgain 2012-07-07 20:27:56 +02:00
Alexander "Ace" Olofsson
113457d934 Fixed some windows issues and got rid of a few tiny warnings while at it. 2012-07-07 01:14:18 +02:00
Marc Zinnschlag
0f41cc499d Issue #324: Added skill gain calculation function 2012-07-06 21:07:04 +02:00
Marc Zinnschlag
10723a149b Issue #324: Change a forward declartion to avoid potential problems with pesky MSVC 2012-07-06 18:25:16 +02:00
Marc Zinnschlag
d30ba14a17 Issue #324: Finished turning NpcStats into a proper class 2012-07-06 18:23:48 +02:00
Marc Zinnschlag
771863e73b Issue #324: Started turning NpcStats into a proper class; fixed a cmake script bug; fixed a namespace issue 2012-07-06 15:50:26 +02:00
scrawl
a095572205 fixed some textures, started with sky 2012-07-06 10:31:48 +02:00
scrawl
33c48b9481 update 2012-07-06 04:28:08 +02:00
scrawl
1a5203749f fix "error in framelistener" when trying to pick up lights that can't be picked up 2012-07-05 17:13:23 +02:00
scrawl
4ea6530772 hello world. 2012-07-04 00:26:57 +02:00
scrawl
a1e48b0feb builds now 2012-07-03 22:48:16 +02:00
scrawl
78efc31641 different default coordinates for container window to prevent it from going invsible when changing resolution (bug #308), fixed some windows not centering when resolution change 2012-07-03 16:51:29 +02:00
scrawl
085891879c fixed another resolution change bug introduced recently 2012-07-03 16:44:20 +02:00
Marc Zinnschlag
205ed0ce5b post merge fix 2012-07-03 15:53:42 +02:00
Marc Zinnschlag
cc7c6aa0ad Merge branch 'decouple' 2012-07-03 15:47:57 +02:00
Marc Zinnschlag
c85aaafac2 more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
Marc Zinnschlag
87667ab57e Issue #107: Ptr related include cleanup 2012-07-03 13:55:53 +02:00
Marc Zinnschlag
5a7b95bf7a Issue #107: cleaned up includes in apps/openmw/mwworld/class.hpp 2012-07-03 13:15:20 +02:00
Marc Zinnschlag
4c39fefd1e Issue #107: World is accessed only through the interface class from now on; some include cleanup 2012-07-03 12:30:50 +02:00
scrawl
d27863bf8e rename layout files to .layout to get them recognized by layout editor 2012-07-03 11:34:20 +02:00
Marc Zinnschlag
035c1c4b6e added World interface class; cleanup of World interface 2012-07-03 01:06:38 +02:00
Marc Zinnschlag
efb95e2f83 Issue #317: check if spell actually exist in AddSpell 2012-07-02 14:25:46 +02:00
Pieter van der Kloet
2db6e4f4cf Second try: added aspect ratios to the resolution combobox 2012-06-29 19:13:12 +02:00
Marc Zinnschlag
7fcd41c69d Issue #107: Detemplateised CellStore; some include cleanup 2012-06-29 18:54:23 +02:00
Marc Zinnschlag
76174098c7 Issue #107: CellStore moved from ESMS to MWWorld 2012-06-29 16:48:50 +02:00
Marc Zinnschlag
fc063472d0 Revert "Added aspect ratio info to the list of resolutions"
This reverts commit be5e047106.
