psi29a
3b75ae7ff1
Merge branch 'terrain-include-cleanup' into 'master'
...
Cleanup includes in Terrain component
See merge request OpenMW/openmw!2157
2022-07-19 14:42:43 +00:00
psi29a
8da463926e
Merge branch 'warnfix' into 'master'
...
Follow-up for MR 2112
See merge request OpenMW/openmw!2162
2022-07-18 20:57:56 +00:00
Andrei Kortunov
4e7fe5a8bd
Set VFS only once
2022-07-18 23:37:41 +04:00
elsid
c197896765
Use unique_ptr for Wizard::InstallationPage members
2022-07-18 20:29:37 +02:00
psi29a
40cab76de5
Merge branch 'fonts' into 'master'
...
Enhance a way to setup fonts and layout files
See merge request OpenMW/openmw!2112
2022-07-18 17:36:31 +00:00
ζeh Matt
ddf43ec42f
Move structs into separate headers, cleanup includes, cleanup forwarders
2022-07-18 19:15:03 +03:00
Andrei Kortunov
845a812ebf
Drop fonts export - users are supposed to use TrueType fonts or mods with legacy format
2022-07-18 10:40:03 +04:00
Andrei Kortunov
5bc5c1bb0c
Use our fonts as a fallback
2022-07-18 09:57:20 +04:00
psi29a
79cc55b2a3
Merge branch 'rename-drawstate' into 'master'
...
Rename DrawState_ to DrawState and use enum class
See merge request OpenMW/openmw!2151
2022-07-17 20:24:50 +00:00
Evil Eye
4e65829cec
Don't allow non-bipedal actors to use non-weapon animations while moving
2022-07-17 21:47:50 +02:00
Andrei Kortunov
c47a48e25d
Inject layout files to VFS
2022-07-17 22:01:48 +04:00
Andrei Kortunov
2630bc21dd
Allow to override MyGUI layout
2022-07-17 22:01:48 +04:00
Andrei Kortunov
4ddba5142e
Introduce font mappings
2022-07-17 22:01:48 +04:00
Andrei Kortunov
dd04bfccfb
Load fonts
2022-07-17 22:01:48 +04:00
Evil Eye
3967509cdd
Use meaningful names instead of pretending we don't know what snow is
2022-07-17 19:54:59 +02:00
ζeh Matt
841fd9618f
Rename DrawState_ to DrawState and use enum class
2022-07-17 20:50:26 +03:00
elsid
c040da36de
Use std::unique_ptr to manage lifetime for InputManager members
2022-07-17 14:13:21 +02:00
elsid
6c8ed4d19c
Move Files::IStreamPtr alias to a separate header
...
To avoid transitive include of Windows.h all over the engine.
2022-07-17 11:35:39 +02:00
psi29a
06db2446b1
Merge branch 'cleanup_aistate' into 'master'
...
Cleanup MWMechanics::AiState
See merge request OpenMW/openmw!2141
2022-07-17 09:13:04 +00:00
psi29a
2a967725d4
Merge branch 'aisetting' into 'master'
...
Move AiSetting out of MWMechanics::CreatureStats
See merge request OpenMW/openmw!2140
2022-07-17 09:11:03 +00:00
elsid
b8937a493a
Avoid manual memory management for MWMechanics::DerivedClassStorage
2022-07-16 17:13:16 +02:00
elsid
d2b7253c7f
Use forward declarations instead of including aistate.hpp
2022-07-16 17:13:16 +02:00
elsid
f5c2e09df9
Move AiTemporaryBase to a separate header
2022-07-16 17:13:16 +02:00
elsid
e11fbc10b1
Remove unused member functions from MWMechanics::DerivedClassStorage
2022-07-16 17:13:16 +02:00
elsid
49f8445f87
Move AiSetting out of MWMechanics::CreatureStats
...
To replace creaturestats.hpp include in mwworld/class.hpp with forward
declaration reducing total size of preprocessed code.
