elsid
053a3caf7b
Pass cache expiry delay to GenericResourceManager constructor
2023-09-09 19:35:20 +02:00
elsid
28614730da
Pass land reference to LandObject constructor
2023-08-19 01:30:17 +02:00
elsid
2a49919b53
Move esm3terrain to esmterrain
2023-08-06 19:17:44 +02:00
Andrei Kortunov
0723b44a65
Do not copy QVectors twice
2023-08-01 15:45:18 +04:00
Andrei Kortunov
35561450f1
Do not copy osg::ref_ptr when possible
2023-07-31 20:43:46 +04:00
Andrei Kortunov
d3d7a663c6
Move some objects instead of copying
2023-07-31 20:43:46 +04:00
Evil Eye
6b7e7acd16
Replace a number of incorrect index types
2023-06-03 16:30:35 +02:00
psi29a
df57f8004b
Merge branch 'default' into 'master'
...
Replace some empty constructors and destructors with default
See merge request OpenMW/openmw!3078
2023-05-29 13:06:19 +00:00
Evil Eye
9214ffb50b
Replace some empty constructors and destructors with default
2023-05-29 13:37:19 +02:00
florent.teppe
ad8cfde4e0
ESM::LandData no longer a virtual interface
...
instead it is constructed from ESM::Land or ESM4::Land
2023-05-29 12:10:42 +02:00
fteppe
22dc383f63
fixes errors and warnings
...
Applies review comments
getWorldspaceTerrain => returns a reference because never null
crashfix in navigator
updateLandPositions fixes naming of it
const ESM4::Land* MWWorld::Store<ESM4::Land>::search(ESM::ExteriorCellLocation cellLocation) const removes useless else
ExteriorCellLocation uses default initializers
get terrain height returns -MAX_FLOAT when there is no esm4 terrain.
applied review comments
use default initlializer when possible
factorise code
uses pattern matching in for loop.
2023-05-29 12:10:42 +02:00
florent.teppe
e0fa15b727
Abstracted Land data that can be used by esm3 and esm4.
2023-05-29 11:31:37 +02:00
florent.teppe
1b718f09c5
adding worldspace info to terrain data structures
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Rendering manager can have multiple terrain, one for each queried worldspace
Terrain::World has a worldspace member
storage functions require a worldspace parameter.
2023-05-29 11:31:37 +02:00
florent.teppe
93e7b0d946
Terrain has a mandatory worldspace in constructor
...
getTerrainHeightAt takes a worldspace.
Doesn't change anything for now => Therrain is created with the default ESM3 worldspace, and is never changed.
2023-05-29 11:31:36 +02:00
jvoisin
c7a3f43915
Minor header cleanup
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This has been done via CLion's "unused include directive",
set to "detect completely unused".
2023-04-30 16:26:03 +02:00
florent.teppe
cb4a97e50b
Displays references in exterior cells. A bit hackish.
2023-04-20 10:03:35 +02:00
psi29a
4fd8ed8f13
Merge branch 'qt_scene' into 'master'
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Migrate from GraphicsWindowQt to QOpenGLWidget
See merge request OpenMW/openmw!2895
2023-04-11 10:51:07 +00:00
Evil Eye
8d8207b734
Refactor pathgrid indices to use size_t instead of int
2023-04-08 00:32:43 +00:00
Andrei Kortunov
3e9cedf3b5
Use a compile-time check
2023-04-06 08:04:21 +04:00
Andrei Kortunov
8df7ce545e
Migrate from GraphicsWindowQt to QOpenGLWidget
2023-04-05 19:43:42 +04:00
Shi Han
a90e3b8c3b
Move from std::atoi to std::from_char
2023-03-18 09:30:48 +00:00
elsid
d03bec60e9
Avoid redundant conversion from RefId to string and back
2023-03-03 15:44:19 +01:00
elsid
419a86f0b9
Use ESM::RefId for actor parts
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To avoid redundant conversion RefId to string and back.
2023-03-03 15:44:14 +01:00
elsid
e618026c69
Use ESM::RefId as index key in collections
2023-02-17 11:08:46 +01:00
florent.teppe
486d15b19e
moved light common to its own file
...
moved esm4light to it's own file
2023-02-07 16:29:17 +01:00
florent.teppe
dc961e3189
Adds the light into the scene.
