Commit Graph

1371 Commits (f398896ec8562a8115f82705e6bac7f932b75a0b)

Author SHA1 Message Date
Evil Eye 2fa9462d49 Add changelog entry 1 year ago
Evil Eye 44ab0ff8ef Don't allow saves with an invalid last generated RefNum to load 1 year ago
psi29a ce84fdf5f5 Merge branch 'limitedpower' into 'master'
Cap global map cell size (bug #6222)

Closes #6222

See merge request OpenMW/openmw!3225
1 year ago
Alexei Dobrohotov 39c84c84da Cap global map cell size (bug #6222) 1 year ago
psi29a 41abbae3e7 Merge branch 'sittingontheoverlap' into 'master'
Allow subrecords to overlap the following record (bug #6025)

Closes #6025

See merge request OpenMW/openmw!3215
1 year ago
Alexei Kotov 4bbbfe74b3 Merge branch 'finishdrag' into 'master'
Finish draganddrop before startdrag

See merge request OpenMW/openmw!3186
1 year ago
Kindi 00e5f31242 Finish draganddrop before startdrag 1 year ago
Alexei Dobrohotov 66fd1f8862 Allow subrecords to overlap the following record (bug #6025) 2 years ago
AnyOldName3 f4403be128 Add #7322 to changelog 2 years ago
psi29a 6601b0cb15 Merge branch 'fastandloose' into 'master'
Drop support for --fs-strict

Closes #7394

See merge request OpenMW/openmw!3093
2 years ago
elsid b02c0ea896
Use proper #7243 description
The issue is about making ESM4 reader use VFS. Skyrim.esm part is only valid for
openmw binary, other tools (openmw-cs, navmeshtool) still can't load it or any
other ESM4 files.
2 years ago
Dave Corley dfa4f5da8a pass time on OnTrainingFinished callback instead of before the fadeScreenIn 2 years ago
psi29a 05fe189fdb Merge branch 'partial_ammo_equipping' into 'master'
Partial ammo equipping

See merge request OpenMW/openmw!3156
2 years ago
Kindi a176e0f9ea Partial ammo equipping 2 years ago
Abdu Sharif ba8fbfd9c1 Update CHANGELOG.md with a missing entry 2 years ago
psi29a c931776769 Merge branch '0.48-changelog' into 'master'
Add missing changelog entries

See merge request OpenMW/openmw!3169
2 years ago
Andrei Kortunov 7c1119d939 Add missing changelog entries 2 years ago
psi29a bb7eb0f527 Merge branch 'chargingup' into 'master'
Autocalculate enchantment costs and charges

Closes #7428

See merge request OpenMW/openmw!3152
2 years ago
Andrei Kortunov 11c6926b3d Add a missing line to the changelog 2 years ago
Evil Eye e9bcad4e05 Autocalculate enchantment costs and charges 2 years ago
Evil Eye 7531db4457 Add changelog entry 2 years ago
Evil Eye eeda48ec50 Drop support for --fs-strict 2 years ago
Evil Eye da4e04522b More closely replicate Morrowind.exe's locks 2 years ago
Abdu Sharif ad64c4d627 Update CHANGELOG.md 2 years ago
psi29a 4fd8ed8f13 Merge branch 'qt_scene' into 'master'
Migrate from GraphicsWindowQt to QOpenGLWidget

See merge request OpenMW/openmw!2895
2 years ago
Andrei Kortunov 8df7ce545e Migrate from GraphicsWindowQt to QOpenGLWidget 2 years ago
Evil Eye b3e17d79ec Unify string construction of skill/attribute affecting effect names 2 years ago
Andrei Kortunov e17281ac67 Implement shader-based water ripples (feature 3537) 2 years ago
Andrei Kortunov 74126953fc Do not use a rendering node position as a hit position (bug 7298) 2 years ago
unelsson e19a3e07aa changelog 2 years ago
Shi Han a90e3b8c3b Move from std::atoi to std::from_char 2 years ago
unknown 868a398b86 Allow comparison operators of arbitrary length 2 years ago
Evil Eye e020af8b4a Switch to new default device if default device changes 2 years ago
psi29a 3d8acf17bd Merge branch 'shadervisitor' into 'master'
Attach shaders to geometry that lacks a stateset if necessary (bug #7251)

See merge request OpenMW/openmw!2782
2 years ago
Alexei Kotov 7fd9b27b54 Don't combine static node collision geometry (bug #6027) 2 years ago
Alexei Dobrohotov 6aef366fd3 Attach shaders to geometry that lacks a stateset if necessary 2 years ago
psi29a e8e97679f7 Merge branch 'vsync' into 'master'
Add support for non-adaptive VSync

Closes #7129

See merge request OpenMW/openmw!2769
2 years ago
Andrei Kortunov be488649c3 Add support for non-adaptive VSync (feature 7129) 2 years ago
Alexei Kotov c3c61e1cd3 Merge branch 'conjure_cheap_tricks' into 'master'
Increase priority of Bound and Summon spells

Closes #2623

See merge request OpenMW/openmw!2745
2 years ago
Alexei Kotov a2fdaf8531 Merge branch 'Error-marker-loading-failure-not-handled' into 'master'
Use the embedded marker error if we fail to load the error marker model from the vfs

See merge request OpenMW/openmw!2757
2 years ago
psi29a 8651ea4412 Merge branch '7214-add-searching-to-ingame-console' into 'master'
Searching in the in-game console

Closes #7214

See merge request OpenMW/openmw!2759
2 years ago
Evil Eye ad76b0374a Increase priority of Bound and Summon spells 2 years ago
Alexei Dobrohotov 0f222d270e Prefer the earliest eponymous nodes in skeletons (bug #3842) 2 years ago
Shihan42 902cad77c8 Resolve minor errors 2 years ago
Cédric Mocquillon 97c42768e6 Use the embedded marker error if we fail to load the error marker model from the vfs 2 years ago
Shihan42 d76ae478aa Edit AUTHORS & CHANGELOG 2 years ago
Cédric Mocquillon 6e23ad82d5 Load esm files from vfs 2 years ago
Evil Eye f5c5ebc1dc Prevent consumption of ingredients that don't have a first effect 2 years ago
Alexei Kotov 0ba179c332 Discard terrain base layer alpha in non-shader rendering path (bug #6657) 2 years ago
Alexei Kotov 09716c644e Assault victims are always aware of the committed crime (bug #7064) 2 years ago