Arthur Moore
2d93a6f6cb
Be more verbose when dealing with unhandled nif texture properties
10 years ago
scrawl
d7ad0ee148
Print a sensible error message when S3TC support is missing ( Fixes #2800 )
10 years ago
scrawl
3a7d0d8dc8
Remove a file that isn't in use yet from build
10 years ago
Stanislav Bas
f9b0b7ede5
Make saving of deleted ESM records more consistent
10 years ago
scrawl
26656707dd
Use marker_error.nif as replacement when a mesh fails to load
10 years ago
scrawl
ac1f64b559
Fix StencilProperty front face mixup ( Fixes #2802 )
10 years ago
Stanislav Bas
9a8ca81907
Fix missing break in switch statement
10 years ago
scrawl
b3f5ac5dbb
Include cleanup
10 years ago
Stanislav Bas
daaff1284e
Remove unused includes
10 years ago
Stanislav Bas
4a16eba716
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
10 years ago
Stanislav Bas
1e8182220a
Fix build errors & warnings
10 years ago
Stanislav Bas
f5745749a6
Remove <cstdint> include file from loaddial.cpp
10 years ago
Koncord
7924ecef3e
Fix definition conflict
10 years ago
Stanislav Bas
5fd48efd28
Some refactoring. Remove unused code
10 years ago
Stanislav Bas
e65ff723ce
More ESM records have DELE handling.
...
Changed records: Race, Land, Pathgrid, StartScript, DebugProfile, Filter
10 years ago
Stanislav Bas
ad353e6dd0
Refine DELE handling in ESM records. Add position-independent DELE search
10 years ago
Marc Zinnschlag
b3ad983f1f
Merge remote-tracking branch 'scrawl/version'
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
10 years ago
Marc Zinnschlag
edde1fb727
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
f09e4620b6
Move OpenMW version information to a textfile instead of compiling it in
...
Now we don't need to recompile 3 .cpp files and re-link whenever the current git HEAD changes.
10 years ago
slothlife
420789baa9
Remove an unused include
10 years ago
slothlife
1b3cc957f8
Move some OSG static library setup code
10 years ago
scrawl
41bed4c7d9
Use multimap to speed up custom map marker code
10 years ago
slothlife
df99d5a59d
Move setup code for OSG when statically linked
10 years ago
slothlife
43b1f15af9
Merge remote-tracking branch 'upstream/master' into static-deps-build
10 years ago
slothlife
83ef1f7eea
Add support for linking OpenSceneGraph statically
...
Added some basic support for linking to OpenSceneGraph and its plugins
statically. Also added a library necessary to statically link MyGUI
(previously Ogre pulled it in).
10 years ago
Stanislav Bas
e8a9567be3
Move DELE handling to CellRef record
10 years ago
Koncord
73731d27e9
Add ${MYGUI_LIBRARIES} to components/CMakeLists.txt
10 years ago
scrawl
de6dc21552
Create hardware cursors in advance ( Fixes #2660 )
10 years ago
Stanislav Bas
b55a4999ca
Add NAME handling to DebugProfile and Filter records
10 years ago
scrawl
c4866bdfc6
Disable mipmaps for GUI textures
...
For some reason, the mipmap generator seems to be broken on Linux Intel graphics (works on Nvidia). This was breaking the scrollbar arrows, which are minified enough to show using a mipmap.
