Commit Graph

355 Commits (coverity_scan)

Author SHA1 Message Date
scrawl 5104a5a023 Add missing setFactionReaction instruction, use absolute storage instead of difference
Seems to be closer to how MW is storing it (it has the complete FACT record in the savegame, actually).

This (somewhat) breaks OMW savegame compatibility in that old changes are discarded, but I don't think the faction reactions are quest relevant anywhere.
10 years ago
scrawl c3f3f8b3d0 Use only Cell records for saving progress bar (Fixes #2259) 10 years ago
scrawl 579f5d232f Move interactive messageBox to separate function 10 years ago
scrawl 37bea9d4dc Fix exception for empty dialog topics (Fixes #2267) 10 years ago
scrawl ce2cbab402 Dialogue: improve conflict resolution for chains of overlapping keywords (unit test for such a case will follow) 10 years ago
scrawl ddd6e682bc Dialogue: add conflict resolution for overlapping keywords (Fixes #2245) 10 years ago
scrawl cc9af9562b Function_CreatureTargetted should return '2' for werewolfs
This makes NPCs say the correct attack voice files when fighting a werewolf.
10 years ago
scrawl 4aed5158cc Support region names in cell dialogue filter (Fixes #2113) 10 years ago
Marc Zinnschlag a6d30bc2e3 consider --script-warn when running with --script-all-dialogue 10 years ago
Marc Zinnschlag 1f74d8cca5 Merge remote-tracking branch 'scrawl/scripttest' 10 years ago
scrawl ba65c6cc7f Add --script-all-dialogue switch to compile all dialogue scripts (Fixes #1659) 10 years ago
scrawl 2ebf328dec Always print the failing dialogue script
These aren't usually very long, so printing them shouldn't spam the console by too much.
10 years ago
MiroslavR 5a7dbb19f7 Code clarity 10 years ago
MiroslavR ed6bdc0bde Use all topics to search for keywords in dialogues (Fixes #2013)
Move KeywordSearch to MWDialogue
Move hypertext parsing functions to a new file
10 years ago
scrawl c4fa671381 Don't allow raising faction rank if the next rank has no name (Fixes #1975) 10 years ago
scrawl 7252cb63a6 Fix cppcheck issues 10 years ago
scrawl e54ba2c5d1 Fix broken dialogue Function_HealthPercent 10 years ago
scrawl d8943aef2f Encapsulate magic effect magnitude (Feature #1489) 11 years ago
scrawl e508450c1c Add persuasion GMST to ensureNeededRecords (Fixes #1817) 11 years ago
Marc Zinnschlag c9cd7fb6b7 Merge branch 'scripts' 11 years ago
Marc Zinnschlag f6b502b195 rewrote dialgoue filter access to local variables 11 years ago
scrawl d4ffd30f98 Implement Rank filter with no faction given (Fixes #1660) 11 years ago
scrawl f9a39138cc Add missing endline 11 years ago
scrawl 8b404ee255 Fix not being able to exit dialogue using Escape when a Goodbye link appears 11 years ago
scrawl 28feb260eb Implement disposition/distance based aggression (Fixes #1520) 11 years ago
scrawl 0aba1088a1 Attempt to open companion window if no greetings are found (Bug #1507) 11 years ago
scrawl 1adb81abd0 Sort using ciLess, not ciEqual 11 years ago
scrawl 88f8f25ffa Don't allow scripted dialogue with dead actors (Fixes #1493) 11 years ago
scrawl 2dd54dbcfc Implement ClearInfoActor script instruction (Fixes #1422) 11 years ago
scrawl a90245147b Don't reset history when ForceGreeting is used and a dialogue window was already open for the same actor (Fixes #1423) 11 years ago
scrawl 1ed3f092c1 Implement text replacement for journal topic responses (Fixes #1429) 11 years ago
scrawl 865486604f Make trade disposition changes temporary again, as in vanilla 11 years ago
scrawl 0b45a9e6b2 Fix case folding for faction reaction from ESX records 11 years ago
scrawl e266c39c5d Implement modFactionReaction instruction (Closes #1347) 11 years ago
scrawl b47b2b84f3 Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
	apps/openmw/mwdialogue/filter.cpp
	apps/openmw/mwgui/waitdialog.cpp
11 years ago
scrawl df8e095c83 Small cleanup 11 years ago
Emanuel Guevel 1e4a854433 Remove static method MWWorld::Class::get(&Ptr)
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
11 years ago
scrawl 3380e1e1c5 Fix ShouldAttack filter
This makes NPCs exit dialogue properly when they should attack as a result of taunting actions.
