Andrei Kortunov
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2b22d10ebc
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Spellview fixes
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2017-07-16 13:14:19 +04:00 |
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Andrei Kortunov
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9179a019df
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Quick keys menu fixes
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2017-07-16 13:11:34 +04:00 |
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Andrei Kortunov
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5be1c81913
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Fixed Close button handler in EditEffectDialog (fixes #3956)
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2017-07-15 14:03:36 +04:00 |
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Andrei Kortunov
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dca8317083
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Disable sound distortion for player actions in GUI mode
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2017-07-15 10:59:08 +04:00 |
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Andrei Kortunov
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3b163ce6ce
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Disable sound distortion for PlaySound script command
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2017-07-15 10:58:19 +04:00 |
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scrawl
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ada85aa1ee
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Merge pull request #1331 from akortunov/guidistortionfix
Prevent GUI sounds distortion
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2017-07-14 19:55:33 +02:00 |
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Andrei Kortunov
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54b4d93f79
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Added a special function for GUI sounds playing
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2017-07-10 15:48:00 +04:00 |
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Andrei Kortunov
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37952c9a79
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Added door detection based by ray casting
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2017-07-03 22:08:29 +04:00 |
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scrawl
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951c4e12e0
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Fix crash introduced by commit 1d8a9ff622 (Fixes #3940)
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2017-06-30 00:52:02 +02:00 |
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Andrei Kortunov
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143fdae6fe
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Make spell priority calculation close to vanilla (bug #3937).
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2017-06-28 14:02:51 +04:00 |
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Andrei Kortunov
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7fcb22b867
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Do not show empty journal entries (fixes #3891)
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2017-06-27 15:54:16 +04:00 |
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scrawl
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8d17565efd
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Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900)
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2017-06-25 14:44:17 +02:00 |
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scrawl
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903e59f495
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Don't reset idle time when there is no camera movement (Fixes #3902)
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2017-06-25 13:08:55 +02:00 |
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scrawl
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44e2089098
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Don't play 'menu click' sound for right clicks (Fixes #3919)
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2017-06-25 12:52:59 +02:00 |
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scrawl
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534c81976c
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Add missing cell update for physics system (Fixes #3917)
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2017-06-25 12:47:57 +02:00 |
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scrawl
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62f0ba6045
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Merge pull request #1279 from Allofich/position
Fix actors not returning to their wander locations
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2017-06-20 00:57:44 +02:00 |
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Andrei Kortunov
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1a8f2bfc11
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Combat AI: select target by priority
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2017-06-16 16:11:12 +04:00 |
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Andrei Kortunov
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a2be73295b
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Combat AI: take in account enemy weapon resistance
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2017-06-16 13:33:42 +04:00 |
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Andrei Kortunov
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62b24eb078
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Combat AI: do not use range weapons under water
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2017-06-16 12:20:31 +04:00 |
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Jordan Ayers
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b277bd782e
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Adjust restock calculations to ignore filled soul gems.
Bug #3684
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2017-06-15 21:59:13 -05:00 |
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Allofich
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4f08084e79
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Make stationary actors return to position on load
Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.
(Fixes #3656)
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2017-06-15 18:33:50 +09:00 |
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Allofich
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028762a7dc
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Make guards that are attacked try to arrest player
(Fixes #3706)
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2017-06-15 01:47:10 +09:00 |
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scrawl
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53264f34b3
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Merge pull request #1321 from akortunov/spellpriority
Use mRange to check spell range instead of mArea.
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2017-06-13 17:06:47 +02:00 |
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Allofich
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42402976e3
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Fixes for building in MSVC
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2017-06-13 19:38:12 +09:00 |
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Andrei Kortunov
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87939bf3b1
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Use mRange to check spell range instead of mArea.