10 years ago
Stanislav Bas
c8c79dc1ef
Move ID loading into a separate method for Dialogue and DialInfo records
10 years ago
Stanislav Bas
74a055f3cc
Remove NAME and DELE handling from IdCollection
10 years ago
Stanislav Bas
c266315a35
Load/read methods in MWWorld::Store return a pair (record ID, deleted flag)
10 years ago
Stanislav Bas
2ed182b144
Update to upstream/master. Resolve merge conflicts in MWWorld::Store
10 years ago
Stanislav Bas
adec0cb61d
Add removing of deleted Infos to Dialogue::clearDeletedInfos()
10 years ago
Stanislav Bas
e0983c815c
Some fixes for ESM Dialogues and Infos
10 years ago
scrawl
24ae1d5ace
Fix some issues found by coverity
10 years ago
Marc Zinnschlag
08d2b196bd
Merge remote-tracking branch 'ace/explicit-instantiation'
10 years ago
scrawl
72686c32ae
Fix runtime exceptions on MyGUI debug builds
10 years ago
Stanislav Bas
7ecb54a776
Set Deleted flag to false when initializing ESM records
10 years ago
Stanislav Bas
89e44c8f1f
Remove explicit record ID in load/read methods of MWWorld::Store
10 years ago
Stanislav Bas
b2f3ccb080
Add NAME handling to GameSetting record
10 years ago
Stanislav Bas
09a3358017
Add NAME and DELE handling to Global record
10 years ago
Stanislav Bas
30b42bf4c0
Remove redundant code
10 years ago
Stanislav Bas
8c3654af11
Add NAME handling to Race record
10 years ago
Stanislav Bas
b667338a8f
Add NAME and DELE handling to Cell record
10 years ago
Stanislav Bas
847614c26f
Add DELE handling to Info record
10 years ago
Stanislav Bas
0b537186e5
Add NAME and DELE handling to Dialogue record
10 years ago
Stanislav Bas
19ac4e942a
Change DELE sub-record value to 0 (4 bytes)
10 years ago
Stanislav Bas
d2c15647a3
Add NAME and DELE handling to Script record
10 years ago
Stanislav Bas
9ac20a3355
Add NAME and DELE handling to ESM records.
...
Changed records are those where DELE is inserted at the beginning of a
record (before NAME).
The record has all required sub-records in this case.
10 years ago
Stanislav Bas
926c825d0c
Add NAME and DELE handling to ESM records.
...
Changed records are those where DELE is located after NAME sub-record.
And DELE is the last sub-record.
10 years ago
Alexander "Ace" Olofsson
2bebfea38d
Instantiate struct as a struct
10 years ago
Alexander "Ace" Olofsson
3655ef16af
Explicitly instantiate ESM::StatState
10 years ago
scrawl
49c07de773
Merge pull request #643 from ace13/win-build-fix
...
Fix build error and a pair of warnings
10 years ago
Alexander "Ace" Olofsson
aaaee74a4d
Fix the comments
10 years ago
scrawl
631cec7304
Take the radius of lights into account when sorting
10 years ago
scrawl
bf9c62fa42
Fix for some coverity scan defects
10 years ago
scrawl
a1432b0255
Move attackingOrSpell flag to the CharacterController
10 years ago
scrawl
a081d402c5
Use the format field instead of version field
10 years ago
scrawl
4637750601
Savegame loading optimization
10 years ago
scrawl
43f9c7f295
Skip the Update traversal for inactive skeletons
10 years ago
scrawl
1956e2c988
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/CMakeLists.txt
10 years ago
scrawl
502cc852da
Handle encoding conversions when saving TES3 header ( Fixes #2727 )
10 years ago
scrawl
882e359008
Move attackStrength to the CharacterController, where it should have been to begin with
...
Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage.
10 years ago
scrawl
5bc6513e2d
Fix projectile hit bug where the incorrect attackStrength would be used if a new attack has been performed in the meantime
10 years ago
scrawl
1d76607005
Add ORI (ObjectReferenceInfo) alias for BetaComment ( Fixes #2723 )
10 years ago
scrawl
ea0339d471
Make the string argument to BetaComment optional
10 years ago
scrawl
5ac502d104
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
10 years ago
scrawl
d3ef075952
Fix an uninitialized variable
10 years ago
scrawl
a5670b5133
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/main.cpp
apps/openmw/mwworld/player.hpp
10 years ago
scrawl
2ce269c0fc
Werewolf stats compatibility with old save files
10 years ago
scrawl
d6a7255391
Loading/saving for player's original skills/attributes (prior to becoming a werewolf)
10 years ago
scrawl
44582fe3b3
Don't use separate werewolf skills/attributes for non-player werewolves
...
Still need to deal with save files.
