| .. | 
		
		
			
			
			
			
				| agentpath.cpp | Share state sets for recast mesh tiles and actors paths | 2024-05-24 00:05:09 +02:00 | 
		
			
			
			
			
				| agentpath.hpp | Share state sets for recast mesh tiles and actors paths | 2024-05-24 00:05:09 +02:00 | 
		
			
			
			
			
				| animblendrules.cpp | Address feedback | 2025-08-25 16:46:04 +02:00 | 
		
			
			
			
			
				| animblendrules.hpp | fitsRuleString dont reference string_view | 2024-07-19 00:04:16 +01:00 | 
		
			
			
			
			
				| attach.cpp | Properly initialize local static pointers and collections | 2024-09-21 13:52:43 +02:00 | 
		
			
			
			
			
				| attach.hpp | Apply clang-format to code base | 2022-09-22 21:35:26 +03:00 | 
		
			
			
			
			
				| clearcolor.hpp | Fix and prevent -Wextra-semi warning | 2022-10-06 00:26:43 +02:00 | 
		
			
			
			
			
				| clone.cpp | Apply clang-format to code base | 2022-09-22 21:35:26 +03:00 | 
		
			
			
			
			
				| clone.hpp | Apply clang-format to code base | 2022-09-22 21:35:26 +03:00 | 
		
			
			
			
			
				| color.cpp | Revert "Merge branch 'fix_macos_build' into 'master'" | 2022-10-12 22:48:34 +01:00 | 
		
			
			
			
			
				| color.hpp | Revert "Merge branch 'fix_macos_build' into 'master'" | 2022-10-12 22:48:34 +01:00 | 
		
			
			
			
			
				| controller.cpp | Move some objects instead of copying | 2023-07-31 20:43:46 +04:00 | 
		
			
			
			
			
				| controller.hpp | Apply clang-format to code base | 2022-09-22 21:35:26 +03:00 | 
		
			
			
			
			
				| cullsafeboundsvisitor.hpp | lua - fix bounding box once and for all | 2023-07-04 09:55:11 -07:00 | 
		
			
			
			
			
				| depth.cpp | Fix and enforce local variable naming | 2025-08-05 21:27:48 +02:00 | 
		
			
			
			
			
				| depth.hpp | Do thread safe local static based initialization | 2025-08-01 11:48:35 +02:00 | 
		
			
			
			
			
				| detourdebugdraw.cpp | Replace release by assigning nullptr | 2024-05-24 01:08:15 +02:00 | 
		
			
			
			
			
				| detourdebugdraw.hpp | Use state sets without transparency support for recast mesh and agents paths | 2024-05-24 00:05:10 +02:00 | 
		
			
			
			
			
				| extradata.cpp | remove unecassary visitor for soft particles | 2025-08-23 09:09:18 -07:00 | 
		
			
			
			
			
				| extradata.hpp | remove unecassary visitor for soft particles | 2025-08-23 09:09:18 -07:00 | 
		
			
			
			
			
				| glextensions.cpp | Accept that it's too much work to defer light manager creation in the CS and instead use something akin to the old approach | 2024-02-24 16:59:11 +00:00 | 
		
			
			
			
			
				| glextensions.hpp | Accept that it's too much work to defer light manager creation in the CS and instead use something akin to the old approach | 2024-02-24 16:59:11 +00:00 | 
		
			
			
			
			
				| keyframe.hpp | Animation blending implementation for NIF and osgAnimation through YAML files | 2024-07-19 00:04:15 +01:00 | 
		
			
			
			
			
				| lightcommon.cpp | moved light common to its own file | 2023-02-07 16:29:17 +01:00 | 
		
			
			
			
			
				| lightcommon.hpp | Minor header cleanup | 2023-04-30 16:26:03 +02:00 | 
		
			
			
			
			
				| lightcontroller.cpp | Disable specularity for negative lights | 2024-05-24 00:50:29 +03:00 | 
		
			
			
			
			
				| lightcontroller.hpp | Disable specularity for negative lights | 2024-05-24 00:50:29 +03:00 | 
		
			
			
