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openmw/components/esm
Andrei Kortunov f40e227686 Remove redundant formatting changes 3 years ago
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activespells.cpp Support for multiple summons with same ID in the single spell 4 years ago
activespells.hpp Support for multiple summons with same ID in the single spell 4 years ago
aipackage.cpp Revise AI data handling 5 years ago
aipackage.hpp Revise AI data handling 5 years ago
aisequence.cpp Use emplace_back instead of push_back 4 years ago
aisequence.hpp Merged pull request #1477 6 years ago
animationstate.cpp Do not use architecture dependent type size_t in esm format (Fixes #3633) 8 years ago
animationstate.hpp Do not use architecture dependent type size_t in esm format (Fixes #3633) 8 years ago
attr.cpp
attr.hpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 4 years ago
cellid.cpp Replace "sys::default" with ESM::CellId::sDefaultWorldspace 8 years ago
cellid.hpp Replace "sys::default" with ESM::CellId::sDefaultWorldspace 8 years ago
cellref.cpp Mark only instances from groundcover files as groundcover objects 3 years ago
cellref.hpp Mark only instances from groundcover files as groundcover objects 3 years ago
cellstate.cpp Remove empty line at the beginning of files 9 years ago
cellstate.hpp
containerstate.cpp Remove empty line at the beginning of files 9 years ago
containerstate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
controlsstate.cpp Save controls state (Fixes #3598) 8 years ago
controlsstate.hpp Save controls state (Fixes #3598) 8 years ago
creaturelevliststate.cpp
creaturelevliststate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
creaturestate.cpp Remove empty line at the beginning of files 9 years ago
creaturestate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
creaturestats.cpp Use struct instead of tuple 4 years ago
creaturestats.hpp Use struct instead of tuple 4 years ago
custommarkerstate.cpp ESSImport: convert custom map markers, not working for interiors yet 9 years ago
custommarkerstate.hpp fix builds against MyGUI master 5 years ago
debugprofile.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
debugprofile.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
defs.hpp Allow to get a rotation vector from ESM::Position 3 years ago
dialoguestate.cpp Remove empty line at the beginning of files 9 years ago
dialoguestate.hpp ESSImport: convert faction reactions and known dialogue topics 9 years ago
doorstate.cpp Add safety checks for door state 4 years ago
doorstate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
effectlist.cpp Don't rely on subrecord order part 2 9 years ago
effectlist.hpp Don't rely on subrecord order part 2 9 years ago
esmcommon.hpp Rework fixed strings handling 4 years ago
esmreader.cpp Mark only instances from groundcover files as groundcover objects 3 years ago
esmreader.hpp Remove redundant formatting changes 3 years ago
esmwriter.cpp Replace all NULLs to nullptr 6 years ago
esmwriter.hpp Use template specialization for writeHNT to write raw arrays 4 years ago
filter.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
filter.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
fogstate.cpp Fix merge conflicts 4 years ago
fogstate.hpp Revert "Store raw data about fog of war instead of RGBA images" 5 years ago
globalmap.cpp
globalmap.hpp
globalscript.cpp Allow targeting non-unique actors with StartScript (bug #2311) 4 years ago
globalscript.hpp Allow targeting non-unique actors with StartScript (bug #2311) 4 years ago
inventorystate.cpp Use emplace_back instead of push_back 4 years ago
inventorystate.hpp Allows the same item to have multiple ancestors 9 years ago
journalentry.cpp Remove empty line at the beginning of files 9 years ago
journalentry.hpp
loadacti.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadacti.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadalch.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadalch.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadappa.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadappa.hpp Fix reversed use of alembics and retorts 8 years ago
loadarmo.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadarmo.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadbody.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadbody.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadbook.cpp Update loadbook.cpp 7 years ago
loadbook.hpp Update loadbook.hpp 7 years ago
loadbsgn.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadbsgn.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadcell.cpp Log some more things 4 years ago
loadcell.hpp Replace zeroes and nulls by nullptrs 4 years ago
loadclas.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadclas.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadclot.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadclot.hpp Signedness fixes 5 years ago
loadcont.cpp Encode ID's in all places to UTF-8 (bug #3977) 5 years ago
loadcont.hpp Encode ID's in all places to UTF-8 (bug #3977) 5 years ago
loadcrea.cpp Support eight possible blood types (feature #4958) 5 years ago
loadcrea.hpp Support eight possible blood types (feature #4958) 5 years ago
loaddial.cpp Use new logging system for components 6 years ago
loaddial.hpp Remove unused includes 9 years ago
loaddoor.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loaddoor.hpp Clean up fallback record creation 5 years ago
loadench.cpp Handle enchantment autocalc flag as a flag (bug #5363) 4 years ago
loadench.hpp Handle enchantment autocalc flag as a flag (bug #5363) 4 years ago
loadfact.cpp Use meaningful names instead of mSkill1 and mSkill2 4 years ago
loadfact.hpp Use meaningful names instead of mSkill1 and mSkill2 4 years ago
loadglob.cpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadglob.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadgmst.cpp Remove deprecated GMST get* functions 6 years ago
