Commit Graph

16138 Commits (deac2abc0f5f164866245377210a9d9edb4d151b)

Author SHA1 Message Date
Capostrophic cfa877b109 Make PCSkipEquip and OnPCEquip behavior vanilla-like (bug #4141) 5 years ago
Alexander Olofsson 776c0857fa
Always use ref_ptr for query geometry 5 years ago
Capostrophic f9f0299c27 Make ModCurrentFatigue KO the actor when necessary (bug #4523) 5 years ago
Capostrophic 3787625e61 Fix water ripple cleanup (bug #5246) 5 years ago
Nelsson Huotari 198a75b8e6 Delete selected instances with a hotkey 5 years ago
elsid 650f429ff5
Add final modifier to fix warnings 5 years ago
Bret Curtis a0902bb98e
Merge pull request #2700 from akortunov/masks
Move VisMask to components
5 years ago
Andrei Kortunov 84979fa8b7 Move VisMask to components 5 years ago
Alexander Olofsson 5de1e0fb0c
Use queryGeom for all query geometry accesses 5 years ago
Capostrophic 9db0bbf255 Make infinite failsafe logic more forgiving 5 years ago
Roman Siromakha 3ae1a208df
Merge pull request #2684 from Capostrophic/damagefatigue
Make uncapped Damage Fatigue optional (bug #5264)
5 years ago
Alexander Olofsson 7db58a893a
Ensure osg/Version is included 5 years ago
Alexander Olofsson 807f550386
Fix building mwrender/sky with OSG 3.6.5
OSG commit aff574b completely replaces the method of doing user-defined
query geometry, removing support for modifying the default geometry.
5 years ago
Bret Curtis 3bbd32fe98
Merge pull request #2667 from Capostrophic/infinitefall
Add an infinite fall failsafe (feature 1415)
5 years ago
Andrei Kortunov 7d53c6274d
Merge pull request #2697 from Capostrophic/shield
Don't try to attach absent (empty path) shield models to NPCs
5 years ago
elsid 1e4565a15c
Avoid using temporary vector to get items owned by 5 years ago
Capostrophic 61b60c8a94 Add an infinite fall failsafe (feature 1415) 5 years ago
Capostrophic 013953ec7f Support Wander movement deceleration 5 years ago
Capostrophic fcbd3b4324 Don't try to attach absent shield models to NPCs 5 years ago
elsid 9404b1dd72
Stop wandering when destination is hidden or occupied by other actor 5 years ago
elsid 4a0c056489
Do not wander to occupied area by other actor 5 years ago
elsid 85414e2353
Check for line of sight for wander destination 5 years ago
elsid 0c92a567af
Use distance to position since last normal state in obstacle checker 5 years ago
elsid 52945921a7
Print ptr by betacomment 5 years ago
Capostrophic 9b4be677f6 Make Show output format closer to vanilla 5 years ago
Capostrophic aadf13b123 Make Show fallback to global variables when sensible (bug #5278) 5 years ago
Capostrophic 122dffe4c1 Make uncapped Damage Fatigue optional (bug #5264)
Cap Absorb Fatigue
5 years ago
AnyOldName3 3ce3f364ea Merge branch 'AnyOldName3-master-patch-00511' into 'master'
Add default font releaseGLObjects workaround for OSG <3.65

Closes #4704

See merge request OpenMW/openmw!160
5 years ago
Andrei Kortunov b8548b8f56
Merge pull request #2691 from elsid/navigator_status
Use status codes to handle navigator errors instead of exceptions
5 years ago
Andrei Kortunov 7371650f8e
Merge pull request #2688 from Capostrophic/shield
Make sure not to pick the ground shield model incorrectly for NPCs
5 years ago
Bret Curtis 7d77d44b34
Merge branch 'master' into interiorlighting 5 years ago
elsid 349040ffb2
Use status codes to handle navigator errors instead of exceptions
For find path use case.
5 years ago
Capostrophic 216a5d27c6 Avoid working with AMBI subrecord in tools unnecessarily (bug #5269) 5 years ago
Capostrophic 4a78674583 Make sure not to pick the ground shield model incorrectly 5 years ago
Andrei Kortunov 1db51a9e08 Re-work wandering outside of initial cell (bug #5261, bug #5262) 5 years ago
AnyOldName3 73722eedf3 Add default font releaseGLObjects workaround for OSG <3.65
This resolves https://gitlab.com/OpenMW/openmw/issues/4704