2022-07-16 16:43:33 +02:00
elsid
9398e97600
Avoid manual memory management for VFS archives
2022-07-16 15:30:14 +02:00
Evil Eye
1a5a526b15
Remove unecessary casts and prevent nullptr dereference in getWalkSpeed
2022-07-13 21:17:11 +02:00
Evil Eye
ed921ad377
Fix modstat for negative numbers
2022-07-12 19:59:18 +02:00
elsid
22ed6d5c1e
Use unsigned to define number of threads
2022-07-12 15:19:52 +02:00
elsid
8c3c65fe9f
Use variant and optional to implement Maybe*Locks
...
To avoid calling lock and unlock on the mutex. User-defined destructor is no
more needed.
2022-07-12 15:19:52 +02:00
psi29a
bcaeb579c3
Merge branch 'modified_stats' into 'master'
...
Calculate the modified property based on cached values
See merge request OpenMW/openmw!2121
2022-07-12 13:03:54 +00:00
psi29a
0eb674ec84
Merge branch 'settings_fix' into 'master'
...
Refactor usage of settings storage in the launcher and editor
See merge request OpenMW/openmw!2123
2022-07-12 13:00:52 +00:00
psi29a
a8ec69045c
Merge branch 'coverity' into 'master'
...
Coverity fixes
See merge request OpenMW/openmw!2125
2022-07-12 12:59:00 +00:00
Andrei Kortunov
4b257e496e
Use static settings map for launcher and editor - the Settings::Manager has a static data anyway
2022-07-12 14:56:20 +04:00
Andrei Kortunov
a5b0ef0912
Avoid possible null dereference
2022-07-12 13:43:47 +04:00
Andrei Kortunov
42b9a6daaf
Do not use an invalid iterator
2022-07-12 12:45:11 +04:00
psi29a
54db3a97bb
Merge branch 'multiview-refactor' into 'master'
...
[Multiview] refactoring
See merge request OpenMW/openmw!2122
2022-07-12 08:44:43 +00:00
Petr Mikheev
9fbcc5df5e
Merge branch 'localization' into 'master'
...
Use Lua's YAML-based localization for MyGUI
See merge request OpenMW/openmw!2099
2022-07-12 08:13:33 +00:00
Andrei Kortunov
ccbb5e03fb
Use YAML files to translate MyGUI's localization tags
2022-07-12 08:20:40 +04:00
Mads Buvik Sandvei
b277fa48c7
Refactor multiview to avoid littering OSG_HAS_MULTIVIEW and multiview-related uniforms around the code, keep them all in multiview.cpp.
2022-07-11 17:27:05 +02:00
Evil Eye
011a822408
Calculate the modified property based on cached values
2022-07-11 16:40:06 +02:00
psi29a
aaaeed572a
Merge branch 'fix_6841' into 'master'
...
Treat empty `RootCollisionNode` in NIF as NC flag and generate VisualOnly collision shape
Closes #6841
See merge request OpenMW/openmw!2084
2022-07-11 08:31:59 +00:00
Cody Glassman
24749b066c
Add sky blending to launcher
2022-07-11 00:26:22 +00:00
elsid
9cda505ef3
Add missing save for a setting in launcher
2022-07-10 22:48:25 +02:00
Petr Mikheev
8b8c304953
Treat empty RootCollisionNode
in NIF as NCC flag and generate CameraOnly collision shape
2022-07-10 00:46:11 +02:00
psi29a
98f839982e
Merge branch 'refactor_actors' into 'master'
...
Refactor MWMechanics::Actors
See merge request OpenMW/openmw!2094
2022-07-07 17:56:09 +00:00
Evil Eye
e42d63f4a4
Don't try to start combat with oneself and don't tell the player what to do
2022-07-06 19:12:36 +02:00
psi29a
1ef8ca1f27
Merge branch 'fix_tidy_warnings' into 'master'
...
