Marc Zinnschlag
4ee1069baa
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
f5810b8e1c
Consider aspect ratio for loading screen background
...
More consistent with the main menu.
11 years ago
scrawl
1265131203
Set the selected index after all items are added (workaround for MyGUI bug)
11 years ago
megaton
50af9bc0d3
General perfomance optimizations.
11 years ago
cc9cii
d04bb3befb
MSVC uses C version of locale.
11 years ago
Jeffrey Haines
8ce938c6f1
Revert 6b28c06..98fd381
...
This rolls back to commit 6b28c06b2c
.
11 years ago
Jeffrey Haines
98fd381564
Feature #1154 Not all NPCs get aggressive when one is attacked
...
Compiling fix
11 years ago
Jeffrey Haines
6c866deb1b
Feature #1154 Not all NPCs get aggressive when one is attacked
...
Partially implemented
11 years ago
scrawl
5eeed03f5b
Only exchange bribe gold if the bribe was accepted
11 years ago
scrawl
72df9e77c6
Don't show version text in the pause menu
11 years ago
gus
d9ea7107b7
compile fix.
11 years ago
gus
bee057346b
Merge branch 'master' of https://github.com/OpenMW/openmw.git into AIFix2
...
Conflicts:
apps/openmw/mwmechanics/aifollow.cpp
11 years ago
Marc Zinnschlag
adab85eeb7
Merge remote-tracking branch 'jeffreyhaines/master'
11 years ago
Jeffrey Haines
6b28c06b2c
Feature #1233 Bribe gold in inventory - Corrected 1000 drake bribe
11 years ago
Jeffrey Haines
ad9286a30f
Revert "Revert "made mReceiver private""
...
This reverts commit 33aecc5218
.
11 years ago
Jeffrey Haines
33aecc5218
Revert "made mReceiver private"
...
This reverts commit 3e8f7b3bae
.
11 years ago
Marc Zinnschlag
c7b969821f
silenced a warning
11 years ago
Marc Zinnschlag
27095f3edb
Merge remote-tracking branch 'cc9cii/AiWander-improvements'
11 years ago
cc9cii
ebb1813b9b
Minor comment clarification.
11 years ago
cc9cii
07fd801d94
My previous analysis of the pathfinding issue was incorrect. It was in fact caused due to some of the pathgrid points being unreachable. Instead of returning an empty path in such a scenario, incorrect path + requested destination were being returned. There was also a defect where past cost was being used for selecting open points.
...
There is still an unresolved issue where mGraph and mSCComp are being rebuilt unnecessarily. The check mCell != cell in buildPath() is being triggered frequently. Not sure why.
11 years ago
cc9cii
267855c44e
Prevent NPC suicides off silt the strider platform in Seyda Neen. Added some comments as well. There may be opportunities for some optimization but left that out for now.
11 years ago
cc9cii
90a813ad2c
Allow interrupting a walking NPC to trigger a greeting.
11 years ago
Marc Zinnschlag
04baa4a573
Merge remote-tracking branch 'jeffreyhaines/master'
11 years ago
Jeffrey Haines
3e8f7b3bae
made mReceiver private
11 years ago
Jeffrey Haines
13d330e427
Feature #1233 Bribe gold not in inventory
...
Gold is now put into inventory receivers when bribing.
11 years ago
Marc Zinnschlag
86e5179fd8
Merge remote-tracking branch 'jeffreyhaines/master'
11 years ago
Jeffrey Haines
9efef31bb8
Feature #953 Trader Gold - Unused code/warning resolved
...
Removed unused code
getBaseGold throws proper error
11 years ago
Marc Zinnschlag
c38812d026
Merge remote-tracking branch 'jeffreyhaines/master'
11 years ago
Jeffrey Haines
401d21b4ee
getBaseGold implemented in MWWorld::Class for NPC and Creature
...
Implemented a getBaseGold() to get the vendor gold base
NPC gold base now can come from mNpdt12 and mNpdt52
11 years ago
Jeffrey Haines
895748f18d
Gold Pool implemented for Vendors
...
It appears that my solution breaks persuasion gold for some reason. I
may be wrong. I can’t see where this could be happening as the files
I’ve changes should not affect persuasion at all.