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2017-06-13 11:02:40 +04:00 |
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scrawl
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dd3f612e88
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Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
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2017-06-12 23:34:40 +02:00 |
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scrawl
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80eb2ea35d
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Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
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2017-06-12 23:32:35 +02:00 |
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scrawl
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6d90f5a9a5
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Merge pull request #1312 from akortunov/guifixes
Split greeting from topic response
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2017-06-12 23:19:45 +02:00 |
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Andrei Kortunov
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e9d0bf7c12
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Added missed return statement
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2017-06-11 15:06:44 +04:00 |
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Andrei Kortunov
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9fdfb2a83f
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Spell priority: make AI do not cast target spells when enemy is under water
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2017-06-11 10:13:00 +04:00 |
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Andrei Kortunov
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cab51d26cc
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Doors: small key search optimizations
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2017-06-10 22:33:14 +04:00 |
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Andrei Kortunov
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188424d5d3
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Allow AI to use keys to open doors
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2017-06-10 22:31:17 +04:00 |
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Bret Curtis
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dbf149f9b2
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gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now
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2017-06-10 00:51:19 +02:00 |
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Andrei Kortunov
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4600f24e27
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Playing sound when AI is opening a door
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2017-06-09 22:52:40 +04:00 |
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Bret Curtis
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c781d1f8ed
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purge unnecessary imports
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
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2017-06-09 19:08:53 +02:00 |
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Bret Curtis
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d799954ca0
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replace and purge boost::math::gcd and other non-used headers
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2017-06-09 19:08:53 +02:00 |
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Bret Curtis
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154d7cffa2
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replace and purge boost::function
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2017-06-09 19:08:53 +02:00 |
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Bret Curtis
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d48b829b45
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replace and purge boost::lexical_cast
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2017-06-09 19:08:53 +02:00 |
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Bret Curtis
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98752a9702
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replace boost::bind
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2017-06-09 19:08:53 +02:00 |
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Bret Curtis
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b7c27e5e96
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remove boost/tuple
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2017-06-09 19:08:53 +02:00 |
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Bret Curtis
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d97aa9152b
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remove more unused imports, including boost headers
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2017-06-09 19:08:53 +02:00 |
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Bret Curtis
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39185e6f8c
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purge the rest of boost::shared and any other boost related things that no longer are required
put boost system back in, clean others up
revert Qt
add back boost fstream
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2017-06-09 19:08:53 +02:00 |
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Bret Curtis
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d785344fad
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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2017-06-09 19:08:53 +02:00 |
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Bret Curtis
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07f75e1104
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replace boost::shared_ptr in extern and components
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2017-06-09 19:08:53 +02:00 |
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Bret Curtis
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c8b67221d7
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use nullptr instead of NULL
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2017-06-09 16:49:25 +02:00 |
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Ewan Higgs
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38a2de3c51
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convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
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2017-06-09 16:49:25 +02:00 |
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Andrei Kortunov
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3190f28710
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Spell priority: make AI do not cast target spells under water
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2017-06-09 10:23:46 +04:00 |
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Andrei Kortunov
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4bb9622c21
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Handle greetings differently from responses
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2017-06-08 22:40:31 +04:00 |
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scrawl
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59eb0aba7d
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Merge pull request #1310 from akortunov/guifixes
Removed empty space before dialogue entry (bug #3892)
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2017-06-07 21:55:45 +02:00 |
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Andrei Kortunov
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c2962ced90
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Removed empty space before dialogue entry (bug #3892)
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2017-06-04 23:20:43 +04:00 |
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scrawl
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172cc65be9
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Merge pull request #1308 from akortunov/spellpriority
Spell priority: dispel usage improvements
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2017-06-04 12:49:53 +02:00 |
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Andrei Kortunov
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00402b7154
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Removed unused variable
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2017-06-04 14:09:23 +04:00 |
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scrawl
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70e02f4c28
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Merge pull request #1306 from Nialsy/master
Fixed quickload with menus open
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2017-06-04 11:18:49 +02:00 |
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Andrei Kortunov
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f4a187a9c2
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Move a setting to show enchanting success chance from GUI to Game section
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2017-06-03 23:03:24 +04:00 |
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Andrei Kortunov
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9a1ba1e559
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Show success chance when self-enchanting (Feature #3492)
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2017-06-03 14:39:15 +04:00 |
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Andrei Kortunov
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42f3c73c75
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Spell priority: dispel usage improvements
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2017-06-03 13:16:44 +04:00 |
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Nicholas
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f6f07f5497
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clear mGoToJail flag on load
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2017-06-02 13:33:47 -05:00 |
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scrawl
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9fd0d54a35
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Merge pull request #1289 from akortunov/newrepair
Improved repair and recharge widgets
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2017-05-31 22:47:38 +02:00 |
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Andrei Kortunov
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f6c3d4935e
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Spell priority: feather and burden
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2017-05-31 19:23:44 +04:00 |
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Andrei Kortunov
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10d4cb15ad
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Improved repair widget
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2017-05-31 19:11:49 +04:00 |
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Andrei Kortunov
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1164c3f16e
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Improved recharge widget
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2017-05-31 19:11:49 +04:00 |
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Andrei Kortunov
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6c21e4ed31
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Spell priority: ignore some effects useless in battle