Fix several Clang-Tidy warnings
See merge request OpenMW/openmw!2107
2022-07-06 13:47:59 +00:00
elsid
520738277a
Support google benchmark v1.6.1
2022-07-06 15:06:59 +02:00
elsid
bd7f56ddb4
Don't rely on virtual dispatch in constructor
...
apps/openmw/mwrender/animation.cpp:1841:60: warning: Call to virtual method 'ObjectAnimation::canBeHarvested' during construction bypasses virtual dispatch [clang-analyzer-optin.cplusplus.VirtualCall]
if (ptr.getRefData().getCustomData() != nullptr && canBeHarvested())
^~~~~~~~~~~~~~~~
apps/openmw/mwrender/bulletdebugdraw.cpp:33:5: warning: Call to virtual method 'DebugDrawer::setDebugMode' during construction bypasses virtual dispatch [clang-analyzer-optin.cplusplus.VirtualCall]
setDebugMode(debugMode);
^~~~~~~~~~~~~~~~~~~~~~~
openmw/mwinput/controllermanager.cpp:63:17: warning: Call to virtual method 'ControllerManager::controllerAdded' during construction bypasses virtual dispatch [clang-analyzer-optin.cplusplus.VirtualCall]
controllerAdded(fakeDeviceID, evt);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2022-07-06 13:52:28 +02:00
elsid
4ecee2e167
Avoid using reserved identifier in the global namespace
...
apps/launcher/datafilespage.cpp:762:12: warning: declaration uses identifier '_reloadCellsMutex', which is reserved in the global namespace [bugprone-reserved-identifier]
std::mutex _reloadCellsMutex;
^~~~~~~~~~~~~~~~~
reloadCellsMutex
apps/openmw/mwgui/journalwindow.cpp:86:103: warning: declaration uses identifier '_sender', which is reserved in the global namespace [bugprone-reserved-identifier]
void adviseButtonClick (char const * name, void (JournalWindowImpl::*Handler) (MyGUI::Widget* _sender))
^~~~~~~
sender
apps/openmw/mwgui/journalwindow.cpp:92:100: warning: declaration uses identifier '_sender', which is reserved in the global namespace [bugprone-reserved-identifier]
void adviseKeyPress (char const * name, void (JournalWindowImpl::*Handler) (MyGUI::Widget* _sender, MyGUI::KeyCode key, MyGUI::Char character))
^~~~~~~
sender
2022-07-06 13:52:28 +02:00
elsid
7501597813
Do not use float as loop variable
...
apps/opencs/view/render/instanceselectionmode.cpp:294:9: warning: Variable 'i' with floating point type 'float' should not be used as a loop counter [clang-analyzer-security.FloatLoopCounter]
for (float i = 0.0; i <= resolution; i += 2)
^ ~ ~
2022-07-06 13:52:28 +02:00
elsid
f1ded70366
Remove redundant condition
...
apps/openmw/mwmechanics/character.cpp:500:14: warning: redundant condition 'isRealWeapon' [bugprone-redundant-branch-condition]
else if (isRealWeapon)
^~~~~~~~~~~~~~~~~
2022-07-06 13:52:25 +02:00
psi29a
95a6fa8d0c
DeathKnockOut when KnockOut...
2022-07-06 10:48:22 +00:00
psi29a
9ed4d17f8a
Merge branch 'hidden_marker' into 'master'
...
Use single implementation to check whether marker is hidden
See merge request OpenMW/openmw!2096
2022-07-06 07:30:56 +00:00
psi29a
cec707e994
No attack animation while blocking fix
2022-07-05 18:29:21 +00:00
psi29a
715b8497f9
Merge branch 'live_cell_ref' into 'master'
...
Use descriptive names for range elements
See merge request OpenMW/openmw!2092
2022-07-05 18:26:40 +00:00
psi29a
7470f6971d
Merge branch 'TisIPickles27-test' into 'master'
...
