Commit Graph

217 Commits (0549e949ba6cab8fb06919ebcc0ee4dee558ef59)

Author SHA1 Message Date
scrawl 24a0fecd37 implemented item count selection dialog 13 years ago
scrawl f300a5621c Merge branch 'master' into inventoryGUI 13 years ago
scrawl a54e52586b fix for a potential directx problem 13 years ago
scrawl 3a93df8db4 dynamic inventory layout like morrowind 13 years ago
scrawl 78b06d0ebf inventory window pinning 13 years ago
scrawl 822e5fbe1e add indication which filter is selected 13 years ago
scrawl 0114bf948c revised filters 13 years ago
scrawl 1abf70692c added a scrollbar to the item container, dynamic positioning of items, fixed the item count display bug 13 years ago
scrawl ed6ff0a94a cleanup 3 13 years ago
scrawl 3a6fde5039 cleanup 2 13 years ago
scrawl a1b86acc38 Merge branch 'master' into inventoryGUI
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwgui/window_manager.cpp
	apps/openmw/mwgui/window_manager.hpp
	files/mygui/core.xml
13 years ago
gugus 8e8f80807e Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwclass/apparatus.cpp
	apps/openmw/mwclass/armor.cpp
	apps/openmw/mwclass/book.cpp
	apps/openmw/mwclass/clothing.cpp
	apps/openmw/mwclass/container.cpp
	apps/openmw/mwclass/ingredient.cpp
	apps/openmw/mwclass/light.cpp
	apps/openmw/mwclass/lockpick.cpp
	apps/openmw/mwclass/misc.cpp
	apps/openmw/mwclass/potion.cpp
	apps/openmw/mwclass/probe.cpp
	apps/openmw/mwclass/repair.cpp
	apps/openmw/mwclass/weapon.cpp
	apps/openmw/mwgui/window_manager.cpp
	apps/openmw/mwgui/window_manager.hpp
	apps/openmw/mwworld/class.cpp
13 years ago
scrawl a99f74702e workaround for a white square that appears in menubook_next texture 13 years ago
scrawl 1f1edea6af make it possible to use scroll wheel when mouse is over a skill in the stats window; set the correct track size for the scrollbar 13 years ago
scrawl 65ccfba191 resize both the left and the right pane of the stats window 13 years ago
scrawl 8a9e05a96b display text on the book window 13 years ago
scrawl d69501b061 change daedric font to .zip resource 13 years ago
scrawl cd351ba3af simple scroll text parsing (tags are ignored until now) 13 years ago
scrawl 9dd53b32b8 added daedric font for magic scrolls 13 years ago
scrawl f20d4eeb41 Bug #281 , openmw.font.xml update 13 years ago
scrawl 499dd26398 dialogue window topic list word-wrapping 13 years ago
scrawl a3d99767f7 next & prev button mouseover 13 years ago
scrawl c125fba9d2 button mouse-over image change working 13 years ago
scrawl a4d6d1baff added a utility for creating texture atlas at runtime 13 years ago
scrawl 5028a83d11 fix stats window layout resizing 13 years ago
scrawl 0e6b82284f book & scroll windows 13 years ago
scrawl f733382f74 tooltip now contains info about item enchantment 13 years ago
scrawl 397a978145 DispositionEdit tweaks 13 years ago
scrawl cca39978d4 changed messagebox text colors 13 years ago
scrawl 50d79a8815 Merge branch 'next' into tooltips 13 years ago
gugus 5603cb312c Objects can now be selected and follow mouse movements. 13 years ago
scrawl 1b5bfc52a1 Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwclass/apparatus.cpp
	apps/openmw/mwclass/book.cpp
	apps/openmw/mwclass/container.cpp
	apps/openmw/mwclass/ingredient.cpp
	apps/openmw/mwclass/misc.cpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/potion.cpp
	apps/openmw/mwclass/repair.cpp
	apps/openmw/mwgui/window_manager.cpp
13 years ago
scrawl e443455612 Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics 13 years ago
gugus 25432d97d2 trying to get selected item. Doesn't work. 13 years ago
Alexander "Ace" Olofsson f7a03b39c4 Some improvments for windows builds and installer 13 years ago
scrawl 4889902b98 magic effect widget improvements, read name of effect from GMST and don't show duration/target for constant effects 13 years ago
pchan3 215d4e1739 Made adjustments to keep container window within the viewscreen. 13 years ago
scrawl 51a76eda92 Merge branch 'master' into graphics 13 years ago
scrawl 1de1b3e40e Merge branch 'master' into tooltips 13 years ago
scrawl 13b67faf2f adding more safety checks 13 years ago
scrawl f1b80c6ff7 fixed text input box 13 years ago
scrawl cfa37b0e77 fix another bunch of gui stuff, some strings were untranslated and buttons were not resized to fit their text 13 years ago
scrawl b3dc1931a9 general GUI refactoring, part 1 13 years ago
Nikolay Kasyanov 582d7ab213 building & packaging improvements for OS X 13 years ago
scrawl 194ecf274c attribute tooltips 13 years ago
scrawl 705d4c6d54 mostly complete 13 years ago
