Commit graph

689 commits

Author SHA1 Message Date
David Cernat
ae8b5a0709 [Server] Remove hardcoded sync for Place, Spawn & other Object packets 2018-07-06 23:36:28 +03:00
David Cernat
b0bd12f9dd Merge branch '0.6.3' of https://github.com/TES3MP/openmw-tes3mp into 0.6.3 2018-07-05 22:28:40 +03:00
David Cernat
c075496748 [General] Replace deathReason in death packets with a killer variable
Add serverside script functions for determining the killers of both players and actors.

Use unsigned ints for script functions returning an object or actor's refNumIndex or mpNum.

Remove updateDeadState() from LocalPlayer and make its code part of updateStatsDynamic() for simplicity.
2018-07-05 22:24:51 +03:00
David Cernat
934e592bdb [Server] Make spacing in CharClass consistent with other categories 2018-07-05 20:27:42 +03:00
David Cernat
e8ce009521 [Server] Use regular int as return value for GetObjectSummonerPid()
Additionally, clarify descriptions of script functions for getting information about summoners.
2018-07-05 20:26:23 +03:00
Koncord
470ea50b54 [General] Use LuaJit instead default Lua 2018-07-05 19:21:53 +08:00
David Cernat
7010575075 [Server] Return -1 in GetObjectSummonerPid() when the player is invalid 2018-07-05 02:05:10 +03:00
David Cernat
3438061b55 [Server] Add script function for getting a summoner's pid
Additionally, fix typos in the comments for other script functions relating to summoners.
2018-07-04 04:26:44 +03:00
Koncord
1f4e6e9114 [General] Add integrity checks to Handshake packet 2018-07-03 18:41:03 +08:00
Koncord
fa2bf0663e [General] Simplify vectorContains 2018-07-03 18:41:03 +08:00
David Cernat
3aa125ceda [Server] Add script functions for getting a summoner's refId and indexes 2018-07-03 00:54:08 +03:00
Koncord
d999cc0d55 [General] Add packetValid flag to packets 2018-07-03 02:06:52 +08:00
David Cernat
f9ebe400f7 [Server] Add script function for checking if object's summoner is player 2018-07-02 18:32:42 +03:00
Koncord
d162f6fd3a [General] Explicitly use limitations of the master server 2018-07-02 23:29:07 +08:00
Koncord
62877f38b7 [General] Remove Terra support
Use LuaJIT instead.
2018-07-02 23:07:09 +08:00
Koncord
685a80887b Remove Pawn support 2018-07-02 23:00:35 +08:00
David Cernat
bef53749ed [General] Replace BaseObject's hasMaster variable with isSummon
Additionally, add a GetObjectSummonState() script function to the server.
2018-07-02 02:25:06 +03:00
David Cernat
958b220835 [General] Send summon duration to server in ObjectSpawn packets 2018-07-01 00:43:29 +03:00
David Cernat
9102df7fde [General] Make WorldCollisionOverride also work with specific refIds
For now, this only makes it possible to enforce collision for specific refIds for placed objects.
2018-06-28 04:53:00 +03:00
David Cernat
84af9d9999 [Server] Reorder world map script functions 2018-06-28 03:48:16 +03:00
David Cernat
7ffdb18bf9 [General] Implement ActorDeath packet, part 1
ActorDeath packets are sent for dead actors before their StatsDynamic packets. They contain the actor's deathReason in a manner similar to that of PlayerDeath packets.

A future commit will replace the deathReason with a variable named killer which will be an mwmp::Target.
2018-06-27 21:47:55 +03:00
David Cernat
15bfa30070 [Server] Make it possible to resend received worldstates 2018-06-27 02:00:16 +03:00
David Cernat
914b79fcc9 [General] Make it possible to check which placed objects have containers 2018-06-26 16:56:08 +03:00
David Cernat
5bb2ba1e9e [General] Limit maximum imageData size in WorldMap packets 2018-06-23 02:33:34 +03:00
David Cernat
c3c7f2c8f9 [Server] Don't automatically synchronize ObjectDelete packets 2018-06-20 02:00:12 +03:00
David Cernat
aa3639f2da
Merge pull request #450 from TES3MP/0.6.2
Add 0.6.2 commits up to 19 Jun 2018
2018-06-19 05:26:38 +03:00
David Cernat
29be79e852 [General] Switch RakNet enums to CrabNet enums
CrabNet is TES3MP's fork of RakNet that has deviated too far from RakNet to still be compatible with it.
2018-06-19 00:37:52 +03:00
David Cernat
72862dc255 [General] Turn PlayerMap into WorldMap, now a Worldstate packet 2018-06-07 12:51:45 +03:00
David Cernat
bacecc93e3 [Server] Make it possible to resend a received ObjectList of any kind
Additionally, make existing related functions less confusing.
2018-06-05 14:19:06 +03:00
David Cernat
3efe05a88e [General] Implement WorldCollisionOverride packet 2018-05-27 16:05:40 +03:00
David Cernat
49ea76aa9d [General] Add notes for InputDialogs in GUIBoxes packet 2018-05-25 05:28:22 +03:00
David Cernat
3b5fb9cd6b [General] Make it possible to set year via WorldTime 2018-05-25 03:33:12 +03:00
David Cernat
4acf93b7db [General] Make it possible to set days passed via WorldTime 2018-05-24 14:02:04 +03:00
David Cernat
46744ee90f [General] Make WorldTime script functions more consistent with others 2018-05-24 09:38:06 +03:00
David Cernat
8d36d0d945 [General] Make it possible to change world's time scale via WorldTime 2018-05-23 08:31:25 +03:00
David Cernat
0be6de6607 [General] Turn RecordDynamic into a Worldstate packet 2018-05-23 07:48:28 +03:00
David Cernat
02ba641bef [Server] Use correct index changes for dynamic stat script functions 2018-05-23 05:48:28 +03:00
David Cernat
da66face25 [General] Rename GameTime packet into WorldTime 2018-05-23 00:41:29 +03:00
David Cernat
5af1150ab2 [General] Turn GameTime into a Worldstate packet 2018-05-21 07:14:08 +03:00
David Cernat
e87e1dbb30 [General] Fix Worldstate packets by adding missing lines 2018-05-21 07:12:55 +03:00
David Cernat
43a944ddaf [General] Add and implement new Worldstate packet type 2018-05-18 06:40:28 +03:00
David Cernat
e8b22a2e5e [Server] Use correct source group for ObjectProcessors 2018-05-18 05:06:19 +03:00
David Cernat
049d0d9ba7 [General] Fix remaining references to world packets/events 2018-05-17 00:08:37 +03:00
David Cernat
2ac334664b [Server] Add deprecated alternatives for ObjectList functions
This will avoid server crashes in older scripts.
2018-05-16 02:16:27 +03:00
David Cernat
02d8e08c58 [Server] Rename WorldProcessor into ObjectProcessor 2018-05-15 22:07:06 +03:00
David Cernat
bef36f77ca [Server] Create WorldstateFunctions and move GameTime functions there 2018-05-15 20:58:09 +03:00
David Cernat
d4f7936a76 [Server] Rename WorldFunctions into ObjectFunctions 2018-05-13 04:11:05 +03:00
David Cernat
78234f9071 [General] Rename Event into ObjectList & WorldObject into BaseObject 2018-05-13 00:42:24 +03:00
David Cernat
6bf3a0be1e [General] Rename WorldPackets into ObjectPackets for clarity 2018-05-12 19:40:00 +03:00
David Cernat
77389538e8 [General] Implement ActorAI packet, part 1
The server can now make actors become followers of players or other actors.
2018-05-12 06:29:11 +03:00