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openmw/components/sceneutil
2025-09-22 21:28:52 +02:00
..
agentpath.cpp Share state sets for recast mesh tiles and actors paths 2024-05-24 00:05:09 +02:00
agentpath.hpp Share state sets for recast mesh tiles and actors paths 2024-05-24 00:05:09 +02:00
animblendrules.cpp Address feedback 2025-08-25 16:46:04 +02:00
animblendrules.hpp fitsRuleString dont reference string_view 2024-07-19 00:04:16 +01:00
attach.cpp Properly initialize local static pointers and collections 2024-09-21 13:52:43 +02:00
attach.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
clearcolor.hpp Fix and prevent -Wextra-semi warning 2022-10-06 00:26:43 +02:00
clone.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
clone.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
color.cpp Revert "Merge branch 'fix_macos_build' into 'master'" 2022-10-12 22:48:34 +01:00
color.hpp Revert "Merge branch 'fix_macos_build' into 'master'" 2022-10-12 22:48:34 +01:00
controller.cpp First batch of warning fixes 2025-09-18 00:38:08 +01:00
controller.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
cullsafeboundsvisitor.hpp lua - fix bounding box once and for all 2023-07-04 09:55:11 -07:00
depth.cpp Fix and enforce local variable naming 2025-08-05 21:27:48 +02:00
depth.hpp Do thread safe local static based initialization 2025-08-01 11:48:35 +02:00
detourdebugdraw.cpp First batch of warning fixes 2025-09-18 00:38:08 +01:00
detourdebugdraw.hpp Use state sets without transparency support for recast mesh and agents paths 2024-05-24 00:05:10 +02:00
extradata.cpp remove unecassary visitor for soft particles 2025-08-23 09:09:18 -07:00
extradata.hpp remove unecassary visitor for soft particles 2025-08-23 09:09:18 -07:00
glextensions.cpp Accept that it's too much work to defer light manager creation in the CS and instead use something akin to the old approach 2024-02-24 16:59:11 +00:00
glextensions.hpp Accept that it's too much work to defer light manager creation in the CS and instead use something akin to the old approach 2024-02-24 16:59:11 +00:00
keyframe.hpp Bump cache keys 2025-09-22 21:28:52 +02:00
lightcommon.cpp First batch of warning fixes 2025-09-18 00:38:08 +01:00
lightcommon.hpp Minor header cleanup 2023-04-30 16:26:03 +02:00
lightcontroller.cpp Disable specularity for negative lights 2024-05-24 00:50:29 +03:00
lightcontroller.hpp Disable specularity for negative lights 2024-05-24 00:50:29 +03:00
lightingmethod.hpp Use settings values for Shaders settings 2023-10-12 20:43:53 +02:00
lightmanager.cpp Fix most conversion warnings in components 2025-09-18 22:00:55 +02:00
lightmanager.hpp First batch of warning fixes 2025-09-18 00:38:08 +01:00
lightutil.cpp First batch of warning fixes 2025-09-18 00:38:08 +01:00
lightutil.hpp moved light common to its own file 2023-02-07 16:29:17 +01:00
morphgeometry.cpp Use Rig/MorphGeometry state for its child geometry 2023-03-06 00:54:02 +00:00
morphgeometry.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
mwshadowtechnique.cpp Fix most conversion warnings in components 2025-09-18 22:00:55 +02:00
mwshadowtechnique.hpp First batch of warning fixes 2025-09-18 00:38:08 +01:00
navmesh.cpp Share state sets for recast mesh tiles and actors paths 2024-05-24 00:05:09 +02:00
navmesh.hpp Share state sets for recast mesh tiles and actors paths 2024-05-24 00:05:09 +02:00
nodecallback.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
optimizer.cpp Resolve a number of Coverity defects 2025-08-06 19:52:09 +02:00