11 years ago
Marc Zinnschlag
2c2106205d
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
d7df9cae21
Bug #1224 : Changed fix to potentially allow for language independent saves
11 years ago
scrawl
4f852daf45
Don't play company logo when using --skip-menu
11 years ago
scrawl
f2cd37edd0
Play company logo movie
11 years ago
scrawl
5906d795c0
Refactored video player (now a MyGUI widget)
11 years ago
scrawl
2e4ef93b28
Add proper main menu (background image, logo animation, title music)
11 years ago
Marc Zinnschlag
5c81f20f46
Merge remote-tracking branch 'rohitnirmal/load-weap-icon'
11 years ago
Marc Zinnschlag
ce792cf182
Merge branch 'light'
11 years ago
Marc Zinnschlag
50f1679a4c
Merge remote-tracking branch 'jeffreyhaines/master'
11 years ago
Jeffrey Haines
6896142db1
Trader Gold Reset Delay
...
Trade Time initialized to 0
Gold pot set correctly for npc’s and creatures
11 years ago
Marc Zinnschlag
53c4878d52
fix for inconsistent case in topic records
11 years ago
Jeffrey Haines
2a8bf46607
Trader Gold Reset Delay
...
Implemented traded gold reset delay.
Note:
Traders gold pool is still in inventory.
11 years ago
Rohit Nirmal
e695890e01
Only update the icon if player is NOT unarmed, to avoid bad dereference.
11 years ago
Rohit Nirmal
bcacdc49af
Update weapon icon in HUD when save is loaded.
11 years ago
scrawl
27956f3624
Savegame dialog: Hide main menu after successful load
11 years ago
scrawl
e5e1e84c52
Ask for confirmation to exit OpenMW
11 years ago
scrawl
a5598e9c2e
Add Credits button to main menu (plays mw_credits.bik)
11 years ago
scrawl
23f4bbc5b0
Videoplayer: only pause previous sounds if there is an audio stream
11 years ago
scrawl
5562c78ac4
Ask for confirmation when selecting 'New Game'
11 years ago
scrawl
ecfaa41e93
Savegame dialog: use locale-aware datetime format
11 years ago
scrawl
53ba23e303
Fixes #1224 : Store class name instead of id in savegame header
11 years ago
scrawl
793649c854
ToggleAI: Report current status on toggle
11 years ago
scrawl
688415ce54
Play deathknockout/deathknockdown animations when appropriate
11 years ago
Marc Zinnschlag
ed524b2fd4
added bright lighting mode
11 years ago
Marc Zinnschlag
9746f8bd32
added night lighting mode
11 years ago
Marc Zinnschlag
fa29942b27
added day lighting mode
11 years ago
Marc Zinnschlag
d5506172e8
added lighting switching
11 years ago
Marc Zinnschlag
205354ba30
some ambient light cleanup
11 years ago
Marc Zinnschlag
1b6b4e3442
Merge remote-tracking branch 'slothlife/weather_save'
11 years ago
cc9cii
772a49b2a6
Just some notes for future maintenance.
11 years ago
scrawl
0a17245633
Refactored settings window
11 years ago
Marc Zinnschlag
87ae03b5d4
fix for previous commit
11 years ago
Marc Zinnschlag
6bd3b3ee78
include local variable state in saved games
11 years ago
Marc Zinnschlag
4d80bc009a
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
0c207f7212
Fix build error
11 years ago
scrawl
394284d0f8
Fixes #1209 : Tarhiel never falls
...
There are a few pitfalls with this code:
- Gravity is only considered when applying queued movement. Therefore, make sure to queue some movement every frame. (Could be refactored in the future?)
- The character controller never detects being in free fall (!World::isOnGround) unless movement has been applied.
11 years ago
Alexander "Ace" Olofsson
317f1e0b63
Update dialoguesubview.cpp
...
That doesn't work on Windows. (Are and/or allowed in C++ in any other compiler?)
11 years ago
Marc Zinnschlag
41fd94b160
compensated for different coordinate systems
11 years ago
Marc Zinnschlag
1e57d55717
update/close on deletion of reference/referenceable
11 years ago
Marc Zinnschlag
698fe8cce3
update preview title on changed referenceableID (preview for references only)
11 years ago
Marc Zinnschlag
58daf52a67
deal with empty and invalid referenceable ID fields
11 years ago
Marc Zinnschlag
1a9df4bc56
Merge branch 'preview'
11 years ago
Marek Kochanowicz
2a26ff2299
better fix
11 years ago
Marc Zinnschlag
fc8ae2b9b5
fixed encoding problems
11 years ago
Marc Zinnschlag
10ce47938b
update preview on reference/referenceable changes
11 years ago
Marc Zinnschlag
2128d3008c
Merge branch 'master' into preview
11 years ago
slothlife
6dce3e5186
Fixed include to use C99 header, not C++11 header
11 years ago
slothlife
6eab9c5179
Move weather state save/load to a new class
11 years ago
Rohit Nirmal
e3a9daf921
Play item sound when trying to sell a bound item, too.