2012-06-29 14:41:19 +02:00
Marc Zinnschlag
e5cdc988a6 Merge remote branch 'pvdk/launcher' 2012-06-28 10:14:03 +02:00
Pieter van der Kloet
dded604eca Improved launcher images made by serpentine 2012-06-28 05:16:26 +02:00
Pieter van der Kloet
be5e047106 Added aspect ratio info to the list of resolutions 2012-06-28 02:06:42 +02:00
Marc Zinnschlag
70ac1c818d Merge remote branch 'scrawl/settingswindow' 2012-06-27 09:02:29 +02:00
scrawl
b73b39f3c6 launcher bugfix, settings was not written when "Play" was selected 2012-06-27 00:55:25 +02:00
scrawl
232fe0be8c fix for the directx crash 2012-06-26 18:03:52 +02:00
scrawl
c37b14f5f7 Merge pull request #5 from pvdk/master
Sorting of graphics values
2012-06-26 06:47:39 -07:00
scrawl
30e86e1b9d settings window resolution sorting, aspect ratio 2012-06-26 15:41:13 +02:00
Pieter van der Kloet
e5159a1950 Modified sorting of the values in the Graphics Page 2012-06-26 15:37:40 +02:00
Pieter van der Kloet
77ac8760d1 Cleaned up the GUI of the Graphics page 2012-06-26 03:07:54 +02:00
Pieter van der Kloet
6fe471c1c6 Resolutions are now sorted descendingly and removed some debug stuff 2012-06-26 02:41:54 +02:00
Marc Zinnschlag
83c3972a89 Issue #314: added return value to addSpell function 2012-06-24 16:23:43 +02:00
Marc Zinnschlag
aa827442e8 Issue #314: Generalised ActiveSpells class so that it can handle lasting effects from potions too 2012-06-24 11:39:21 +02:00
scrawl
797c2c538d fix some settings bugs 2012-06-23 12:25:28 +02:00
Marc Zinnschlag
2b68e4d489 Merge remote branch 'scrawl/trianglebatchcount' 2012-06-22 14:30:00 +02:00
scrawl
63ce143a04 fix triangle / batch counts with compositors 2012-06-22 12:56:04 +02:00
scrawl
98f13ebcc0 Merge branch 'misc' of github.com:scrawl/openmw into misc 2012-06-21 12:15:43 +02:00
Marc Zinnschlag
ad251065f4 removed more cout spam 2012-06-21 12:00:56 +02:00
Marc Zinnschlag
89ac0fa232 Issue #312: Implemented ID-search caching to speed up some badly written scripts 2012-06-21 11:43:18 +02:00
Pieter van der Kloet
6a2bcddef5 Changed the way the launcher exits and polished the error handling code 2012-06-20 23:25:22 +02:00
Jason Hooks
5c51674070 update 2012-06-20 13:14:27 -04:00
Marc Zinnschlag
1b368506d4 Merge remote branch 'pvdk/filedialog' 2012-06-20 16:05:20 +02:00
Pieter van der Kloet
d162445e68 Got rid of some unwanted warnings and did some cleanup on the launcher 2012-06-20 13:35:05 +02:00
Marc Zinnschlag
95d9c99d0d Merge remote branch 'pvdk/filedialog' 2012-06-20 09:28:43 +02:00
Pieter van der Kloet
e21442f6cc Fix for Bug #306: launcher now creates the config dir and returns proper error codes 2012-06-20 02:28:49 +02:00
Jason Hooks
86d8a07fc7 Switching back to old scaling 2012-06-19 13:28:06 -04:00
Marc Zinnschlag
1f0efa9f7d Merge remote branch 'scrawl/guifixes' 2012-06-19 19:06:18 +02:00
scrawl
15e959868c make some of the gui mode changes a bit safer 2012-06-19 17:07:00 +02:00
Marc Zinnschlag
590dfe8d63 fixed the container fill problem on cell load 2012-06-19 16:42:10 +02:00
Marc Zinnschlag
511d0c0e1c Merge remote branch 'scrawl/rendererselection' 2012-06-19 16:04:48 +02:00
scrawl
61ec56debc don't add duplicate resolutions 2012-06-19 16:02:28 +02:00
scrawl
c9e76d3e90 remove extra tokens at the end of the resolution string, if present 2012-06-19 15:57:58 +02:00
scrawl
ff278ab4ec chargen generate class: fix result not being shown in review dialog 2012-06-19 15:25:04 +02:00
scrawl
0aa01b93e2 don't put blue color on actions that are in the topic list, but are not topics (e.g. Barter) 2012-06-19 15:24:52 +02:00
Marc Zinnschlag
9a6f012578 Merge branch 'script' 2012-06-19 11:07:47 +02:00
Jason Hooks
4d55ecfdbe Deleting scaled shapes; scaleObject() 2012-06-18 13:03:00 -04:00