10 years ago
scrawl
efad4efe19
Star fading (Bug #2693 )
10 years ago
scrawl
7a5f220ac5
GlowTexture keeps the alpha channel from the previous texture stage
10 years ago
scrawl
39539603bf
Re-enable a warning message
10 years ago
scrawl
a7c5beb7c5
Remove redundant allocations for NIF meshes
10 years ago
scrawl
43384596d4
Style fix
10 years ago
scrawl
fabc5126f3
Include cleanup
10 years ago
scrawl
81a4a6da6b
Make better use of the available texture units (Bug #2702 )
...
Nvidia drivers only support a maximum of 4 fixed function texture units. To resolve this problem, bind texture units in order instead of binding to the NiTexturingProperty::TextureType unit.
10 years ago
scrawl
934166a853
Ignore the alpha value for particle materials (Bug #2699 )
10 years ago
scrawl
b648722d3b
Don't use the ParticleSystem for computing placeable bounds (Bug #2700 )
10 years ago
scrawl
6199c0bbc5
Use osgDB::SharedStateManager for sharing of StateSets across NIF files
10 years ago
scrawl
3663511cdb
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/CMakeLists.txt
extern/ogre-ffmpeg-videoplayer/CMakeLists.txt
10 years ago
cc9cii
cccf6c6bdd
Rebuild the list of available content files when opening the open/new dialogues. Should resolve Bug #2644 .
10 years ago
scrawl
aad8e7b6d0
Light culling fix
10 years ago
scrawl
18f4eaa8dc
Preliminary handling for overflowing light lists
10 years ago
scrawl
acf9fc2d37
Enable per-frame light list updates (Bug #2638 , Bug #2654 )
...
The performance impact isn't so big anymore since the last commit.
10 years ago
scrawl
1d198a5592
Keep the light list StateSet cache for more than one frame
10 years ago
Marc Zinnschlag
8fc0bdfac7
Merge remote-tracking branch 'cc9cii/keep-config-comments'
10 years ago
scrawl
d7a4a9fd66
Create NIF root nodes as Group instead of Transform when possible
10 years ago
cc9cii
6b28955f31
Fix attempt to erase using a const_iterator.
10 years ago
scrawl
b79ab1a3b8
Fix InverseWorldMatrix bug introduced by last commit
10 years ago
scrawl
ec25f1da95
Fix ParticleSystem bug introduced by last commit
10 years ago
scrawl
ad46ff7a98
Remove redundant Transform nodes for TriShapes/ParticleSystems with an identity transform
10 years ago
cc9cii
36aa4aa9bd
If a removed 'content=' item has comments, keep them in config file for later use.
10 years ago
scrawl
ab597f672e
State the filename in NIF loader warning messages
10 years ago
scrawl
6a788c3462
Minor cleanup
10 years ago
scrawl
a5b72a358b
Prune empty nodes in RemoveDrawableVisitor
...
Gets rid of 28 useless transform nodes in base_anim.1st.nif.
10 years ago
scrawl
9e049894e8
Reduce the number of StateSets created for NIF scene graphs
...
The Material state is now set on the NiTriShape's node rather than the Geode, thus merged with other state like NiTexturingProperties, etc that are typically attached to the NiTriShape.
Effectively cuts in half the number of StatSets for a NIF file, resulting in big speedup (~10%) in the Cull and Draw phases.
10 years ago
scrawl
b204396b57
Minor fix
10 years ago
scrawl
98571148b0
Remove custom license for terrain code
...
Now that it's no longer a stand-alone component, there's not much point in custom licensing it.
10 years ago
scrawl
cad18969e3
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
apps/openmw/mwmechanics/aitravel.cpp
10 years ago
Marc Zinnschlag
e17f7ac81a
Merge remote-tracking branch 'cc9cii/master'
10 years ago
cc9cii
c22c9c271d
Allow comments (lines starting with # character) and blank lines in openmw.cfg. Should resolve Feature #2535 .
...
- allows moving various config entries up or down
- comment lines above config entries stay as a pair
10 years ago
scrawl
28caeadef4
Improve error message for not found records
10 years ago
scrawl
de98d991b4
Revert "Allow comments (lines starting with # character) and blank lines in openmw.cfg. Should resolve Feature #2535."
...
Breaks the saving of content= entry order.
This reverts commit 15fe5d88e2
.
Conflicts:
components/config/gamesettings.cpp
10 years ago
scrawl
c54a225467
Revert "Allow space characters in front of comments."