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2017-05-31 18:41:41 +04:00 |
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scrawl
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2638327593
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Merge pull request #1303 from akortunov/guifixes
Character generation layout fixes
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2017-05-31 15:25:41 +02:00 |
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scrawl
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a1661af864
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Merge pull request #1301 from akortunov/tooltips
Tooltips layout fixes
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2017-05-29 00:13:34 +02:00 |
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Andrei Kortunov
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46c8842808
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Fixed enchant points calculations formula
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2017-05-26 23:42:11 +04:00 |
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Andrei Kortunov
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f17badb3cd
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Makes cells cache size configurable
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2017-05-25 13:09:40 +04:00 |
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scrawl
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f9cdc2da94
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Merge pull request #1293 from akortunov/spellpriority
aicombataction.cpp: implement some spell priority TODO's
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2017-05-21 21:18:10 +02:00 |
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MiroslavR
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98daf4f043
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Merge pull request #1296 from akortunov/jumpfatiguefix
Fixed jump fatigue loss formula (bug #3843)
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2017-05-21 11:47:58 +02:00 |
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scrawl
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8cd8eab9dd
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Merge pull request #1294 from akortunov/constenchantfix
Swap enchant type when purge selected soulgem (bug #3878)
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2017-05-20 23:44:14 +02:00 |
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Andrei Kortunov
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4f41c44cd6
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Swap enchant type when clean selected soulgem widget (fixes #3878)
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2017-05-20 18:30:11 +04:00 |
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Allofich
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315ad54b29
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Don't make NPCs or player speak while underwater
(Fixes #3851)
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2017-05-08 19:55:54 +09:00 |
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scrawl
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109bc3cb59
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Merge pull request #1281 from akortunov/purgefix
Make InventoryStore::purgeEffect() purge all effects with argument ID instead only first
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2017-05-07 21:08:30 +02:00 |
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Andrei Kortunov
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4d927439ca
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Spell priority: item wearing check when disintegrate weapon/armor
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2017-05-03 11:13:35 +04:00 |
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Andrei Kortunov
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d598809ac6
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Spell priority: check spell resistance, check if actor is already has a non-magnitude effect
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2017-05-03 10:35:56 +04:00 |
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Andrei Kortunov
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1520a4d7db
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Levelup menu layout fixes
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2017-05-01 20:48:39 +04:00 |
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Andrei Kortunov
|
26ec467df0
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Tooltips: faction, magic effects layout fixes
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2017-05-01 10:00:51 +04:00 |
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Andrei Kortunov
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987677db75
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Tooltips: dynamic stats, birthsign and hand-to-hand layout fixes
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2017-04-30 22:39:05 +04:00 |
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MiroslavR
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d24bcbac15
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Do not apply underwater effects to player's voice (Fixes #3850)
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2017-04-30 18:51:49 +02:00 |
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Andrei Kortunov
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6331cc6ab9
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Tooltips: level, race, class, specialization layout fixes
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2017-04-30 19:45:36 +04:00 |
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scrawl
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9f1527b7da
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Merge pull request #1272 from akortunov/guifixes
Service menus layout fixes
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2017-04-30 12:27:21 +02:00 |
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Andrei Kortunov
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f484ef8ffb
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Fixed jump fatigue loss formula (fixes #3843)
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2017-04-26 18:28:59 +04:00 |
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Andrei Kortunov
|
bba822c014
|
Purge all effects with same ID instead only first (fixes #3839)
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2017-04-26 17:18:06 +04:00 |
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MiroslavR
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eada8c6822
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Fix wrong incrementation in InventoryStore::visitEffectSources (Fixes #3838)
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2017-04-23 18:05:41 +02:00 |
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Andrei Kortunov
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c2706ac3e7
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Merchant repair and travel window scroll fix
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2017-04-23 09:15:25 +04:00 |
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scrawl
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0e37e71ea2
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Merge pull request #1266 from akortunov/handsfallbackfix
Improved hands bodyparts selection fallback
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2017-04-23 00:36:48 +02:00 |
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Andrei Kortunov
|
4544caf7f3
|
Improved bodypart select fallback (fixes #2594)
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2017-04-22 22:23:10 +04:00 |
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MiroslavR
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0737d6cb72
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Merge pull request #1270 from Allofich/scriptfix
Check for NULL before running voice dialogue scripts
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2017-04-22 01:58:20 +02:00 |
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Allofich
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f34e35eb19
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Check for NULL before running voice scripts
(Fixes #3834)
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2017-04-22 07:51:31 +09:00 |
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scrawl
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8fbf9dc597
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Merge pull request #1253 from akortunov/pinned
Remember "pinned" windows across game restarts
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2017-04-21 18:44:47 +02:00 |
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Andrei Kortunov
|
2b3b6d558f
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Move updatePinnedWindows() function to private section
|
2017-04-21 19:37:09 +04:00 |
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Andrei Kortunov
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f986e3fafa
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Remove unused code
|
2017-04-21 18:39:01 +04:00 |
|
Allofich
|
143ee387cc
|
Add enabled check to animation script commands
(Fixes #3793)
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2017-04-21 23:27:24 +09:00 |
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scrawl
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fc56fc0b81
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Merge pull request #1265 from akortunov/develop
Use "sLevel" GMST instead of hardcoded text in load game menu
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2017-04-21 15:30:15 +02:00 |
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scrawl
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2c879ddbbf
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Merge pull request #1264 from Allofich/script
Run scripts for voiced dialogue
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2017-04-21 15:26:09 +02:00 |
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Andrei Kortunov
|
e717d046f2
|
Escaped class name string
|
2017-04-21 17:21:57 +04:00 |
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scrawl
|
1956602aa2
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Merge pull request #1262 from Allofich/warnings
Fix more warnings
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2017-04-21 14:34:36 +02:00 |
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Andrei Kortunov
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f67ec9c9ce
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Use sLevel GMST instead of hardcoded text in load game menu
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2017-04-21 09:40:25 +04:00 |
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Andrei Kortunov
|
6c1e3a0618
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Merged from upstream master
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2017-04-21 08:48:22 +04:00 |
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Allofich
|
ff3cb18d4f
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Fix shadowing warnings
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2017-04-21 11:06:18 +09:00 |
|
Allofich
|
60c67bc327
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Run scripts for voiced dialogue
(Fixes #3787)
|
2017-04-21 10:39:11 +09:00 |
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