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openmw/components/esm
Andrei Kortunov 89f3f860ed Allow to get a rotation vector from ESM::Position 4 years ago
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activespells.cpp Support for multiple summons with same ID in the single spell 4 years ago
activespells.hpp Support for multiple summons with same ID in the single spell 4 years ago
aipackage.cpp Revise AI data handling 6 years ago
aipackage.hpp Revise AI data handling 6 years ago
aisequence.cpp Use emplace_back instead of push_back 4 years ago
aisequence.hpp Merged pull request #1477 7 years ago
animationstate.cpp Do not use architecture dependent type size_t in esm format (Fixes #3633) 8 years ago
animationstate.hpp Do not use architecture dependent type size_t in esm format (Fixes #3633) 8 years ago
attr.cpp Handle werewolf stats 12 years ago
attr.hpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 5 years ago
cellid.cpp Replace "sys::default" with ESM::CellId::sDefaultWorldspace 9 years ago
cellid.hpp Replace "sys::default" with ESM::CellId::sDefaultWorldspace 9 years ago
cellref.cpp profiling 5 years ago
cellref.hpp profiling 5 years ago
cellstate.cpp Remove empty line at the beginning of files 10 years ago
cellstate.hpp Feature #32: Implement respawn for containers, creatures and NPCs 11 years ago
containerstate.cpp Remove empty line at the beginning of files 10 years ago
containerstate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
controlsstate.cpp Save controls state (Fixes #3598) 8 years ago
controlsstate.hpp Save controls state (Fixes #3598) 8 years ago
creaturelevliststate.cpp Feature #32: Implement respawn for containers, creatures and NPCs 11 years ago
creaturelevliststate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
creaturestate.cpp Remove empty line at the beginning of files 10 years ago
creaturestate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
creaturestats.cpp Use struct instead of tuple 4 years ago
creaturestats.hpp Use struct instead of tuple 4 years ago
custommarkerstate.cpp ESSImport: convert custom map markers, not working for interiors yet 10 years ago
custommarkerstate.hpp fix builds against MyGUI master 6 years ago
debugprofile.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
debugprofile.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
defs.hpp Allow to get a rotation vector from ESM::Position 4 years ago
dialoguestate.cpp Remove empty line at the beginning of files 10 years ago
dialoguestate.hpp ESSImport: convert faction reactions and known dialogue topics 10 years ago
doorstate.cpp Add safety checks for door state 5 years ago
doorstate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
effectlist.cpp Don't rely on subrecord order part 2 10 years ago
effectlist.hpp Don't rely on subrecord order part 2 10 years ago
esmcommon.hpp Rework fixed strings handling 4 years ago
esmreader.cpp clean up code; purge const_cast 5 years ago
esmreader.hpp clean up code; purge const_cast 5 years ago
esmwriter.cpp Replace all NULLs to nullptr 6 years ago
esmwriter.hpp Use template specialization for writeHNT to write raw arrays 5 years ago
filter.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
filter.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
fogstate.cpp Fix merge conflicts 5 years ago
fogstate.hpp Revert "Store raw data about fog of war instead of RGBA images" 5 years ago
globalmap.cpp Fix global map markers being duplicated when cell is visited again 10 years ago
globalmap.hpp Fix global map markers being duplicated when cell is visited again 10 years ago
globalscript.cpp Allow targeting non-unique actors with StartScript (bug #2311) 5 years ago
globalscript.hpp Allow targeting non-unique actors with StartScript (bug #2311) 5 years ago
inventorystate.cpp Use emplace_back instead of push_back 4 years ago
inventorystate.hpp Allows the same item to have multiple ancestors 9 years ago
journalentry.cpp Remove empty line at the beginning of files 10 years ago
journalentry.hpp Feature #764: Store the actor that gave the dialog response 11 years ago
loadacti.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadacti.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadalch.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadalch.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadappa.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadappa.hpp Fix reversed use of alembics and retorts 8 years ago
loadarmo.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadarmo.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadbody.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadbody.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadbook.cpp Update loadbook.cpp 8 years ago
loadbook.hpp Update loadbook.hpp 8 years ago
loadbsgn.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadbsgn.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadcell.cpp Log some more things 5 years ago
loadcell.hpp Replace zeroes and nulls by nullptrs 4 years ago
loadclas.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadclas.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadclot.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadclot.hpp Signedness fixes 6 years ago
loadcont.cpp Encode ID's in all places to UTF-8 (bug #3977) 5 years ago
loadcont.hpp Encode ID's in all places to UTF-8 (bug #3977) 5 years ago
loadcrea.cpp Support eight possible blood types (feature #4958) 6 years ago
loadcrea.hpp Support eight possible blood types (feature #4958) 6 years ago
loaddial.cpp Use new logging system for components 6 years ago
loaddial.hpp Remove unused includes 10 years ago
loaddoor.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loaddoor.hpp Clean up fallback record creation 6 years ago
loadench.cpp Handle enchantment autocalc flag as a flag (bug #5363) 5 years ago
loadench.hpp Handle enchantment autocalc flag as a flag (bug #5363) 5 years ago
loadfact.cpp Use meaningful names instead of mSkill1 and mSkill2 5 years ago
loadfact.hpp Use meaningful names instead of mSkill1 and mSkill2 5 years ago