Marc Zinnschlag
09057daac5 Merge remote branch 'scrawl/containerunlocking' 2012-06-18 09:57:22 +02:00
Jason Hooks
33fe80723c btScaledBvhTriangleMeshShapes 2012-06-17 20:56:10 -04:00
scrawl
de3daf3dc1 allow the 'lock' and 'unlock' script commands to work on containers, like in morrowind 2012-06-18 00:21:55 +02:00
Marc Zinnschlag
4a726f272b Merge remote branch 'pvdk/filedialog' 2012-06-17 09:58:39 +02:00
Marc Zinnschlag
badb20e5df Merge remote branch 'scrawl/rendererselection' 2012-06-17 09:54:18 +02:00
Pieter van der Kloet
f81e127701 Created custom directory dialog which only accepts Data Files dirs 2012-06-17 06:48:32 +02:00
scrawl
b831c3313d render system was not written on launcher exit 2012-06-17 00:47:45 +02:00
Marc Zinnschlag
3c42a71dae removed some cout spam 2012-06-16 16:42:35 +02:00
Marc Zinnschlag
e2a77037eb fixed a type in a script instruction 2012-06-16 16:38:54 +02:00
Marc Zinnschlag
8283f5f135 added setHello/Fight/Flee/Alarm instructions 2012-06-16 16:31:32 +02:00
Marc Zinnschlag
ea29b74bb4 added per NPC/creature basic AI-settings (hello, fight, flee, alarm) 2012-06-16 16:17:42 +02:00
Marc Zinnschlag
7454713a9b addet provisional implementation of AiWander (doesn't do anything yet) 2012-06-16 16:06:15 +02:00
Marc Zinnschlag
b16157a618 documentation fix 2012-06-16 15:49:39 +02:00
Marc Zinnschlag
3167ae9473 added force/clearforce instructions for run and sneak 2012-06-16 15:49:03 +02:00
Marc Zinnschlag
0795730a19 Merge branch 'xdoty' into script 2012-06-16 14:57:13 +02:00
Marc Zinnschlag
10b27e582b Issue #181: various fixed to member variable access 2012-06-16 13:51:13 +02:00
Marc Zinnschlag
6c5b21fa42 Issue #181: Member variable access in expressions; error reporting fix for the previous commit 2012-06-16 13:06:23 +02:00
Marc Zinnschlag
6a89d76321 Issue #181: Improved script error reporting for local and global scripts 2012-06-16 11:52:35 +02:00
gugus
5397b9dba6 Merge branch 'physicsaedra3' of https://github.com/jhooks1/openmw.git into objectRotationScaling 2012-06-16 11:38:07 +02:00
gugus
974585d357 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling 2012-06-15 14:53:58 +02:00
gugus
01fefca0a3 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2012-06-15 14:53:19 +02:00
scrawl
584ae30213 don't show diseases and curses in the spell list 2012-06-15 10:09:46 +02:00
Marc Zinnschlag
0f71439991 Merge remote branch 'garvek/master' 2012-06-15 08:22:56 +02:00
Jason Hooks
897a331244 NPC activation 2012-06-13 12:21:51 -04:00
Jason Hooks
20288de685 Post merge 2012-06-11 15:39:57 -04:00
Jason Hooks
b14c132a31 Merging in the latest master 2012-06-11 13:25:06 -04:00
Jason Hooks
595b0729da Few things changed 2012-06-10 21:08:58 -04:00
Pieter van der Kloet
0bcec32c70 Changed launcher logo to the new one done by Necrod 2012-06-11 02:50:29 +02:00
Mark Siewert
bef4bef5d2 - Add support for loading multiple esm/esp files. Selection in omwlauncher is recognized and applied.
- Quick hack for multiple terrain palettes. Prevents crashes and/or wrong textures in masters/plugins beyond the first.
- Support deleting parent entries from the list.
2012-06-10 11:14:46 +02:00
Jason Hooks
fb0a52809d Changing transformation processing 2012-06-09 15:19:15 -04:00
scrawl
447158e9d6 shutdown crash fix 2012-06-09 19:15:11 +02:00
Sylvain THESNIERES
fc3a3fc173 MSVC build compliance:
- static const float member is not ISO
- callback do not match DLL signature
2012-06-08 19:55:39 +02:00
Marc Zinnschlag
eb0be10e80 Merge branch 'script' into xdoty 2012-06-07 13:00:01 +02:00
Marc Zinnschlag
ff84fbbfa7 Added DontSaveObject script instruction
We are ignoring it for now and unless users protest we will probably keep it that way.