11 years ago
Marc Zinnschlag
688e03a9d2
Merge remote-tracking branch 'sirherrbatka/Editor-Dialog'
11 years ago
Marek Kochanowicz
fbb619db73
…
11 years ago
Marek Kochanowicz
a692ce99fa
where was my mind…
11 years ago
Marek Kochanowicz
ccd5e549cd
moved buttons down
11 years ago
Marek Kochanowicz
832a10b2ac
solving problems
11 years ago
Marc Zinnschlag
1a1d52c513
fixed a column ID problem
11 years ago
Marek Kochanowicz
5c34823bb0
added some placeholder icons
11 years ago
Marek Kochanowicz
ad2f9a69a1
prevent deleting already deleted record
11 years ago
slothlife
1acd1bd913
Feature #1173 : Saved Game: include weather state
...
Removed some unused state in and changed Ogre::String to std::string in
WeatherManager.
11 years ago
Rohit Nirmal
e4c4747a27
Play item sound even if merchant doesn't purchase it.
11 years ago
Marek Kochanowicz
ea9b6fa37e
view button
11 years ago
Marek Kochanowicz
8f3103ce65
added preview button
11 years ago
Marek Kochanowicz
6416ae90d2
Merge branch 'preview' of https://github.com/zinnschlag/openmw into Editor-Dialog
...
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/view/world/subviews.cpp
11 years ago
Marek Kochanowicz
010160d047
missed those :/
11 years ago
Marek Kochanowicz
c0b2b783cb
use more proper creators
11 years ago
Marek Kochanowicz
f3475f7ef5
Merge branch 'master' of https://github.com/zinnschlag/openmw into Editor-Dialog
11 years ago
Marek Kochanowicz
db774b02d7
clone and create buttons work
11 years ago
Marek Kochanowicz
95afca0558
delete record button
11 years ago
Marek Kochanowicz
7296b09357
revert button
11 years ago
Marek Kochanowicz
09ba547630
use tool buttons with icons
11 years ago
scrawl
128a47570e
One more fix
11 years ago
scrawl
4443e22387
Build fix
11 years ago
scrawl
c8c0e5de38
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
11 years ago
scrawl
81dfc26d26
mwscript/locals was added twice
11 years ago
Marc Zinnschlag
20ea859aac
adjusted the far clip distance
11 years ago
sirherrbatka
3c8eeb8c48
added comment
11 years ago
Marc Zinnschlag
6b11265fbc
consider scale and orientation when previewing reference
11 years ago
Marc Zinnschlag
48ea93d890
less random camera start position
11 years ago
sirherrbatka
4a0d1ba272
do not cast and check multiple times
11 years ago
Marc Zinnschlag
fa042a8aca
use proper title for reference prewview subviews (avoid internal ID)
11 years ago
Marc Zinnschlag
8b36de6c67
Merge remote-tracking branch 'cc9cii/Slaughterfish-fix'
11 years ago
Marc Zinnschlag
afbdd84467
Merge remote-tracking branch 'cc9cii/AiWander-fix'
11 years ago
Marc Zinnschlag
c36dfef972
prewview subview
11 years ago
cc9cii
f71fb83bfc
Cleaned up more inaccurate comments.
11 years ago
cc9cii
f57c11254f
Revert to original variable names.
11 years ago
cc9cii
22c544d9d7
Remove unnecessary comment.
11 years ago
cc9cii
fdbd564700
Apparently fall trace needs to be done with the middle of the object.
11 years ago
cc9cii
43757efdc4
Feature #1030 - partial fix to stop creatures unable to walk/fly to come out of water. Does not necessarily handle situations where they are already out of water, however.
11 years ago
scrawl
d08394bf78
Fixes #1205 : apparently creature and hand-to-hand (health) attacks should also level up armor skill (tested in vanilla)
11 years ago
scrawl
61955111f1
Fixes #1204 : Any health value < 1 should show as empty life bar.
