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									 Marc Zinnschlag | feaf2b43fb | disabled and deleted objects where not correctly ignored during adding objects to a cell when it became active | 2013-03-22 09:44:59 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 6cef7fb610 | rescale all objects to the range of [0.5, 2] when a cell becomes active | 2013-03-10 10:00:20 +01:00 |  | 
				
					
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									 Nathan Jeffords | d3c1f5e7b2 | renamed low-level NIF related files and include guards to conform to naming convention | 2013-03-02 10:46:12 -08:00 |  | 
				
					
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									 vorenon | f66f67eaa1 | Loading text uses now the corresponding GMSTs | 2013-02-28 17:54:42 +01:00 |  | 
				
					
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									 vorenon | a6fb58bc59 | Using "Loading Exterior" and "Loading Interior" instead of "Loading Cell" This commit replaces the default "Loading Cell" text with "Loading
Interior" and "Loading Exterior" | 2013-02-28 16:31:24 +01:00 |  | 
				
					
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									 vorenon | d4aa33b9a7 | Removing the unloading cells part instead of just commenting them. | 2013-02-28 15:58:03 +01:00 |  | 
				
					
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									 vorenon | ffd96c7715 | Removed "Unloading Cell..." text from loading screen OpenMW unloads the cell so fast, it's hardly noticable. This commit gets rid of
the "flicker" every time a cell loads. | 2013-02-28 13:19:05 +01:00 |  | 
				
					
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									 Chris Robinson | db9a3aeddf | Merge remote-tracking branch 'zini/master' into animation2 | 2013-02-24 03:32:35 -08:00 |  | 
				
					
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									 Nathan Jeffords | 44b1c66c4b | fixed various warnings about converting size_t to int | 2013-02-23 10:23:38 -08:00 |  | 
				
					
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									 Chris Robinson | fe0e6c452d | Remove the unneeded playerMove object from PhysicsSystem | 2013-02-07 12:11:10 -08:00 |  | 
				
					
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									 Chris Robinson | 8d98f3649c | Use a separate class to handle activator mechanics | 2013-01-28 23:39:11 -08:00 |  | 
				
					
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									 Chris Robinson | 1ce8eaf52c | Merge remote-tracking branch 'zini/master' into animation2 Conflicts:
	apps/openmw/mwrender/actors.cpp
	apps/openmw/mwrender/actors.hpp | 2013-01-16 07:36:56 -08:00 |  | 
				
					
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									 Chris Robinson | 94e30199d1 | Merge remote-tracking branch 'zini/master' into animation2 Conflicts:
	components/nifogre/ogre_nif_loader.cpp | 2013-01-15 14:59:30 -08:00 |  | 
				
					
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									 Nathan Jeffords | d5ebd6654d | cache loaded NIF files to eliminate reloads Created a NIF file caching mechanism to prevent the system from
reloading a NIF during a startup and cell changes. | 2013-01-10 21:47:02 -08:00 |  | 
				
					
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									 Chris Robinson | efca5ded47 | Clean up some header includes to reduce nesting | 2013-01-05 21:12:08 -08:00 |  | 
				
					
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									 Marc Zinnschlag | 918316168f | Merge remote-tracking branch 'greye/store' into next Conflicts:
	apps/openmw/mwclass/light.cpp
	apps/openmw/mwworld/worldimp.cpp | 2012-11-07 19:34:28 +01:00 |  | 
				
					
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									 greye | ff8da265ed | applying new interface vol.9, inconsistent | 2012-11-06 12:36:21 +04:00 |  | 
				
					
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									 emoose | 5c1b3fc043 | Fixed: scene: adjust rotation/scale when creating objects | 2012-11-05 20:45:04 +00:00 |  | 
				
					
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									 greye | d205723a17 | resolving m prefix/ESMStore movement | 2012-11-05 18:02:47 +04:00 |  | 
				
					
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									 greye | 2057f5619e | move ESMStore to MWWorld | 2012-11-05 17:18:01 +04:00 |  | 
				
					
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									 greye | 3c2ce25f5f | m prefix for mwworld/cellstore.hpp | 2012-11-05 16:07:59 +04:00 |  | 
				
