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openmw/components/esm
Petr Mikheev 702eb19271 Fixes and refactoring 4 years ago
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activespells.cpp Support for multiple summons with same ID in the single spell 4 years ago
activespells.hpp Support for multiple summons with same ID in the single spell 4 years ago
aipackage.cpp Fix a crash in aipackage.cpp 4 years ago
aipackage.hpp Revise AI data handling 6 years ago
aisequence.cpp Use make_unique instead of unique_ptr+new 4 years ago
aisequence.hpp Merged pull request #1477 7 years ago
animationstate.cpp Do not use architecture dependent type size_t in esm format (Fixes #3633) 8 years ago
animationstate.hpp Do not use architecture dependent type size_t in esm format (Fixes #3633) 8 years ago
attr.cpp Handle werewolf stats 12 years ago
attr.hpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 5 years ago
cellid.cpp Replace "sys::default" with ESM::CellId::sDefaultWorldspace 9 years ago
cellid.hpp Replace "sys::default" with ESM::CellId::sDefaultWorldspace 9 years ago
cellref.cpp Initial support of generated RefNums with negative mContentFile. 4 years ago
cellref.hpp Initial support of generated RefNums with negative mContentFile. 4 years ago
cellstate.cpp Remove empty line at the beginning of files 10 years ago
cellstate.hpp Feature #32: Implement respawn for containers, creatures and NPCs 11 years ago
containerstate.cpp Remove empty line at the beginning of files 10 years ago
containerstate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
controlsstate.cpp Save controls state (Fixes #3598) 8 years ago
controlsstate.hpp Save controls state (Fixes #3598) 8 years ago
creaturelevliststate.cpp Feature #32: Implement respawn for containers, creatures and NPCs 11 years ago
creaturelevliststate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
creaturestate.cpp Remove empty line at the beginning of files 10 years ago
creaturestate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
creaturestats.cpp Use struct instead of tuple 4 years ago
creaturestats.hpp Use struct instead of tuple 4 years ago
custommarkerstate.cpp ESSImport: convert custom map markers, not working for interiors yet 10 years ago
custommarkerstate.hpp fix builds against MyGUI master 6 years ago
debugprofile.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
debugprofile.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
defs.hpp Saving/loading for Lua scripts (saves format is changed) 4 years ago
dialoguestate.cpp Remove empty line at the beginning of files 10 years ago
dialoguestate.hpp ESSImport: convert faction reactions and known dialogue topics 10 years ago
doorstate.cpp Add safety checks for door state 5 years ago
doorstate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
effectlist.cpp Don't rely on subrecord order part 2 10 years ago
effectlist.hpp Don't rely on subrecord order part 2 10 years ago
esmcommon.hpp Use enums in place of magic numbers. Ensure Creature and NPC cell references are always saved as persistent. 4 years ago
esmreader.cpp Merge branch 'inline' into 'master' 4 years ago
esmreader.hpp Merge branch 'inline' into 'master' 4 years ago
esmwriter.cpp Fix MSVC's C4267 warnings 4 years ago
esmwriter.hpp Use template specialization for writeHNT to write raw arrays 5 years ago
filter.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
filter.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
fogstate.cpp Fix merge conflicts 5 years ago
fogstate.hpp Revert "Store raw data about fog of war instead of RGBA images" 5 years ago
globalmap.cpp Fix global map markers being duplicated when cell is visited again 10 years ago
globalmap.hpp Fix global map markers being duplicated when cell is visited again 10 years ago
globalscript.cpp Initial support of generated RefNums with negative mContentFile. 4 years ago
globalscript.hpp Allow targeting non-unique actors with StartScript (bug #2311) 5 years ago
inventorystate.cpp Use emplace_back instead of push_back 4 years ago
inventorystate.hpp Allows the same item to have multiple ancestors 9 years ago
journalentry.cpp Remove empty line at the beginning of files 10 years ago
journalentry.hpp Feature #764: Store the actor that gave the dialog response 11 years ago
loadacti.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadacti.hpp Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working. 4 years ago
loadalch.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadalch.hpp Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working. 4 years ago
loadappa.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadappa.hpp Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working. 4 years ago
loadarmo.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadarmo.hpp Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working. 4 years ago
loadbody.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
loadbody.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadbook.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadbook.hpp Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working. 4 years ago
loadbsgn.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
loadbsgn.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadcell.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadcell.hpp Remove dead code from commit 024ad3276b. 4 years ago
loadclas.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
loadclas.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadclot.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadclot.hpp Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working. 4 years ago
loadcont.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadcont.hpp Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working. 4 years ago
loadcrea.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadcrea.hpp Remove redundant mPersistent member from ESM::NPC and ESM::Creature, replaced by mRecordFlags. Fixed the editing of the persistence flag value. 4 years ago
loaddial.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
loaddial.hpp Remove unused includes 10 years ago
loaddoor.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loaddoor.hpp Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working. 4 years ago
loadench.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
loadench.hpp Handle enchantment autocalc flag as a flag (bug #5363) 5 years ago
loadfact.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
loadfact.hpp Use meaningful names instead of mSkill1 and mSkill2 5 years ago