loadgmst.hpp Remove deprecated GMST get* functions 6 years ago
loadinfo.cpp Minor cleanup 8 years ago
loadinfo.hpp Minor cleanup 8 years ago
loadingr.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadingr.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadland.cpp Fix some issues, found by CoverityScan 4 years ago
loadland.hpp Fix some issues, found by CoverityScan 4 years ago
loadlevlist.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadlevlist.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadligh.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadligh.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadlock.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadlock.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadltex.cpp Replace nonconst getId with setId, add template specialization and specialized derived classes for LandTexture 7 years ago
loadltex.hpp Consider land texture with given ID and index as override for base texture with the same ID and index (bug #4736) 5 years ago
loadmgef.cpp Do not initialize map every call 6 years ago
loadmgef.hpp Display magic effects according to research page 5 years ago
loadmisc.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadmisc.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadnpc.cpp Remove FactionID editing from OpenCS (#2636) 4 years ago
loadnpc.hpp Remove FactionID editing from OpenCS (#2636) 4 years ago
loadpgrd.cpp Move pathgrid abstraction handling to save code. 8 years ago
loadpgrd.hpp Initialize some missing fields in constructors 6 years ago
loadprob.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadprob.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadrace.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadrace.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadregn.cpp Encode ID's in all places to UTF-8 (bug #3977) 5 years ago
loadregn.hpp Attempt to fix a regression - crash on ARM 5 years ago
loadrepa.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadrepa.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadscpt.cpp Fix issues, found by CoverityScan 4 years ago
loadscpt.hpp Attempt to fix a regression - crash on ARM 5 years ago
loadskil.cpp Merge pull request #2180 from akortunov/includes 5 years ago
loadskil.hpp Get rid of Boost.Array 5 years ago
loadsndg.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadsndg.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadsoun.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadsoun.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadspel.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadspel.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadsscr.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadsscr.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 9 years ago
loadstat.cpp Mark only instances from groundcover files as groundcover objects 3 years ago
loadstat.hpp Mark only instances from groundcover files as groundcover objects 3 years ago
loadtes3.cpp Handle length of UTF-8 strings properly in plugin metadata (bug #4653) 6 years ago
loadtes3.hpp Handle length of UTF-8 strings properly in plugin metadata (bug #4653) 6 years ago
loadweap.cpp Rewrite NAME_T into FIXED_STRING. 8 years ago
loadweap.hpp Refactor weapon types behaviour 5 years ago
locals.cpp Use emplace_back instead of push_back 4 years ago
locals.hpp
magiceffects.cpp
magiceffects.hpp Fix SummonKey comparison function 4 years ago
mappings.cpp Start rendering npc's 6 years ago
mappings.hpp Start rendering npc's 6 years ago
npcstate.cpp Remove empty line at the beginning of files 9 years ago
npcstate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
npcstats.cpp Store attributes and skills values as floats (bug #4021) 4 years ago
npcstats.hpp Store attributes and skills values as floats (bug #4021) 4 years ago
objectstate.cpp Do not store object position, if it is the same as in CellRef 4 years ago
objectstate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
player.cpp Merge branch 'master' into automove 4 years ago
player.hpp Merge branch 'master' into automove 4 years ago
projectilestate.cpp ESS-Importer: Convert magic projectiles (Closes #2320) 7 years ago
projectilestate.hpp ESS-Importer: Convert magic projectiles (Closes #2320) 7 years ago
queststate.cpp Remove empty line at the beginning of files 9 years ago
queststate.hpp ESSImport: convert journal indices 9 years ago
quickkeys.cpp
quickkeys.hpp
records.hpp Remove some unused code, include cleanup 9 years ago
savedgame.cpp Fix reference binding to null 3 years ago
savedgame.hpp Introduce a separate class to control world date and time 4 years ago
spelllist.cpp Don't rely on subrecord order part 2 9 years ago
spelllist.hpp Don't rely on subrecord order part 2 9 years ago
spellstate.cpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 4 years ago
spellstate.hpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 4 years ago
statstate.cpp Store attributes and skills values as floats (bug #4021) 4 years ago
statstate.hpp Store attributes and skills values as floats (bug #4021) 4 years ago
stolenitems.cpp Stolen item tracking overhaul part 2 (Fixes #2338) 9 years ago
stolenitems.hpp Stolen item tracking overhaul part 2 (Fixes #2338) 9 years ago
transport.cpp Fix crash in the ESM reader, when list is empty (bug #4677) 6 years ago
transport.hpp Add travel service support for creatures (Fixes #2432) 9 years ago
util.hpp Remove unused includes 9 years ago
variant.cpp Replace zeroes and nulls by nullptrs 4 years ago
variant.hpp ESSImport: convert script local variables 9 years ago
variantimp.cpp Remove empty line at the beginning of files 9 years ago
variantimp.hpp Replace zeroes and nulls by nullptrs 4 years ago
weatherstate.cpp Refactor weather transitions to act more like MW 9 years ago
weatherstate.hpp Refactor weather transitions to act more like MW 9 years ago