optimizer.hpp Fix and enforce local variable naming 2025-08-05 21:27:48 +02:00
osgacontroller.cpp Fix osgAnimation for multiple creatures (#8045) 2024-07-14 02:34:09 +01:00
osgacontroller.hpp Move bone rename logic to ColladaDescriptionVisitor, undo formatting/refactoring 2024-04-05 01:59:40 +01:00
pathgridutil.cpp Fix most conversion warnings in components 2025-09-18 22:00:55 +02:00
pathgridutil.hpp Use more sensible types in pathgridutil 2024-10-02 21:10:51 +02:00
positionattitudetransform.cpp First batch of warning fixes 2025-09-18 00:38:08 +01:00
positionattitudetransform.hpp Add META_Node to clang-format StatementMacros 2022-10-06 21:11:52 +02:00
recastmesh.cpp First batch of warning fixes 2025-09-18 00:38:08 +01:00
recastmesh.hpp Share state sets for recast mesh tiles and actors paths 2024-05-24 00:05:09 +02:00
riggeometry.cpp Merge branch 'warn-baby-warn' into 'master' 2025-07-25 21:45:34 +03:00
riggeometry.hpp Take skin transform and skeleton root into account 2025-07-24 08:40:20 +02:00
riggeometryosgaextension.cpp Do not copy osg::ref_ptr when possible 2023-07-31 20:43:46 +04:00
riggeometryosgaextension.hpp Fix and prevent -Wextra-semi warning 2022-10-06 00:26:43 +02:00
rtt.cpp Use settings values for Shaders settings 2023-10-12 20:43:53 +02:00
rtt.hpp Use settings values for Shaders settings 2023-10-12 20:43:53 +02:00
screencapture.cpp Fix and enforce parameter naming 2025-08-27 12:45:09 +02:00
screencapture.hpp Fix and enforce parameter naming 2025-08-27 12:45:09 +02:00
serialize.cpp Add a dummy serializer for billboards 2025-02-04 20:22:14 +03:00
serialize.hpp Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes 2017-02-01 06:00:14 +01:00
shadow.cpp First batch of warning fixes 2025-09-18 00:38:08 +01:00
shadow.hpp Affect correct texture units when disabling shadows for stateset 2024-02-20 21:02:31 +00:00
shadowsbin.cpp Fix and enforce local variable naming 2025-08-05 21:27:48 +02:00
shadowsbin.hpp Fix and enforce local variable naming 2025-08-05 21:27:48 +02:00
skeleton.cpp Prefer the earliest eponymous nodes in skeletons (bug #3842) 2023-02-23 15:36:04 +03:00
skeleton.hpp Add META_Node to clang-format StatementMacros 2022-10-06 21:11:52 +02:00
statesetupdater.cpp First batch of warning fixes 2025-09-18 00:38:08 +01:00
statesetupdater.hpp First batch of warning fixes 2025-09-18 00:38:08 +01:00
textkeymap.hpp Filter evade directions by supported animations 2023-07-22 17:30:40 +02:00
texturetype.hpp In TextureType, use osg::Object's name field 2024-05-31 14:42:48 +03:00
unrefqueue.cpp First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
unrefqueue.hpp First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
util.cpp First batch of warning fixes 2025-09-18 00:38:08 +01:00
util.hpp First batch of warning fixes 2025-09-18 00:38:08 +01:00
visitor.cpp Replace osgAnimation bone underscore naming at load time, map bone instances, reset root bone transform each frame 2024-04-04 00:10:51 +01:00
visitor.hpp .nif check, matrix mult feedback, auto usage, reuse NodeMap typedef 2024-04-11 02:16:06 +01:00
waterutil.cpp Fix most conversion warnings in components 2025-09-18 22:00:55 +02:00
waterutil.hpp refactor and fix wobbly shores 2021-08-04 17:49:57 -07:00
workqueue.cpp First batch of warning fixes 2025-09-18 00:38:08 +01:00
workqueue.hpp First batch of warning fixes 2025-09-18 00:38:08 +01:00
writescene.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
writescene.hpp Make sure all paths are passed as std::filesystem::path instead of std::string where possible. 2022-09-11 14:41:15 +02:00