2012-06-07 12:36:51 +02:00
Marc Zinnschlag
72fca40090 Issue #181: member variable access in interpreter context 2012-06-07 11:59:45 +02:00
scrawl
42e44ac1b5 fixed some leaks 2012-06-06 21:08:20 +02:00
scrawl
c85c794c86 fixed some cppcheck issues 2012-06-06 20:29:30 +02:00
scrawl
dfac5f26c3 fixed some issues:
- probes were not showing up in inventory category "misc"
- lights, probes, lockpicks were not equippable
- weapons could not be picked up
2012-06-04 21:48:20 +02:00
scrawl
ea8e3ca1c8 fix item duplication bug when picking up object with the mouse and immediately dropping again 2012-06-04 21:09:51 +02:00
scrawl
1ecc6f97ed alchemy effect fix 2012-06-04 20:56:13 +02:00
scrawl
d56defd4f4 set input focus to console after selecting objects in console mode 2012-06-03 21:19:48 +02:00
scrawl
8e96871acd remove something unused 2012-06-03 18:40:10 +02:00
gugus
0012d7eb58 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2012-06-03 12:53:23 +02:00
scrawl
b8464d4ce5 allow picking up objects from the gameworld with the mouse in inventory mode 2012-06-02 14:19:02 +02:00
scrawl
b886aea298 change console skin to MW_Window and set the selected object refID as window title 2012-06-02 12:31:23 +02:00
scrawl
0ba0b2122e set the implicit object for script excution by clicking on it 2012-06-02 12:25:24 +02:00
scrawl
36d26e0681 set the camera orientation after using teleport doors 2012-05-30 15:52:39 +02:00
Marc Zinnschlag
2bbbff2b75 Merge remote branch 'scrawl/spellwindow' 2012-05-30 10:22:56 +02:00
scrawl
2c90654401 fix a typo that caused a crash when trying to disable an already disabled object 2012-05-30 09:21:41 +02:00
scrawl
72bb7a2d2c fix a typo 2012-05-30 08:04:07 +02:00
Jason Hooks
fb4e7f02b9 code correction 2012-05-29 22:03:00 -04:00
scrawl
c5a685d11f addition to last commit: show the selected weapon/spell names as inventory/spell window caption 2012-05-29 18:59:11 +02:00
scrawl
298ae4f7f8 HUD icons for selected weapon / selected spell / selected enchanted item 2012-05-29 18:33:01 +02:00
gugus
a711a3ebe1 Various fixes 2012-05-29 16:45:43 +02:00
gugus
f83ffecae5 SetAngle and SetScale script instruction 2012-05-29 15:57:13 +02:00
scrawl
8b7baa808e fixed the hud icon positioning issues 2012-05-29 15:36:48 +02:00
scrawl
48ba293e88 added the success formula, and spell deleting (shift+click) 2012-05-29 15:13:44 +02:00
scrawl
30461438f6 still left: spell success formula 2012-05-29 12:35:03 +02:00
scrawl
5412d6ed9e fixed a typo that prevented spells from getting added 2012-05-29 10:47:48 +02:00
gugus
d8051095d6 rotation are updated in the physis system 2012-05-29 10:36:12 +02:00
gugus
26d6c9453c more work on rotation 2012-05-29 10:15:29 +02:00
scrawl
c7268233df spell window layout & opening/closing/pinning logic 2012-05-29 09:02:22 +02:00
scrawl
1b561ce91f Merge branch 'master' into next 2012-05-29 06:56:23 +02:00
scrawl
69e6bc6588 add water settings to settings window 2012-05-29 06:45:44 +02:00
scrawl
5d03e86613 added field of view and texture filtering to settings window 2012-05-29 04:54:54 +02:00
scrawl
6945afe95b alchemy window layout 2012-05-29 02:57:19 +02:00
scrawl
8c7cb6909d addition to c7010623fb : apparently talking _is_ allowed during the starting sequence, it is only disabled via scripts for certain actors 2012-05-29 01:59:16 +02:00
scrawl
f75266e4ba fixed race dialog bug 2012-05-29 01:47:49 +02:00
gugus
77084b27c0 some work for rotation/scaling 2012-05-28 16:01:35 +02:00
scrawl
0a17d6d710 more resolution switching fixes 2012-05-28 12:34:29 +02:00
Marc Zinnschlag