11 years ago
scrawl
93c21b5ef2
Fixes #1197 : incorrect mouse wheel step
11 years ago
scrawl
3880247017
Fixes #1206 : effect texture override was not accounted for
11 years ago
Marc Zinnschlag
2fdf80bcbf
Merge remote-tracking branch 'gsedej/master'
11 years ago
cc9cii
e6977d00e8
Oops. Fix typo picked up by Zini.
11 years ago
cc9cii
b2e3fa70c2
Fix spelling errors in comments.
11 years ago
Marek Kochanowicz
4a623ace71
disabling works
11 years ago
Marek Kochanowicz
c97172d89c
fixed segfault and prevent drops from other documents
11 years ago
Marek Kochanowicz
e1a4b64efb
fixed segfault
11 years ago
cc9cii
d54ae58ec9
Bug #900 fix - minor update to comments
11 years ago
cc9cii
d92740efc9
Bug #900 fix - only fixed AiWonder, AiCombat, AiTravel and others may need a different strategy to this.
11 years ago
Marc Zinnschlag
7bc97fb8b8
reworked code for player positioning on startup and new game
11 years ago
Marek Kochanowicz
dd755a00e4
fix for the bug (?)
11 years ago
Marek Kochanowicz
cc1ceb35ce
drag and drop works
11 years ago
Marek Kochanowicz
fd4829141d
succesfully connected the signals
11 years ago
Marek Kochanowicz
1bf67e7390
added the new qlineedit subclass
11 years ago
Marek Kochanowicz
30a0c82e22
this code segfaults, but i don't know why
11 years ago
Marek Kochanowicz
919065db32
fixed segfault
11 years ago
Marek Kochanowicz
d1290ac556
skip deleled or erased records
11 years ago
Marek Kochanowicz
2278eb5e91
handle locking
11 years ago
Marek Kochanowicz
1a9d4204d2
correction
11 years ago
Gašper Sedej
43a12fffd5
indentation issue...
11 years ago
Marek Kochanowicz
2e226e63b6
change universalid of base subview after pressing next or prev
11 years ago
Gašper Sedej
d72a2f1ffb
Added code to test if git hash is availible
11 years ago
Marek Kochanowicz
cb9bcc3cc1
buttons are functional
11 years ago
scrawl
0cd40294a2
Fixed ranged combat for creatures
11 years ago
Marek Kochanowicz
299b7a6ce6
Added buttons, they don't do anything.
11 years ago
Gašper Sedej
06e02ed77f
Added version and revision number to mainmenu
11 years ago
Marek Kochanowicz
8d50af547a
created editwidget
11 years ago
Marek Kochanowicz
865e6b52ae
scroll area
11 years ago
Marek Kochanowicz
c422dc6eed
Refactorisation.
11 years ago
Marek Kochanowicz
5ad572346b
referencables also work now
11 years ago
Marek Kochanowicz
1edf5a4414
registered additional subviews.
11 years ago
Marek Kochanowicz
87286232d7
fixed bug, god bless overloading
11 years ago
Marek Kochanowicz
a25271f0b6
moving bloat away from the dispatcher
11 years ago
Marc Zinnschlag
ef1364878f
moved test cube from SceneWidget to WorldspaceWidget
11 years ago
Marek Kochanowicz
17b521cec8
additional check
11 years ago
Marek Kochanowicz
f4614c2c63
use qlabels for not editable fields
11 years ago
Marek Kochanowicz
089732419a
introduce longString
11 years ago
Marek Kochanowicz
cc96a38921
use qlinedit for the var
11 years ago
Marek Kochanowicz
874847c959
handle color
11 years ago
Marc Zinnschlag
7812427836
added Preview submenu item; fixed View issues regarding exterior cells
11 years ago
Marek Kochanowicz
73cb3ac0ed
embelishing
11 years ago
Marek Kochanowicz
361bc55973
dont force trying display
11 years ago
Marek Kochanowicz
9ab920bd80
display id and other not editable data
11 years ago
Marek Kochanowicz
b2fdaa74b0
trying to set the size policy
11 years ago
Marc Zinnschlag
2b17f5dde9
register resources locations on editor startup
11 years ago
Marc Zinnschlag
2de862126a
moved resources group creation from Engine to bsa component
11 years ago
Marek Kochanowicz
7eb10756d4
some extra views enabled
11 years ago
scrawl
6eaa7553f8
Fixes #1181 : Enable controls when loading a savegame
11 years ago
Sandy Carter
72a3c50eb8
( #1191 ) Disallow picking up if inventory disabled
...
