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openmw/components/esm3
Evil Eye 5c4deb3f88 Prevent older binaries from incorrectly loading newer saves 5 months ago
..
activespells.cpp Convert constant effect equipment slots to refnums 7 months ago
activespells.hpp Remove unused member mStackable 9 months ago
aipackage.cpp Use ESM::decompose to handle ENAMstruct 10 months ago
aipackage.hpp Use decompose to handle AI packages and data 11 months ago
aisequence.cpp Write AiSequence and Script data field by field via decompose function 12 months ago
aisequence.hpp Split ESM headers 8 months ago
animationstate.cpp Drop support for save game format 3 1 year ago
animationstate.hpp Apply clang-format to code base 2 years ago
cellid.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
cellid.hpp Replace explicitly sized reads in cellid, cellref 1 year ago
cellref.cpp Fix(CS): Actually allow unlocking doors ( #7899 ) 9 months ago
cellref.hpp Split ESM headers 8 months ago
cellstate.cpp Move TimeStamp to ESM3 and remove sized reads 1 year ago
cellstate.hpp Move TimeStamp to ESM3 and remove sized reads 1 year ago
containerstate.cpp Apply clang-format to code base 2 years ago
containerstate.hpp Apply clang-format to code base 2 years ago
controlsstate.cpp Apply clang-format to code base 2 years ago
controlsstate.hpp Apply clang-format to code base 2 years ago
creaturelevliststate.cpp Apply clang-format to code base 2 years ago
creaturelevliststate.hpp Use more fixed size integers 1 year ago
creaturestate.cpp Apply clang-format to code base 2 years ago
creaturestate.hpp Apply clang-format to code base 2 years ago
creaturestats.cpp Drop support for save game format 2 1 year ago
creaturestats.hpp Use more fixed size integers 1 year ago
custommarkerstate.cpp Gets rid of most ESM::CellId 2 years ago
custommarkerstate.hpp Removes most cellId.hpp include, simplifies id generation for cells. 2 years ago
debugprofile.cpp Add functions to read and write ESM::RefId and use them 2 years ago
debugprofile.hpp Use more fixed size integers 1 year ago
dialoguecondition.cpp Fix editor oddities 9 months ago
dialoguecondition.hpp Fix editor oddities 9 months ago
dialoguestate.cpp Drop support for save game format 0 (pre 0.37) 1 year ago
dialoguestate.hpp create a specific esm reader function for RefID to avoid allocation for string and then again for RefId 2 years ago
doorstate.cpp Remove redundant quotes 2 years ago
doorstate.hpp Use more fixed size integers 1 year ago
effectlist.cpp Spellcast related Lua API + spellcasting/activespell refactor 9 months ago
effectlist.hpp Spellcast related Lua API + spellcasting/activespell refactor 9 months ago
esmreader.cpp Use more decomposition, string_view, and implicit sizes in ESM code 9 months ago
esmreader.hpp Use more decomposition, string_view, and implicit sizes in ESM code 9 months ago
esmwriter.cpp Use more decomposition, string_view, and implicit sizes in ESM code 9 months ago
esmwriter.hpp Use more decomposition, string_view, and implicit sizes in ESM code 9 months ago
filter.cpp Add functions to read and write ESM::RefId and use them 2 years ago
filter.hpp Use more fixed size integers 1 year ago
fogstate.cpp Drop support for save game format 0 (pre 0.37) 1 year ago
fogstate.hpp Replace more explicitly sized reads and variable width integers 1 year ago
formatversion.hpp Prevent older binaries from incorrectly loading newer saves 5 months ago
globalmap.cpp Replace more explicitly sized reads and variable width integers 1 year ago
globalmap.hpp Replace more explicitly sized reads and variable width integers 1 year ago
globalscript.cpp Replace more explicitly sized reads and variable width integers 1 year ago
globalscript.hpp Replace more explicitly sized reads and variable width integers 1 year ago
infoorder.hpp Fix use after move in InfoOrder::insertInfo 1 year ago
inventorystate.cpp Move local variables in components 11 months ago
inventorystate.hpp Drop support for save game format 2 1 year ago
journalentry.cpp Add functions to read and write ESM::RefId and use them 2 years ago
journalentry.hpp Replace more explicitly sized reads and variable width integers 1 year ago
landrecorddata.hpp Add unit tests for saving and loading ESM3 Land 7 months ago
loadacti.cpp Replace ESM::RefId::sEmpty by default constructed RefId where possible 2 years ago