76b23ae864 Merge remote branch 'scrawl/buildplayerfix' 2012-05-28 11:44:43 +02:00
scrawl
a54623bcd2 reset attributes when building player 2012-05-28 11:37:56 +02:00
scrawl
e1ee45a6d6 Issue #297: Make the stats review dialog show correct values for attributes/skills/health/magicka/fatigue 2012-05-28 10:50:00 +02:00
scrawl
6014a90002 added tooltip delay option 2012-05-28 09:46:05 +02:00
scrawl
14f4f09f83 proper resolution switching (reposition GUI & adjust mouse clipping region) 2012-05-28 09:19:25 +02:00
scrawl
3daf1ebc3f small map tweak 2012-05-28 05:03:50 +02:00
scrawl
19c428e86c delete fix 2012-05-28 02:04:00 +02:00
scrawl
8f667580bb ogre 1.8 final release compability fixes 2012-05-27 23:12:45 +02:00
scrawl
f6a6684685 when the resolution changes, adjust camera aspect ratio and recreate compositors 2012-05-27 21:39:18 +02:00
scrawl
10cfe0f5bc Issue #295: Class creation dialogs tooltips; plus tons of other improvements 2012-05-27 06:39:10 +02:00
scrawl
f1d3978897 Issue #290: Auto-Close MW-reference related GUI windows 2012-05-27 01:14:33 +02:00
scrawl
a7e6a142f9 blend fog of war into adjacent cells 2012-05-27 00:39:33 +02:00
scrawl
63213b36bf Show a label on the HUD with the cell name when it changes (visible for a few seconds) - like Morrowind 2012-05-26 23:06:15 +02:00
scrawl
313a8e55b7 - Issue #296: Clicking on HUD elements shows/hides the respective window
- Slightly redesigned the map window and minimap, the player arrow now isn't cut off at cell borders anymore
2012-05-26 21:09:21 +02:00
scrawl
3cba884f59 Issue #294: show/hide HUD elements based on allowed windows 2012-05-26 05:46:46 +02:00
scrawl
738e107b52 Merge branch 'master' into next 2012-05-26 05:31:32 +02:00
scrawl
c7010623fb Issue #294: disallowed inventory prevents Talk, Open and Take actions 2012-05-25 18:45:17 +02:00
gugus
51b6d5cae0 Scale *should* work. (no script instruction yet) 2012-05-25 18:23:06 +02:00
Marc Zinnschlag
173820d29b Merge branch 'enable' 2012-05-25 18:19:12 +02:00
scrawl
750259973e potion creating works, most of the values are bogus 2012-05-25 18:00:13 +02:00
Marc Zinnschlag
6fe53aa320 Issue #277: containers in cells were not filled up on cell load when the cell was preloaded before 2012-05-25 17:55:00 +02:00
Marc Zinnschlag
0131c53005 Issue #176: removed enable/disable functions from MWWorld::Class 2012-05-25 17:28:27 +02:00
Marc Zinnschlag
36885b2e40 Issue #176: removed enable/disable functions from Creature, Npc and Light 2012-05-25 17:04:33 +02:00
scrawl
63b3b82657 don't allow more than 4 potion effects 2012-05-25 16:23:49 +02:00
scrawl
1df1b521a4 show the list of potion effects 2012-05-25 16:20:57 +02:00
scrawl
6eb15f7680 auto-select the alchemy tools with highest quality 2012-05-25 15:24:33 +02:00
scrawl
3ba24aee0d Merge branch 'alchemy' into next 2012-05-25 13:37:40 +02:00
scrawl
9b623a79ff Merge branch 'master' into alchemy 2012-05-25 13:14:27 +02:00
scrawl
09c870ad68 first alchemy window layout (not pretty) 2012-05-25 12:58:28 +02:00
scrawl
51b8a76a68 merged by branches together, starting with alchemy window
Merge branch 'guimode_stacking' into next

Conflicts:
	apps/openmw/mwgui/mode.hpp
2012-05-24 15:57:23 +02:00
scrawl
c2b818373e adjust tooltip skin, now is never transparent 2012-05-24 15:11:45 +02:00
scrawl
a3a22e9096 ingredient tooltip shows possible effects 2012-05-24 14:47:57 +02:00
Chris Robinson
05fd8f0211 Update the actual sounds and music volume when settings change 2012-05-24 05:30:22 -07:00
Marc Zinnschlag
684208dfc9 Issue #176: when deleting objects, don't go through disable to remove actors from the mechanics manager 2012-05-24 13:26:07 +02:00
