psi29a
26af518d67
Merge branch 'vfs_normalized_path_18' into 'master'
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Use normalized path in PhysicsSystem (#8138 )
See merge request OpenMW/openmw!4410
2024-10-20 09:34:37 +00:00
psi29a
8b3e8676bf
Merge branch 'noxt' into 'master'
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Remove old dependency on Xt which shouldn't be needed anymore
See merge request OpenMW/openmw!4407
2024-10-20 09:34:16 +00:00
Evil Eye
cee373aea8
Don't trigger onStateChanged until the game is in a running state
2024-10-20 10:50:18 +02:00
Alexei Kotov
e541e5f6d7
Merge branch 'changelog' into 'master'
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Fix changelog typo
See merge request OpenMW/openmw!4416
2024-10-19 21:31:44 +00:00
Evil Eye
e1046dc715
Tell the LuaManager the game has started before the player can be teleported
2024-10-19 19:15:23 +02:00
Andrei Kortunov
aef9722920
Fix changelog typo
2024-10-19 21:06:46 +04:00
psi29a
acce1e6e99
Merge branch 'changelog' into 'master'
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Add missing changelog entries
See merge request OpenMW/openmw!4414
2024-10-19 11:56:18 +00:00
Andrei Kortunov
7ef1ea1d6e
Add missing changelog entries
2024-10-19 15:09:47 +04:00
Andrei Kortunov
192807609d
Remove dead code
2024-10-19 15:03:29 +04:00
psi29a
088c20aa6f
Merge branch 'sheath_controllers' into 'master'
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Do not disable controllers for melee weapons sheathes
See merge request OpenMW/openmw!4406
2024-10-19 09:29:44 +00:00
Evil Eye
361586d85e
Play region sounds in quasi exteriors
2024-10-19 10:43:50 +02:00
Evil Eye
001d39057f
Merge branch 'video_logging' into 'master'
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Migrate videoplayer to OSG logging system
See merge request OpenMW/openmw!4408
2024-10-19 08:28:49 +00:00
Evil Eye
a2fb575678
Set SavedDataDeserializer on LocalScripts creation
2024-10-18 18:25:43 +02:00
elsid
d2ab366233
Use normalized path in PhysicsSystem
2024-10-18 13:45:29 +02:00
Andrei Kortunov
1933403400
Migrate videoplayer to OSG logging system
2024-10-18 10:20:22 +04:00
Alexey Sokolov
be15db4dfb
Remove old dependency on Xt which shouldn't be needed anymore
2024-10-16 14:28:34 +01:00
Andrei Kortunov
aab2f4a5bb
Do not disable controllers for melee weapons sheathes (bug 8191)
2024-10-16 17:13:33 +04:00
Dave Corley
dbb29b2391
FIX: Serialize journal records first when saving plugins
2024-10-16 02:01:58 -07:00
Petr Mikheev
bac0018a09
Merge branch 'unloadedcontainers' into 'master'
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Fix Lua memory usage
See merge request OpenMW/openmw!4363
2024-10-15 21:18:13 +00:00
Evil Eye
68ebefc2dd
Fix Lua memory usage
2024-10-15 21:18:13 +00:00
psi29a
34e32b7392
Merge branch 'thewickedmarkerofthewest' into 'master'
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Emulate vanilla closest marker preference (#8187 )
Closes #8187
See merge request OpenMW/openmw!4401
2024-10-15 07:43:00 +00:00
psi29a
3e3ff00c72
Merge branch 'dialoguestuff' into 'master'
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Improve TESCS dialogue compatibility
Closes #8181
See merge request OpenMW/openmw!4396
2024-10-15 07:42:47 +00:00
AnyOldName3
62199c2dad
Install the local openmw.cfg template on Windows
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The Windows global config path is really really dumb and the whole concept of having a global path on an OS where it's so easy to have different incompatible versions installed side-by-side (instead of a single canonical OS-wide OpenMW install from the system package manager) is really dumb, too.
We've therefore only used local `openmw.cfg`s on Windows for a very long time.
However, it appears that we were installing the global `openmw.cfg` template instead of the local template.
That's wrong and we shouldn't do it, so I've stopped it.
I've left the separate `openmw.cfg` and `openmw.cfg.install` in the build directory as that makes doing development for portable installs with the same build system as doing the development for the installer easier.
