David Cernat
e8ce009521
[Server] Use regular int as return value for GetObjectSummonerPid()
...
Additionally, clarify descriptions of script functions for getting information about summoners.
2018-07-05 20:26:23 +03:00
David Cernat
7010575075
[Server] Return -1 in GetObjectSummonerPid() when the player is invalid
2018-07-05 02:05:10 +03:00
David Cernat
3438061b55
[Server] Add script function for getting a summoner's pid
...
Additionally, fix typos in the comments for other script functions relating to summoners.
2018-07-04 04:26:44 +03:00
Koncord
fa2bf0663e
[General] Simplify vectorContains
2018-07-03 18:41:03 +08:00
David Cernat
3aa125ceda
[Server] Add script functions for getting a summoner's refId and indexes
2018-07-03 00:54:08 +03:00
David Cernat
f9ebe400f7
[Server] Add script function for checking if object's summoner is player
2018-07-02 18:32:42 +03:00
Koncord
62877f38b7
[General] Remove Terra support
...
Use LuaJIT instead.
2018-07-02 23:07:09 +08:00
Koncord
685a80887b
Remove Pawn support
2018-07-02 23:00:35 +08:00
David Cernat
bef53749ed
[General] Replace BaseObject's hasMaster variable with isSummon
...
Additionally, add a GetObjectSummonState() script function to the server.
2018-07-02 02:25:06 +03:00
David Cernat
958b220835
[General] Send summon duration to server in ObjectSpawn packets
2018-07-01 00:43:29 +03:00
David Cernat
9102df7fde
[General] Make WorldCollisionOverride also work with specific refIds
...
For now, this only makes it possible to enforce collision for specific refIds for placed objects.
2018-06-28 04:53:00 +03:00
David Cernat
84af9d9999
[Server] Reorder world map script functions
2018-06-28 03:48:16 +03:00
David Cernat
7ffdb18bf9
[General] Implement ActorDeath packet, part 1
...
ActorDeath packets are sent for dead actors before their StatsDynamic packets. They contain the actor's deathReason in a manner similar to that of PlayerDeath packets.
A future commit will replace the deathReason with a variable named killer which will be an mwmp::Target.
2018-06-27 21:47:55 +03:00
David Cernat
15bfa30070
[Server] Make it possible to resend received worldstates
2018-06-27 02:00:16 +03:00
David Cernat
914b79fcc9
[General] Make it possible to check which placed objects have containers
2018-06-26 16:56:08 +03:00
David Cernat
5bb2ba1e9e
[General] Limit maximum imageData size in WorldMap packets
2018-06-23 02:33:34 +03:00
David Cernat
72862dc255
[General] Turn PlayerMap into WorldMap, now a Worldstate packet
2018-06-07 12:51:45 +03:00
David Cernat
bacecc93e3
[Server] Make it possible to resend a received ObjectList of any kind
...
Additionally, make existing related functions less confusing.
2018-06-05 14:19:06 +03:00
David Cernat
3efe05a88e
[General] Implement WorldCollisionOverride packet
2018-05-27 16:05:40 +03:00
David Cernat
49ea76aa9d
[General] Add notes for InputDialogs in GUIBoxes packet
2018-05-25 05:28:22 +03:00
David Cernat
3b5fb9cd6b
[General] Make it possible to set year via WorldTime
2018-05-25 03:33:12 +03:00
David Cernat
4acf93b7db
[General] Make it possible to set days passed via WorldTime
2018-05-24 14:02:04 +03:00
David Cernat
46744ee90f
[General] Make WorldTime script functions more consistent with others
2018-05-24 09:38:06 +03:00
David Cernat
8d36d0d945
[General] Make it possible to change world's time scale via WorldTime
2018-05-23 08:31:25 +03:00
David Cernat
02ba641bef
[Server] Use correct index changes for dynamic stat script functions
2018-05-23 05:48:28 +03:00
David Cernat
da66face25
[General] Rename GameTime packet into WorldTime
2018-05-23 00:41:29 +03:00
David Cernat
5af1150ab2
[General] Turn GameTime into a Worldstate packet
2018-05-21 07:14:08 +03:00
David Cernat
2ac334664b
[Server] Add deprecated alternatives for ObjectList functions
...
This will avoid server crashes in older scripts.
