Koncord
f5e23d5fc6
[General] Empty strings should be sent too
7 years ago
scrawl
2e58024f1c
Fix intersections with Rig/MorphGeometry, was caused by an issue in the LineSegmentIntersector not respecting the cullingActive flag of a drawable.
7 years ago
Koncord
d904628103
[General] Avoid limitation of 512 symbols in RakString Ctor
7 years ago
scrawl
5e790b567e
Fix node path issue
...
Needs to be set so that the 'cullingActive' flag of the node path's end can be checked
7 years ago
scrawl
4bef8260ab
Add const qualifiers
7 years ago
scrawl
5d524a6a10
Add custom version of MorphGeometry replacing osgAnimation
...
Double buffering, custom bounding box and the update in the cull visitor (instead of update) are now all handled internally rather than needing hacks and/or callbacks.
7 years ago
scrawl
f1ebb129c1
Fix ShaderVisitor to deal with the fact RigGeometry no longer derives from Geometry
7 years ago
scrawl
209e139aa8
Move double buffering implementation inside RigGeometry
...
The double buffering is an implementation detail so it should be handled as such, rather than mandating the scene graph to be structured in a certain way.
Override accept(NodeVisitor&) instead of using callbacks.
7 years ago
Kyle Cooley
9e41f1340a
Replace nonconst getId with setId, add template specialization and specialized derived classes for LandTexture
7 years ago
scrawl
45f7563a55
Revert "Revert "Check for a Geometry node when attaching bodyparts""
...
Issue with shaders has been fixed with b9931fb71c
This reverts commit a1e3fb7604
.
7 years ago
scrawl
b9931fb71c
Set the shader on the node containing the StateSet
7 years ago
David Cernat
08df8f8d83
[General] Update version to 0.6.1
7 years ago
David Cernat
98a7769b91
Merge branch 'master' into 0.6.0
7 years ago
David Cernat
4468e6ec4a
Merge pull request #280 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .gitignore
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
7 years ago
Koncord
54f5104345
[General] Escape format for strings
7 years ago
David Cernat
cca4991e74
[Utils] Use consistent names for utility functions added by tes3mp
7 years ago
scrawl
a1e3fb7604
Revert "Check for a Geometry node when attaching bodyparts"
...
This reverts commit 3fc8634206
.
7 years ago
scrawl
3fc8634206
Check for a Geometry node when attaching bodyparts ( Fixes #3957 )
7 years ago
scrawl
bc82c6a35d
Use white color if told to use nonexisting vertexcolors ( Fixes #3833 )
7 years ago
scrawl
5d2fe5e887
Implement lightmode/vertmode of NiVertexColorProperty
7 years ago
scrawl
4fba157d3b
Implement releaseGLObjects for cached resources
7 years ago
Kyle Cooley
d3d04171f9
Fix seg fault, undo changes BsaArchive
7 years ago
Kyle Cooley
8c4b12a603
VFS changes, one VFS and resource system per document.
...
Added ability to reset a VFS::Manager.
Removed ability to rebuild the index for a VFS::Manager.
Moved VFS creation to CSM::Data.
7 years ago
Kyle Cooley
979b0d7211
Code cleanup and more cache clearing
7 years ago
Kyle Cooley
679a284735
Use scoped lock instead of directly locking/unlocking mutex
7 years ago
Kyle Cooley
3b9326d238
Clear terrain cache and reload terrain
7 years ago
Kyle Cooley
b62cb0e2a4
Clear out GPU texture/stateset cache
7 years ago
Kyle Cooley
7914fd5c9c
Re-index BSAs
7 years ago
Kyle Cooley
d7744e8b16
A bit of cleanup
7 years ago
Kyle Cooley
5950b26912
Update scene assets
7 years ago
Kyle Cooley
742bd00ec6
Clear cached resources
7 years ago
Kyle Cooley
d31ed83b54
Preliminary asset reloading
7 years ago
Thunderforge
54fe645703
Removing erroneous comment since Qt is not relevant here
7 years ago
Thunderforge
464c64a306
Swap the OIS Ctrl and Meta keys on macOS to match Qt
7 years ago
scrawl
cef415509f
Revert "Merge redundant input events"
8 years ago
David Cernat
721b218cc2
Merge pull request #258 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .travis.yml
# README.md
8 years ago
David Cernat
0e2038f045
[General] Record and get player positions before their last cell change
8 years ago
Julian
3cfd9af945
merge redundant input events
8 years ago
scrawl
c9d9461d3e
Add Spacer class derived from AutoSizedWidget
...
