scrawl
84a92e665c
Improve performance in RigGeometry by optimizing for the most common case of identity geomToSkelMatrix
8 years ago
scrawl
f3045331f1
Fix regression in handling of NiZBufferProperty
8 years ago
scrawl
53e4db8a8f
Add dummy serializer for CameraRelativeTransform to allow serializing content of Sky Root
8 years ago
scrawl
c5f8ff6e0e
Add names to several nodes for debugging purposes
8 years ago
David Cernat
d9f5dfe65c
Merge pull request #138 from OpenMW/master
...
Add OpenMW commits up to 2 Feb 2017
8 years ago
scrawl
851f61ac82
Always assign osg::Material when a material controller is used
8 years ago
David Cernat
958ff06ca8
[General] Rename ID_DOOR_ACTIVATE into ID_DOOR_STATE
8 years ago
David Cernat
9f8f62b765
Merge pull request #137 from OpenMW/master
...
Add OpenMW commits up to 1 Feb
8 years ago
scrawl
9180089a3b
Add sharing for more State Attributes, most notably BlendFunc and AlphaFunc, to improve the state tracking in osg::State and reduce the number of GL calls
8 years ago
scrawl
960d4a96c3
Reduce the number of osg::Material state by setting the default state on the graph root
8 years ago
scrawl
e399e10607
Add missing lock in shareMaterial
8 years ago
scrawl
34deb6e7b1
Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
8 years ago
scrawl
e90941a8b3
Wrap the scene template reference in another object for const correctness and to avoid it from being serialized with the osgDB serializer
8 years ago
David Cernat
2c5cc82f49
[Server] Add script functions for getting world object placement info
8 years ago
David Cernat
08faad9f32
Merge pull request #134 from OpenMW/master
...
Add OpenMW commits up to 28 Jan
8 years ago
David Cernat
15ed4b8da6
[Components] Use 24 hour format instead of 12 for log file timestamps
8 years ago
David Cernat
8bc6dfe590
[General] Remove duplicate constructor in PacketObjectUnlock
8 years ago
David Cernat
9f1e491a75
[General] Make WorldEvents store information about multiple objects
8 years ago
Allofich
0f20312012
Fix MSVC warnings
8 years ago
David Cernat
244da19a51
[General] Turn ID_PLAYER_CELL_LOAD into ID_PLAYER_CELL_STATE for clarity
8 years ago
David Cernat
4dc0ba21ec
[General] Fix packet ID for ID_PLAYER_CELL_LOAD
8 years ago
David Cernat
97aabf4a7d
[General] Sketch out sending of cell loading/unloading info in packets
8 years ago
David Cernat
158d606477
[General] Leave one blank line at the end of every tes3mp code file
8 years ago
David Cernat
63c8a98083
[General] Stop using virtual functions in BasePlayer
8 years ago
David Cernat
1d9c6ddd81
[General] Add placeholders for the new packet ID_PLAYER_CELL_LOAD
8 years ago
David Cernat
35e453dec3
[General] Sketch out most of functionality for journal saving/loading
8 years ago
David Cernat
d308897f95
Rename PacketItems, PacketSpells into InventoryChanges, SpellbookChanges
8 years ago
David Cernat
e2c595fc5d
Add preliminary structure for journal changes
8 years ago
David Cernat
e9b22814b9
Create placeholder for ID_GAME_JOURNAL
8 years ago
David Cernat
a69f294ef0
Rename ID_GAME_CELL into ID_PLAYER_CELL_CHANGE
8 years ago
David Cernat
745ddd9a69
Merge pull request #130 from OpenMW/master
...
Add OpenMW commits up to 19 Jan
8 years ago
David Cernat
83277a1512
Send spellbook in LocalPlayer CharGen & change UPDATE action name to SET
8 years ago
scrawl
115e563a7a
Fix race conditions caused by Array <-> GLBufferObject interactions (Bug #3580 )
...
The first part of the fix is to assign VBO/EBO's upon loading the array in the Nif reader. This avoids triggering the 'addVertexBufferObjectIfRequired' code path in osg::Geometry which has the race condition when two threads add the same Array at the same time. Essentially, we want the Arrays to be 'const' when they come out of the Nif reader.
The second part of the fix is to make sure not to create empty arrays in the Nif reader (importantly, not assigning a VBO to the empty array). This empty array would be deleted when the NIFFile is cleaned up, and the detachment of the VBO assigned to it (which is still in use by other arrays) would cause threading issues.
This rare crash bug was first introduced with commit a7c5beb7c5
. When using OSG dev version 3.5 the crashes were a little more prevalent, because 'addVertexBufferObjectIfRequired' in osg::Geometry is now used even when VBO's are disabled (as part of the VAO support changes).