			
			
				| lightingmethod.hpp | Use settings values for Shaders settings | 2023-10-12 20:43:53 +02:00 | 
		
			
			
			
			
				| lightmanager.cpp | Support light fade settings in legacy lighting method | 2024-06-12 22:44:12 +03:00 | 
		
			
			
			
			
				| lightmanager.hpp | Discard culled lights specifically for post-processing light buffer | 2024-06-01 22:05:32 +03:00 | 
		
			
			
			
			
				| lightutil.cpp | Give point lights a minimum radius of 16 | 2025-03-24 22:14:08 +03:00 | 
		
			
			
			
			
				| lightutil.hpp | moved light common to its own file | 2023-02-07 16:29:17 +01:00 | 
		
			
			
			
			
				| morphgeometry.cpp | Use Rig/MorphGeometry state for its child geometry | 2023-03-06 00:54:02 +00:00 | 
		
			
			
			
			
				| morphgeometry.hpp | Apply clang-format to code base | 2022-09-22 21:35:26 +03:00 | 
		
			
			
			
			
				| mwshadowtechnique.cpp | Disable expensive post-cull bounds calculations that never help very much | 2025-08-27 23:57:07 +01:00 | 
		
			
			
			
			
				| mwshadowtechnique.hpp | Fix and enforce local variable naming | 2025-08-05 21:27:48 +02:00 | 
		
			
			
			
			
				| navmesh.cpp | Share state sets for recast mesh tiles and actors paths | 2024-05-24 00:05:09 +02:00 | 
		
			
			
			
			
				| navmesh.hpp | Share state sets for recast mesh tiles and actors paths | 2024-05-24 00:05:09 +02:00 | 
		
			
			
			
			
				| nodecallback.hpp | Apply clang-format to code base | 2022-09-22 21:35:26 +03:00 | 
		
			
			
			
			
				| optimizer.cpp | Resolve a number of Coverity defects | 2025-08-06 19:52:09 +02:00 | 
		
			
			
			
			
				| optimizer.hpp | Fix and enforce local variable naming | 2025-08-05 21:27:48 +02:00 | 
		
			
			
			
			
				| osgacontroller.cpp | Fix osgAnimation for multiple creatures (#8045) | 2024-07-14 02:34:09 +01:00 | 
		
			
			
			
			
				| osgacontroller.hpp | Move bone rename logic to ColladaDescriptionVisitor, undo formatting/refactoring | 2024-04-05 01:59:40 +01:00 | 
		
			
			
			
			
				| pathgridutil.cpp | Fix UB when pathgrid geometry is generated and all pathgrid edges are invalid | 2025-02-16 17:46:52 +03:00 | 
		
			
			
			
			
				| pathgridutil.hpp | Use more sensible types in pathgridutil | 2024-10-02 21:10:51 +02:00 | 
		
			
			
			
			
				| positionattitudetransform.cpp | Apply clang-format to code base | 2022-09-22 21:35:26 +03:00 | 
		
			
			
			
			
				| positionattitudetransform.hpp | Add META_Node to clang-format StatementMacros | 2022-10-06 21:11:52 +02:00 | 
		
			
			
			
			
				| recastmesh.cpp | Fix and enforce local variable naming | 2025-08-05 21:27:48 +02:00 | 
		
			
			
			
			
				| recastmesh.hpp | Share state sets for recast mesh tiles and actors paths | 2024-05-24 00:05:09 +02:00 | 
		
			
			
			
			
				| riggeometry.cpp | Merge branch 'warn-baby-warn' into 'master' | 2025-07-25 21:45:34 +03:00 | 
		
			
			
			
			
				| riggeometry.hpp | Take skin transform and skeleton root into account | 2025-07-24 08:40:20 +02:00 | 
		
			
			
			
			
				| riggeometryosgaextension.cpp | Do not copy osg::ref_ptr when possible | 2023-07-31 20:43:46 +04:00 | 
		
			
			
			
			
				| riggeometryosgaextension.hpp | Fix and prevent -Wextra-semi warning | 2022-10-06 00:26:43 +02:00 | 
		
			
			