...
This reverts commit 4902c66792
.
10 years ago
scrawl
3bfe167bc0
Revert "Fix loop where there was a potential for double entry."
...
This reverts commit a439f49c4d
.
10 years ago
scrawl
f70250a296
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/launcher/CMakeLists.txt
apps/opencs/CMakeLists.txt
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/CMakeLists.txt
components/CMakeLists.txt
extern/osg-ffmpeg-videoplayer/CMakeLists.txt
10 years ago
cc9cii
b81454d226
Fix using wrong bit flag for NPC stats auto-calculation. Also set the corresponding mNpdtType which is used when determining which data structure to save. Should resolve Bug #2668 .
10 years ago
scrawl
89c2a7e26b
Fix for possibly missing library on windows
10 years ago
scrawl
e13a938896
Add support to build with Qt5 (Task #2665 )
...
Known issue: the render view doesn't work in Qt5. With the switch to OSG around the corner, this isn't worth fixing.
10 years ago
scrawl
c04f6cf167
Remove unused code
10 years ago
scrawl
cf95d3fc35
Refactor cmake scripts, reducing the amount of find_package(Boost)
10 years ago
scrawl
fc5176dc38
Refactor cmake scripts, reducing the amount of find_package(Qt4)
10 years ago
scrawl
712cef36b0
Minor cleanup
10 years ago
scrawl
cdc47fa874
Remove BulletNifLoader dependency on keyframe manager
...
This will make threaded loading easier.
10 years ago
scrawl
8d6620b074
Assign an initial bounding box to particle systems
10 years ago
scrawl
b5099324d1
Enable ParticleSystem's FreezeOnCull, big speed-up in Vivec
10 years ago
scrawl
a1e74a35a2
Revert "Use the WorkQueue to update skinning"
...
This reverts commit d52d0d9640
.
Moving to branch
10 years ago
scrawl
9c86d4f8bc
Race condition fix
10 years ago
scrawl
35b2d91fb3
Throw error when failing to create graphics context
10 years ago
scrawl
d52d0d9640
Use the WorkQueue to update skinning
10 years ago
scrawl
cc71e894e1
Add WorkQueue class
10 years ago
cc9cii
8e8da724f5
Remove unnecessary comment entry in the config file.
10 years ago
scrawl
c621d0400c
Fix error handling for out-of-range NIF roots (found in Bosmora, TR)
10 years ago
scrawl
db16cdad02
Add a comment
10 years ago
scrawl
5921e70625
Build a kdtree for terrain geometry
...
Improves intersection testing performance, shaving off ~2ms of frame time in exteriors.
Also increases terrain loading time by ~1ms per cell, so will have to look into background loading soon.
10 years ago
scrawl
93ee11c5e7
Fix particlesystem nested RenderBin issue (Bug #2631 )
10 years ago
scrawl
fc8e5dde3b
Fix crash when OSG_STEREO is enabled
10 years ago
scrawl
347c9b57b8
Copy constructor signature fix
10 years ago
scrawl
10457c1b28
Include fix
10 years ago
scrawl
5edf457ab7
Build fix
10 years ago
scrawl
9c9b83f8e2
Changes to compile with osg-svn 3.3.8
10 years ago
scrawl
ab626ca7b9
Improve MyGUI widget creation performance
10 years ago
scrawl
e66e9916db
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/document.hpp
10 years ago
scrawl
0a411cbd7c
Enable particle lighting
10 years ago
scrawl
68e322f969
Restore data directory verbose output that got lost
10 years ago
cc9cii
a439f49c4d
Fix loop where there was a potential for double entry.
10 years ago
cc9cii
4902c66792
Allow space characters in front of comments.
10 years ago
cc9cii
15fe5d88e2
Allow comments (lines starting with # character) and blank lines in openmw.cfg. Should resolve Feature #2535 .
...