Check if window manager has allowed the inventory window
if not, then items should not be possible to pick up
11 years ago
Marek Kochanowicz
0447be7e7a
register extra views. do not display id
11 years ago
Marek Kochanowicz
1f1774b5e1
changing the enumdelegate seteditordata
11 years ago
Marek Kochanowicz
9612c6a6fd
handle also bool boxes
11 years ago
Marek Kochanowicz
08ccae6b49
handle comboboxes
11 years ago
Marek Kochanowicz
a8b11829d4
disable not editable widgets
11 years ago
Marek Kochanowicz
3c60345d6b
nest wrapper into the proxy class
11 years ago
scrawl
072dc6d438
Feature #50 : Implement marksman mechanics.
11 years ago
scrawl
12de0afb03
Feature #50 : Spawn projectiles
...
Fix a bug in copyObjectToCell.
Make actor rotations more consistent.
11 years ago
Marek Kochanowicz
2e6b45dafb
edit view, savind works
11 years ago
Marek Kochanowicz
020e3f8fc5
Merge branch 'master' of https://github.com/zinnschlag/openmw into dialogoue3
11 years ago
Marek Kochanowicz
f0a45fa15f
just saved progress
11 years ago
cc9cii
f36bea03ab
Bug #1189 fix by scrawl
11 years ago
Marek Kochanowicz
b0ae78e889
basicly enabled code
11 years ago
Marc Zinnschlag
f1353dc84f
Merge branch 'scene'
11 years ago
Marc Zinnschlag
516a3b9abd
close interior cell view when cell is deleted
11 years ago
Marc Zinnschlag
0254a209f6
some general cleanup
11 years ago
Marc Zinnschlag
f04348fb8e
do not offer view action for cells flagged as deleted
11 years ago
Marc Zinnschlag
4a119c8f46
ambient lighting in interior cells
11 years ago
Marc Zinnschlag
7e0f0c8402
fixed SceneWidget destructor
11 years ago
Marc Zinnschlag
397921e457
specialising WorldspaceWdiget into paged and unpaged subclasses
11 years ago
Marc Zinnschlag
7386d3eb0b
moved navigation into the WorldspaceWidget
11 years ago
scrawl
e08f6c9ce3
Bug #416 : Copy framebuffer to a texture instead of not clearing
...
Potentially faster than the previous workaround, and should work for triple buffering too.
11 years ago
scrawl
83b6fcf22e
Bug #416 : Workaround for page flipping problem
11 years ago
scrawl
1d926816b5
Terrain: background load blendmaps & layer textures. Refactor QuadTree update.
11 years ago
scrawl
2a4e99c069
Set StaticGeometry origin
...
Fixes an exception for coordinates far away from (0,0,0).
11 years ago
scrawl
edb5a54092
Include some more required Ogre headers explicitely.
11 years ago
scrawl
195071efc7
Terrain: geometry is now loaded in background threads.
...
TODO: background load layer textures and blendmaps.
"Distant land" setting has been removed for now (i.e. always enabled).
11 years ago
scrawl
065b6d3331
Terrain: moved ESM::Land load to earlier in the startup procedure
...
Required for background loading as we cannot load ESM::Land data from background threads.
11 years ago
scrawl
8730b61362
Render maps after *all* cells have finished loading
...
Still not fixing Bug #772 , but at least this will allow for background loading of terrain.
11 years ago
scrawl
c9e349f60f
Terrain: support alternate coordinate systems. Get rid of LoadingListener for now
11 years ago
Bret Curtis
ab224f93c9
remove our stdint.h version that uses boost and force usage of system stdint.h
11 years ago
cc9cii
ce8d327e8e
Debug MSVC build of openmw needs number of sections beyond 2^16
11 years ago
gus
d84319300a
fix
11 years ago
gus
f4879dacd5
add AIfollow to summoned creatures
11 years ago
Marc Zinnschlag
a264e86e13
subclasses scene widget for worldspace scenes
11 years ago
Marc Zinnschlag
f9d2fde783
Merge branch 'openmw-29'
...