11 years ago
scrawl 1677fcf324 Dialogue merging 11 years ago
scrawl 5fc2b1a41b Allow setting a journal index even if there's no related journal entry
This is used by the MV_SlaveMule quest.
11 years ago
scrawl e1458453f3 Fix "unknown info ID" exceptions when a dialogue response is from the Info Refusal group
Could be observed in TG_OverduePayments quest when talking to Trasteve about Dwemer Artifacts.

Info Refusal responses are not specific to any particular topic, so they should not be added to the journal. Trying to do so anyway will cause "unknown id" exceptions because MWDialogue::Entry expects the infoId to be from the Dialogue for the supplied topic.
11 years ago
scrawl 872d9be1b4 Fix potential issue with dialogue globals
Make sure they are updated throughout the conversation
11 years ago
scrawl 27a05027f4 Fixes #1172: Added basic loading/saving progress bar
The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
11 years ago
scrawl f921f2e7db Make PcRaiseRank, PcLowerRank and PcJoinFaction properly accept references instead of using the actor that the player talked to last.
This also solves a potential crash when no actor has been talked to yet, e.g. immediately after loading a savegame.
11 years ago
scrawl b13b25dd1b Fixes #1295: Support partial matches in Cell filter 11 years ago
scrawl 5eeed03f5b Only exchange bribe gold if the bribe was accepted 11 years ago
Marc Zinnschlag 367919200f moved CellRefList into a separate file 11 years ago
Marc Zinnschlag 7693f712bc started making CellStore into a proper class; encapsulated mCell member 11 years ago
Marc Zinnschlag 9f721fd144 store list of known topics in saved game files 11 years ago
scrawl f89b3cac02 Feature #764: Store the actor that gave the dialog response 11 years ago
scrawl a988a0d6dc Don't add duplicate topic responses to the journal 11 years ago
Marc Zinnschlag 1b5301eec0 Merge branch 'savedgame'
Conflicts:
	apps/openmw/mwbase/mechanicsmanager.hpp
	apps/openmw/mwbase/soundmanager.hpp
	apps/openmw/mwgui/mapwindow.hpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
	apps/openmw/mwsound/soundmanagerimp.hpp
	components/esm/loadcell.cpp
11 years ago
scrawl 434fd21584 Don't set journal index if a higher index is currently set
This is vanilla behaviour, and required for the Mehra Milo vivec informants quest.
11 years ago
scrawl 03cf383be7 Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
Conflicts:
	apps/openmw/mwgui/referenceinterface.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
	apps/openmw/mwscript/cellextensions.cpp
	apps/openmw/mwworld/cells.cpp
	apps/openmw/mwworld/cells.hpp
	apps/openmw/mwworld/cellstore.cpp
	apps/openmw/mwworld/store.cpp
	apps/openmw/mwworld/worldimp.cpp
11 years ago
scrawl 70264eae3b Feature #764: Quest completetion status in quest book 11 years ago
scrawl ea21d8fec3 Fix CreatureTargetted function 11 years ago
scrawl 4c94289b1f Fix PC Health Percent function 11 years ago
scrawl f89c400305 Don't complain about greetings with no sound 11 years ago
scrawl 589fbbd871 Issue #777: Create InventoryStore for creatures with weapons/shields 11 years ago
greye 15d946415e minor cleanup
Removed case folding via std::transform, excessive lowerCase()
replaced with ciEqual().
