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bgsm
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Merge branch 'nifmisc' into 'master'
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2024-04-25 08:45:36 +00:00 |
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bsa
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Clarify Fallout 4 next gen update BA2 version naming
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2024-04-28 05:09:40 +03:00 |
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bullethelpers
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Remove unused includes
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2022-10-09 16:44:18 +02:00 |
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compiler
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Parse special characters that have been put back as names too
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2024-01-24 18:31:04 +01:00 |
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config
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Add and register SettingValue stream operators
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2024-04-01 00:15:58 +01:00 |
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contentselector
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|| and && have different binding precedence
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2024-04-30 13:50:50 +01:00 |
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crashcatcher
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components/crashcatcher: if OPENMW_FULL_MEMDUMP is set, generate a full memory crashdump
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2024-05-08 18:27:57 -05:00 |
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debug
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Write to log file records captured before configs are loaded
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2024-05-13 01:17:26 +02:00 |
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detournavigator
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Limit RecastMeshManager range by active cell grid
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2024-05-19 20:07:47 +02:00 |
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esm
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Place ESM4 static collections to the scene
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2024-05-09 17:26:27 +03:00 |
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esm3
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Add ReadersCache::clear
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2024-05-19 20:39:23 +02:00 |
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esm4
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Place ESM4 static collections to the scene
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2024-05-09 17:26:27 +03:00 |
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esmloader
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Gets rid of most ESM::CellId
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2023-04-03 14:16:05 +02:00 |
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esmterrain
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Use more appropriate types in terrain storage
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2024-05-23 18:48:54 +02:00 |
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fallback
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Correct MaxNumberRipples and Timescale Clouds validation categories
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2024-01-26 17:12:58 +03:00 |
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files
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Merge branch 'portable-launcher' into 'master'
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2024-04-10 09:53:07 +00:00 |
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fontloader
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Optimize bitmap fonts loading
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2024-03-27 12:44:35 +04:00 |
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fx
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add choice widget type to postprocessing uniforms
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2024-03-21 17:48:30 -07:00 |
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interpreter
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
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l10n
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Auto format
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2024-03-14 23:54:22 +00:00 |
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loadinglistener
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Fix crash related to async content loading (#7508)
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2023-07-29 21:13:57 +02:00 |
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lua
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Handle zero length Lua storage files more gracefully (#7823)
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2024-03-24 20:05:37 +03:00 |
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lua_ui
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Simplify detachFromParent
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2024-03-28 20:17:05 +01:00 |
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misc
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Use grayscale images for disabled icons
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2024-04-27 11:25:56 +04:00 |
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myguiplatform
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Merge Assumeru/mystringvui
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2023-10-17 23:53:04 +02:00 |
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navmeshtool
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Stop updating navmeshtool progress on first bad message
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2023-01-27 19:10:53 +01:00 |
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nif
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Read BSTreadTransfInterpolator
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2024-05-13 01:20:23 +03:00 |
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nifbullet
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Replace std::filesystem::path by std::string and std::string_view in nif code
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2024-03-11 22:07:37 +01:00 |
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nifosg
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Support defining the texture type with a state attribute (#6240)
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2024-05-18 23:11:20 +03:00 |
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platform
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Support dark mode on Windows (feature 7985)
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2024-05-20 16:50:24 +04:00 |
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process
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Do not include formatting spaces to localizable strings
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2023-11-30 13:06:50 +04:00 |
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resource
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Report stats for TileCachedRecastMeshManager
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2024-05-19 20:03:34 +02:00 |
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sceneutil
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Some attenuation setup fool-proofing
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2024-05-24 00:52:54 +03:00 |
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sdlutil
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Fixes for a whole bunch of warnings
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2024-03-14 23:39:33 +00:00 |
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serialization
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Add missing array include
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2023-07-29 00:29:03 +02:00 |
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settings
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Remove allow shadow map overlap setting (#7939)
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2024-04-26 13:50:03 +03:00 |
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shader
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Add helper method for texture type recovery
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2024-05-19 02:26:40 +03:00 |
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sqlite3
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Minor header cleanup
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2023-04-30 16:26:03 +02:00 |
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std140
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Add missing array include
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2023-07-29 00:29:03 +02:00 |
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stereo
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Do not copy due to auto misuse
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2024-01-07 18:52:10 +04:00 |
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terrain
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Remove unused getActiveGrid function
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2024-05-15 22:33:11 +02:00 |
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to_utf8
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Address feedback
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2024-01-17 18:10:42 +01:00 |
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translation
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Use string_view in more UI code
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2023-05-21 18:14:12 +02:00 |
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version
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Open matching version of documentation for Launcher Help
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2024-02-25 18:20:40 +01:00 |
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vfs
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Use normalized path for SoundManager::playPlaylist
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2024-04-19 22:43:20 +02:00 |
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widgets
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Pass some arguments by references
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2024-02-01 10:02:15 +04:00 |
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CMakeLists.txt
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Support dark mode on Windows (feature 7985)
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2024-05-20 16:50:24 +04:00 |
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doc.hpp
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