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
11 years ago
Marc Zinnschlag
0ae9cc0106
removed unused function
11 years ago
Marc Zinnschlag
26c2f28879
replaced global world->scene menu item with individual view context menu items in cell and reference tables
11 years ago
Marc Zinnschlag
55195f819a
changed edit requests from row index format to UniversalId/hint format
11 years ago
Marc Zinnschlag
797f5527ee
added hint parameter for UniversalId viewing requests
11 years ago
Marc Zinnschlag
cb3994281c
changed UniversalId::Type_Scene from index to string ID argument (argument is the worldspace)
11 years ago
Marc Zinnschlag
ca30f2af3d
minor fix
11 years ago
Marc Zinnschlag
536a0e0ab0
added orbit navigation mode
11 years ago
scrawl
a99aa15d14
Fix a copy&paste mistake leaving start rotation uninitialized
11 years ago
Marc Zinnschlag
4d3abeedcb
keep camera upright in 1st person mode
11 years ago
Marc Zinnschlag
ae637d6abc
rolling
11 years ago
Marc Zinnschlag
0926501717
Merge remote-tracking branch 'cc9cii/branch_0_29_fixes' into openmw-29
11 years ago
Marc Zinnschlag
4eea2c7a86
added free navigation mode
11 years ago
Marc Zinnschlag
c977b2a756
moved implementation of the 1st person camera into a separate file
11 years ago
Marc Zinnschlag
14c3bfcf62
added navigation class
11 years ago
cc9cii
56ae85df0c
Fix 32bit Windows crash while taking the save screenshot.
11 years ago
cc9cii
8fa88f4480
sync with upstream
11 years ago
cc9cii
2421f23c2f
cleanup the mess...
11 years ago
Marc Zinnschlag
8f73cc9268
added navigation mode selection
11 years ago
Marc Zinnschlag
526d75df51
inverted ctrl key
11 years ago
Marc Zinnschlag
644f5cb8de
fixed mouse button release detection
11 years ago
Marc Zinnschlag
e33bd4d508
camera rotation via ctrl-left button drag
11 years ago
Marc Zinnschlag
e987199949
getting rid of some magic numbers
11 years ago
Marc Zinnschlag
07d20a2013
camera panning via left button drag
11 years ago
Marc Zinnschlag
b9107addc0
mouse wheel zooming
11 years ago
Marc Zinnschlag
b6ae521aa5
moving the camera with A and D keys
11 years ago
Marc Zinnschlag
af50575259
use shift key to speed up camera movement
11 years ago
Marc Zinnschlag
8081c067a6
moving the camera with W and S keys
11 years ago
Marc Zinnschlag
4ec4599be3
added navigation mode enum to SceneWidget
11 years ago
Marc Zinnschlag
6ec86564d1
re-enabled OGRE in OpenCS; cleaned up startup
11 years ago
cc9cii
5b48ca114f
aicombat pathfinding fix - check the correct list
11 years ago
cc9cii
85c467f00f
Minor cleanup for aicombat pathfinding workaround.
11 years ago
Nikolay Kasyanov
76c1d60d23
Fixed OpenCS build on OS X
11 years ago
Marc Zinnschlag
c62a352956
Merge branch 'cellstore'
11 years ago
Marc Zinnschlag
9b18e01507
keep track of which cells have state that needs to be saved
11 years ago
Marc Zinnschlag
bfcd768078
various bits of cleanup
11 years ago
Marc Zinnschlag
83ded18af0
encapsulated reference collections
11 years ago
Marc Zinnschlag
367919200f
moved CellRefList into a separate file
11 years ago
Marc Zinnschlag
f220867144
make Ptr a bit more pointer-like
11 years ago
Marc Zinnschlag
b72c1c2c58
encapsulated water level
11 years ago
gus
95ff869163
Merge branch 'openmw-29' of https://github.com/zinnschlag/openmw.git into AIFix2
11 years ago
Marc Zinnschlag
79e723ad06
encapsulated mIds
11 years ago
Marc Zinnschlag
8ea686c6c8
encapsulated mState
11 years ago
cc9cii
1bd2664cb0
aicombat pathfinding workaround
11 years ago
cc9cii
1ab5948f19
merge upstream changes
11 years ago
Marc Zinnschlag
b0ae5b8ab7
Merge remote-tracking branch 'cc9cii/windows-save-fix' into openmw-29
11 years ago