[WIP] Maybe force dedicated GPU on dual-AMD machines
See merge request OpenMW/openmw!1214
2022-07-05 15:56:02 +00:00
Andrei Kortunov
38042fd7a2
Init missing variables
2022-07-05 17:47:52 +04:00
Andrei Kortunov
aed0da46a9
Check a result of dynamic_cast
2022-07-05 17:47:49 +04:00
jvoisin
f451b09f10
Merge branch 'rm_stream_include' into 'master'
...
Remove redundant ostream, istream, iostream and sstream includes
See merge request OpenMW/openmw!2097
2022-07-05 11:00:50 +00:00
psi29a
85a8359b36
Merge branch 'only_when_necassary' into 'master'
...
Conditional soft particles
See merge request OpenMW/openmw!2078
2022-07-05 10:14:32 +00:00
elsid
bef15edf0b
Remove redundant ostream, istream, iostream and sstream includes
...
* Replace by std::to_string and operator+ where possible.
* Move the code requiring to include <sstream> from .hpp to .cpp files.
2022-07-05 01:41:28 +02:00
elsid
20c15b30de
Move getLuaType out of MWWorld::PtrBase
...
This function is used only for Lua related code and don't need to be present
everywhere ptr.hpp is included.
2022-07-05 00:53:19 +02:00
elsid
4613840914
Use single implementation to check whether marker is hidden
2022-07-05 00:36:37 +02:00
elsid
c476437b6e
Mark Actors member functions as const where possible
2022-07-04 22:37:27 +02:00
elsid
ae4ec0a1d0
Convert static const to constexpr where possible
2022-07-04 22:16:38 +02:00
elsid
2ec757ab0f
Remove unnecessary member functions from Actors
2022-07-04 22:16:38 +02:00
elsid
0132b6e19c
Use range-based for loop
2022-07-04 22:16:37 +02:00
elsid
5e8df40718
Mark not changing variables as const
2022-07-04 22:16:37 +02:00
elsid
f8b8569f3b
Initialize variables on declaration
2022-07-04 21:38:26 +02:00
elsid
a05ed48a57
Move lua controls update into a separate function
2022-07-04 21:31:55 +02:00
elsid
03792eebdb
Reuse isPlayer variable instead of using operator !=
2022-07-04 21:26:44 +02:00
elsid
77eaf2082f
Move head tracking update into a separate function
2022-07-04 21:26:42 +02:00
elsid
fe206c1526
Remove updateHeadTracking from member functions
2022-07-04 21:17:07 +02:00
elsid
1b117af5e1
Use descriptive names for range elements
...
iter does not describe the nature of the object. Range-based for loop provides
elements of the iterator range, not iterators.
2022-07-04 21:03:45 +02:00
psi29a
c9264de22a
Merge branch 'warnfix' into 'master'
...
Suppress a GCC 11's format-overflow warning
See merge request OpenMW/openmw!2080
2022-07-04 12:08:31 +00:00
psi29a
bc3421642d
Merge branch 'light' into 'master'
...
Fix emissive in character preview
See merge request OpenMW/openmw!2088
2022-07-04 06:56:23 +00:00
psi29a
9da84480f0
Merge branch 'misc_ui' into 'master'
...
Improved settings window
Closes #6780
See merge request OpenMW/openmw!2087
2022-07-04 06:55:42 +00:00
glassmancody.info
9a0e9ac4fe
fix emissives in character preview
2022-07-03 18:46:22 -07:00
glassmancody.info
63d9fa55c6
settings window cleanup
2022-07-03 12:49:37 -07:00
jvoisin
498a835b77
Merge branch 'coverity' into 'master'
...