Marc Zinnschlag
c0ee382c72 Issue #176: made actor deregistration more robust 2012-05-24 13:21:52 +02:00
scrawl
57d834b14b fixed an issue with interactive messagebox 2012-05-24 12:05:43 +02:00
scrawl
6ea7bdb224 vsync & fps buttons, sound volume apply fix 2012-05-24 11:50:48 +02:00
scrawl
cbe89f7e32 copy&paste mistake 2012-05-24 08:56:45 +02:00
scrawl
189b044392 small correction 2012-05-24 04:37:41 +02:00
scrawl
9b94edd561 audio tab with volume sliders 2012-05-24 04:34:53 +02:00
scrawl
cb35f4d208 some unrelated gui cleanup 2012-05-24 03:50:02 +02:00
scrawl
a1907e7b88 cleaning up mwgui/widgets part 1 2012-05-24 03:48:02 +02:00
scrawl
7ebbc099b3 allow stacking gui modes 2012-05-23 12:23:35 +02:00
scrawl
689cf7ce05 ConfirmationDialog 2012-05-23 05:28:25 +02:00
Jason Hooks
0066ef9b54 Some cleanup 2012-05-22 21:40:24 -04:00
scrawl
656a8f1be9 working menu transparency slider 2012-05-23 01:32:36 +02:00
scrawl
313294c522 settings window (hotkey F2) which does nothing. Yay! 2012-05-22 21:40:42 +02:00
scrawl
b25d62a7e2 rename antialiasing mode "MSAA 0" to "none" to avoid confusion. 2012-05-22 20:52:38 +02:00
scrawl
ad46049ee0 got the launcher working with the new settings system. 2012-05-22 20:37:18 +02:00
scrawl
355268dae1 make the launcher build and run again, but it doesn't change settings 2012-05-22 19:36:50 +02:00
scrawl
343bbaf0fd integrated video settings in the settings file, the launcher is now useless 2012-05-22 03:36:03 +02:00
Marc Zinnschlag
7938566004 Merge remote branch 'scrawl/graphics'
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
2012-05-21 11:24:36 +02:00
Marc Zinnschlag
76d733d2b3 Merge remote branch 'scrawl/inventoryGUI' 2012-05-21 11:17:11 +02:00
gugus
dac98b2213 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling 2012-05-21 11:02:10 +02:00
scrawl
bda90b77bc oops, forgot something 2012-05-21 10:59:06 +02:00
gugus
ca9224ed7f starting scale function 2012-05-21 10:58:04 +02:00
scrawl
157dd81524 removed script instruction, will be in the settings window later 2012-05-21 10:57:49 +02:00
scrawl
5f6e8224f4 skill progress 2012-05-21 10:48:25 +02:00
Marc Zinnschlag
3e85151c9d Merge remote branch 'scrawl/inventoryGUI'
Conflicts:
	apps/openmw/CMakeLists.txt
2012-05-21 10:13:27 +02:00
scrawl
8f2c8bbea4 Merge branch 'master' into graphics 2012-05-21 09:50:46 +02:00
scrawl
789dfe1c88 fix a bug with water reflection plane height 2012-05-21 09:50:02 +02:00
scrawl
40c52c5d09 max faction rank crashfix 2012-05-21 05:19:20 +02:00
scrawl
1079bb2677 finished tooltips for everything in the stats window, some gui refactoring 2012-05-21 05:14:07 +02:00
scrawl
76d71f86bc fixed a faction case folding issue 2012-05-21 03:10:55 +02:00
scrawl
4a009fc2bb faction tooltip (doesn't handle player having max. rank) 2012-05-21 02:58:06 +02:00
scrawl
8ce4727424 skill tooltips 2012-05-21 01:58:11 +02:00
scrawl
6518eb7794 some cleanup 2012-05-20 22:55:14 +02:00
scrawl
1c7110fbf5 birthsign tooltip 2012-05-20 22:45:30 +02:00
scrawl
8d52ee27dc attribute tooltips now use a new system that allows complex tooltips to be defined entirely through layout files 2012-05-20 22:06:54 +02:00
Marc Zinnschlag
420cd53be0 Merge branch 'effects' 2012-05-19 17:41:47 +02:00
Marc Zinnschlag
be46f5a59c various fixes 2012-05-19 17:39:24 +02:00
scrawl
876b369ca5 minor tooltip fix 2012-05-19 16:28:10 +02:00
scrawl
92d9e070fb small tweak to getPlayerGold() method 2012-05-19 16:10:13 +02:00
scrawl
2a4c55f1ab use Class::getInventoryStore instead of casting ContainerStore. 2012-05-19 16:04:34 +02:00