					
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									 emoose | accf8b2f71 | Updated Bug #430 fix so it only moves the player now | 2012-11-04 23:26:26 +00:00 |  | 
				
					
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									 emoose | cadc753216 | Fixed: engine: Bug #437 Stop animations when paused better fix; scene: Bug #430 Teleporting and using loading doors linking within the same cell reloads the cell Bug #437 fix only pauses the RenderingManager, and still updates the mOcclusionQuery
Bug #430 fix is only tested in interiors (ToddTest) | 2012-11-03 19:29:55 +00:00 |  | 
				
					
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									 emoose | 15f972cc62 | fixes: compile: cast error; doors: key id case comparison; character creation: going from CharacterCreation to BirthDialog loses data; character creation: Class/Race/BirthDialog allowing no data; code: clean up a bit todo: going from CharacterCreation back to CreateClassDialog loses data | 2012-11-02 20:33:08 +00:00 |  | 
				
					
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									 greye | 7606ebafd6 | resolving conflicts, minor update | 2012-09-17 11:37:50 +04:00 |  | 
				
					
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									 scrawl | 2f0b47fc38 | test | 2012-09-13 00:21:58 +02:00 |  | 
				
					
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									 scrawl | d5a08e31e7 | scene does not disappear anymore during load | 2012-09-11 17:36:20 +02:00 |  | 
				
					
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									 scrawl | 2b339f6c0f | loading screen | 2012-09-11 16:37:54 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 88e70cb5bd | Merge branch 'decouple' | 2012-08-12 18:11:17 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 6534c2a55a | Issue #107: WindowManager is accessed only through the interface class from now on | 2012-08-12 18:11:09 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 484cce12a8 | Issue #107: removed redundant getStore function from window manager | 2012-08-12 14:36:46 +02:00 |  | 
				
					
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									 Marc Zinnschlag | b68f9d6a28 | Issue #107: MechanicsManager is accessed only through the interface class from now on | 2012-08-11 17:30:55 +02:00 |  | 
				
					
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									 greye | 45306e4bc3 | fixed rotation adjustment | 2012-08-11 13:23:54 +04:00 |  | 
				
					
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									 greye | 5018db3332 | removed some redundant code, added some comments | 2012-08-11 12:13:16 +04:00 |  | 
				
					
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									 greye | 38b06aee6c | resolving conflicts | 2012-08-09 21:49:00 +04:00 |  | 
				
					
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									 Marc Zinnschlag | aca08eb4c2 | Merge branch 'decouple' into player_control Conflicts:
	apps/openmw/mwsound/soundmanagerimp.hpp | 2012-08-09 16:12:10 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 6bd48d12af | Issue #107: SoundManager is accessed only through the interface class from now on | 2012-08-09 14:33:21 +02:00 |  | 
				
					
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									 greye | ec9cf4d3c6 | rotateObject() added, input system rewritten | 2012-08-09 00:15:52 +04:00 |  | 
				
					
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									 greye | b6f7f21bcf | fix player cell assertion fail, moveObject(Ptr&, CellStore&, f, f, f) added | 2012-08-08 14:51:33 +04:00 |  | 
				
					
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									 greye | f2a2e5f57d | remove MWWorld::Player::setPos() | 2012-07-31 19:30:24 +04:00 |  | 
				
					
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									 greye | 26595f22f6 | float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() | 2012-07-26 16:14:11 +04:00 |  | 
				
					
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									 greye | 49b1d5e127 | fix object placing | 2012-07-25 20:31:39 +04:00 |  | 
				
					
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									 greye | e1c7d1f529 | fixed item sinking | 2012-07-25 20:31:39 +04:00 |  | 
				
					
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									 greye | 61cb012ee7 | moving Scene::insertObject to CellStore::insertObject, part 1 | 2012-07-25 20:31:39 +04:00 |  | 
				
					
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									 greye | b760225179 | wrong branch This reverts commit d36d6aacf4. | 2012-07-24 00:00:10 +04:00 |  | 
				
					
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									 greye | d36d6aacf4 | move Scene::insertObject to CellStore::insertObject, part 1 | 2012-07-23 23:56:20 +04:00 |  | 
				
