scrawl
f22982d251
Merge pull request #835 from sandstranger/opengles1
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enable opengl es1
9 years ago
scrawl
eb458bf9c8
Fix inactive RigGeometry not rendering correctly
9 years ago
sandstranger
7d374b36fd
change cmake variables
9 years ago
Marc Zinnschlag
06efd72a89
allow keywords as strings in messagebox instruction ( Fixes #2991 )
9 years ago
sandstranger
238a5824be
add custom new variable fot Qt
9 years ago
sandstranger
bd5057aa3c
enable opengl es1
9 years ago
scrawl
647bed7f40
Do not read openmw.cfg from global path if one was found in the local path
9 years ago
scrawl
87e44bf627
Small fix
9 years ago
scrawl
d3fa8a8602
Add osgDB::ObjectCache to the repository to work around it not being available in OSG 3.2
9 years ago
scrawl
a29aef14f1
Eliminate a dynamic_cast in ParticleSystemController
9 years ago
scrawl
6cf2c35235
Don't rely on the _particles vector implementation details
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This will allow compiling OpenMW with an osgParticle optimization to be pushed to OpenMW/osg.
9 years ago
scrawl
3d12b2ca9d
Add NifFileManager to avoid duplicate parsing of the NIFFile in SceneManager and BulletShapeManager.
9 years ago
scrawl
c9d710f334
Use a typedef to avoid conditional compiling
9 years ago
Alexander "Ace" Olofsson
cfcbd20d99
Let's put it as a MSVC-only fix for now
9 years ago
Alexander "Ace" Olofsson
e42f4999bd
Quick fix for building on MSVC
9 years ago
scrawl
e5ec4fe042
Add const specifier
9 years ago
scrawl
695fcf41c4
Optimize ValueInterpolator / KeyframeController
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Cache the current position in the animation track and attempt to reuse it in the next frame.
Decent speed up for the Update phase, about 0.3 ms faster in Balmora.
9 years ago
scrawl
ac366f1603
Fix the rig bounds being updated twice per frame
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Unlike what I expected, the osgUtil::UpdateVisitor is set to traverse all children (not only active children). The FrameSwitch was thus traversing both RigGeometries part of the double-buffering scheme, rather than only the one active in the current frame.
9 years ago
scrawl
e49bce7b40
Share the bvh of btBvhTriangleMeshShape's when possible
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Results in decent cell-loading speed up. (only affects bullet versions < 2.83, since we use btScaledBvhTriangleMeshShape for >=2.83)
9 years ago
scrawl
d5a738bd39
Apply 27e669296e
(locale-unaware tolower) to more code
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In particular, the one in VFS::normalizeFilename was affecting cell loading performance.
9 years ago
scrawl
f962ce0bbe
Don't link against unnecessary OSG libraries
9 years ago
Marc Zinnschlag
2bef714d34
Merge remote-tracking branch 'emperorarthur/no_relative'
9 years ago
Arthur Moore
c66fd69c47
Fix #include error
9 years ago
Arthur Moore
4c0c20b1a0
Changed relative includes to library header format
9 years ago
scrawl
30cc633f2c
Missing include fix
9 years ago
scrawl
35fa1f5865
Not found Land Textures are no longer a fatal error (Bug #3037 )
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Log warning message and show the default texture when encountering invalid ESM::LandTexture references.
9 years ago
scrawl
177a6f4a68
Launcher: ensure to clear previous settings when reloading settings
9 years ago
scrawl
ace4cfc0a8
Fix 'duplicate setting' errors when running installation wizard
9 years ago
Marc Zinnschlag
7cc950ed64
Merge remote-tracking branch 'origin/master'
9 years ago
scrawl
27e669296e
StringUtils: use the locale-unaware tolower function
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There is no change in behaviour since we were using the C locale.
The locale-aware tolower is much slower than the locale-unaware one. At least on Linux/GCC it calls dynamic_cast's, and is overall slower by an order of magnitude.
9 years ago
scrawl
fbee32729a
Cache CellId
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ESM::Cell::getCellId() was allocating a string on every call. This caused functions dealing with cellIds to be unnecessarily expensive.
For example, World::moveObject spent almost as much time comparing CellIds as it did updating Bullet's AABB after the move. OpGetDistance was by far the most expensive script instruction because it has to compare cellIds.
The total cost of getCellId() relative to the frame loop was about 0.3%.
9 years ago
cfcohen
7605912ece
Merge branch 'master' of https://github.com/OpenMW/openmw into config_writer_changes
9 years ago
cfcohen
ad5eaaa705
Update the OpenMW Launcher so that it only writes changed values to
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the user settings.cfg file. Add a helpful header to the top of new
settings.cfg files. Remove old code involve whitespace management
that didn't work correctly anayway, and doesn't matter since we're not
adding comments to the file. Remove "automatically generated"
comments.
