Capostrophic
cfa877b109
Make PCSkipEquip and OnPCEquip behavior vanilla-like (bug #4141 )
5 years ago
Alexander Olofsson
776c0857fa
Always use ref_ptr for query geometry
5 years ago
Capostrophic
f9f0299c27
Make ModCurrentFatigue KO the actor when necessary (bug #4523 )
5 years ago
Capostrophic
3787625e61
Fix water ripple cleanup (bug #5246 )
5 years ago
Nelsson Huotari
198a75b8e6
Delete selected instances with a hotkey
5 years ago
elsid
650f429ff5
Add final modifier to fix warnings
5 years ago
Bret Curtis
a0902bb98e
Merge pull request #2700 from akortunov/masks
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Move VisMask to components
5 years ago
Andrei Kortunov
84979fa8b7
Move VisMask to components
5 years ago
Alexander Olofsson
5de1e0fb0c
Use queryGeom for all query geometry accesses
5 years ago
Capostrophic
9db0bbf255
Make infinite failsafe logic more forgiving
5 years ago
Roman Siromakha
3ae1a208df
Merge pull request #2684 from Capostrophic/damagefatigue
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Make uncapped Damage Fatigue optional (bug #5264 )
5 years ago
Alexander Olofsson
7db58a893a
Ensure osg/Version is included
5 years ago
Alexander Olofsson
807f550386
Fix building mwrender/sky with OSG 3.6.5
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OSG commit aff574b completely replaces the method of doing user-defined
query geometry, removing support for modifying the default geometry.
5 years ago
Bret Curtis
3bbd32fe98
Merge pull request #2667 from Capostrophic/infinitefall
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Add an infinite fall failsafe (feature 1415)
5 years ago
Andrei Kortunov
7d53c6274d
Merge pull request #2697 from Capostrophic/shield
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Don't try to attach absent (empty path) shield models to NPCs
5 years ago
elsid
1e4565a15c
Avoid using temporary vector to get items owned by
5 years ago
Capostrophic
61b60c8a94
Add an infinite fall failsafe (feature 1415)
5 years ago
Capostrophic
013953ec7f
Support Wander movement deceleration
5 years ago
Capostrophic
fcbd3b4324
Don't try to attach absent shield models to NPCs
5 years ago
elsid
9404b1dd72
Stop wandering when destination is hidden or occupied by other actor
5 years ago
elsid
4a0c056489
Do not wander to occupied area by other actor
5 years ago
elsid
85414e2353
Check for line of sight for wander destination
5 years ago
elsid
0c92a567af
Use distance to position since last normal state in obstacle checker
5 years ago
elsid
52945921a7
Print ptr by betacomment
5 years ago
Capostrophic
9b4be677f6
Make Show output format closer to vanilla
5 years ago
Capostrophic
aadf13b123
Make Show fallback to global variables when sensible (bug #5278 )
5 years ago
Capostrophic
122dffe4c1
Make uncapped Damage Fatigue optional (bug #5264 )
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Cap Absorb Fatigue
5 years ago
AnyOldName3
3ce3f364ea
Merge branch 'AnyOldName3-master-patch-00511' into 'master'
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Add default font releaseGLObjects workaround for OSG <3.65
Closes #4704
See merge request OpenMW/openmw!160
5 years ago
Andrei Kortunov
b8548b8f56
Merge pull request #2691 from elsid/navigator_status
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Use status codes to handle navigator errors instead of exceptions
5 years ago
Andrei Kortunov
7371650f8e
Merge pull request #2688 from Capostrophic/shield
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Make sure not to pick the ground shield model incorrectly for NPCs
5 years ago
Bret Curtis
7d77d44b34
Merge branch 'master' into interiorlighting
5 years ago
elsid
349040ffb2
Use status codes to handle navigator errors instead of exceptions
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For find path use case.
5 years ago
Capostrophic
216a5d27c6
Avoid working with AMBI subrecord in tools unnecessarily (bug #5269 )
5 years ago
Capostrophic
4a78674583
Make sure not to pick the ground shield model incorrectly
5 years ago
Andrei Kortunov
1db51a9e08
Re-work wandering outside of initial cell (bug #5261 , bug #5262 )
5 years ago
AnyOldName3
73722eedf3
Add default font releaseGLObjects workaround for OSG <3.65
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This resolves https://gitlab.com/OpenMW/openmw/issues/4704
I've not compiled this or anything and I'm going off my memory from
around ten or eleven months ago, so if this fails CI or causes more
problems, that's why. The most likely issue is that we'll need to make
the context current before releasing the program.