					
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									 greye | 9a2690f849 | Revert "wrong" This reverts commit 3aa53fea32. | 2012-07-23 23:07:28 +04:00 |  | 
				
					
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									 greye | 3aa53fea32 | wrong | 2012-07-23 23:06:53 +04:00 |  | 
				
					
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									 guidoj | 0549e949ba | Mostly removal of unnecessary #include's and a little clean up | 2012-07-17 09:27:12 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 87667ab57e | Issue #107: Ptr related include cleanup | 2012-07-03 13:55:53 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 4c39fefd1e | Issue #107: World is accessed only through the interface class from now on; some include cleanup | 2012-07-03 12:30:50 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 7fcd41c69d | Issue #107: Detemplateised CellStore; some include cleanup | 2012-06-29 18:54:23 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 76174098c7 | Issue #107: CellStore moved from ESMS to MWWorld | 2012-06-29 16:48:50 +02:00 |  | 
				
					
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									 scrawl | 36d26e0681 | set the camera orientation after using teleport doors | 2012-05-30 15:52:39 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 0131c53005 | Issue #176: removed enable/disable functions from MWWorld::Class | 2012-05-25 17:28:27 +02:00 |  | 
				
					
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									 scrawl | 1f85475536 | Merge branch 'master' into inventoryGUI | 2012-05-17 19:03:41 +02:00 |  | 
				
					
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									 scrawl | ae77e7b0d8 | don't try to retrieve land data from non-predefined cells. | 2012-05-17 18:11:34 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 6b74fec8ed | don't do a half finished cell change, when trying to switch to an interior cell that does not exist | 2012-05-17 17:13:41 +02:00 |  | 
				
					
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									 scrawl | fca9f1fc5f | gold dropping works without crash, but the code needs clean up. | 2012-05-16 22:56:54 +02:00 |  | 
				
					
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									 scrawl | 178ad876d7 | fix for objects other than Miscellaneous. | 2012-05-16 22:17:13 +02:00 |  | 
				
					
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									 scrawl | f73d3ad33f | fix to the "drop object on ground" feature. still crashes for gold. | 2012-05-16 21:27:02 +02:00 |  | 
				
					
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									 scrawl | d3e162ec83 | dropping items works | 2012-05-14 17:41:17 +02:00 |  | 
				
					
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									 scrawl | 4655ec94f0 | Merge branch 'master' into physicsaedra2 & fix warnings Conflicts:
	apps/openmw/mwworld/scene.cpp | 2012-04-30 18:46:51 +02:00 |  | 
				
					
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									 scrawl | e443455612 | Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics | 2012-04-24 00:54:35 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 35f478071e | Issue #255: deleted the old environment class and using the new one instead | 2012-04-23 15:27:03 +02:00 |  | 
				
					
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									 scrawl | c6da3872b4 | light improvements | 2012-04-19 20:59:57 +02:00 |  | 
				
					
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									 scrawl | 75b336baea | Merge branch 'physicsaedra2' of https://github.com/jhooks1/openmw into physicsaedra2 Conflicts:
	apps/openmw/mwinput/inputmanager.cpp
	apps/openmw/mwworld/player.cpp
	libs/openengine/bullet/physic.cpp | 2012-04-18 13:43:15 +02:00 |  | 
				
					
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									 Jason Hooks | 4d07ae7fe0 | Swimming working | 2012-04-18 00:13:38 -04:00 |  | 
				
					
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									 scrawl | f2fae770d4 | Merge branch 'master' into physicsaedra2 Conflicts:
	apps/openmw/mwworld/player.cpp | 2012-04-13 13:55:13 +02:00 |  | 
				
					
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									 scrawl | 052cc47ee9 | fixed waterAdded | 2012-04-03 16:53:33 +02:00 |  | 
				
					
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									 scrawl | c0af3c7241 | Merge branch 'master' into terraincollision Conflicts:
	apps/openmw/mwworld/scene.cpp | 2012-04-02 19:57:58 +02:00 |  | 
				
					
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									 scrawl | c5f044eb0d | fixed compilation | 2012-03-28 22:46:29 +02:00 |  | 
				