11 years ago
scrawl 3a1b6dd354 Handle fCombatKODamageMult and fCombatCriticalStrikeMult. Fix SelectWrapper Function_Detected. 11 years ago
scrawl 9bf7bf529c Implement crime-related dialogue globals as they are described in MSFD 11 years ago
scrawl 19d63f392f Clean up the NpcStats expelled interface. Show message box when expelled. 11 years ago
scrawl 098f9712f1 Add getPlayerPtr() utility method. Reduces dependencies a lot. 11 years ago
scrawl c85c2cff4e Fix disposition changes from trades not applying properly 11 years ago
scrawl 62774fcc4a Merge branch 'master' into HEAD
Conflicts:
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
	components/esm/loadtes3.cpp
11 years ago
scrawl 14b70a3ce6 Implement AI related magic effects (calm, frenzy, rally, demoralize, turn undead) 11 years ago
scrawl f4517c8221 For dialogue filtering, use the Vampirism magic effect instead of the untouched NpcStats::mVampire 11 years ago
scrawl 12691040d1 Fix incorrect disposition testing and get rid of of a related hack that is no longer needed. 11 years ago
scrawl a0d38dfb63 Fix highlighted topics being selectable when in a choice 11 years ago
Marc Zinnschlag 34cdd2bb1f deal with dialogue/info records that don't exist anymore 11 years ago
Marc Zinnschlag 2293b92efe storing and loading the journal 11 years ago
Marc Zinnschlag 0f971163f7 use Entry instead of plain string for topic and quest entries 11 years ago
Marc Zinnschlag b273f9e387 splitting JournalEntry into Entry and JournalEntry 11 years ago
Marc Zinnschlag 177aab536d storing topic name in MWDialogue::Topic (avoids a lookup in the GUI and also serves as preparation for better localisation support in OpenMW 1.1) 11 years ago
Marc Zinnschlag eed46960fe some spelling fixes 11 years ago
Marc Zinnschlag 9d64c92d33 store text in journal entries 11 years ago
Marc Zinnschlag 71436b1160 changed interface for global variable access 11 years ago
Marc Zinnschlag 9d7695ea88 added missing columns to topic info table 11 years ago
Chris Robinson e3d5a1b38d Dialog function 72 is not player-specific
It's used to force any NPC in werewolf form to play the appropriate
growls for combat.
12 years ago
scrawl 7dc30a01cd Some changes suggested by cppcheck 12 years ago
Chris Robinson d8ec813939 Say something from the "hit" dialog topic when losing health 12 years ago
scrawl c41f119ba6 Added new game button 12 years ago
scrawl 78e6dab9d2 Dialogue history rewrite WIP 12 years ago
Marc Zinnschlag 247a76766d fixed a typo in a doxygen comment 12 years ago
scrawl baa7a9160c Rank condition should always fail if NPC is not in a faction 12 years ago
scrawl 51580ead4f Fix consecutive dialogue choices 12 years ago
Marc Zinnschlag 7136ac0079 added missing attribute columns to faction table 12 years ago
Marc Zinnschlag f9f520df34 adjusted faction record to increase consistency with other records 12 years ago
scrawl b0199c703c Companion UI 12 years ago
lazydev 38d19d33d8 fix for #634 12 years ago
scrawl 20774f8f81 Added merchant repair feature 12 years ago
Marc Zinnschlag cd84b68e4b silencing some warnings 12 years ago
Marc Zinnschlag 775f9e8402 Merge remote-tracking branch 'potatoesmaster/dialogue' into next 12 years ago
Emanuel Guevel 8de93db488 Coding style consistence 12 years ago
Emanuel Guevel f25b56ac88 Add dialogue function: NotLocal 12 years ago
Emanuel Guevel ad3478c8f2 Fix inverted dialogue functions (NotClass etc.)
The comparison present is useless for these functions.
12 years ago
scrawl 6c1ff8caca Merge branch 'master' into next
Conflicts:
	apps/openmw/mwworld/weather.cpp
	components/fileorderlist/model/datafilesmodel.cpp
12 years ago
scrawl dd57eabc3e Better use an enum for magic effect IDs 12 years ago
scrawl e8b08326dc Corrected Id, Race, Class, Faction and Cell select functions to do the exact opposite as before. That is how they are displayed in the CS, anyway. 12 years ago