David Cernat
|
aeab851ed8
|
[Server] Add script functions for getting actor position coordinates
|
2017-04-28 00:05:12 +03:00 |
|
David Cernat
|
1ce60fbf30
|
[Server] Add GetActorCell() script function
|
2017-04-27 14:59:49 +03:00 |
|
Koncord
|
b677a0455d
|
[Server] Fix MasterClient crashes
|
2017-04-27 11:41:45 +08:00 |
|
David Cernat
|
9a89284bca
|
[Server] Add OnActorCellChange script callback
|
2017-04-25 23:31:37 +03:00 |
|
David Cernat
|
6a21ec1fdc
|
[General] Rename PlayerPos into PlayerPosition
|
2017-04-25 22:11:33 +03:00 |
|
David Cernat
|
7b07d6651f
|
[General] Add and use PlayerBounty packet and matching script functions
|
2017-04-25 21:24:39 +03:00 |
|
David Cernat
|
6658531713
|
[General] Fix names for two PlayerProcessors
|
2017-04-25 19:01:56 +03:00 |
|
Koncord
|
51422da641
|
[Server] Remove outdated code
|
2017-04-24 20:27:15 +08:00 |
|
Koncord
|
0f30f57d4d
|
[Server] Handle IS_PENDING and IS_CONNECTING in switch
|
2017-04-24 20:26:19 +08:00 |
|
Koncord
|
d0c3d190e1
|
[Server] Send players list to master server
|
2017-04-24 20:24:39 +08:00 |
|
Koncord
|
3e00d42067
|
[Server] Reworking MasterClient to new master server
|
2017-04-24 20:01:05 +08:00 |
|
Koncord
|
d1df9dde14
|
[Server] Add processors to source groups
|
2017-04-23 13:59:17 +08:00 |
|
David Cernat
|
a650683bae
|
[General] Add and use Target struct in mwmp::Attack
|
2017-04-17 18:31:39 +03:00 |
|
David Cernat
|
340ad09c97
|
[Server] Rename variables in ProcessorPlayerAttack
|
2017-04-17 17:43:03 +03:00 |
|
David Cernat
|
870886192b
|
[General] Rename DYNAMICSTATS into STATS_DYNAMIC
|
2017-04-16 09:00:18 +03:00 |
|
David Cernat
|
ca8fd1aa72
|
[General] Remove ActorHeadRotation packet because it would be too spammy
|
2017-04-15 15:49:40 +03:00 |
|
David Cernat
|
e7960eee76
|
[General] Rename DrawState packets into AnimFlags ones for clarity
|
2017-04-14 16:00:34 +03:00 |
|
David Cernat
|
9e25a95861
|
[Server] Initialize processors for recently added ActorPackets
|
2017-04-13 18:57:48 +03:00 |
|
David Cernat
|
0d196af685
|
[General] Add placeholders for 7 new ActorPackets
|
2017-04-11 11:37:38 +03:00 |
|
David Cernat
|
742d6f653a
|
[General] Add ActorPosition packet
|
2017-04-10 12:38:30 +03:00 |
|
David Cernat
|
b6c3830ea0
|
[General] Rename WorldObject's pos into position for consistency
|
2017-04-10 09:25:20 +03:00 |
|
David Cernat
|
174f316787
|
[General] Rename PacketActorFrame into PacketActorTest
|
2017-04-10 08:37:18 +03:00 |
|
David Cernat
|
69bf2749a5
|
[Server] Add ActorFunctions for getting and setting basic actor data
|
2017-04-10 06:15:03 +03:00 |
|
David Cernat
|
e9c3abc2c3
|
[Server] Reset variables more elegantly in WorldFunctions
|
2017-04-10 02:37:43 +03:00 |
|
David Cernat
|
c52084a028
|
[General] Use BaseActorLists in ActorPackets
|
2017-04-09 16:32:44 +03:00 |