					
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									 scrawl | 58f7a03626 | Merge branch 'terrain18' into terraincollision Conflicts:
	apps/openmw/mwworld/scene.cpp | 2012-03-28 21:46:52 +02:00 |  | 
				
					
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									 scrawl | e6303fc3f4 | Merge branch 'master' into water Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/renderingmanager.hpp | 2012-03-28 21:37:20 +02:00 |  | 
				
					
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									 Jason Hooks | 51fb9e67cd | Merge | 2012-03-18 21:31:31 -04:00 |  | 
				
					
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									 scrawl | 91d2031eb7 | first attempt at map window | 2012-03-16 17:09:31 +01:00 |  | 
				
					
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									 scrawl | 2edd7e59f4 | some fixes and facilities for saving the fog of war to disk | 2012-03-14 20:44:06 +01:00 |  | 
				
					
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									 scrawl | 9612ce595b | Merge branch 'master' of https://github.com/zinnschlag/openmw into terraincollision Conflicts:
	CMakeLists.txt | 2012-03-13 17:09:50 +01:00 |  | 
				
					
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									 scrawl | fa68be2b19 | set map window cell name | 2012-03-10 16:05:12 +01:00 |  | 
				
					
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									 scrawl | 5b38b17baf | local map rendering (nothing to see yet, as it is not displayed in GUI) | 2012-03-10 15:28:18 +01:00 |  | 
				
					
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									 scrawl | f79bf1f300 | fog | 2012-02-26 13:13:29 +01:00 |  | 
				
					
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									 Jason Hooks | 38a0d1d1c5 | Merging in master | 2012-02-19 15:39:12 -05:00 |  | 
				
					
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									 Jason Hooks | 2d0e83a2cf | Reversing changes | 2012-01-30 00:06:29 -05:00 |  | 
				
					
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									 Jason Hooks | 9c73fa6b6d | Physics sort of fixed | 2012-01-29 17:50:51 -05:00 |  | 
				
					
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									 Marc Zinnschlag | 16bc374921 | animation updates were hooked up to the wrong update function | 2012-01-23 14:33:06 +01:00 |  | 
				
					
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									 Jason Hooks | e1aba44da6 | Switching cells in exterior works | 2012-01-22 16:38:10 -05:00 |  | 
				
					
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									 Jason Hooks | ec94ecacaf | Zinis branch merge | 2012-01-22 15:02:38 -05:00 |  | 
				
					
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									 Jason Hooks | a0838369b2 | Very basic exterior water | 2012-01-21 20:05:08 -05:00 |  | 
				
					
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									 Jason Hooks | 2aad3a0bd8 | Correct water levels | 2012-01-19 23:29:07 -05:00 |  | 
				
					
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									 Jason Hooks | 8798f7dd40 | Bringing in some of Azathoth's work | 2012-01-14 18:34:14 -05:00 |  | 
				
					
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									 Jason Hooks | 653d999ac4 | Animation creatures | 2011-12-26 19:23:46 -05:00 |  | 
				
					
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									 Jason Hooks | 1b835d6702 | Cell changing fixes | 2011-12-24 21:53:12 -05:00 |  | 
				
					
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									 Jason Hooks | 7bd911b401 | Problems with handles | 2011-11-24 23:13:34 -05:00 |  | 
				
					
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									 Marc Zinnschlag | 51d5c7cd59 | Merge remote branch 'jhooks/mwrender' into mwrender Conflicts:
	apps/openmw/engine.cpp
- fixed code that did not compile
- removed tons of tabs
- more clean up | 2011-11-21 12:52:28 +01:00 |  | 
				
					
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									 Jason Hooks | 7319f7a8c6 | Many bugs fixed related to changing cells | 2011-11-19 01:01:19 -05:00 |  | 
				
					
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									 Jason Hooks | 15fcdc8b72 | Physics working | 2011-11-17 19:38:52 -05:00 |  | 
				
					
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									 Jason Hooks | b3e1044699 | Exterior cells | 2011-11-17 18:08:48 -05:00 |  | 
				
					
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									 Jason Hooks | a0947cd432 | Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed | 2011-11-16 21:15:49 -05:00 |  | 
				