Fix some Coverity issues
See merge request OpenMW/openmw!2082
2022-07-03 16:29:05 +00:00
Andrei Kortunov
41a976b5f0
Suppress a GCC 11's format-overflow warning
2022-07-03 18:21:55 +04:00
Cody Glassman
051832d7ae
[Lua] Set simulation time scale
2022-07-03 12:51:28 +00:00
Andrei Kortunov
14b5674d32
Init missing data members
2022-07-03 15:44:50 +04:00
Andrei Kortunov
03cdffb555
Init some missing variables
2022-07-03 15:44:50 +04:00
Andrei Kortunov
1274a229d1
Remove pointless null check
2022-07-03 15:44:50 +04:00
Andrei Kortunov
e97172bbb2
Add a check for null
2022-07-03 15:44:50 +04:00
Andrei Kortunov
aa349f2ed9
Initialize some missing variables
2022-07-03 15:44:50 +04:00
Andrei Kortunov
62f5bedef5
Remove pointless check
2022-07-03 15:44:31 +04:00
glassmancody.info
a0265ffb89
only enable soft particles when enabled in settings
2022-07-02 09:42:15 -07:00
AnyOldName3
6609243c87
Merge branch 'dont_notice_me_launcher_senpai' into 'master'
...
Don't load content entries from global and local configs
Closes #6441
See merge request OpenMW/openmw!2068
2022-07-02 16:02:10 +00:00
Mads Buvik Sandvei
6dc727cf8f
More stereo-postprocessing integration
2022-07-02 15:26:35 +00:00
Evil Eye
478ad07607
Only load global cfg if local wasn't found
2022-07-02 11:19:36 +02:00
elsid
e074ebde96
Fix C4389 msvc warning
...
'==': signed/unsigned mismatch
2022-07-01 18:47:47 +02:00
elsid
2eae3227ba
Fix C4305 msvc warning
...
'argument': truncation from 'double' to 'float'
2022-07-01 18:47:46 +02:00
elsid
8544aa481c
Fix C4459 msvc warning
...
declaration of 'navMeshVersion' hides global declaration
2022-07-01 18:47:40 +02:00
elsid
7e6c13630a
Use target_precompile_headers for the most expensive headers
2022-07-01 14:05:17 +00:00
Evil Eye
c081b8cfa9
Don't load content entries from global and local configs
2022-06-30 20:57:51 +02:00
psi29a
56187ad977
Merge branch 'soften_me_up_like_one_of_your_french_meshes' into 'master'
...
Allow soft particle effect on any NIF
See merge request OpenMW/openmw!2015
2022-06-30 13:46:22 +00:00
glassmancody.info
b09411d396
allow soft particles on meshes and add extra data extensions
2022-06-29 18:15:12 -07:00
psi29a
451cc6a07c
Merge branch 'correct_path' into 'master'
...
Use existing functions and objects to call correctMeshPath etc (#6837 )
Closes #6837
See merge request OpenMW/openmw!2063
2022-06-29 10:22:08 +00:00
psi29a
e861491127
Merge branch 'quickfix' into 'master'
...
Fix a couple typos
See merge request OpenMW/openmw!2052
2022-06-29 09:22:15 +00:00
elsid
ce263af393
Use existing functions and objects to call correctMeshPath etc
...
Remove WindowManager wrappers.
It's not safe to use WindowManager in all places and it's not required.
Environment stores resource system providing VFS required to call these
functions. In the case of ObjectPaging it's available from the member variable.
Also ObjectPaging::createChunk may access WindowManager when it's already
destructed when exiting the game because it's destructed before CellPreloader
finishes all background jobs. Engine::mResourceSystem is destructed after all
other systems so it's safe to use it.
2022-06-29 00:58:49 +02:00
AnyOldName3
066575821b
Merge branch 'fog_alpha' into 'master'
...
Several fixes related to sky blending
See merge request OpenMW/openmw!2046
2022-06-28 22:17:37 +00:00
psi29a
776cae4c95
Merge branch 'assert' into 'master'
...