Using a normal widget as a spacer with HStretch/VStretch may not work properly because for widgets not derived from AutoSizedWidget, the HBox/VBox treat the widget's current size as the requested minimum size. This leads the layout to break when resized more than once.
The new class sets HStretch and VStretch to true by default to save some typing.
8 years ago
Koncord
1aabcdd09c
[General] Add *_WITH_ACK_RECEIPT to master server packets
8 years ago
Koncord
8384a8aa8a
[General] Return sent packet number
8 years ago
Unknown
bfbfbeac43
Added networking and saving for custom spells
8 years ago
David Cernat
f61664ff6d
[General] Update version to 0.6.0
8 years ago
David Cernat
4db64e1721
[Client] Synchronize spellcasting for non-bipedal creatures
8 years ago
David Cernat
8b79cdd4f4
[Server] Document script functions, part 3
...
Also reorder functions in Cells and CharClass so they are consistent with the rest.
8 years ago
David Cernat
2c1ece79fc
Merge pull request #245 from OpenMW/master
...
Add OpenMW commits up to 22 Jul 2017
8 years ago
PlutonicOverkill
5049fe4320
Pause game when minimised on Windows
8 years ago
David Cernat
b8b3856c73
Merge pull request #244 from OpenMW/master
...
Add OpenMW commits up to 19 Jul 2017
8 years ago
scrawl
3e03a0d7bd
Terrain: remove ref argument that is now always true
8 years ago
scrawl
ac78d01b2b
Terrain: use the main camera's viewpoint for intersection tests
...
Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
8 years ago
David Cernat
c8d965488f
Merge pull request #243 from OpenMW/master
...
Add OpenMW commits up to 18 Jul 2017
8 years ago
scrawl
ffb6dff6aa
Merge pull request #1338 from akortunov/valuefix
...
Change mValue type for clothes to unsigned short (bug #3960 )
8 years ago
Andrei Kortunov
2bd105f5e2
Change mValue type for clothes to unsigned short ( fixes #3960 )
8 years ago
David Cernat
43a3daf0aa
[General] Add & implement PlayerShapeshift packet for werewolf states
8 years ago
David Cernat
ad9fa0631a
[General] Rename jailText to jailEndText and add jailProgressText in PlayerJail
8 years ago
David Cernat
e36c0afc59
[General] Send faction reputation via PlayerFaction packets
8 years ago
David Cernat
be93ec8ef6
[General] Implement ObjectState packet
8 years ago
David Cernat
083b46394d
[General] Add ignoreJailSkillIncreases to PlayerJail packets
8 years ago
David Cernat
5962570c48
[General] Add jailText to PlayerJail packets
8 years ago
David Cernat
3280f0c5ee
[General] Implement PlayerJail packet
...
Rework server's DeathFunctions into MechanicsFunctions
Remove connection between PlayerResurrect and jailing
8 years ago
David Cernat
6f6a3ae74d
Merge pull request #238 from OpenMW/master
...
Add OpenMW commits up to 11 Jul 2017
8 years ago
scrawl
40dc1dd6f5
Fix checking a variable before it's assigned (Bug #3950 )
8 years ago
scrawl
be940656db
Add '0' as an alias for 'OFF' for OPENMW_OPTIMIZE
8 years ago
David Cernat
3529f9b090
[General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand
8 years ago
David Cernat
4e74910fdb
[General] Disable automatic sync for PlayerJournal and PlayerFaction
...