- controlled via a checkbox in launcher settings
10 years ago
scrawl
0afc03b6b7
Build fix
10 years ago
scrawl
d8d43f94b9
Fix a typo
10 years ago
scrawl
e23775e338
Fix -Woverloaded-virtual clang warnings
10 years ago
scrawl
231b217664
Build fix for MyGUI 3.2.1
10 years ago
scrawl
e046119487
Fix for unnecessary terrain texture coordinate arrays
10 years ago
scrawl
4bb3cbf0fb
Remove last remains of Ogre
10 years ago
scrawl
b70383d127
Remove last remains of Ogre math
10 years ago
scrawl
2eec0caca0
Remove dependency on Ogre::StringConverter
10 years ago
scrawl
0cc9b1bb40
Remove dependency on OgrePlatform.h
10 years ago
scrawl
dd23981eab
Font workaround for older MyGUI versions, works with 3.2.2 now
10 years ago
scrawl
bd0233ce68
Error handling improvement
10 years ago
scrawl
e642f20a65
Restore screenshot key functionality
10 years ago
scrawl
974fda5bde
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
extern/sdl4ogre/sdlwindowhelper.cpp
10 years ago
scrawl
cd47dff196
Minor cleanup
10 years ago
scrawl
b978153edb
Enable VBO sharing for terrain geometry
10 years ago
scrawl
5666e02546
Fix for dark terrain in some cases
10 years ago
scrawl
cdd0623009
Terrain rendering
10 years ago
scrawl
10f938ff87
Add comment
10 years ago
scrawl
5a7f2a4f1f
Restore light attenuation settings
10 years ago
scrawl
01944c33f5
Basic water rendering
10 years ago
Marc Zinnschlag
67f04e0ba1
Merge remote-tracking branch 'origin/master'
10 years ago
Marc Zinnschlag
ee2763f2d4
Allow 5th parameter for PlaceAtMe (numeric value, ignored) ( Fixes #2591 )
10 years ago
Stanislav Bas
6cb221f8d0
Some minor changes to MWList
10 years ago
Stanislav Bas
959fe3eb87
Reset the scrollbar position in the topic list when DialogueWindow is closed
10 years ago
Stanislav Bas
5350ce59ef
MWList doesn't scroll to the very bottom when it's shown for first time
10 years ago
scrawl
de8e5f0db1
Restore projectiles
10 years ago
scrawl
c85764b654
Wireframe mode
10 years ago
scrawl
7f9f9a32d2
InitWorldSpaceParticles fix
10 years ago
scrawl
b0b55e2037
Delete niftest as it's currently broken
10 years ago
Stanislav Bas
5dc6cdeb99
Scroll to the top of the topic list when dialog is started
10 years ago
scrawl
a066b24303
Restore WeaponAnimation
10 years ago
Marc Zinnschlag
d7cd4203ad
Merge remote-tracking branch 'k1ll/mingw'
10 years ago
scrawl
0f8f19958a
NifLoader: Fix empty StateSets being created in some cases
10 years ago
scrawl
fd50be0fb8
Restore various gameplay
10 years ago
scrawl
6231cd8557
RigGeometry clone fix
10 years ago
scrawl
a56d0e9cc3
ControllerVisitor fix
10 years ago
scrawl
668d365ef9
MorphGeometry copy fix
10 years ago
scrawl
261ed1f4e5
Revert "Enable culling for particle emitters & programs"
...
This reverts commit 8b206e0aed
.
10 years ago
scrawl
1cdb440b77
glReadPixels *is* available on OpenGL ES
10 years ago
scrawl
9ee63dc3f4
Change stats viewer key to f3
10 years ago
scrawl
025a1a7866
Restore savegame screenshot display
10 years ago
scrawl
fe439e53ff
Bullet include cleanup
10 years ago
cc9cii
5fd107a95c
Fix crash with array out of bounds when refNum index is incorrect.
10 years ago
scrawl
723beb1cac
Move IncrementalCompileOperation to SceneManager
10 years ago
scrawl
5de24552a8
Leak fix
10 years ago
scrawl
3dcb167066
Map rendering
10 years ago
scrawl
da24e298ee
Fix -Wreorder warnings
10 years ago
scrawl
22f01b1232
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
10 years ago
Rohit Nirmal
396fba7fa9
Silence -Wreorder warnings, and remove -Wno-reorder.