9 years ago
scrawl
8a3ec14bc6
Revert "Merge remote-tracking branch 'sandstranger/opengles'"
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This reverts commit cc9cab6fd1
, reversing
changes made to da856eed95
.
9 years ago
Marc Zinnschlag
ef68e2aec4
Merge remote-tracking branch 'origin/master'
9 years ago
cfcohen
67c4b17581
Commit files that I thought wre in the previous commit. :-[ I'm
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accustomed to the hg behavior of commiting all modified files by
default.
9 years ago
scrawl
1b77428c59
Use const reference, thanks ace13
9 years ago
cfcohen
6882e6451a
Remove tabs. :-[
9 years ago
cfcohen
9a975a2e68
Substantial rewrite of code to save settings.cfg file, allowing
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comments to persist, ordering of settings to be retained, additional
reporting of changed settings, preservation of the settings.cfg
timestamp when no changes are made, and foundational changes for
possible future features. Due to poor interaction with the
openmw-launcher settings code, the launcher will still discard all of
these benefits.
9 years ago
sandstranger
16c6816a6f
add forgotten file for building on opengles
9 years ago
sandstranger
69acacefff
openmw building on Android with Opengl es
9 years ago
scrawl
38510a56c2
GeomMorpherController: do not dirty the MorphGeometry unless necessary
9 years ago
scrawl
0d49c7fa51
GeomMorpherController: fix double update of MorphGeometry
9 years ago
scrawl
28b20428b9
Remove dynamic_cast in GeomMorpherController
9 years ago
scrawl
94e8560bf8
RigGeometry: do not allocate new NodePath every frame
9 years ago
scrawl
6d5aa272fc
RigGeometry: do not update the geomToSkelMatrix more than once per frame
9 years ago
scrawl
75a464f7ec
Fix a typo
9 years ago
scrawl
fc7456e0a1
Explicitely opt for float matrices in performance critical places
9 years ago
scrawl
ffea9ec2c4
Remove comment
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SharedStateManager::prune is run automatically during the update traversal.
9 years ago
scrawl
62169a7039
Use a single-precision PositionAttitudeTransform in speed critical places
9 years ago
scrawl
36e91617c9
Revert "NifOsg::Emitter: ignore psToWorld scale"
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This reverts commit 7c16630874
.
Fixes #3022
9 years ago
scrawl
9b96fcc224
Set the particle scaleReferenceFrame to local space
9 years ago
scrawl
3bd2aaddea
Adjust PulseSlow light controller ( Fixes #1963 )
9 years ago
scrawl
0bdfd1b0d7
Ignore Creature INDX subrecords
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Found in some .ess files, not sure what they mean.
9 years ago
scrawl
d68ea994d5
Deal with empty meshes
9 years ago
scrawl
83e9a649e5
Cleanup
9 years ago
scrawl
e62470d674
Auto-generate the collision shape for native mesh formats
9 years ago
scrawl
8cf57ef6ac
Move BulletShapeManager and BulletShape to resource/
9 years ago
scrawl
eb2f16d682
Support for loading .osg mesh format
9 years ago
scrawl
21e25f4756
Use the traversalNumber as frame number
9 years ago
scrawl
52901ec10c
Do not create terrain geodes when built with OSG 3.4
9 years ago
Marc Zinnschlag
de98ee0062
Merge remote-tracking branch 'scrawl/esm_rewrite'
9 years ago
scrawl
38c155c579
Tests: add dialogue_merging_test (requires some data files)
9 years ago
scrawl
054c3eb24e
Do not deep copy PrimitiveSets when build with OSG 3.5
9 years ago
scrawl
fc8e40889d
Move common subrecord definitions (NAME, DELE) to defs.hpp
9 years ago
scrawl
b8e11cf197
Merge commit 'pull/upstream/678' into HEAD
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Conflicts:
apps/esmtool/record.cpp
apps/opencs/model/doc/savingstages.cpp
apps/opencs/model/world/land.cpp
apps/opencs/model/world/land.hpp
apps/opencs/model/world/landtexture.cpp
apps/openmw/mwworld/store.cpp
components/esm/loadland.cpp
components/esm/loadland.hpp
9 years ago
scrawl
7c16630874
NifOsg::Emitter: ignore psToWorld scale
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Seems wrong to me, but MW appears to do it that way. Without this fix, the light_de_candle_08_64 from http://www.nexusmods.com/morrowind/mods/41654/ has flame particles in the wrong spot.