Simplify PlayerFaction packets by removing BOTH action
8 years ago
David Cernat
2c05b7f747
[Server] Rename InitiateEvent() into InitializeEvent() for consistency
8 years ago
David Cernat
1d504a665f
[General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets
8 years ago
David Cernat
60574ae667
[General] Implement jail time as a death penalty
8 years ago
David Cernat
71313c5aa6
[General] Implement PlayerMap packet, part 1
8 years ago
David Cernat
1f682749d6
[General] Add optional notes to PasswordDialogs
8 years ago
Koncord
0cf09adb44
[General] Move AddProcessor to BasePacketProcessor
8 years ago
Koncord
ed3e089126
[General] Use C++11 way to delete Ctor
8 years ago
Koncord
5b2cab4c6b
[General] Change NULL to nullptr
8 years ago
Koncord
2b1b4ce2f1
[General] Update PacketControllers to C++11
8 years ago
Koncord
fcccd7b665
[General] Remove creatureStats.mDead from packets
8 years ago
David Cernat
813a3c89c4
[General] Implement PlayerBook packet to track skill books read
8 years ago
David Cernat
b3b73c5cd2
[General] Implement resurrection at nearest shrine or temple
8 years ago
David Cernat
78f29302ef
[General] Fix PlayerJournal logic by sending only refIds for its actors
...
Additionally, make the refIds for actors usable in script functions.
8 years ago
David Cernat
48c63dbce9
[General] Fix ObjectLock packets by making hasCellData true for them
8 years ago
David Cernat
ebf7740969
[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
8 years ago
David Cernat
df67ae4689
Merge pull request #229 from OpenMW/master
...
Add OpenMW commits up to 20 Jun 2017
8 years ago
scrawl
54bb1b13cb
Change NCO/NCC flags to NC* ( Fixes #3915 )
8 years ago
David Cernat
fa3baac0f3
Merge pull request #228 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/main.cpp
8 years ago
Koncord
6192543381
[General] Move bracket to the right position
8 years ago
Allofich
42402976e3
Fixes for building in MSVC
8 years ago
Bret Curtis
c6805314c2
be explicit about what we are trying to catch instead of catching everything and fixed up formatting
...
use Allman style brackets not K&R style, additional formatting for fallback.cpp which needed some love
revert allman formatting changes
8 years ago
Bret Curtis
7c758a6293
std::stof can not handle comma in us localization and can not handle period in french localization, using std::replace is not a solution, going back to boost::lexical_cast
8 years ago
Bret Curtis
f0b21cca22
use own inline hash_combine function
8 years ago
David Carlier
8a5c62de97
needs this head for getuid
8 years ago
David Cernat
70d9374a6a
[General] Implement PlayerKillCount packets
8 years ago
David Cernat
5b23da8e1c
[General] Rename unused PlayerRegionChange packet into PlayerKillCount
8 years ago
David Cernat
ee5c9b65c5
[General] When changing region, send new region name in PlayerCellChange
8 years ago
Bret Curtis
c781d1f8ed
purge unnecessary imports
...
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
8 years ago
Bret Curtis
154d7cffa2
replace and purge boost::function
8 years ago
Bret Curtis
d48b829b45
replace and purge boost::lexical_cast
8 years ago
Bret Curtis
98752a9702
replace boost::bind
8 years ago
Bret Curtis
b7c27e5e96
remove boost/tuple
8 years ago
Bret Curtis
39185e6f8c
purge the rest of boost::shared and any other boost related things that no longer are required
...
put boost system back in, clean others up
revert Qt
add back boost fstream
8 years ago
Bret Curtis
d785344fad
purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
8 years ago
Bret Curtis
07f75e1104
replace boost::shared_ptr in extern and components
8 years ago
Ewan Higgs
38a2de3c51
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
8 years ago
David Cernat
34378fbb4f
[General] Make coding style consistent
8 years ago
David Cernat
a84cf7c191
[General] Fix packet validation for ActorPackets sent by server scripts
...
This allows Lua scripts to send actor data again, which hadn't been possible anymore after 2ed1bfe
8 years ago
Koncord
2ed1bfe427
[General] Simplify ActorPackets
8 years ago
Koncord
fd8e833d6a
[General] Simplify WorldPackets
8 years ago
Koncord
556bf18535
[General] Minor improvements for player packets
...