scrawl
4fb30544d4 more gui files cleanup 2012-05-19 16:00:00 +02:00
scrawl
7a4de0ed1d changed more gui stuff to use the new tag system 2012-05-19 15:32:32 +02:00
Marc Zinnschlag
0dc412d44c Merge remote branch 'scrawl/refid_case' 2012-05-19 15:07:12 +02:00
Marc Zinnschlag
9f1919a230 Issue #256: added active spell management (completely untested) 2012-05-19 15:01:07 +02:00
scrawl
7ef0ad4e39 show faction & birthsign in the stats window 2012-05-19 14:55:09 +02:00
Marc Zinnschlag
635a89c35c Issue #256: RNG fix 2012-05-19 14:43:02 +02:00
scrawl
24ce88de2a working mygui tag replacement system for GMST strings 2012-05-19 14:19:21 +02:00
scrawl
ee884634b9 fixed item refID handling in the dialogue manager and container script extensions. 2012-05-19 13:19:26 +02:00
Marc Zinnschlag
74ae3605e0 Issue #256: added getTimeStamp function to World 2012-05-19 09:31:45 +02:00
scrawl
9ca579ba63 slightly revamped gold stacking, now always uses the gold_001 base object to be script-friendly 2012-05-19 00:36:01 +02:00
scrawl
1006411c02 small fix for mygui log being spammed with errors 2012-05-19 00:06:11 +02:00
scrawl
41466fc5fc gold label fix, and don't allow selling gold 2012-05-18 23:00:31 +02:00
scrawl
656b08f620 removed the workaround for the ContainerStore bug. 2012-05-18 22:32:06 +02:00
scrawl
8a0c859c16 Merge branch 'iterator' of https://github.com/zinnschlag/openmw into inventoryGUI 2012-05-18 22:27:48 +02:00
scrawl
f28f36f262 added sounds to trade window 2012-05-18 22:27:27 +02:00
Marc Zinnschlag
498530fad7 container iterator fix 2012-05-18 22:24:19 +02:00
scrawl
c30b9e4bb9 add/remove gold from the player at the end of the transaction. 2012-05-18 22:21:44 +02:00
scrawl
c004f5d570 adjust the "total cost"/"total sold" value when trading items, added some checks with respective user notifications 2012-05-18 22:06:25 +02:00
Marc Zinnschlag
a4343bfa18 Issue #256: added TimeStamp class 2012-05-18 22:04:22 +02:00
scrawl
db49e2c046 bought/sold items now use a separate ContainerStore, this fixes a stacking issue among other things 2012-05-18 20:53:24 +02:00
scrawl
fb47681fbd fix a bug, some cleanup 2012-05-18 17:58:33 +02:00
scrawl
342a244e31 NPC now doesn't buy items of types that he shouldn't accept. 2012-05-18 17:36:20 +02:00
scrawl
50a8eb05d9 transfering items between player and merchant works and shows a red frame for bought/sold items. 2012-05-18 17:27:55 +02:00
scrawl
e2400ca7b2 only show items in the trade window that the NPC actually trades (services enum) 2012-05-18 15:51:33 +02:00
Marc Zinnschlag
124ea77612 Issue #256: consider equipped items when calculating magic effects 2012-05-18 15:48:55 +02:00
Marc Zinnschlag
372efaafd7 Issue #256: changed implementation of MagicEffects::operator+= 2012-05-18 15:27:41 +02:00
Marc Zinnschlag
40c58c1bb7 Issue #256: fixed a capitalisation mistake 2012-05-18 15:26:08 +02:00
Marc Zinnschlag
5236bcb557 Issue #256: added operator+= for MagicEffects 2012-05-18 15:12:11 +02:00
Marc Zinnschlag
79055e281d Issue #256: Force update after building the player character 2012-05-18 13:54:07 +02:00
Marc Zinnschlag
e1997b7f04 Issue #256: added MagicEffects::add overload for EffectLists 2012-05-18 13:17:35 +02:00
scrawl
adf0550292 fixed a wrong label. 2012-05-18 00:14:31 +02:00
scrawl
52e5e14654 use GMST sDefaultCellname for the map window when cell has no region or name. 2012-05-17 23:42:09 +02:00
scrawl
3cacc8feec add re-stocking items to containers (though restocking isn't implemented) 2012-05-17 23:22:41 +02:00
scrawl