loadacti.hpp Replace more explicitly sized reads and variable width integers 1 year ago
loadalch.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadalch.hpp Implement auto calculated potion values 10 months ago
loadappa.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadappa.hpp Replace more explicitly sized reads and variable width integers 1 year ago
loadarmo.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadarmo.hpp Replace more explicitly sized reads and variable width integers 1 year ago
loadbody.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadbody.hpp Replace more explicitly sized reads and variable width integers 1 year ago
loadbook.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadbook.hpp Replace more explicitly sized reads and variable width integers 1 year ago
loadbsgn.cpp Add functions to read and write ESM::RefId and use them 2 years ago
loadbsgn.hpp Replace more explicitly sized reads and variable width integers 1 year ago
loadcell.cpp Use getSubComposite to read AMBI 10 months ago
loadcell.hpp Cleanup(loadcell): Rename setHasWater to setHasWaterHeightSub 10 months ago
loadclas.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadclas.hpp Fix misspelling 1 year ago
loadclot.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadclot.hpp Replace more explicitly sized reads and variable width integers 1 year ago
loadcont.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadcont.hpp Use more fixed size ints 1 year ago
loadcrea.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadcrea.hpp Replace more sized reads 1 year ago
loaddial.cpp Store original string id for Dialogue records 2 years ago
loaddial.hpp Store original string id for Dialogue records 2 years ago
loaddoor.cpp Replace ESM::RefId::sEmpty by default constructed RefId where possible 2 years ago
loaddoor.hpp Replace more explicitly sized reads and variable width integers 1 year ago
loadench.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadench.hpp Replace more explicitly sized reads and variable width integers 1 year ago
loadfact.cpp Remove fixed size reads 1 year ago
loadfact.hpp Remove fixed size reads 1 year ago
loadglob.cpp Add functions to read and write ESM::RefId and use them 2 years ago
loadglob.hpp Use more fixed size ints 1 year ago
loadgmst.cpp Add functions to read and write ESM::RefId and use them 2 years ago
loadgmst.hpp Use more fixed size ints 1 year ago
loadinfo.cpp Deduplicate dialogue filter parsing 9 months ago
loadinfo.hpp Deduplicate dialogue filter parsing 9 months ago
loadingr.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadingr.hpp Replace more sized reads 1 year ago
loadland.cpp FIX: Bad rebase 7 months ago
loadland.hpp downgrade clang-format pls 7 months ago
loadlevlist.cpp Review 9 months ago
loadlevlist.hpp Use more fixed size ints 1 year ago
loadligh.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadligh.hpp Replace more sized reads 1 year ago
loadlock.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadlock.hpp Replace more sized reads 1 year ago
loadltex.cpp Replace ESM::RefId::sEmpty by default constructed RefId where possible 2 years ago
loadltex.hpp Fix LTEX overriding and allow deletion 7 months ago
loadmgef.cpp ESM::MagicEffect::blank() set the default to 1 9 months ago
loadmgef.hpp Use more fixed size ints 1 year ago
loadmisc.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadmisc.hpp Replace more sized reads and unsized ints 1 year ago
loadnpc.cpp Add getCompositeSize and handle NPC data 10 months ago
loadnpc.hpp Add getCompositeSize and handle NPC data 10 months ago
loadpgrd.cpp Add getCompositeSize and handle NPC data 10 months ago
loadpgrd.hpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadprob.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadprob.hpp Replace more sized reads and unsized ints 1 year ago
loadrace.cpp Don't use getExact to read structs 1 year ago
loadrace.hpp Remove fixed size reads 1 year ago
loadregn.cpp Improve format version in content selector 1 year ago
loadregn.hpp Use fixed size ints for Region and use an array for weather odds 1 year ago
loadrepa.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadrepa.hpp Replace more explicitly sized reads 1 year ago
loadscpt.cpp Make loading and saving script record more robust 6 months ago