Add compression, remove useless loop iterations
8 years ago
Koncord
ad873e16b8
[Client] Limiting updates to ~64 per second
8 years ago
Koncord
c2600bac8e
[General] Allow single bit booleans in packets
8 years ago
Koncord
7e5e877fda
[General] Pack player->direction.pos to 1 byte
8 years ago
Koncord
dded330cc4
[General] Get rid Z axis in direction.pos
8 years ago
Koncord
ae9e5750ac
[General] Aggressive compression of rotations
8 years ago
Koncord
3905e0dae9
[General] Get rid direction.rot again
8 years ago
David Cernat
d0a0b6ffa4
[General] Add basic integrity checks to all Actor and World packets
8 years ago
David Cernat
d8cd57a8be
[Client] Make topic sync work with localized versions of the game
8 years ago
David Cernat
a353a21280
[General] Fix code style inconsistencies
8 years ago
David Cernat
068a45be87
[General] Synchronize player & NPC rotation animations
8 years ago
David Cernat
f4cdedd8cb
[General] Synchronize summoned creatures
8 years ago
David Cernat
4e5c8873e0
[General] Use ObjectSpawn instead of ObjectPlace for actors
8 years ago
David Cernat
c211d53190
[General] Use only direction.pos in ActorPosition, as advised by Koncord
8 years ago
David Cernat
0cce9908be
Merge pull request #222 from OpenMW/master
...
Add OpenMW commits up to 29 May 2017
8 years ago
David Cernat
27148ce9eb
[General] Add placeholders for 12 new packets, to be implemented soon
...
Additionally, make it slightly clearer who created which previously existing packets.
8 years ago
Julian Ospald
5d85fa9220
Fix build with osg >= 3.5.6
8 years ago
Koncord
f7473e3379
[General] Fix copy-posty bug
8 years ago
David Cernat
9fe5b4a305
[General] Remove debug line from ActorAnimFlags
8 years ago
Koncord
8478fed98a
[General] Simplify Actor packets.
8 years ago
Koncord
f6fba70a4e
[General] Use compression for Position packets
8 years ago
Koncord
4934be18f0
[General] Add compression flag to RW methods
...
Advantages: and 2 bytes per float value, using huffman algorithm for structures and strings.
Disadvantages: bad for performance and precision for float/double variables.
8 years ago
David Cernat
73b9683182
[General] Make most ActorPackets smaller by not including refIds in them
8 years ago
David Cernat
311ce4119d
[General] Fix logic issues related to ActorEquipment
8 years ago
David Cernat
4f273932af
[General] Implement sending and reading of ActorEquipment packets
8 years ago
David Cernat
32879adc5b
[General] Allow ObjectTrap to trigger traps, not just disarm them
8 years ago
Koncord
24d4e1c222
[General] Remove useless PacketSendMyID
8 years ago
Koncord
a9fc096c9a
[General] Move password of master server to header
8 years ago
Koncord
056ec2d434
[General] Fix CMake errors
8 years ago
Koncord
3e284a1139
[General] Use unsigned int instead unsigned long
...
sizeof(unsigned long) != 8 on Windows
8 years ago
David Cernat
7ec431ce3d
[General] Make packet style more consistent
8 years ago
David Cernat
11369f6513
[General] Implement sending and reading of PlayerTopic packets
8 years ago
David Cernat
08de349133
[General] Add placeholders for PlayerTopic & ObjectTrap packets
8 years ago
David Cernat
870fd9a78b
[General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead
8 years ago
Koncord
80bd268de6
[General] Use simple types for master server packets
8 years ago
David Cernat
b0cd636924
[General] Add basic integrity check to ProxyMasterPacket
8 years ago
Koncord
892960f913
[General] Add ctor to MasteData::Plugin
8 years ago
Koncord
956b573323
[General] Use different ordering channels for packets
8 years ago
David Cernat
e6983993c2
[General] Implement sending and reading of PlayerFaction packets
8 years ago
David Cernat
0189dbf916
[General] Make JournalItem consistent with other packet structs
8 years ago
David Cernat
ad388c7e12
[General] Add placeholders for ActorEquipment & PlayerFaction packets
...
Also reorder packets and packet processors.
8 years ago
David Cernat
f527fe9ebe
[General] Add basic integrity check to reading of ActorList packets
...
Additionally, add newlines to files missing them.
8 years ago
David Cernat
05564bd123
[General] Add basic integrity check to reading of Container packets
8 years ago
David Cernat
cc559cf8e2
[General] Don't send packets for dead LocalActors, to fix Position spam
8 years ago
David Cernat
26087a182d
Merge pull request #213 from OpenMW/master
...
Add OpenMW commits up to 8 May 2017
8 years ago