2018-05-16 02:16:27 +03:00
David Cernat
bef36f77ca
[Server] Create WorldstateFunctions and move GameTime functions there
2018-05-15 20:58:09 +03:00
David Cernat
d4f7936a76
[Server] Rename WorldFunctions into ObjectFunctions
2018-05-13 04:11:05 +03:00
David Cernat
78234f9071
[General] Rename Event into ObjectList & WorldObject into BaseObject
2018-05-13 00:42:24 +03:00
David Cernat
6bf3a0be1e
[General] Rename WorldPackets into ObjectPackets for clarity
2018-05-12 19:40:00 +03:00
David Cernat
77389538e8
[General] Implement ActorAI packet, part 1
...
The server can now make actors become followers of players or other actors.
2018-05-12 06:29:11 +03:00
David Cernat
12727b66ea
[Server] Use consistent variable names in map tile script functions
2018-05-10 07:44:08 +03:00
David Cernat
715012f087
[General] Implement sending of image data for map tiles in PlayerMap
2018-05-08 05:57:04 +03:00
David Cernat
980ddcb114
[Server] Add DoesFileExist() script function
2018-05-04 03:09:54 +03:00
David Cernat
51fd937250
[Server] Remove hardcoded debug messages when using script callbacks
2018-05-01 20:39:43 +03:00
David Cernat
099f85be0a
[General] Implement PlayerMomentum packet & associated script functions
2018-04-29 23:47:17 +03:00
David Cernat
4b501a39f4
[General] Implement DoorDestination packet & associated script functions
2018-04-29 22:32:22 +03:00
David Cernat
d47b06fe7a
[Server] Prevent SetGameMode() and SetHostname() from crashing server
...
Previously, turning off communication with the MasterServer from the server config and then attempting to use SetGameMode() or SetHostname() led to a server crash.
2018-04-29 19:50:39 +03:00
David Cernat
a541d7df3c
[General] Rework PlayerStatsDynamic packets so they are of minimal size
...
(cherry picked from commit fc5e883160
)
2018-04-21 00:43:49 +03:00
David Cernat
b9520c11da
[General] Rework PlayerEquipment packets so they are of minimal size
...
Moreover, rename BaseNetCreature's equipedItems into equipmentItems.
(cherry picked from commit d1ad0c91f8
)
2018-04-20 22:46:16 +03:00
David Cernat
c5b08d6109
[General] Simplify storing of attribute and skill index changes
...
(cherry picked from commit bd9e8bd10f
)
2018-04-19 23:28:03 +03:00
David Cernat
7b702bf8c2
[General] Add and use utility function for int value checks in vectors
...
(cherry picked from commit a796f81444
)
2018-04-19 18:16:10 +03:00
David Cernat
b6099024df
[General] Rework PlayerAttribute packets so they are of minimal size
...
Previously, whenever a single attribute value changed for a player, that player then sent a PlayerAttribute packet with all values for all 8 attributes.
This did not cause anywhere as much packet spam as PlayerSkill used to, but there was no good reason not to fix it as well.
(cherry picked from commit b0965f094a
)
2018-04-19 17:26:20 +03:00
David Cernat
78441c769a
[General] Rework PlayerSkill packets so they are of minimal size
...
Previously, whenever a single skill value changed for a player, that player then sent a PlayerSkill packet with all values for all 27 skills, plus the player's progress towards the next level and the bonuses to each attribute on the next level up as the result of sklll increases thus far.
This commit makes PlayerSkill contain only the values of specific skills, moves the player's progress towards the next level to PlayerLevel packets, and moves the bonuses to each attribute on the next level up to PlayerAttribute packets.
Players now also send a PlayerSkill packet whenever their progress towards a new point in a skill changes. This was previously avoided so as to not have massive packet spam.
(cherry picked from commit ef79a98544
)
2018-04-19 15:18:38 +03:00
David Cernat
28f1c1b0d3
[General] Rework CharGen slightly for clarity purposes
...
Previously, charGenStage.end was doing double duty as both the variable indicating the number of CharGen stages and – when set to 0 – the variable indicating that CharGen was over. The latter role is now filled by a new boolean.
(cherry picked from commit 926106cf8c
)
2018-04-19 13:25:29 +03:00
David Cernat
306252ecdc
[Server] Fix confusing script function names
2018-04-18 19:10:58 +03:00
David Cernat
311f770de7
[Server] Document script functions, part 4
...
Additionally, clean up some variable names.
2018-04-18 11:02:18 +03:00
David Cernat
76e7392a84
[Server] Create ShapeshiftFunctions and move relevant functions there
2018-04-18 10:45:39 +03:00