loadscpt.hpp Make loading and saving script record more robust 6 months ago
loadskil.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadskil.hpp Use correct index for Athletics_SwimOneSecond 10 months ago
loadsndg.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadsndg.hpp Use more fixed size ints 1 year ago
loadsoun.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadsoun.hpp Replace more sized reads and unsized ints 1 year ago
loadspel.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadspel.hpp Replace more sized reads and unsized ints 1 year ago
loadsscr.cpp Add functions to read and write ESM::RefId and use them 2 years ago
loadsscr.hpp Use more fixed size ints 1 year ago
loadstat.cpp Add functions to read and write ESM::RefId and use them 2 years ago
loadstat.hpp Use more fixed size ints 1 year ago
loadtes3.cpp Improve format version in content selector 1 year ago
loadtes3.hpp Improve format version in content selector 1 year ago
loadweap.cpp Use ESM::decompose to handle WPDTstruct 10 months ago
loadweap.hpp Use ESM::decompose to handle WPDTstruct 10 months ago
locals.cpp Apply clang-format to code base 2 years ago
locals.hpp Apply clang-format to code base 2 years ago
magiceffects.cpp Use more fixed size ints 1 year ago
magiceffects.hpp Use more fixed size ints 1 year ago
mappings.cpp Apply clang-format to code base 2 years ago
mappings.hpp Remove ESM:: namespace qualifier in components/esm3/ and tests 3 years ago
npcstate.cpp Apply clang-format to code base 2 years ago
npcstate.hpp Apply clang-format to code base 2 years ago
npcstats.cpp Implement crime disposition modifier (bug 4683) 1 year ago
npcstats.hpp Implement crime disposition modifier (bug 4683) 1 year ago
objectstate.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
objectstate.hpp Replace fixed size writeHNT calls with decomposition 10 months ago
player.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
player.hpp Replace fixed size writeHNT calls with decomposition 10 months ago
projectilestate.cpp Remove fixed size reads 1 year ago
projectilestate.hpp Split ESM headers 8 months ago
queststate.cpp Add functions to read and write ESM::RefId and use them 2 years ago
queststate.hpp Use more fixed size ints 1 year ago
quickkeys.cpp Drop support for save game format 0 (pre 0.37) 1 year ago
quickkeys.hpp Make QuickKey type a fixed size enum class 2 years ago
readerscache.cpp Add ReadersCache::clear 7 months ago
readerscache.hpp Add ReadersCache::clear 7 months ago
refnum.hpp Split ESM headers 8 months ago
savedgame.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
savedgame.hpp Display missing plugins upon savegame loading (feature 7608) 1 year ago
selectiongroup.cpp Feat(CS): Add definition files for selection group record type 1 year ago
selectiongroup.hpp Feat(CS): Add definition files for selection group record type 1 year ago
spelllist.cpp Add functions to read and write ESM::RefId and use them 2 years ago
spelllist.hpp create a specific esm reader function for RefID to avoid allocation for string and then again for RefId 2 years ago
spellstate.cpp Move local variables in components 11 months ago
spellstate.hpp Move TimeStamp to ESM3 and remove sized reads 1 year ago
statstate.cpp Drop support for save game format 0 (pre 0.37) 1 year ago
statstate.hpp Apply clang-format to code base 2 years ago
stolenitems.cpp Add functions to read and write ESM::RefId and use them 2 years ago
stolenitems.hpp create a specific esm reader function for RefID to avoid allocation for string and then again for RefId 2 years ago
timestamp.cpp Move TimeStamp to ESM3 and remove sized reads 1 year ago
timestamp.hpp Move TimeStamp to ESM3 and remove sized reads 1 year ago
transport.cpp Replace fixed size writeHNT calls with decomposition 10 months ago
transport.hpp Replace fixed size writeHNT calls with decomposition 10 months ago
typetraits.hpp Store original string id for Dialogue records 2 years ago
variant.cpp Use more fixed size ints 1 year ago
variant.hpp Use more fixed size ints 1 year ago
variantimp.cpp Use more fixed size ints 1 year ago
variantimp.hpp Use more fixed size ints 1 year ago
weatherstate.cpp Use fixed size ints for Region and use an array for weather odds 1 year ago
weatherstate.hpp Use fixed size ints for Region and use an array for weather odds 1 year ago