Commit Graph

669 Commits (actorid)

Author SHA1 Message Date
Marc Zinnschlag 3013c34d9b Merge remote-tracking branch 'scrawl/master' 11 years ago
Lars Söderberg d530bbe5cd Implemented Scrawls alternative workaround. 11 years ago
scrawl a35f7c73ae Fixes #1286 (Dialogue topic list clips with window frame)
The first problem was with the ScrollView skin, which had a full-sized client area. Since the scrollbar starts out visible, MyGUI expects the client area to be smaller to accomodate for the scrollbar width. As a result, the starting canvas size becomes bigger than the view size.
Another bug was with the MWList code: reducing the canvas size for the scrollbar is not needed, since MyGUI is already doing that, and attempting to do it manually interferes with the view offset.
11 years ago
Lars Söderberg 0513d0837c Alignment tweaks and autosized buttons workaround 11 years ago
Lars Söderberg 04e5b9c72c Right aligned version/revision
I've always felt that having the version/revision text at the bottom
center in the main menu was a bit out of place. A more common place for
this kind of thing is in one of the corners. I chose bottom right.

Aditionally I right aligned it and changed the v and r in version and
revision to capital letters.

Comments?
11 years ago
Lars Söderberg b0bdd233ee Center, switch and change text for confirmation buttons
The confirmation buttons for quitting or starting a new game were
driving me crazy by not being ok left and cancel right, as e.g. vanilla
is.

Then I noticed the text isn't the same as in vanilla either. It should
be yes/no, not ok/cancel.

To make it even more authentic I also centered the buttons. Had to
remove autosized buttons for this. I think it looks fine still.

Comments?
11 years ago
scrawl 138fb4e29a Bug #1265: Fixed confirmation buttons align 11 years ago
scrawl 4555f6ddf6 Add text shadow to progress bar labels 11 years ago
scrawl dac0b7090a Get rid of bigbars.png and smallbars.png
Changed loading bar colour to match vanilla
11 years ago
scrawl 14757a856b Tweak settings window size and encumbrance bar text align 11 years ago
scrawl dd14dec8dc Tweak loading screen progress bar positioning to match vanilla 11 years ago
Thomas a598060071 Added autosave on rest, as well as an option in the settings menu 11 years ago
scrawl f5810b8e1c Consider aspect ratio for loading screen background
More consistent with the main menu.
11 years ago
scrawl f2cd37edd0 Play company logo movie 11 years ago
scrawl 5906d795c0 Refactored video player (now a MyGUI widget) 11 years ago
scrawl 2e4ef93b28 Add proper main menu (background image, logo animation, title music) 11 years ago
scrawl 0e78ffe8c0 Add option to disable SDL's "minimize on focus loss" in fullscreen 11 years ago
scrawl 0a17245633 Refactored settings window 11 years ago
Marek Kochanowicz 5c34823bb0 added some placeholder icons 11 years ago
Marek Kochanowicz f3475f7ef5 Merge branch 'master' of https://github.com/zinnschlag/openmw into Editor-Dialog 11 years ago
Marek Kochanowicz 09ba547630 use tool buttons with icons 11 years ago
scrawl cd0c283795 Add text shadow to version text for better readability 11 years ago
Gašper Sedej 06e02ed77f Added version and revision number to mainmenu 11 years ago
Marek Kochanowicz 2afe3f3e57 Introduced multitype icon. 11 years ago
scrawl 975f0e05b4 Fixes #1157 (attribute layout issue) 11 years ago
scrawl f608ceeffc Fixes #1158 (Armor rating label issues) 11 years ago
pvdk f263acdac6 Merge remote-tracking branch 'upstream/master' into versioninfo 11 years ago
Marc Zinnschlag 1b5301eec0 Merge branch 'savedgame'
Conflicts:
	apps/openmw/mwbase/mechanicsmanager.hpp
	apps/openmw/mwbase/soundmanager.hpp
	apps/openmw/mwgui/mapwindow.hpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
	apps/openmw/mwsound/soundmanagerimp.hpp
	components/esm/loadcell.cpp
11 years ago
scrawl 292d692b40 Loosen window size restrictions 11 years ago
scrawl 82146e7f8d Use GMSTs for levelup 11 years ago
scrawl 03cf383be7 Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
Conflicts:
	apps/openmw/mwgui/referenceinterface.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
	apps/openmw/mwscript/cellextensions.cpp
	apps/openmw/mwworld/cells.cpp
	apps/openmw/mwworld/cells.hpp
	apps/openmw/mwworld/cellstore.cpp
	apps/openmw/mwworld/store.cpp
	apps/openmw/mwworld/worldimp.cpp
11 years ago
pvdk fa186f5ec1 Added version information to the launcher 11 years ago
Marc Zinnschlag 671d0e46e2 Merge remote-tracking branch 'nobrakal/patch-1' 11 years ago
nobrakal e638b8b8cb Update openmw.desktop
Fix bad output of desktop-file-validate for openmw.dektop
11 years ago
nobrakal 278876d6fb Update opencs.desktop
Fix bad output of desktop-file-validate for opencs.dektop
11 years ago
scrawl c64dc2c831 Terrain specular mapping: use a "_diffusespec" postfix to indicate specular information is present in the alpha channel. Use alpha directly instead of 1-alpha. 11 years ago
scrawl 2744cde40f Use a few additional GMSTs 11 years ago
scrawl d7f69205f6 Don't play "Menu Click" sound for disabled (= cannot receive input) buttons, plus some redundancy fixes 11 years ago
scrawl d97615d5d8 Support separate specular maps 11 years ago
scrawl 780bf5a2cd Implement pickpocket detection. Play a voiced dialogue entry when detected. 11 years ago
scrawl 62774fcc4a Merge branch 'master' into HEAD
Conflicts:
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
	components/esm/loadtes3.cpp
11 years ago
scrawl af3569665c Remove unused font 11 years ago
scrawl 1b96c5d266 Console improvements: Show scrollbar, allow copying text from the history 11 years ago
scrawl 94cdc1efd2 Enable mipmap generator for 1.9+ 11 years ago
scrawl 04f9f7af56 Closes #990: Add option to unlock mouse cursor when in any menu 11 years ago
scrawl 27b45dd3cd Remove unused input 11 years ago
scrawl e68e2f82a2 Implement DarkTexture slot. Fix an issue with incorrect transparency override when base texture is empty. 11 years ago
scrawl 0050e6e67b Support materials with no base (diffuse) texture (should be white). Support alternate UV set for diffuse texture. 11 years ago
scrawl 74e902330f Fix a terrain shader issue 11 years ago
scrawl 6a3eb3b355 Better way of reversing layer UV. 11 years ago