loadglob.cpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadglob.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadgmst.cpp Remove deprecated GMST get* functions 6 years ago
loadgmst.hpp Remove deprecated GMST get* functions 6 years ago
loadinfo.cpp Minor cleanup 9 years ago
loadinfo.hpp Minor cleanup 9 years ago
loadingr.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadingr.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadland.cpp Fix some issues, found by CoverityScan 4 years ago
loadland.hpp Fix some issues, found by CoverityScan 4 years ago
loadlevlist.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadlevlist.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadligh.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadligh.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadlock.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadlock.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadltex.cpp Replace nonconst getId with setId, add template specialization and specialized derived classes for LandTexture 7 years ago
loadltex.hpp Consider land texture with given ID and index as override for base texture with the same ID and index (bug #4736) 6 years ago
loadmgef.cpp Do not initialize map every call 6 years ago
loadmgef.hpp Display magic effects according to research page 5 years ago
loadmisc.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadmisc.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadnpc.cpp Remove FactionID editing from OpenCS (#2636) 5 years ago
loadnpc.hpp Remove FactionID editing from OpenCS (#2636) 5 years ago
loadpgrd.cpp Move pathgrid abstraction handling to save code. 9 years ago
loadpgrd.hpp Initialize some missing fields in constructors 7 years ago
loadprob.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadprob.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadrace.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadrace.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadregn.cpp Encode ID's in all places to UTF-8 (bug #3977) 5 years ago
loadregn.hpp Attempt to fix a regression - crash on ARM 5 years ago
loadrepa.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadrepa.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadscpt.cpp Fix issues, found by CoverityScan 5 years ago
loadscpt.hpp Attempt to fix a regression - crash on ARM 5 years ago
loadskil.cpp Merge pull request #2180 from akortunov/includes 6 years ago
loadskil.hpp Get rid of Boost.Array 6 years ago
loadsndg.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadsndg.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadsoun.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadsoun.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadspel.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadspel.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadsscr.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadsscr.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 10 years ago
loadstat.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadstat.hpp Clean up fallback record creation 6 years ago
loadtes3.cpp Handle length of UTF-8 strings properly in plugin metadata (bug #4653) 6 years ago
loadtes3.hpp Handle length of UTF-8 strings properly in plugin metadata (bug #4653) 6 years ago
loadweap.cpp Rewrite NAME_T into FIXED_STRING. 9 years ago
loadweap.hpp Refactor weapon types behaviour 5 years ago
locals.cpp Use emplace_back instead of push_back 4 years ago
locals.hpp store global script state in saved game files 11 years ago
magiceffects.cpp Store magic effect Base values in savegame (Fixes #1489) 11 years ago
magiceffects.hpp Fix SummonKey comparison function 4 years ago
mappings.cpp Start rendering npc's 6 years ago
mappings.hpp Start rendering npc's 6 years ago
npcstate.cpp Remove empty line at the beginning of files 10 years ago
npcstate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
npcstats.cpp Store attributes and skills values as floats (bug #4021) 5 years ago
npcstats.hpp Store attributes and skills values as floats (bug #4021) 5 years ago
objectstate.cpp Do not store object position, if it is the same as in CellRef 5 years ago
objectstate.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
player.cpp Merge branch 'master' into automove 5 years ago
player.hpp Merge branch 'master' into automove 5 years ago
projectilestate.cpp ESS-Importer: Convert magic projectiles (Closes #2320) 7 years ago
projectilestate.hpp ESS-Importer: Convert magic projectiles (Closes #2320) 7 years ago
queststate.cpp Remove empty line at the beginning of files 10 years ago
queststate.hpp ESSImport: convert journal indices 10 years ago
quickkeys.cpp Savegame: store most of CreatureStats 11 years ago
quickkeys.hpp Move to esm component 11 years ago
records.hpp Remove some unused code, include cleanup 10 years ago
savedgame.cpp Fix reference binding to null 4 years ago
savedgame.hpp Introduce a separate class to control world date and time 5 years ago
spelllist.cpp Don't rely on subrecord order part 2 10 years ago
spelllist.hpp Don't rely on subrecord order part 2 10 years ago
spellstate.cpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 5 years ago
spellstate.hpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 5 years ago
statstate.cpp Store attributes and skills values as floats (bug #4021) 5 years ago
statstate.hpp Store attributes and skills values as floats (bug #4021) 5 years ago
stolenitems.cpp Stolen item tracking overhaul part 2 (Fixes #2338) 10 years ago
stolenitems.hpp Stolen item tracking overhaul part 2 (Fixes #2338) 10 years ago
transport.cpp Fix crash in the ESM reader, when list is empty (bug #4677) 6 years ago
transport.hpp Add travel service support for creatures (Fixes #2432) 10 years ago
util.hpp Remove unused includes 10 years ago
variant.cpp Replace zeroes and nulls by nullptrs 4 years ago
variant.hpp ESSImport: convert script local variables 10 years ago
variantimp.cpp Remove empty line at the beginning of files 10 years ago
variantimp.hpp Replace zeroes and nulls by nullptrs 4 years ago
weatherstate.cpp Refactor weather transitions to act more like MW 9 years ago
weatherstate.hpp Refactor weather transitions to act more like MW 9 years ago