			
			
				| rtt.cpp | Use settings values for Shaders settings | 2023-10-12 20:43:53 +02:00 | 
		
			
			
			
			
				| rtt.hpp | Use settings values for Shaders settings | 2023-10-12 20:43:53 +02:00 | 
		
			
			
			
			
				| screencapture.cpp | Fix and enforce parameter naming | 2025-08-27 12:45:09 +02:00 | 
		
			
			
			
			
				| screencapture.hpp | Fix and enforce parameter naming | 2025-08-27 12:45:09 +02:00 | 
		
			
			
			
			
				| serialize.cpp | Add a dummy serializer for billboards | 2025-02-04 20:22:14 +03:00 | 
		
			
			
			
			
				| serialize.hpp | Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes | 2017-02-01 06:00:14 +01:00 | 
		
			
			
			
			
				| shadow.cpp | Disable shadows even harder | 2025-05-19 15:06:19 +01:00 | 
		
			
			
			
			
				| shadow.hpp | Affect correct texture units when disabling shadows for stateset | 2024-02-20 21:02:31 +00:00 | 
		
			
			
			
			
				| shadowsbin.cpp | Fix and enforce local variable naming | 2025-08-05 21:27:48 +02:00 | 
		
			
			
			
			
				| shadowsbin.hpp | Fix and enforce local variable naming | 2025-08-05 21:27:48 +02:00 | 
		
			
			
			
			
				| skeleton.cpp | Prefer the earliest eponymous nodes in skeletons (bug #3842) | 2023-02-23 15:36:04 +03:00 | 
		
			
			
			
			
				| skeleton.hpp | Add META_Node to clang-format StatementMacros | 2022-10-06 21:11:52 +02:00 | 
		
			
			
			
			
				| statesetupdater.cpp | /components/ code should not access the stereo manager without checking whether or not stereo is enabled first. Stereo component code should not read settings itself, but rather take settings as parameters. | 2023-04-22 16:11:42 +02:00 | 
		
			
			
			
			
				| statesetupdater.hpp | Apply clang-format to code base | 2022-09-22 21:35:26 +03:00 | 
		
			
			
			
			
				| textkeymap.hpp | Filter evade directions by supported animations | 2023-07-22 17:30:40 +02:00 | 
		
			
			
			
			
				| texturetype.hpp | In TextureType, use osg::Object's name field | 2024-05-31 14:42:48 +03:00 | 
		
			
			
			
			
				| unrefqueue.cpp | First pass with include-what-you-use | 2022-10-09 10:39:43 +00:00 | 
		
			
			
			
			
				| unrefqueue.hpp | First pass with include-what-you-use | 2022-10-09 10:39:43 +00:00 | 
		
			
			
			
			
				| util.cpp | Use normalized path for glow texture names | 2024-10-06 11:19:58 +02:00 | 
		
			
			
			
			
				| util.hpp | Fix and enforce local variable naming | 2025-08-05 21:27:48 +02:00 | 
		
			
			
			
			
				| visitor.cpp | Replace osgAnimation bone underscore naming at load time, map bone instances, reset root bone transform each frame | 2024-04-04 00:10:51 +01:00 | 
		
			
			
			
			
				| visitor.hpp | .nif check, matrix mult feedback, auto usage, reuse NodeMap typedef | 2024-04-11 02:16:06 +01:00 | 
		
			
			
			
			
				| waterutil.cpp | Apply clang-format to code base | 2022-09-22 21:35:26 +03:00 | 
		
			
			
			
			
				| waterutil.hpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| workqueue.cpp | Apply clang-format to code base | 2022-09-22 21:35:26 +03:00 | 
		
			
			
			
			
				| workqueue.hpp | First pass with include-what-you-use | 2022-10-09 10:39:43 +00:00 | 
		
			
			
			
			
				| writescene.cpp | Apply clang-format to code base | 2022-09-22 21:35:26 +03:00 | 
		
			
			
			
			
				| writescene.hpp | Make sure all paths are passed as std::filesystem::path instead of std::string where possible. | 2022-09-11 14:41:15 +02:00 |