5 years ago
Alexei Dobrohotov
2652b10b9c
Merge pull request #2681 from akortunov/hello
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Do not interrupt greeting update when Hello = 0 or actor starts to swim
5 years ago
Andrei Kortunov
1522883fdd
Do not interrupt greeting update when Hello = 0 or actor starts to swim (bug #5248 )
5 years ago
elsid
f7caeefddb
Fallback to straight path when navmesh and pathgrind are not available
5 years ago
elsid
8e0b638145
Fix start position for AiWander random point selection
5 years ago
Bret Curtis
7dfbeff049
Merge pull request #2677 from unelsson/fixcsrotation
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Editor: Convert radians to degrees when rotating objects
5 years ago
Bret Curtis
44a85795cf
Merge pull request #2669 from Capostrophic/wnam
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Generate WNAM subrecord upon saving terrain instead of upon editing it
5 years ago
Nelsson Huotari
032513ae18
Convert radians to degrees
5 years ago
elsid
1e106013a0
Use navmesh to find wander destination outside pathgrid for ground based actors
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Use dtNavMeshQuery::findRandomPointAroundCircle from recastnavigation
5 years ago
elsid
e323e6e7e6
Consider moved distance in direction to destination for obstacle check
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Assume actor is stuck when it's not able to move in the destination
direction with maximum speed. Approach to check moved distance from the
previous point doesn't work good for slow and big actors. When they face
obstacle they're trying to move along with oscillation so check is
passing but they don't get any closer to the destination.
5 years ago
Capostrophic
a2c674bb2e
Make GetTarget return 1 during actor greeting (bug #5255 )
5 years ago
Andrei Kortunov
8bfca9830f
Merge pull request #2666 from Capostrophic/keybindings
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Editor: Add a reset to defaults button to keybindings (feature #4068 )
5 years ago
Capostrophic
7659370992
Editor: Add a reset to defaults button to keybindings (feature #4068 )
5 years ago
Andrei Kortunov
a384104f73
Rework greeting timeouts (bug #5249 )
5 years ago
capostrophic
89055f1c6c
Generate WNAM upon saving terrain
5 years ago
Bret Curtis
95f9e4f4c9
Merge pull request #2649 from Capostrophic/nifstreamline
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Yet more NIF adjustments
5 years ago
Alexei Dobrohotov
2615913494
Merge pull request #2661 from akortunov/guifixes
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Settings menu tweaks
5 years ago
capostrophic
bbe5adb860
Use shield body part model for creatures (bug #5250 )
5 years ago
Andrei Kortunov
4d4663e0ad
Make 'Toggle HUD' hotkey configurable
5 years ago
Andrei Kortunov
2bed25a5e8
Merge pull request #2659 from Capostrophic/aitravel
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Handle out-of-range actors' travel packages (bug #5212 )
5 years ago
capostrophic
fc0f813dcb
Add and use 'always active' AI package flag
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Update documentation
5 years ago
capostrophic
1251b32f0f
Slightly reduce code duplication
5 years ago
capostrophic
af2ea477d5
Don't use loops to detect absorb effects
5 years ago
capostrophic
42cc27194b
Fix reported spellcasting discrepancies
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Make ExplodeSpell behavior closer to Cast behavior (#5242 )
Nullify on-self absorb spells in a different way (#5241 )
Allow casting permanent spells through Cast/ExplodeSpell
5 years ago
Alexei Dobrohotov
7a4caaf5bf
Merge pull request #2660 from akortunov/boost
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Additional de-boosting
5 years ago
Alexei Dobrohotov
ff2739b8a3
Merge pull request #2651 from akortunov/encoding
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Unify streams usage to support non-ASCII paths
5 years ago
Andrei Kortunov
1cdd33b434
Implement additional stringops to avoid Boost functions
5 years ago
capostrophic
2d87d287ba
Handle out-of-range actors' travel packages ( #5212 )
5 years ago
Andrei Kortunov
22a0549e73
Merge pull request #2656 from Capostrophic/sneak