I've not compiled this or anything and I'm going off my memory from
around ten or eleven months ago, so if this fails CI or causes more
problems, that's why. The most likely issue is that we'll need to make
the context current before releasing the program.
5 years ago
Alexei Dobrohotov 2652b10b9c
Merge pull request #2681 from akortunov/hello
Do not interrupt greeting update when Hello = 0 or actor starts to swim
5 years ago
Andrei Kortunov 1522883fdd Do not interrupt greeting update when Hello = 0 or actor starts to swim (bug #5248) 5 years ago
elsid f7caeefddb
Fallback to straight path when navmesh and pathgrind are not available 5 years ago
elsid 8e0b638145
Fix start position for AiWander random point selection 5 years ago
Bret Curtis 7dfbeff049
Merge pull request #2677 from unelsson/fixcsrotation
Editor: Convert radians to degrees when rotating objects
5 years ago
Bret Curtis 44a85795cf
Merge pull request #2669 from Capostrophic/wnam
Generate WNAM subrecord upon saving terrain instead of upon editing it
5 years ago
Nelsson Huotari 032513ae18 Convert radians to degrees 5 years ago
elsid 1e106013a0
Use navmesh to find wander destination outside pathgrid for ground based actors
Use dtNavMeshQuery::findRandomPointAroundCircle from recastnavigation
5 years ago
elsid e323e6e7e6
Consider moved distance in direction to destination for obstacle check
Assume actor is stuck when it's not able to move in the destination
direction with maximum speed. Approach to check moved distance from the
previous point doesn't work good for slow and big actors. When they face
obstacle they're trying to move along with oscillation so check is
passing but they don't get any closer to the destination.
5 years ago
Capostrophic a2c674bb2e Make GetTarget return 1 during actor greeting (bug #5255) 5 years ago
Andrei Kortunov 8bfca9830f
Merge pull request #2666 from Capostrophic/keybindings
Editor: Add a reset to defaults button to keybindings (feature #4068)
5 years ago
Capostrophic 7659370992 Editor: Add a reset to defaults button to keybindings (feature #4068) 5 years ago
Andrei Kortunov a384104f73 Rework greeting timeouts (bug #5249) 5 years ago
capostrophic 89055f1c6c Generate WNAM upon saving terrain 5 years ago
Bret Curtis 95f9e4f4c9
Merge pull request #2649 from Capostrophic/nifstreamline
Yet more NIF adjustments
5 years ago
Alexei Dobrohotov 2615913494
Merge pull request #2661 from akortunov/guifixes
Settings menu tweaks
5 years ago
capostrophic bbe5adb860 Use shield body part model for creatures (bug #5250) 5 years ago
Andrei Kortunov 4d4663e0ad Make 'Toggle HUD' hotkey configurable 5 years ago
Andrei Kortunov 2bed25a5e8
Merge pull request #2659 from Capostrophic/aitravel
Handle out-of-range actors' travel packages (bug #5212)
5 years ago
capostrophic fc0f813dcb Add and use 'always active' AI package flag
Update documentation
5 years ago
capostrophic 1251b32f0f Slightly reduce code duplication 5 years ago
capostrophic af2ea477d5 Don't use loops to detect absorb effects 5 years ago
capostrophic 42cc27194b Fix reported spellcasting discrepancies
Make ExplodeSpell behavior closer to Cast behavior (#5242)
Nullify on-self absorb spells in a different way (#5241)
Allow casting permanent spells through Cast/ExplodeSpell
5 years ago
Alexei Dobrohotov 7a4caaf5bf
Merge pull request #2660 from akortunov/boost
Additional de-boosting
5 years ago
Alexei Dobrohotov ff2739b8a3
Merge pull request #2651 from akortunov/encoding
Unify streams usage to support non-ASCII paths
5 years ago
Andrei Kortunov 1cdd33b434 Implement additional stringops to avoid Boost functions 5 years ago
capostrophic 2d87d287ba Handle out-of-range actors' travel packages (#5212) 5 years ago
Andrei Kortunov 22a0549e73
Merge pull request #2656 from Capostrophic/sneak
Don't combine sneak idle with scripted/wander idles (bug #4284)
5 years ago
Alexei Dobrohotov 87f9b85e21
Merge pull request #2653 from akortunov/log
Improve BetaComment handling
5 years ago
Andrei Kortunov a42396254b Use ISO format to print datetime 5 years ago
capostrophic 9b28420875 [Regression] Make creatures autoequip shields properly again 5 years ago
capostrophic 29c6a8975a Don't combine sneak idle with scripted/wander idles (bug #4284) 5 years ago
Andrei Kortunov af36b652aa Simplify datetime formatting 5 years ago
Andrei Kortunov b6899a821b Improve BetaComment handling (feature #4129) 5 years ago
Andrei Kortunov 3704acf857 Unify streams usage to support non-ASCII paths (bug #5239) 5 years ago
capostrophic c61f64ae86 Fix tests 5 years ago
Andrei Kortunov 71e1d576cd Allow to enchant multiple projectiles at once (feature #3517) 5 years ago
Alexei Dobrohotov 119382ed13
Merge pull request #2647 from akortunov/warnfix2
Do not use the QStringList::fromSet, which is deprecated since Qt 5.14
5 years ago
Alexei Dobrohotov 133b99bf18
Merge pull request #2622 from akortunov/testcells
Implement TestCells and TestInteriorCells console commands
5 years ago
Andrei Kortunov d57253c5e2 Do not use the QStringList::fromSet, which is deprecated since Qt 5.14 5 years ago
Alexei Dobrohotov 2693598d82
Merge pull request #2642 from akortunov/warnfix2
Add safety checks for door state
5 years ago
Andrei Kortunov 88a695f251 Add safety checks for door state 5 years ago
Andrei Kortunov 24ce242941 Implement TestCells (feature #5219) 5 years ago
Andrei Kortunov cd81f81fb6 Initialize variables to avoid GCC warnings 5 years ago
Andrei Kortunov 089548cdc4 Fix build on Qt4 5 years ago
Andrei Kortunov 30a18c2a66
Merge pull request #2625 from Capostrophic/sneaking
[Regression] Attempt to fix idle state reset again
5 years ago
Andrei Kortunov 78450312bf Fix the last warning about deprecated Qt functions 5 years ago
Andrei Kortunov 47a13f1ed2 Do not use deprecated Qt API in the launcher 5 years ago
Andrei Kortunov e44021b369 Fix most of deprecated API usage in the editor 5 years ago
Andrei Kortunov 5220177ebc Fix ESMTool build 5 years ago
Assumeru 737aa1e4e8 Remove FactionID editing from OpenCS (#2636)
* Remove FactionID editing