|
David Cernat
|
1b714fbfa7
|
[Server] Make script functions more consistent
|
2017-04-09 12:28:38 +03:00 |
|
David Cernat
|
a24ef3a25e
|
[Server] Create ActorFunctions placeholder
|
2017-04-09 12:24:33 +03:00 |
|
David Cernat
|
4f3d05eed2
|
[General] Add ActorList class
|
2017-04-09 10:50:35 +03:00 |
|
David Cernat
|
070c6a3bd4
|
[General] Add ActorPacketController & make controller var names clearer
|
2017-04-09 08:51:28 +03:00 |
|
David Cernat
|
89a8ace41c
|
[Server] Print debug info only for certain world packets
|
2017-04-08 12:00:07 +03:00 |
|
David Cernat
|
c6c0e4acc9
|
[Server] Fix Cell::sendToLoaded() part 2, and fix Player::sendToLoaded()
|
2017-04-06 08:39:11 +03:00 |
|
David Cernat
|
8616323bae
|
[Server] Fix logic in Cell::sendToLoaded()
|
2017-04-06 08:27:04 +03:00 |
|
David Cernat
|
fae3bcaeeb
|
[Server] Send actor packets only to players in the same cell
|
2017-04-06 06:42:25 +03:00 |
|
David Cernat
|
ba8341bfb5
|
[Server] Add SendActorAuthority() script function
|
2017-04-05 11:02:11 +03:00 |
|
David Cernat
|
c65e94587c
|
[Server] Add SendActorList() script function
|
2017-04-05 04:44:47 +03:00 |
|
David Cernat
|
8c2469bf6d
|
[General] Add placeholder ActorList, ActorAuthority & ActorFrame packets
|
2017-04-05 04:06:45 +03:00 |
|
David Cernat
|
316720e710
|
[Server] Rename getNextMpNum() into incrementMpNum()
|
2017-04-05 01:30:15 +03:00 |
|
David Cernat
|
068835ba71
|
[Server] Add OnMpNumIncrement() script callback
|
2017-04-05 01:18:42 +03:00 |
|
David Cernat
|
3b34b9cd3e
|
[Server] Fix typo in MiscellaneousFunctions
|
2017-04-04 12:49:29 +03:00 |
|
David Cernat
|
2716078a30
|
[Server] Add GetCurrentMpNum() and SetCurrentMpNum() script functions
|
2017-04-04 12:43:17 +03:00 |
|
David Cernat
|
8b8c01f389
|
[General] Make ID_OBJECT_PLACE take effect only when sent back by server
|
2017-04-04 11:43:33 +03:00 |
|
David Cernat
|
82f38dcfad
|
[Server] Set mpNum in AddWorldObject()
|
2017-04-04 10:34:35 +03:00 |
|
David Cernat
|
665fe09fd0
|
[Server] Add GetObjectMpNum() and SetObjectMpNum() script functions
|
2017-04-04 09:30:17 +03:00 |
|
David Cernat
|
8cc61b6048
|
[General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE
|
2017-04-04 09:23:34 +03:00 |
|
David Cernat
|
31cd836558
|
[General] Small tweaks to debug info
|
2017-04-04 08:24:11 +03:00 |
|
David Cernat
|
d242f3790f
|
[Server] Don't try to send late-arriving container packets about now unloaded cells
|
2017-04-04 07:21:02 +03:00 |
|
David Cernat
|
d8712ee1ea
|
[Server] Fix script crashes by reusing BaseEvent in WorldProcessor
|
2017-04-04 05:03:14 +03:00 |
|
David Cernat
|
5ff40c5563
|
[Server] Make coding style consistent
|
2017-04-04 03:05:37 +03:00 |
|
David Cernat
|
174937f412
|
[Server] Add LogMessage() and LogAppend() script functions
|
2017-04-04 01:47:37 +03:00 |