loadglob.cpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadglob.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadgmst.cpp Remove deprecated GMST get* functions 6 years ago
loadgmst.hpp Remove deprecated GMST get* functions 6 years ago
loadinfo.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
loadinfo.hpp Minor cleanup 9 years ago
loadingr.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadingr.hpp Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working. 4 years ago
loadland.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
loadland.hpp Define ESM::Land static constants as constexpr 4 years ago
loadlevlist.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadlevlist.hpp Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working. 4 years ago
loadligh.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadligh.hpp Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working. 4 years ago
loadlock.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadlock.hpp Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working. 4 years ago
loadltex.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
loadltex.hpp Consider land texture with given ID and index as override for base texture with the same ID and index (bug #4736) 6 years ago
loadmgef.cpp Do not initialize map every call 6 years ago
loadmgef.hpp Display magic effects according to research page 5 years ago
loadmisc.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadmisc.hpp Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working. 4 years ago
loadnpc.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadnpc.hpp Remove redundant mPersistent member from ESM::NPC and ESM::Creature, replaced by mRecordFlags. Fixed the editing of the persistence flag value. 4 years ago
loadpgrd.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
loadpgrd.hpp Initialize some missing fields in constructors 7 years ago
loadprob.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadprob.hpp Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working. 4 years ago
loadrace.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
loadrace.hpp Display Race record height/weight as a float 4 years ago
loadregn.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
loadregn.hpp Attempt to fix a regression - crash on ARM 5 years ago
loadrepa.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadrepa.hpp Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working. 4 years ago
loadscpt.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
loadscpt.hpp Attempt to fix a regression - crash on ARM 5 years ago
loadskil.cpp Merge pull request #2180 from akortunov/includes 6 years ago
loadskil.hpp Get rid of Boost.Array 6 years ago
loadsndg.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
loadsndg.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadsoun.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
loadsoun.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadspel.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
loadspel.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadsscr.cpp For consistency with TES CS, force DELE record writes to be 4 bytes (currently writes 1 byte). 4 years ago
loadsscr.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadstat.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadstat.hpp Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working. 4 years ago
loadtes3.cpp ESM code cleanup 4 years ago
loadtes3.hpp Remove outdated field - remnant from earlier implementation 4 years ago
loadweap.cpp Merge branch 'master' into 'OpenCS_Bug6017' 4 years ago
loadweap.hpp Moved persistence flag from references to the header flags of referenceables (e.g. Static, Weapon, etc). Editing widget is not fully working. 4 years ago
locals.cpp Use emplace_back instead of push_back 4 years ago
locals.hpp store global script state in saved game files 11 years ago
luascripts.cpp Fixes and refactoring 4 years ago
luascripts.hpp Fixes and refactoring 4 years ago
magiceffects.cpp Store magic effect Base values in savegame (Fixes #1489) 11 years ago
magiceffects.hpp Use initialization lists where possible 4 years ago
mappings.cpp Start rendering npc's 6 years ago
mappings.hpp Start rendering npc's 6 years ago
npcstate.cpp Remove empty line at the beginning of files 10 years ago
npcstate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
npcstats.cpp Store attributes and skills values as floats (bug #4021) 5 years ago
npcstats.hpp Store attributes and skills values as floats (bug #4021) 5 years ago
objectstate.cpp Saving/loading for Lua scripts (saves format is changed) 4 years ago
objectstate.hpp Saving/loading for Lua scripts (saves format is changed) 4 years ago
player.cpp Merge branch 'master' into automove 5 years ago
player.hpp Merge branch 'master' into automove 5 years ago
projectilestate.cpp ESS-Importer: Convert magic projectiles (Closes #2320) 7 years ago
projectilestate.hpp ESS-Importer: Convert magic projectiles (Closes #2320) 7 years ago
queststate.cpp Remove empty line at the beginning of files 10 years ago
queststate.hpp ESSImport: convert journal indices 10 years ago
quickkeys.cpp Savegame: store most of CreatureStats 11 years ago
quickkeys.hpp Move to esm component 11 years ago
records.hpp Remove some unused code, include cleanup 10 years ago
savedgame.cpp Saving/loading for Lua scripts (saves format is changed) 4 years ago
savedgame.hpp Introduce a separate class to control world date and time 5 years ago
spelllist.cpp Don't rely on subrecord order part 2 10 years ago
spelllist.hpp Don't rely on subrecord order part 2 10 years ago
spellstate.cpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 5 years ago
spellstate.hpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 5 years ago
statstate.cpp Fix MSVC's C4244 warnings 4 years ago
statstate.hpp Store attributes and skills values as floats (bug #4021) 5 years ago
stolenitems.cpp Stolen item tracking overhaul part 2 (Fixes #2338) 10 years ago
stolenitems.hpp Stolen item tracking overhaul part 2 (Fixes #2338) 10 years ago
transport.cpp Fix crash in the ESM reader, when list is empty (bug #4677) 6 years ago
transport.hpp Add travel service support for creatures (Fixes #2432) 10 years ago
util.hpp Use `default` instead of empty constructors/destructors 4 years ago
variant.cpp Some more constexpr in esm/variant.cpp 4 years ago
variant.hpp Use std::variant for ESM::Variant implementation 4 years ago
variantimp.cpp Fix the compilation 4 years ago
variantimp.hpp Use std::variant for ESM::Variant implementation 4 years ago
weatherstate.cpp Fix two excessive type casting instances 4 years ago
weatherstate.hpp Refactor weather transitions to act more like MW 9 years ago