9a3fd96a0c display the merchant gold. 2012-05-17 22:24:47 +02:00
scrawl
41efea4c1d in the trade window, don't show items that the merchant has equipped. 2012-05-17 21:56:16 +02:00
scrawl
6ae642aa06 complete trade window layout 2012-05-17 21:15:48 +02:00
scrawl
c9aa0ca1f4 don't create terrain if there is no land data, also fixes a water disappearing issue and a sound exception if cells with no region 2012-05-17 19:54:09 +02:00
scrawl
4213b4370f trade window shows up and shows the vendor's inventory items. 2012-05-17 19:53:04 +02:00
scrawl
1f85475536 Merge branch 'master' into inventoryGUI 2012-05-17 19:03:41 +02:00
scrawl
375c198ebd WeatherManager: fix for cells that have no region. 2012-05-17 18:21:05 +02:00
scrawl
0afda15ce9 fix for cells that have no region. 2012-05-17 18:14:33 +02:00
scrawl
ae77e7b0d8 don't try to retrieve land data from non-predefined cells. 2012-05-17 18:11:34 +02:00
scrawl
5da4da820e beginnings of trade window layout. 2012-05-17 17:15:44 +02:00
Marc Zinnschlag
6b74fec8ed don't do a half finished cell change, when trying to switch to an interior cell that does not exist 2012-05-17 17:13:41 +02:00
scrawl
0dc5e5919b show the Barter entry in the dialogue gui for npcs/creatures that buy/sell stuff. doesn't work for the Creeper for some reason, but Mudcrab Merchant works. 2012-05-17 14:54:03 +02:00
scrawl
66abfd17ab check the container's "Organic" flag before trying to place items inside. 2012-05-17 14:13:35 +02:00
scrawl
0c1d06d9f7 added some trade window stuff, which does nothing yet. 2012-05-17 13:36:25 +02:00
Marc Zinnschlag
e56ff9283d Issue #256: moved magic effects update from MechanicsManager to Actors 2012-05-17 13:21:49 +02:00
Marc Zinnschlag
1fddbf9a40 Issue #256: moved dynamic stats update from MechanicsManager to Actors 2012-05-17 13:15:31 +02:00
scrawl
630241c8e2 load the AIDT (AI data) for creatures in the ESM loader, which also contains the Services enum. 2012-05-17 13:12:38 +02:00
scrawl
c5185cf2e4 drop item on avatar from external container bugfix 2012-05-17 12:09:53 +02:00
scrawl
fca9f1fc5f gold dropping works without crash, but the code needs clean up. 2012-05-16 22:56:54 +02:00
scrawl
178ad876d7 fix for objects other than Miscellaneous. 2012-05-16 22:17:13 +02:00
scrawl
5875ce5128 select the correct gold base object (still crashing) 2012-05-16 22:13:56 +02:00
scrawl
f73d3ad33f fix to the "drop object on ground" feature. still crashes for gold. 2012-05-16 21:27:02 +02:00
scrawl
6d34e61dbd don't stack gold if it has a script (not used in MW, but some mods might) 2012-05-16 19:18:50 +02:00
scrawl
4b5d6ce311 allow stacking gold 2012-05-16 17:22:25 +02:00
scrawl
0f1e09d2c1 make Class::use method return an equip action for equippable items, add sound for equipping 2012-05-16 16:08:55 +02:00
scrawl
9c4243782e sorting items 2012-05-16 15:17:55 +02:00
scrawl
9a01e18b29 fix some MessageBox code that was using deleted pointers sometimes 2012-05-16 15:00:20 +02:00
scrawl
398a7dc65c crash fix (hopefully) 2012-05-16 14:32:48 +02:00
scrawl
6a0cb32b7e removed unnecessary code 2012-05-16 14:30:02 +02:00
scrawl
c5d685c780 added an assert 2012-05-16 14:28:57 +02:00
scrawl
f8c20ef77f don't allow putting items into a container if the weight is exceeded. 2012-05-16 00:20:24 +02:00
scrawl
2fa7ce0c19 equipping works also when the item wasn't in player inventory before. 2012-05-16 00:02:05 +02:00
scrawl
477f1b42ab fixed another item dropping bug 2012-05-15 23:28:04 +02:00
scrawl
0f811edb47 fixed a bug with dropping items on the ground 2012-05-15 22:54:28 +02:00