|
Koncord
|
1d2a6d9056
|
[Server] Rename dontRead to avoidReading
|
2017-04-03 06:44:14 +08:00 |
|
Koncord
|
47924f5bb0
|
[Server] Move packet.Read() to parent
|
2017-04-03 06:13:56 +08:00 |
|
Koncord
|
ead92fff61
|
[Server] Move setPlayer() to PlayerProcessor
|
2017-04-03 06:05:18 +08:00 |
|
Koncord
|
0317e2523b
|
[Server] Remove unused code
|
2017-04-03 05:57:03 +08:00 |
|
Koncord
|
c8fb7d9c1a
|
[Server] Move packet.Send(true) to parent class
|
2017-04-03 05:56:29 +08:00 |
|
Koncord
|
9ecc70d17c
|
[Server] Fix ID in ProcessorContainer
|
2017-04-03 05:49:23 +08:00 |
|
Koncord
|
f5600c508f
|
[Server] Move all world handlers to WorldProcessors
|
2017-04-03 05:46:46 +08:00 |
|
Koncord
|
3ab25fb3f1
|
[Server] Move player processors to processors/player
|
2017-04-03 05:45:41 +08:00 |
|
Koncord
|
0a1041bf56
|
[Server] Add WorldProcessor
|
2017-04-03 05:40:17 +08:00 |
|
Koncord
|
3b52549a3d
|
[Server] Rename init_processors to ProcessorInitializer
|
2017-04-01 08:14:26 +08:00 |
|
Koncord
|
e8a5fd1cd0
|
[Server] Move all message handlers to PlayerProcessors
|
2017-04-01 02:36:24 +08:00 |
|
Koncord
|
020167df08
|
[Server] Add PlayerProcessor
|
2017-04-01 02:35:34 +08:00 |
|
Koncord
|
b01734888f
|
[Server] Add missing header
|
2017-04-01 02:33:39 +08:00 |
|
Koncord
|
2c26ed8aee
|
[Server] Process ID_GAME_PREINIT packet
|
2017-03-06 22:51:17 +08:00 |
|
Koncord
|
690211ad99
|
[General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
|
2017-03-06 18:40:07 +08:00 |
|
David Cernat
|
82dcec5ec5
|
[Server] Use consistent pattern for script function category names
|
2017-03-04 14:11:17 +02:00 |
|
Koncord
|
cea1425db1
|
[Client] Remove redundant newlines & keep ~120 columns
|
2017-03-04 14:55:35 +08:00 |
|
Koncord
|
c353e18645
|
[General] Move Utils from server to components
Rewrite CRC32 functions to the Boost equivalent
|
2017-03-04 13:08:22 +08:00 |
|
David Cernat
|
0d32bf5943
|
[General] Add extra death debug, don't request data from player on death
|
2017-03-04 00:29:01 +02:00 |
|
David Cernat
|
5c269a5f8d
|
[General] Rename ID_GAME_DIE and ID_GAME_RESURRECT
|
2017-02-28 01:38:25 +02:00 |
|
Koncord
|
0442ebd607
|
[Server] Remove redundant newlines & keep ~120 columns
|
2017-02-27 17:13:07 +08:00 |
|
Koncord
|
83d0cbedb2
|
[Server] Remove redundant type casts
|
2017-02-27 16:29:28 +08:00 |
|
Koncord
|
8f96ca22c1
|
[Server] Fix typo in RakNet name
|
2017-02-27 16:25:29 +08:00 |
|
Koncord
|
aa91126ce3
|
[Server] Minor cleanup in Networking
|
2017-02-27 16:23:14 +08:00 |
|
David Cernat
|
684517e02f
|
[Server] Fix Miscellaneous category of script functions
|
2017-02-26 23:07:52 +02:00 |
|
David Cernat
|
0baada0aa2
|
[Server] Add GetLastPlayerId() script function in Miscellaneous category
|
2017-02-26 23:00:51 +02:00 |
|
David Cernat
|
deb10919ab
|