					
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									 Jason Hooks | 9b94074472 | addObject | 2011-11-16 16:22:13 -05:00 |  | 
				
					
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									 Jason Hooks | 58f103a75c | Adding new insertCellRefList;Collection switched to a set | 2011-11-15 23:31:18 -05:00 |  | 
				
					
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									 Jason Hooks | dd46694059 | Changing a lot of things in scene and world | 2011-11-13 23:14:18 -05:00 |  | 
				
					
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									 Jason Hooks | d4f63443e6 | Hiding the rendering manager; crash eliminated | 2011-10-24 22:11:36 -04:00 |  | 
				
					
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									 Jason Hooks | 6efc61b9df | Removal of MWScene; Object listing fixed | 2011-10-24 13:42:36 -04:00 |  | 
				
					
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									 Marc Zinnschlag | 8bebae17aa | Issue #19: More local script related cleanup | 2011-10-07 09:52:42 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 10778d8c3e | Issue #19: factored out local script handling into a separate class This also fixes a bug related to self-destructing references (introduced during the cell handling improvements) | 2011-10-06 12:30:30 +02:00 |  | 
				
					
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									 Marc Zinnschlag | e8632a799d | Feature #28: refactored out cell management into a separate class | 2011-09-08 11:02:55 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 40853e292f | various bits of clean up | 2011-09-04 09:48:50 +02:00 |  | 
				
					
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									 Marc Zinnschlag | afa84b72e0 | fixed exterior bug | 2011-09-03 10:26:31 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 0a2979caf2 | more cleanup | 2011-08-27 10:45:09 +02:00 |  | 
				
					
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									 Marc Zinnschlag | f8029aaa9e | more cleanup; fixes for player handling during physics (unrelated to the actual refactoring bugs); fixed minor bug in character initialisation | 2011-08-27 10:30:38 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 705e11becb | Merge remote branch 'swick/mwrender' into mwrender Conflicts:
	apps/openmw/mwworld/world.cpp | 2011-08-22 21:27:53 +02:00 |  | 
				
					
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									 Sebastian Wick | 29b8a5374b | get rid of the warnings | 2011-08-19 17:03:47 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 6d8cfa7dfa | fixed crash bug | 2011-08-09 09:56:09 +02:00 |  | 
				
					
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									 Sebastian Wick | a13b958600 | MWWorld::Scene::insertCell | 2011-08-09 00:05:16 +02:00 |  | 
				
					
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									 Sebastian Wick | 54724d7e7f | start RenderingManager | 2011-08-07 16:40:01 +02:00 |  | 
				
					
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									 Sebastian Wick | 4b846a54f1 | PhysicsSystem | 2011-08-01 15:55:36 +02:00 |  | 
				
					
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									 Sebastian Wick | 8d4dc096a4 | move getExterior back | 2011-08-01 14:41:15 +02:00 |  | 
				
					
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									 Sebastian Wick | 3f007d29cc | move mInteriors and mExterior back to World::World | 2011-08-01 14:34:50 +02:00 |  | 
				
					
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									 Sebastian Wick | 6baf904f0f | mStore fixed; glibc detected in shutdown process | 2011-08-01 04:53:06 +02:00 |  | 
				
					
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									 Sebastian Wick | b131f022ba | constructor & destructor | 2011-08-01 04:36:23 +02:00 |  | 
				
					
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									 Sebastian Wick | 380cd5ca35 | World::Scene improvements | 2011-08-01 04:30:21 +02:00 |  | 
				
					
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									 Sebastian Wick | af59f3c475 | cut down World::Scene | 2011-08-01 04:17:50 +02:00 |  | 
				
					
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									 Sebastian Wick | 64633ddcdb | wired string to_utf8 error (maybe it returnes an empty string) | 2011-08-01 04:06:38 +02:00 |  | 
				
					
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									 Sebastian Wick | ff68ca7e52 | next try :/ | 2011-08-01 03:33:02 +02:00 |  | 
				
					
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									 Sebastian Wick | e7057bed29 | moving stuff from MWWorld::World to MWWorld::Scene but receiving segfault signals | 2011-07-31 17:07:11 +02:00 |  |