gugus 58d05fa503 more clean-up. Container window shows up! But there is no working close button. 13 years ago
gugus a38db39e88 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
Conflicts:
	apps/openmw/CMakeLists.txt
13 years ago
gugus b309d245c5 cleaning up hircine work 13 years ago
scrawl ab4e03f05f Merge branch 'master' into tooltips 13 years ago
scrawl d37bc9cba8 basic mouse-over info for in-game objects 13 years ago
Marc Zinnschlag f36c8733fa Merge remote branch 'scrawl/graphics' 13 years ago
scrawl cac662ca98 basic tooltips 13 years ago
scrawl fa5a1432c9 map lighting tweak, default settings tweak 13 years ago
k1ll 226f312163 Set the version in the openmw.desktop file via CMake 13 years ago
Marc Zinnschlag a4fb71a0fc Merge remote branch 'scrawl/graphics' 13 years ago
scrawl 95f87a8abf more or less complete list for morrowind.bsa (thanks to artorius) 13 years ago
scrawl 2b8c81e779 removed test.skin file 13 years ago
scrawl 800df7376c use the cursors from morrowind.bsa and remove mwpointer.png 13 years ago
scrawl a727bcd4a4 override nif transparency settings (part 1) 13 years ago
scrawl 2a4fcf42a3 basic shadows 13 years ago
scrawl 1df7be7fee - fixes to texture filtering setting
- add a sensible warning to settings-default.cfg, since there have been some confusions with it
13 years ago
scrawl aa8208efb9 changed compositor to be compatible with Ogre 1.8RC 13 years ago
scrawl 0b2dab0b5d disable water fog due to some issues 13 years ago
scrawl a5c6207fe7 add setting to disable the underwater effect 13 years ago
scrawl b1c84f28a9 Merge branch 'master' into water
Conflicts:
	files/settings-default.cfg
13 years ago
scrawl fbfc6e0966 enabled new water by default 13 years ago
scrawl 17eb68e4bc disable "reflect statics" by default because it performs not so well right now 13 years ago
scrawl 8caa5ff9c4 fixed refraction and underwater distortion artifacts 13 years ago
Marc Zinnschlag 8e6c445111 Merge remote branch 'chris/sound' 13 years ago
Chris Robinson 59ccab0b2c Add sound volume settings 13 years ago
Chris Robinson 752e89a268 Add a setting to select the sound device name 13 years ago
scrawl 030060e656 settings description 13 years ago
scrawl 9169c0d7c9 slightly improved the quality of the default water setting 13 years ago
scrawl 96911ada95 restored render queue of transparent objects, they are now part of the mrt textures
this fixes some issues with transparent objects not visible in the refraction
13 years ago
scrawl 044d649edd Merge branch 'master' into water 13 years ago
Roman Melnik bdbb8a8d84 Merge remote-tracking branch 'upstream/master' into windowsPinning
Conflicts:
	apps/openmw/mwgui/window_manager.cpp (keep both changes)
13 years ago
Roman Melnik 1bf79fd022 Windows pinning: support for MapWindow
Set correct skin for the Map Window.
13 years ago
scrawl bcee5d5943 fix areas with only water (no objects below) 13 years ago
scrawl c0f991ac0a underwater depth effect 13 years ago
scrawl 456eb95209 reversed sun and moon paths (sunrise at east) 13 years ago
scrawl 114e8ae2a0 much less underwater distortion 13 years ago
scrawl 2976625b00 better underwater 13 years ago
scrawl 393530e671 more or less fixed the sky for normal viewing angles, still disappears at a certain height though 13 years ago
scrawl a41eee9a72 specular lighting 13 years ago
Roman Melnik ef0a185e11 Pinnable windows: hide hud elements
Hide elements of the HUD (health/magicka/stamina bars,
minimap) when the corresponding windows (stats/map) are pinned.

Rearrange the remaining hud elements in such cases (like in the
original Morrowind).
13 years ago
scrawl 8bfc81f398 Merge branch 'master' into water 13 years ago
scrawl 622fb568cf removed MRT setting and figure it out automatically 13 years ago
scrawl b8a470efcd put transparent objects in a seperate render queue, in order to not mess up the mrt textures 13 years ago
scrawl 1b89a9e203 various fixes 13 years ago
scrawl f49131e1b8 renamed setting, automatically disable MRT when unsupported 13 years ago
scrawl add4ebe445 fresnel effect 13 years ago
scrawl 8ddc8131a5 fresnel test 13 years ago
scrawl 36fd9b9f26 shore transition test 13 years ago
scrawl ab8b74dcac forgot adding a file 13 years ago
scrawl 3f05aba76d got MRT working, some minor quirks to solve (black viewport background) 13 years ago
scrawl 006970fd79 add MRT code to shaders 13 years ago
scrawl 328bdaafb6 fixed a problem with the underwater compositor 13 years ago
scrawl 2fa9bac517 added fog 13 years ago
scrawl cc4076d42a basic noise 13 years ago