2024-10-14 23:05:52 +01:00
Alexei Kotov
77d2f18f83
Emulate vanilla closest marker preference ( #8187 )
2024-10-14 02:59:56 +03:00
psi29a
4ac1b13871
Merge branch 'vfs_normalized_path_17' into 'master'
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Use normalized path for groundcover (#8138 )
See merge request OpenMW/openmw!4403
2024-10-13 14:13:41 +00:00
elsid
d1ccb4b804
Use normalized path for groundcover
2024-10-13 13:27:23 +02:00
psi29a
a50f857eb1
Merge branch 'cyan' into 'master'
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Teal CI job hack
See merge request OpenMW/openmw!4402
2024-10-13 10:44:32 +00:00
Evil Eye
86c85d1b75
Force tl 0.15
2024-10-12 12:48:40 +02:00
psi29a
49e178be05
Merge branch 'docs_themes' into 'master'
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Update RTD theme
See merge request OpenMW/openmw!4400
2024-10-10 20:23:02 +00:00
Cody Glassman
ab682a9469
upgrade theme to fix selector styling
2024-10-09 09:54:48 -07:00
Cody Glassman
bf58c03160
docs - update RTD theme
2024-10-09 09:01:57 -07:00
psi29a
974c0ce158
Merge branch 'vfs_normalized_path_16' into 'master'
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Use normalized path in multiple places and fix additional animation sources loading (#8138 )
See merge request OpenMW/openmw!4398
2024-10-07 20:02:54 +00:00
psi29a
ef708c9cf0
Merge branch 'consistentcaptioncapitalization' into 'master'
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Make OpenMW-CS preferences and OMWMusic lines more stylistically consistent
See merge request OpenMW/openmw!4394
2024-10-07 20:01:27 +00:00
AnyOldName3
6c8055134d
Merge branch 'seaofnodesmorelike' into 'master'
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Use more sensible types in pathgridutil
Closes #8172
See merge request OpenMW/openmw!4395
2024-10-07 12:23:27 +00:00
jvoisin
c31460a969
Merge branch 'controllerbindings' into 'master'
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Update SDL controller mappings, bump SDL version requirement to 2.0.10
See merge request OpenMW/openmw!4397
2024-10-06 20:57:27 +00:00
jvoisin
4a7fcc1437
Merge branch 'handtohand-tooltip' into 'master'
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Added the tooltip for 'Factor Strength into Hand-to-Hand Combat' into game launcher
See merge request OpenMW/openmw!4385
2024-10-06 19:01:29 +00:00
elsid
5532bc61c1
Support additional animation sources not only for 2 letter extensions
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If extension is not 2 letters length (e.g. not .kf), replacing last 3 last
charaters leads to weird results like:
"meshes/basicplayer.dae" -> "animations/basicplayer./"
According to the doc this should be "animations/basicplayer/".
2024-10-06 16:33:59 +02:00
elsid
a6e075499b
Use normalize path in Animation::addAnimSource to change extension
2024-10-06 16:33:39 +02:00
elsid
7e7cf51ade
Use normalized path in NpcAnimation
2024-10-06 11:32:53 +02:00
elsid
52ab136dd6
Remove redundant reference for ESM::RefId variables
2024-10-06 11:32:53 +02:00
Evil Eye
ffe164b28d
Add a test and address feedback
2024-10-06 11:32:24 +02:00
elsid
0665de4c09
Use normalized path for model in ProjectileManager
2024-10-06 11:26:06 +02:00
elsid
6e0eb64538
Use normalized path for glow texture names
2024-10-06 11:19:58 +02:00
Alexei Kotov
c5b54cf585
Update SDL controller mappings, bump SDL version requirement to 2.0.10
2024-10-05 21:14:41 +03:00
trav5
3b06446bed
French fix for 'Factor Strength into Hand-to-Hand Combat'
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Found by running a translations make job
2024-10-05 19:50:59 +02:00
trav
3d2dd9201d
Merge branch openmw:master into handtohand-tooltip
2024-10-05 17:24:17 +00:00
trav5
4a433635b3
French, Russian and Swedish Factor Strength into Hand-to-Hand Combat
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Applied tooltip translation suggestions from the gitlab review. Thanks!
2024-10-05 19:22:46 +02:00
Evil Eye
c9ef03fdd1
Change INFO id generation to not exceed 31 characters
2024-10-03 22:24:08 +02:00
Evil Eye
df757b9e4d
Count DIAL and INFO records in the HEDR
2024-10-03 22:23:37 +02:00
Evil Eye
7ce83c6cc8
Ensure NAME is null terminated for TESCS compatibility
2024-10-03 22:22:51 +02:00