9 years ago
scrawl
a29d1ace2b
Read NiSpotLight
9 years ago
scrawl
ba211ad9ad
Read NiPointLight ( Fixes #3011 )
9 years ago
scrawl
0965a9059d
Handle NiLODNode using osg::LOD ( Fixes #3008 )
9 years ago
scrawl
626281977e
Read NiLODNode (Bug #3008 )
9 years ago
scrawl
b4ce73f179
Rotations: remove LocalRotation
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This never existed in vanilla MW in the first place. The reason we got confused was because of a strange behaviour where the order of applying rotations changes as soon as a script touches the object's rotation.
9 years ago
Marc Zinnschlag
b04a23bf43
Merge remote-tracking branch 'origin/openmw-37' into openmw-37
9 years ago
scrawl
1edcb219a7
Leak fix
9 years ago
scrawl
fc93dc6195
Remove a stray method declaration
9 years ago
MatthewRock
a662a00c62
Fixing bug for merchant
9 years ago
scrawl
7776c49fc1
GraphicsWindowSDL2: adjust the log levels
9 years ago
scrawl
0409e5a043
Use OSG_VERSION_GREATER_EQUAL / LESS_THAN rather than MIN_VERSION_REQUIRED (cosmetic change)
9 years ago
scrawl
f1ac408f35
Place Drawables directly in the scene graph when built with OSG 3.4
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OSG 3.4 adds the ability to place Drawables directly in the scene graph, without a Geode decorating them. Leveraging this should give a small performance boost, because the redundant Geodes increase culling overhead.
There is still an oustanding issue with the RemoveDrawableVisitor no longer working correctly, because Drawables can have multiple parents.
9 years ago
scrawl
35459f20d5
Refactor lighting mask
9 years ago
scrawl
91583fc027
Fix MWRender::Mask_ParticleSystem
9 years ago
Alexander "Ace" Olofsson
37158df339
Update scalinglayer.cpp
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MSVC Explicitly requires <algorithm> for std::min and/or max
9 years ago
scrawl
bd8332d2b0
Remove default copyop argument for nodecallback copy constructors
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Works around a compiler warning with OSG 3.4:
warning: base class 'class osg::Callback' should be explicitly initialized in the copy constructor [-Wextra]
With no default argument for osg::CopyOp&, the compiler no longer sees the function as a real copy constructor and stops warning about the missing virtual initializations.
We don't care about this warning because there is nothing interesting to initialize in the osg::NodeCallback base anyway.
A proper fix for the warning would require to inserting OSG_VERSION conditional compiling all over the place, that is as long as we are still supporting OSG 3.2.
9 years ago
scrawl
1200ff9186
RigGeometry: fix incorrect bounding box in the first frame
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The default computeBound() was overriding the manually set bounding box.
9 years ago
scrawl
64abdbabe3
Small refactor of controllers handling, print warning messages for unhandled controllers
9 years ago
scrawl
35f5be680b
Support for NiVisController on trishape nodes
9 years ago
Marc Zinnschlag
af5a1bc16b
Merge remote-tracking branch 'origin/master'
9 years ago
Marc Zinnschlag
b61b732207
fixed an interference with script warning mode and error downgrading ( Fixes #2990 )
9 years ago
scrawl
79b3f1e6a8
Small cleanup
9 years ago
scrawl
59aee04ddb
Implement ScalingLayer, for layouting of widgets in screen-relative coordinates
9 years ago
scrawl
57b9eafa0f
osgMyGUI: implement AdditiveLayer
9 years ago
scrawl
51f3a8fec6
osgMyGUI: move Platform methods to the .cpp file
9 years ago
scrawl
7ff168b787
osgMyGUI: add support for layers to insert custom rendering state
9 years ago
scrawl
0210b87ffc
Revert "Fix LightSource crash"
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This reverts commit f336c6db87
.
Root cause should be fixed in next commit.
9 years ago
scrawl
72252d4f32
Terrain: restore IncrementalCompileOperation
9 years ago
scrawl
7ca8e45d5d
Terrain: remove debug code
9 years ago
scrawl
ef18f4217f
Terrain: create 4x4 terrain chunks per ESM::Cell to improve performance
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Improves performance because the number of splatting layers per chunk is reduced, and finer grained frustum culling can be done.
9 years ago
scrawl
95cf13e3f2
Terrain: make the blendmapSize and layerTileSize in FixedFunctionTechnique configurable
9 years ago
Marc Zinnschlag
e081eb2c34
Merge remote-tracking branch 'origin/master'
9 years ago
Marc Zinnschlag
7239481672
Merge remote-tracking branch 'scrawl/scrawl-patch-2'
9 years ago