* remove useless comments

* rename FactionID to Unknown
5 years ago
Assumeru dfbe0021a5 Change rescaling to be more inline with vanilla (fixes #5214) (#2635)
* move rescaling to loadData

* clamp on save
5 years ago
Andrei Kortunov 97ee4bc349 Improve equipment logic (bug #5223) 5 years ago
Capostrophic 483b37bb3f Disallow resting if the fall height hasn't been reset (bug #4802) 5 years ago
Andrei Kortunov 3d9c42e8ee Cap reputation values (bug #5226) 5 years ago
Capostrophic 0a96f065d7 Launcher: improve first run and missing game data dialogues (bug #4009) 5 years ago
Capostrophic 0bc13b47fa Fix essimporter script header and inventory item conversion 5 years ago
Andrei Kortunov 43330f1dd1
Merge pull request #2626 from akortunov/master
Reset holstered shield before rebuilding an NPC animation
5 years ago
Andrei Kortunov d66b81d7f7 Reset holstered shield before rebuilding an NPC animation 5 years ago
Capostrophic 86c8fe386b Fix idle state reset 5 years ago
Andrei Kortunov eec82f676a
Merge pull request #2602 from elsid/clang_tidy
Fix clang-tidy issues
5 years ago
Andrei Kortunov ab4b3677e3 Merge branch '16' into 'master'
perf regression fix

See merge request OpenMW/openmw!157
5 years ago
Capostrophic e7f6ab1ae2 Avoid using getPtr for object search in scripting (bug #5220) 5 years ago
Andrei Kortunov eacc185534
Merge pull request #2616 from Brouilles/master
Several languages for the launcher
5 years ago