.. |
agentpath.cpp
|
|
|
agentpath.hpp
|
|
|
animblendrules.cpp
|
Address feedback
|
2025-08-25 16:46:04 +02:00 |
animblendrules.hpp
|
fitsRuleString dont reference string_view
|
2024-07-19 00:04:16 +01:00 |
attach.cpp
|
Properly initialize local static pointers and collections
|
2024-09-21 13:52:43 +02:00 |
attach.hpp
|
|
|
clearcolor.hpp
|
|
|
clone.cpp
|
|
|
clone.hpp
|
|
|
color.cpp
|
|
|
color.hpp
|
|
|
controller.cpp
|
|
|
controller.hpp
|
|
|
cullsafeboundsvisitor.hpp
|
|
|
depth.cpp
|
Fix and enforce local variable naming
|
2025-08-05 21:27:48 +02:00 |
depth.hpp
|
Do thread safe local static based initialization
|
2025-08-01 11:48:35 +02:00 |
detourdebugdraw.cpp
|
|
|
detourdebugdraw.hpp
|
|
|
extradata.cpp
|
remove unecassary visitor for soft particles
|
2025-08-23 09:09:18 -07:00 |
extradata.hpp
|
remove unecassary visitor for soft particles
|
2025-08-23 09:09:18 -07:00 |
glextensions.cpp
|
|
|
glextensions.hpp
|
|
|
keyframe.hpp
|
Animation blending implementation for NIF and osgAnimation through YAML files
|
2024-07-19 00:04:15 +01:00 |
lightcommon.cpp
|
|
|
lightcommon.hpp
|
|
|
lightcontroller.cpp
|
|
|
lightcontroller.hpp
|
|
|
lightingmethod.hpp
|
|
|
lightmanager.cpp
|
|
|
lightmanager.hpp
|
|
|
lightutil.cpp
|
Give point lights a minimum radius of 16
|
2025-03-24 22:14:08 +03:00 |
lightutil.hpp
|
|
|
morphgeometry.cpp
|
|
|
morphgeometry.hpp
|
|
|
mwshadowtechnique.cpp
|
Disable expensive post-cull bounds calculations that never help very much
|
2025-08-27 23:57:07 +01:00 |
mwshadowtechnique.hpp
|
Fix and enforce local variable naming
|
2025-08-05 21:27:48 +02:00 |
navmesh.cpp
|
|
|
navmesh.hpp
|
|
|
nodecallback.hpp
|
|
|
optimizer.cpp
|
Resolve a number of Coverity defects
|
2025-08-06 19:52:09 +02:00 |
optimizer.hpp
|
Fix and enforce local variable naming
|
2025-08-05 21:27:48 +02:00 |
osgacontroller.cpp
|
|
|
osgacontroller.hpp
|
|
|
pathgridutil.cpp
|
Fix UB when pathgrid geometry is generated and all pathgrid edges are invalid
|
2025-02-16 17:46:52 +03:00 |
pathgridutil.hpp
|
Use more sensible types in pathgridutil
|
2024-10-02 21:10:51 +02:00 |
positionattitudetransform.cpp
|
|
|
positionattitudetransform.hpp
|
|
|
recastmesh.cpp
|
Fix and enforce local variable naming
|
2025-08-05 21:27:48 +02:00 |
recastmesh.hpp
|
|
|
riggeometry.cpp
|
Merge branch 'warn-baby-warn' into 'master'
|
2025-07-25 21:45:34 +03:00 |
riggeometry.hpp
|
Take skin transform and skeleton root into account
|
2025-07-24 08:40:20 +02:00 |
riggeometryosgaextension.cpp
|
|
|
riggeometryosgaextension.hpp
|
|
|
rtt.cpp
|
|
|
rtt.hpp
|
|
|
screencapture.cpp
|
Fix and enforce parameter naming
|
2025-08-27 12:45:09 +02:00 |
screencapture.hpp
|
Fix and enforce parameter naming
|
2025-08-27 12:45:09 +02:00 |
serialize.cpp
|
Add a dummy serializer for billboards
|
2025-02-04 20:22:14 +03:00 |
serialize.hpp
|
|
|
shadow.cpp
|
Disable shadows even harder
|
2025-05-19 15:06:19 +01:00 |
shadow.hpp
|
|
|
shadowsbin.cpp
|
Fix and enforce local variable naming
|
2025-08-05 21:27:48 +02:00 |
shadowsbin.hpp
|
Fix and enforce local variable naming
|
2025-08-05 21:27:48 +02:00 |
skeleton.cpp
|
|
|
skeleton.hpp
|
|
|
statesetupdater.cpp
|
|
|
statesetupdater.hpp
|
|
|
textkeymap.hpp
|
|
|
texturetype.hpp
|
|
|
unrefqueue.cpp
|
|
|
unrefqueue.hpp
|
|
|
util.cpp
|
Use normalized path for glow texture names
|
2024-10-06 11:19:58 +02:00 |
util.hpp
|
Fix and enforce local variable naming
|
2025-08-05 21:27:48 +02:00 |
visitor.cpp
|
|
|
visitor.hpp
|
|
|
waterutil.cpp
|
|
|
waterutil.hpp
|
|
|
workqueue.cpp
|
|
|
workqueue.hpp
|
|
|
writescene.cpp
|
|
|
writescene.hpp
|
|
|