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openmw/components
psi29a cf8d49bb9a Merge branch 'lua_settings_ui' into 'master'
Lua settings UI

Closes #6454

See merge request OpenMW/openmw!1595
2022-02-02 21:04:18 +00:00
..
bsa Use Files::MemBuf for Bsa::MemoryInputStream base classe instead of making a duplicate (MemoryInputStreamBuf) 2021-11-20 11:12:08 +01:00
bullethelpers Merge branch 'physics_heightfield' into 'master' 2021-10-12 07:58:34 +00:00
compiler Don't teleport NPCs to unknown cells 2021-12-26 15:27:25 +00:00
config move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
contentselector move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
crashcatcher Add missing include to unordered_map 2022-01-13 22:46:00 +02:00
debug Merge branch 'log_lock' into 'master' 2021-11-08 07:41:27 +00:00
detournavigator Revert "Cull navmesh objects by scene bounds" 2022-01-30 21:43:23 +01:00
esm Merge branch 'rework_fixed_string' into 'master' 2022-01-30 18:47:06 +00:00
esm3 Merge branch 'rework_fixed_string' into 'master' 2022-01-30 18:47:06 +00:00
esm3terrain rename esmterrain to esm3terrain 2022-01-23 17:19:30 +01:00
esmloader move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
fallback Finish removing old Escape classes 2021-10-17 23:40:34 +01:00
files Add missing initialization 2022-01-29 06:31:14 +01:00
fontloader Make better use of std::clamp 2021-11-06 08:47:32 +03:00
interpreter Use pop_back to shrink the stack 2022-01-28 16:26:43 +02:00
loadinglistener Make sync terrain preloading sleep free 2021-09-07 14:52:42 +02:00
lua Merge branch 'esmrename' into 'master' 2022-01-27 17:52:42 +00:00
lua_ui Revert from settings description to searchHints 2022-02-01 19:50:03 +01:00
misc Fix warning: maybe-uninitialized 2022-01-30 00:44:22 +01:00
myguiplatform Remove unnecessary myguicompat 2021-12-16 19:48:10 +01:00
nif Support multiple parents for NIF nodes 2022-01-22 01:02:31 +01:00
nifbullet Merge branch 'esmrename' into 'master' 2022-01-27 17:52:42 +00:00
nifosg Fix out of bounds UV set handling 2022-01-28 01:15:15 +03:00
process Support navmesh generation from launcher 2021-12-11 00:22:04 +01:00
queries Add missing include from sol/sol.hpp 2021-07-10 01:01:50 +02:00
resource Restore ripples with soft particles 2022-01-19 11:32:38 +00:00
sceneutil Fix double precision bound issues in std::max/std::clamp 2022-02-02 16:57:59 +03:00
sdlutil Move SDL-MyGUI input mappings to components, map both ways 2021-12-04 12:16:38 +00:00
serialization Serialize arithmetic and enum types in little endian encoding 2021-12-10 23:55:04 +01:00
settings Split navigator settings into subtypes 2021-12-10 23:55:03 +01:00
shader ShaderVisitor improvements 2021-12-29 13:45:42 -08:00
sqlite3 Add a binary to generate navmesh from content files 2021-12-11 00:21:56 +01:00
terrain remove unused includes: part1 2022-01-23 17:30:25 +01:00
to_utf8 Replace a handrolled memcpy with an actual call to memcpy 2021-06-22 12:52:29 +02:00
translation Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs Add missing include 2021-12-14 21:36:11 +01:00
widgets Make better use of std::clamp 2021-11-06 08:47:32 +03:00
CMakeLists.txt Fix compile errors 2022-02-01 19:50:03 +01:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00