[Server] Delete cells that become empty when a player disconnects
|
2017-02-26 19:45:04 +02:00 |
|
David Cernat
|
048ddf6a34
|
[Server] Use LOG_APPEND for older debug messages in Cell
|
2017-02-26 18:06:26 +02:00 |
|
David Cernat
|
fb93ce57f9
|
[Server] Fix debug message
|
2017-02-26 14:12:18 +02:00 |
|
David Cernat
|
ae37daca70
|
[Server] Ensure no information exchange takes place with nullptr player
|
2017-02-26 14:11:45 +02:00 |
|
David Cernat
|
7f51ca5298
|
[Server] Add permanent debug to Cell and CellController
|
2017-02-26 14:06:34 +02:00 |
|
David Cernat
|
0527690b88
|
[Server] Add permanent debug to ID_PLAYER_CELL_CHANGE and ID_CONTAINER
|
2017-02-25 21:50:41 +02:00 |
|
David Cernat
|
7917badedf
|
[Server] Set guid of baseEvent, previously done in a constructor before 7065569f9b
|
2017-02-25 17:37:44 +02:00 |
|
David Cernat
|
2fd279a5ef
|
[Server] Remove debug message
|
2017-02-25 13:26:57 +02:00 |
|
David Cernat
|
4a5b8c927f
|
[Server] Add an extra check to Cell::sendToLoaded to be on the safe side
|
2017-02-25 12:44:20 +02:00 |
|
Koncord
|
45d081ba42
|
[Server] Compare new cells with loaded cells correctly
|
2017-02-25 16:47:11 +08:00 |
|
Koncord
|
3adbf17545
|
[Server] Fix memory leak in CellController
|
2017-02-24 13:58:40 +08:00 |
|
Koncord
|
ebaf3d3cc9
|
[Server] FIx memory leak
|
2017-02-24 13:32:20 +08:00 |
|
Koncord
|
b33e604a61
|
[Server] Set sendToLoaded function as constant
Add assertions for CellController singleton
|
2017-02-24 12:33:59 +08:00 |
|
Koncord
|
b158e89f77
|
[Server] Change signatures of GetLastEventAction & SetScriptEventAction
|
2017-02-23 15:17:00 +08:00 |
|
Koncord
|
cbe31149e3
|
[Server] Remove redundant constructor
|
2017-02-23 14:36:35 +08:00 |
|
David Cernat
|
af35ee38d1
|
[Server] Rename ClearScriptEvent into InitScriptEvent with pid argument
|
2017-02-23 08:23:46 +02:00 |
|
Koncord
|
868c837aa0
|
[Server] Move baseEvent from Networking.cpp to class as member
|
2017-02-23 13:53:10 +08:00 |
|
David Cernat
|
7065569f9b
|
[Server] Reuse 2 BaseEvents over and over instead of creating new ones
|
2017-02-23 07:47:00 +02:00 |
|
Koncord
|
68c288761a
|
[Server] Send other players position to loader
|
2017-02-22 16:56:09 +08:00 |
|
Koncord
|
b1460cf010
|
[Server] Send ID_PLAYER_POS every ID_PLAYER_CELL_CHANGE
|
2017-02-22 14:05:40 +08:00 |
|
Koncord
|
443c0ed309
|
[Server] Fix Cell iterators
|
2017-02-22 12:03:03 +08:00 |
|
Koncord
|
3d88e657cd
|
[Server] Fix printVersion() for ARM
|
2017-02-21 18:25:41 +08:00 |
|
Koncord
|
a75da18f31
|
[Server] Fix argument in log message
|
2017-02-21 18:14:02 +08:00 |
|
Koncord
|
7dde4db1fb
|
[Server] Add FORCE_LUA parameter to CMakeLists.txt
|
2017-02-21 18:04:06 +08:00 |
|
David Cernat
|
58795119b6
|
[Server] Add debug about information exchange in ID_PLAYER_CELL_CHANGE
|
2017-02-21 02:41:07 +02:00 |
|