Use string_view in Layout and remove dead code
See merge request OpenMW/openmw!2060
2022-06-27 20:02:20 +00:00
Petr Mikheev
d0deb37f5c
Fix several issues with sky blending
2022-06-27 21:51:41 +02:00
Evil Eye
81ec7e80bb
Use string_view in Layout and remove dead code
2022-06-27 19:13:17 +02:00
jvoisin
3403ea1d9e
Merge branch 'FixUBOnDoubleMove' into 'master'
...
Avoid double move when an area with same coordinates already exists
See merge request OpenMW/openmw!2059
2022-06-27 16:28:17 +00:00
psi29a
a814d11a39
Merge branch 'move_left_shift_to_cpp' into 'master'
...
Move std::ostream& operator<< to .cpp
See merge request OpenMW/openmw!2058
2022-06-27 09:24:01 +00:00
elsid
1a5932a669
Move std::ostream& operator<< to .cpp
2022-06-26 22:43:53 +02:00
elsid
ffd1bd30ef
Remove redundant includes from groundcoverstore.hpp
2022-06-26 22:28:10 +02:00
Cédric Mocquillon
cbf48b4382
Avoid double move when an area with same coordinates already exists
2022-06-26 21:45:42 +02:00
elsid
fdf6e58ea3
Split apps/openmw/mwmechanics/actorutil.hpp
2022-06-26 16:42:29 +02:00
glassmancody.info
54e2e74c2a
quickfix
2022-06-25 22:41:03 -07:00
elsid
10fbf170a2
Reduce number of includes for boost/program_options
2022-06-25 18:32:10 +02:00
Petr Mikheev
50b143b53f
Fast fix in cellbindings.cpp
2022-06-24 23:41:11 +00:00
Petr Mikheev
377c00261a
[Lua] Ability to distinguish normal interiors and quasi exteriors (like Mournhold).
2022-06-24 18:24:02 +02:00
psi29a
c3599ada2e
Merge branch 'imayhaverunoutofclevernifbranchnames' into 'master'
...
Clean up NIF record flags/modes
See merge request OpenMW/openmw!2047
2022-06-22 21:15:14 +00:00
Evil Eye
b79c42fa77
Exclude followers in combat with their leader
2022-06-22 16:37:03 +02:00
Evil Eye
cc081c3d2d
Don't add additional targets to allies that are already in combat
2022-06-22 16:36:58 +02:00
psi29a
ede09309a6
Merge branch 'groundcover_progress' into 'master'
...
Show groundcover loading progress
See merge request OpenMW/openmw!1978
2022-06-22 13:02:22 +00:00
psi29a
e50c1dbcb1
Merge branch 'slaughteredslaughterfish' into 'master'
...
Avoid assigning idle animations to non-actors (bug #5371 )
Closes #5371
See merge request OpenMW/openmw!2048
2022-06-22 12:38:15 +00:00
psi29a
e2ae381a6c
Merge branch 'lua_worker_join' into 'master'
...
Correctly terminate LuaWorker if the game is being terminated due to an unhanded exception.
See merge request OpenMW/openmw!2044
2022-06-22 12:35:21 +00:00
Alexei Kotov
fbb0004aae
Avoid assigning idle animations to non-actors (bug #5371 )
2022-06-22 03:53:39 +03:00
Alexei Kotov
e673f9fa76
Clean up NIF flags
2022-06-22 01:58:16 +03:00
Petr Mikheev
8123e41a75
Fix #6824
2022-06-21 21:11:15 +02:00
Petr Mikheev
241b414aa6
Correctly terminate LuaWorker if the game is being terminated due to an unhanded exception.
2022-06-21 20:56:19 +02:00
psi29a
1a478875f0
Merge branch 'navmesh_agent_bounds' into 'master'
...
Support different agent collision shape type for pathfinding
See merge request OpenMW/openmw!2030
2022-06-21 16:13:41 +00:00
psi29a
feef257584
Merge branch 'postprocessor-stereo' into 'master'
...