...
Common struct for ESM3 and ESM4 light
2023-02-07 10:07:59 +01:00
Andrei Kortunov
7e2aedf637
Add an initial Qt6 support
2023-02-06 18:38:59 +04:00
florent.teppe
6ff90b34a8
Fixed an issue with RefId in CellRefs where Ids wouldn't be loaded
...
Fixed multiple issues from the review.
2022-12-27 19:15:58 +01:00
florent.teppe
0f3499f504
Renamed string => Id, makes more sense considering the new underlying type
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Fixes unnecessary copies, and issues with case sensitive comparisons.
fixed modification that wasn't necessary
Fixed type mismatch, and unecessary copy
2022-12-27 19:15:57 +01:00
florent.teppe
30a020883e
Avoids unecessary copies
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Fixed issue with lowerCase
Oups fixed compialtion on openMW_test_suite
2022-12-27 19:15:57 +01:00
florent.teppe
65cdd489fb
create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
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Fixed some types
removed useless header
applied clang format
fixed compile tests
fixed clang tidy, and closer to logic before this MR
Removed hardcoded refids
unless there is a returned value we don't use static RefIds
can use == between RefId and hardcoded string
Fix clang format
Fixed a few instances where std::string was used, when only const std::string& was needed
removed unused variable
2022-12-27 19:15:57 +01:00
fteppe
09d461a8cd
fixed Topic selected event
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Fix rebase
2022-12-27 19:15:56 +01:00
fteppe
20da0892ef
openMW_test_suite compiles and runs
...
Slowly moving through the open-cs errors
Good progress in openCS
Very good progress on openCS
Getting closer with openCS
OpenCS compiles and runs! Didn't have time to test it all though
ix openMW
everything compiles on windows??
Fix gcc
Fix Clang
2022-12-27 19:15:55 +01:00
Max Henzerling
897cdc62d8
Add snap to reference
2022-11-04 15:04:42 -07:00
jvoisin
1a326294c0
Run IWYU on the opencs
2022-10-31 21:04:01 +01:00
jvoisin
cd29c181cf
Another pass with IWYU
2022-10-10 15:16:18 +02:00
elsid
843753da14
Remove unused includes
2022-10-09 16:44:18 +02:00
jvoisin
3cbf1dc042
First pass with include-what-you-use
2022-10-09 10:39:43 +00:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
Evil Eye
fb9bc5f535
Use string_view in Fallback::Map
2022-08-28 17:20:49 +02:00
mpeco
78700eee57
functor-based Qt signal-slot syntax construction set
2022-08-23 17:14:12 -03:00
elsid
b3882777ab
Cleanup opencs includes
2022-08-19 19:25:03 +02:00
psi29a
b551e69b6f
#5534 remove OSG 3.4 support and require at least 3.6.5 support
2022-08-09 21:07:28 +00:00
elsid
f99ed6f1db
Split components/misc/stringops.hpp into multiple headers
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Replace all ciEqual overloads with one having std::string_view as argument.
2022-08-03 22:06:24 +02:00
Andrei Kortunov
de58c9dff3
Get rid of obsolete osg::Geode where it is possible
2022-07-20 15:28:56 +04:00
elsid
7501597813
Do not use float as loop variable
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apps/opencs/view/render/instanceselectionmode.cpp:294:9: warning: Variable 'i' with floating point type 'float' should not be used as a loop counter [clang-analyzer-security.FloatLoopCounter]
for (float i = 0.0; i <= resolution; i += 2)
^ ~ ~
2022-07-06 13:52:28 +02:00
elsid
bef15edf0b
Remove redundant ostream, istream, iostream and sstream includes
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* Replace by std::to_string and operator+ where possible.
* Move the code requiring to include <sstream> from .hpp to .cpp files.
2022-07-05 01:41:28 +02:00
jvoisin
8b9ed57348
Clean up Qt includes
2022-06-17 11:56:54 +02:00
Cody Glassman
ce49aa1202
Attach lights at origin when missing AttachLight node
2022-06-04 13:35:27 +00:00
Evil Eye
db1a372e5b
Replace new with make_unique in opencs
2022-05-29 13:25:17 +02:00