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Don't combine sneak idle with scripted/wander idles (bug #4284 )
5 years ago
Alexei Dobrohotov
87f9b85e21
Merge pull request #2653 from akortunov/log
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Improve BetaComment handling
5 years ago
Andrei Kortunov
a42396254b
Use ISO format to print datetime
5 years ago
capostrophic
9b28420875
[Regression] Make creatures autoequip shields properly again
5 years ago
capostrophic
29c6a8975a
Don't combine sneak idle with scripted/wander idles (bug #4284 )
5 years ago
Andrei Kortunov
af36b652aa
Simplify datetime formatting
5 years ago
Andrei Kortunov
b6899a821b
Improve BetaComment handling (feature #4129 )
5 years ago
Andrei Kortunov
3704acf857
Unify streams usage to support non-ASCII paths (bug #5239 )
5 years ago
capostrophic
c61f64ae86
Fix tests
5 years ago
Andrei Kortunov
71e1d576cd
Allow to enchant multiple projectiles at once (feature #3517 )
5 years ago
Alexei Dobrohotov
119382ed13
Merge pull request #2647 from akortunov/warnfix2
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Do not use the QStringList::fromSet, which is deprecated since Qt 5.14
5 years ago
Alexei Dobrohotov
133b99bf18
Merge pull request #2622 from akortunov/testcells
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Implement TestCells and TestInteriorCells console commands
5 years ago
Andrei Kortunov
d57253c5e2
Do not use the QStringList::fromSet, which is deprecated since Qt 5.14
5 years ago
Alexei Dobrohotov
2693598d82
Merge pull request #2642 from akortunov/warnfix2
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Add safety checks for door state
5 years ago
Andrei Kortunov
88a695f251
Add safety checks for door state
5 years ago
Andrei Kortunov
24ce242941
Implement TestCells (feature #5219 )
5 years ago
Andrei Kortunov
cd81f81fb6
Initialize variables to avoid GCC warnings
5 years ago
Andrei Kortunov
089548cdc4
Fix build on Qt4
5 years ago
Andrei Kortunov
30a18c2a66
Merge pull request #2625 from Capostrophic/sneaking
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[Regression] Attempt to fix idle state reset again
5 years ago
Andrei Kortunov
78450312bf
Fix the last warning about deprecated Qt functions
5 years ago
Andrei Kortunov
47a13f1ed2
Do not use deprecated Qt API in the launcher
5 years ago
Andrei Kortunov
e44021b369
Fix most of deprecated API usage in the editor
5 years ago
Andrei Kortunov
5220177ebc
Fix ESMTool build
5 years ago
Assumeru
737aa1e4e8
Remove FactionID editing from OpenCS ( #2636 )
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* Remove FactionID editing
* remove useless comments
* rename FactionID to Unknown
5 years ago
Assumeru
dfbe0021a5
Change rescaling to be more inline with vanilla ( fixes #5214 ) ( #2635 )
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* move rescaling to loadData
* clamp on save
5 years ago
Andrei Kortunov
97ee4bc349
Improve equipment logic (bug #5223 )
5 years ago
Capostrophic
483b37bb3f
Disallow resting if the fall height hasn't been reset (bug #4802 )
5 years ago
Andrei Kortunov
3d9c42e8ee
Cap reputation values (bug #5226 )
5 years ago
Capostrophic
0a96f065d7
Launcher: improve first run and missing game data dialogues (bug #4009 )
5 years ago
Capostrophic
0bc13b47fa
Fix essimporter script header and inventory item conversion
5 years ago
Andrei Kortunov
43330f1dd1
Merge pull request #2626 from akortunov/master
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Reset holstered shield before rebuilding an NPC animation
5 years ago
Andrei Kortunov
d66b81d7f7
Reset holstered shield before rebuilding an NPC animation
5 years ago
Capostrophic
86c8fe386b
Fix idle state reset
5 years ago
Andrei Kortunov
eec82f676a
Merge pull request #2602 from elsid/clang_tidy
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Fix clang-tidy issues
5 years ago
Andrei Kortunov
ab4b3677e3
Merge branch '16' into 'master'
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perf regression fix
See merge request OpenMW/openmw!157
5 years ago
Capostrophic
e7f6ab1ae2
Avoid using getPtr for object search in scripting (bug #5220 )
5 years ago
Andrei Kortunov
eacc185534
Merge pull request #2616 from Brouilles/master
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Several languages for the launcher
5 years ago