8 years ago
David Cernat
33e85c54de
Rename BasePlayer Inventory & Spellbook into PacketItems & PacketSpells
...
This avoids confusion when either of those is used to store and send a single item, and no longer requires coming up with confusing variable names like realSpellbook or realInventory for actual full spellbooks and inventories.
8 years ago
David Cernat
78c6ab2a99
Clean up client Networking by putting item & spell logic in LocalPlayer
8 years ago
David Cernat
c77120df6d
Merge pull request #129 from OpenMW/master while resolving conflicts
...
# Conflicts:
# apps/openmw/mwworld/actiontake.cpp
8 years ago
scrawl
ac61535d2c
optimize OSGVertexBuffer by double buffering the vertex array instead of recreating it on every modification
8 years ago
David Cernat
253ded1ee3
Use new getFilenameStamp() method to generate timestamps for filenames
8 years ago
David Cernat
3932654d5d
Use log filenames w/ timestamps instead of adding numbers to their ends
8 years ago
Koncord
b5c586d5b7
Add and implement ID_MASTER_QUERY
8 years ago
Koncord
27afb91936
RPI v3 patch #1
8 years ago
Koncord
6311745595
Update version
8 years ago
Koncord
7595b33461
Implement spellbook
8 years ago
Koncord
6e6237541a
Fix "comparison between signed and unsigned integer expressions"
8 years ago
Koncord
561a88d441
Fix "comparison between signed and unsigned integer expressions"
8 years ago
Koncord
efb40b3c66
Remove redundant code
8 years ago
Koncord
11be8ed005
Rename copyOldLog to renameOldLog
8 years ago
Koncord
f7b4aea85b
add function for keeping old logs
8 years ago
David Cernat
973db7c78a
Merge pull request #113 from OpenMW/master
...
Add OpenMW commits up to 17 Dec
8 years ago
Leon Krieg
170e723cc7
Handle SDL event 0x304 by doing nothing ( #3670 )
8 years ago
scrawl
eae35af13d
Check if the bounding box changed before calling dirtyBound()
8 years ago
scrawl
aafff1deb6
Fix memory leak
8 years ago
scrawl
cca75499ee
Clear the Skeleton's bone cache when a node is added/removed ( Fixes #3663 )
8 years ago
scrawl
c0faeea938
RigGeometry check if mesh has normals ( Fixes #3667 )
8 years ago
Aussiemon
369272fc70
Handle SDL event 0x302 by doing nothing
8 years ago
mrohrlach
f0f78c9d64
Slight adjustments to disintegration fix
8 years ago
mrohrlach
9624d8aade
Added new method and variable to track float remainders of disintegration effections
8 years ago
MiroslavR
99bcf47167
Implement NiSphericalCollider ( Closes #3644 )
8 years ago
Koncord
7b3e487f91
Register packet ActiveSkills in packet controller
8 years ago
Koncord
b1bb552b65
Add packet ActiveSkills
8 years ago
David Cernat
7bbeed629d
Merge pull request #109 from OpenMW/master
...
Add OpenMW changes up to 25 Nov
8 years ago
scrawl
5297d7b5be
Merge pull request #1137 from nikolaykasyanov/osx-structure
...
[macOS] Move all resources files inside application bundles (fixes #3566 )
8 years ago
Nikolay Kasyanov
db69342b5d
[macOS] Move all configs & resources into app bundles
...
Fixes #3566 (https://bugs.openmw.org/issues/3566 ).
8 years ago
scrawl
505250f6ec
Do not use architecture dependent type size_t in esm format ( Fixes #3633 )
8 years ago
David Cernat
9e290ad799
Fix spacing irregularities
8 years ago
David Cernat
95efb77e53
Implement sending of ID_GAME_SPELLBOOK from client
8 years ago
David Cernat
6ea5f08e9c
Create placeholder for ID_GAME_SPELLBOOK
8 years ago
David Cernat
6c8c0827ea
Move RequestData() method to BasePacket
8 years ago
David Cernat
fd6dd5daa8
Fix packetID for new packet
8 years ago
David Cernat
ae39daf76a
Add and implement ID_MUSIC_PLAY
8 years ago
David Cernat
b028f0b51f
Merge pull request #104 from OpenMW/master
...
Add OpenMW commits up to 17 Nov
8 years ago
scrawl
9d125bcaa2
Merge pull request #1129 from PhillipAnd/phillipand-cmake-fix
...
Fix various build issues with Visual Studio environment
8 years ago
Koncord
19240b825d
Fix macro for MSVC
8 years ago
Koncord
b57ed2c119
Fix parameter type mismatch
8 years ago
Koncord
e2522fa366
Simplify LOG macros
8 years ago
David Cernat
6cd959fac8
Rename BasePlayer's GetCell() into getCell()
8 years ago
David Cernat
fa9d6e810e
Use lowerCamelCase in tes3mp client function names like OpenMW does
8 years ago
David Cernat
8d2793401e
Merge pull request #103 from OpenMW/master
...