[Postprocessing] Stereo integration
See merge request OpenMW/openmw!1988
2022-06-21 15:55:06 +00:00
Mads Buvik Sandvei
b0e4c7e76a
[Postprocessing] Stereo integration
2022-06-21 15:55:06 +00:00
psi29a
a822044199
Merge branch 'riggeoosgaext' into 'master'
...
custom class for osgAnimation::RigGeometry, Collada animated deforming body parts
See merge request OpenMW/openmw!1682
2022-06-21 15:27:34 +00:00
Nelsson Huotari
334c6dde0b
custom class for osgAnimation::RigGeometry, Collada animated deforming body parts
2022-06-21 15:27:34 +00:00
elsid
1a12c453d6
Support different agent collision shape type for pathfinding
...
Actors may have different collision shapes. Currently there are axis-aligned
bounding boxes and rotating bounding boxes. With AABB it's required to use
bounding cylinder for navmesh agent to avoid providing paths where actor can't
pass. But for rotating bounding boxes cylinder with diameter equal to the front
face width should be used to not reduce of available paths. For example rats
have rotating bounding box as collision shape because of the difference between
front and side faces width.
* Add agent bounds to navmesh tile db cache key. This is required to distinguish
tiles for agents with different bounds.
* Increase navmesh version because navmesh tile db cache key and data has changed.
* Move navmesh version to the code to avoid misconfiguration by users.
* Fix all places where wrong half extents were used for pathfinding.
2022-06-21 12:57:32 +02:00
psi29a
15c7ed774c
Merge branch 'shaders_fog' into 'master'
...
Better fog
See merge request OpenMW/openmw!2006
2022-06-21 08:39:48 +00:00
psi29a
d2df89b013
Merge branch 'aitravelendtolerance' into 'master'
...
Give AITravel time to end if the actor is close to the destination (#6495 )
Closes #6495
See merge request OpenMW/openmw!2036
2022-06-21 07:31:37 +00:00
Petr Mikheev
3bf18c601c
Better fog
2022-06-21 02:21:20 +02:00
Bret Curtis
37a440a0ee
add one include back
2022-06-20 16:26:52 +02:00
psi29a
aeed99ca2c
Merge branch 'clean_qt_headers' into 'master'
...
Clean up Qt includes
See merge request OpenMW/openmw!2027
2022-06-20 14:05:33 +00:00
Petr Mikheev
e466a812d8
Merge branch 'lua_consume' into 'master'
...
Refactor consuming mechanics, improve Lua onConsume handler
See merge request OpenMW/openmw!1848
2022-06-20 12:12:50 +00:00
Alexei Kotov
bd6716d89d
Give AITravel time to end if the actor is close to the destination
2022-06-20 15:07:18 +03:00
Cody Glassman
66aa546e97
[Postprocessing] Small cleanup
2022-06-20 06:58:40 +00:00
Alexei Kotov
e5e6645575
Merge branch 'more_romantic_disable' into 'master'
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Enable collision for postponed objects when any object is disabled
Closes #6648
See merge request OpenMW/openmw!2035
2022-06-19 21:42:30 +00:00
Evil Eye
aa2fab8db5
Enable collision for postponed objects when any object is disabled
2022-06-19 20:16:31 +02:00
Alexei Kotov
a8e409deef
Make launcher viewing distance setup more precise
2022-06-19 20:20:12 +03:00
uramer
36a1e18b6f
Increment Lua API revision
2022-06-19 17:31:53 +02:00
uramer
c1f8d7c20a
Make comment style consistently inconsistent
2022-06-19 17:31:18 +02:00
Alexei Kotov
3baf346200
Use numeric_limits for indefinite idle looping
2022-06-19 08:58:12 +03:00
uramer
3761e7b24e
Pass a 0-count object to onConsume instead of the record id
2022-06-18 11:13:54 +02:00
uramer
c3c48f21d7
Consolidate item consumption code
2022-06-18 11:13:54 +02:00