Add OpenMW commits up to 13 Nov
8 years ago
Phillip Andrews
c18fc113e5
Changed missing library dependencies to simple fix
8 years ago
Allofich
3420121c3f
Fix shadowing warnings
8 years ago
David Cernat
f7b5e5e638
Ignore packets from server that try to move LocalPlayer to invalid cells
8 years ago
Koncord
56959ebfda
Implement magic
8 years ago
Koncord
37e9cafbf7
Add new API function: SetConsoleAllow
...
example:
tes3mp.SetConsoleAllow(pid, 0) -- disallow console to the player
The console is allowed by default
8 years ago
Koncord
adb49b7c7d
Add New GUI dialog: ListBox
...
Example:
local GUI_LISTBOX = 42
function OnPlayerSendMessage(pid, message)
if message == "/lb" then
local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline
local label = "Lorem ipsum dolor sit amet"
tes3mp.ListBox(pid, GUI_LISTBOX, label, items)
end
end
function OnGUIAction(pid, idGui, data)
if idGui == GUI_LISTBOX then
print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id
end
end
8 years ago
David Cernat
cd798d5f23
Merge pull request #89 from OpenMW/master
...
Add OpenMW commits up to 30 Oct
8 years ago
Allofich
125e94ef0e
Fix shadowing warnings
8 years ago
David Cernat
41504bd02a
Use more accurate position for ID_OBJECT_PLACE
8 years ago
David Cernat
937bf97883
Send gold values correctly with ID_OBJECT_PLACE
8 years ago
David Cernat
180aa3f2f3
Send item count ID_WORLD_OBJECT_PLACE
8 years ago
David Cernat
46397a7dac
Add and implement ID_OBJECT_ANIM_PLAY
8 years ago
David Cernat
fd4085725e
Set version to 0.3.0
8 years ago
David Cernat
c205e793cb
Add and implement ID_SCRIPT_MEMBER_SHORT
8 years ago
David Cernat
6d61c6cf2d
Merge pull request #84 from OpenMW/master
...
Add OpenMW commits from Oct 25
8 years ago
David Cernat
97468980af
Add and implement 3 new WorldPackets for ingame script variable values
8 years ago
Assumeru
f6ef1ce276
Fix Calm/Frenzy/Demoralize/Rally Creature weakness and resistance
8 years ago
David Cernat
385b5f39e3
Add and implement ID_OBJECT_ROTATE
8 years ago
David Cernat
54ed9a7ab4
Implement ID_OBJECT_MOVE and send it from ingame scripts
8 years ago
David Cernat
0fb9b6eefb
On second thought, rename ID_OBJECT_MOVE_WORLD into ID_OBJECT_MOVE
8 years ago
David Cernat
947a677801
Replace ID_ACTIVATOR_ACTIVATE with ID_OBJECT_MOVE_WORLD
8 years ago
David Cernat
c25ebc34b3
Shorten WorldPacket IDs by removing WORLD from them
8 years ago
David Cernat
bdb53e1cb4
Implement ID_WORLD_DOOR_ACTIVATE and send it from MWBase::World
8 years ago
David Cernat
7264f13b8e
Implement ID_WORLD_OBJECT_SCALE and send it from ingame scripts
8 years ago
David Cernat
52d156e136
Make server able to receive the 5 new WorldPackets
8 years ago
David Cernat
4f0a3e8aa1
Add placeholders for 5 new WorldPackets
8 years ago
David Cernat
b6111d16cc
Add and implement ID_WORLD_VIDEO_PLAY
8 years ago
David Cernat
3fd93896f2
Add and implement ID_WORLD_OBJECT_LOCK
8 years ago
David Cernat
08ea5163c4
Add and implement ID_WORLD_OBJECT_UNLOCK
8 years ago
David Cernat
47ebd24b4a
Merge pull request #79 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .travis.yml
# apps/openmw/mwinput/inputmanagerimp.cpp
8 years ago
David Cernat
d85a1ee1a9
Fix errors remaining from merge with tes3mp-packetexpansion
8 years ago
David Cernat
c639337842
Merge with tes3mp-packetexpansion by fixing conflicts
...
# Conflicts:
# apps/openmw-mp/Networking.cpp
# apps/openmw/mwmp/Networking.cpp
# components/CMakeLists.txt
# components/openmw-mp/NetworkMessages.hpp
# components/openmw-mp/PacketsController.cpp
8 years ago
David Cernat
0a44bea91d
Send cell coordinates in tes3mp using mData instead of mCellId.mIndex
8 years ago
David Cernat
cbc132612a
Use mRefNum.mIndex instead of just mRefNum and add extra debug
8 years ago
David Cernat
17f66e4e90
Implement ID_WORLD_OBJECT_PLACE
8 years ago
David Cernat
d0027ae3e7
Set correct packetID for ID_WORLD_OBJECT_PLACE
8 years ago
Koncord
77257b0721
Build fix
8 years ago
Koncord
c27351c19e
Implement inventory functions
...
AddItem, RemoveItem, GetItemName, GetItemCount, GetItemHealth, GetInventorySize SendInventory
Example:
```lua
tes3mp.AddItem(pid, "glass dagger", 1, 50)
tes3mp.AddItem(pid, "glass dagger", 1, -1)
tes3mp.SendInventory(pid)
tes3mp.RemoveItem(pid, "glass dagger", 1)
tes3mp.SendInventory(pid)
local invSize = tes3mp.GetInventorySize(pid) - 1
for i = 0, invSize do
print(("%s %d %d"):format(tes3mp.GetItemName(pid, i), tes3mp.GetItemCount(pid, i), tes3mp.GetItemHealth(pid, i)))
end
```
8 years ago
David Cernat
2b98e349ce
Fix include for WorldEvent
8 years ago
David Cernat
6e43baf73e
Send Cell instead of CellId because of problems with the latter
8 years ago
David Cernat
103b1e3f72
Send CellId in ID_WORLD_OBJECT_DELETE
8 years ago
David Cernat
3c49157ed7
Rename WorldPackets to ID_WORLD_OBJECT_DELETE and ID_WORLD_OBJECT_PLACE
8 years ago
David Cernat
92463c4a03
Fix Windows server crash caused by printing event->CellRef()->mRefID
8 years ago
David Cernat
565e7e4b9f
Create and implement placeholder for ID_WORLD_OBJECT_CREATION
8 years ago
David Cernat
ac666edebd
Add a CellRef to WorldEvent
8 years ago
David Cernat
b2845cd17c
Create and start using WorldEvent class
8 years ago
MiroslavR
301dd77efb
Save controls state ( Fixes #3598 )
8 years ago
David Cernat
f0fa5e8771
Add ContainsPacket method to packet controllers
8 years ago
David Cernat
285f89573d
Create placeholders for WorldPacket classes
8 years ago
David Cernat
790d41e278
Move PlayerPackets into their own subfolder
8 years ago
David Cernat
d99463d752
Fix show-stopping mistake in PlayerPacket
8 years ago
David Cernat
d2212ef80b
Rename PacketsController into PlayerPacketController
8 years ago
David Cernat
5e0c0dd5f1
Use logger in server's Networking MainLoop
8 years ago
David Cernat
fcc793a0af
Create a new BasePacket that PlayerPacket inherits from
8 years ago
David Cernat
b8f4cb94fb
Rename BasePacket into PlayerPacket
8 years ago
David Cernat
3136a12051
Resolve conflicts in pull request #75
...
# Conflicts:
# CMakeLists.txt
# apps/openmw/CMakeLists.txt
8 years ago
MiroslavR
11565b5966
Make actors with non-portable lights in inventory glow ( Closes #2042 , #3338 )
8 years ago
scrawl
5c94e2324f
Add missing use plugin macro for static build
8 years ago
Allofich
f6f16b68de
Don't let Weakness to Magicka affect paralysis
8 years ago
scrawl
37bfa88b2d
Merge pull request #1094 from Allofich/alchemy
...
Fix reversed use of alembics and retorts
8 years ago
Allofich
498976775a
Fix reversed use of alembics and retorts
8 years ago
scrawl
0c981b6fe5
Fix typo in script opcode ( Fixes #3583 )
8 years ago
David Cernat
6eae017561
Merge pull request #74 from OpenMW/master
...
Add OpenMW commits up to 5 Oct
8 years ago
Allofich
6ec37b5cfb
Fix shadowing warnings
8 years ago
David Cernat
f276edddcc
Set version to 0.2.0
8 years ago
David Cernat
6650b74498
Add handling of skill increases
8 years ago
David Cernat
a0e9a672a5
Split updateClassStats in 3 and add handling of level progress
8 years ago
David Cernat
bc0aa86bcf
Make variable names more consistent and easier to understand
8 years ago
David Cernat
433190d82e
Rename OnPlayerUpdateEquiped into OnPlayerChangeEquipment
8 years ago
David Cernat
b6086ab015
Rename ID_GAME_DYNAMICSTATS_CURRENT into ID_GAME_DYNAMICSTATS
8 years ago
David Cernat
9cbda73586
Remove unused packets IDs
8 years ago
David Cernat
b65deca2ae
Remove unused PacketRotation and PacketCreateProjectile
8 years ago