10 years ago
scrawl
7882c3d7f0
Fix incorrect rotation for meshes with BoneOffset
10 years ago
scrawl
8d033f0558
Fix UpdateRigBounds not being copied properly
10 years ago
scrawl
8b768f4377
Minor fix for behaviour with non-existing LightManager
10 years ago
scrawl
314c1161ae
Minor addition to reading display
10 years ago
scrawl
99eb78fc19
Fix $DISPLAY not being accounted for in cursor decompression context
10 years ago
scrawl
737c2114dc
Change viewer stats keybinding to F9
10 years ago
scrawl
49df07ea7f
Implement UI scaling factor
10 years ago
scrawl
24bb2e152c
Apply texture filter setting changes
10 years ago
scrawl
5442bf23a6
Apply video mode & gamma setting changes
10 years ago
scrawl
b6cb73e6e8
Fix deep copying of controllers
...
This fixes the cell loading crash.
10 years ago
scrawl
a18663c8b3
Improve MyGUI texture updates
10 years ago
scrawl
5dd1b2ae86
Readded HW cursor rotation
10 years ago
scrawl
c775cbbbaa
Silence an annoying message
10 years ago
scrawl
9ea416b852
Readded HW cursor manager (no image rotation yet)
10 years ago
scrawl
39fb46601a
Readded input & event handling
10 years ago
scrawl
298b3ed2ef
Create the GraphicsWindowSDL2 directly
10 years ago
scrawl
0498e6e5f0
Readded window icon
10 years ago
cc9cii
7f12fc4770
Fix for Bug #2544 . Add a default mNpdtType to ESM::Npc::blank().
10 years ago
scrawl
375b736e74
Use SDL to create the window
...
No input nor event loop handling yet, so the window will "stop responding" after a few seconds.
Thanks to KittyCat for the GraphicsWindowSDL2 code.
10 years ago
scrawl
82316105de
BulletShapeManager kf loading fix
10 years ago
scrawl
65f0195c71
Readded animated collision shape support
10 years ago
scrawl
47758c11cd
Readded collision objects and movement physics
10 years ago
Marc Zinnschlag
107bf818e7
Revert "Use btScaledBvhTriangleMeshShape, bump required bullet version to 2.83"
...
This reverts commit 27751db99a
.
Conflicts:
libs/openengine/bullet/physic.cpp
10 years ago
scrawl
c31b416ba1
Move physicssystem to a new mwphysics module
10 years ago
scrawl
fe15f31f3e
Remove strings.h wrapper
10 years ago
scrawl
c843cfc8e2
Physics stub in preparation for rewrite
10 years ago
scrawl
48ffeab191
Remove old BulletShapeManager
10 years ago
scrawl
0da1e0e905
Add comment
10 years ago
scrawl
d432a3ed08
Fix MyGUI rendering not taking DataVariance of textures into account
10 years ago
scrawl
af7cbb2e3b
Leak fix
10 years ago
scrawl
483dc9de45
Stop viewer threading before changing MyGUI textures
10 years ago
scrawl
604580d75d
Move toMatrix to Nif::Node
10 years ago
scrawl
f760aebc92
Disable MyGUI VBOs due to crashes (will look into proper fix)
10 years ago
Marc Zinnschlag
0c27869089
Merge remote-tracking branch 'scrawl/bullet283'
10 years ago
scrawl
100d6e5fff
Render MyGUI in background thread, i.e. refactor to get rid of DYNAMIC DataVariance
10 years ago
scrawl
ee60df1e27
Split MyGUI rendering into Update, Cull and Draw stages
10 years ago
scrawl
27751db99a
Use btScaledBvhTriangleMeshShape, bump required bullet version to 2.83
10 years ago
dteviot
b0c4be2316
Multi-select + context menu. ( Fixes #2480 )
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Content selector, added multi-select + context menu to allow check/uncheck the multi-selected items.
10 years ago
scrawl
e1f4a7f647
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
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Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwgui/mainmenu.cpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwrender/animation.cpp
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/sky.cpp
components/nif/nifkey.hpp
components/nif/nifstream.hpp
components/nifbullet/bulletnifloader.cpp
components/nifogre/ogrenifloader.hpp
libs/openengine/bullet/physic.cpp
libs/openengine/gui/manager.cpp
10 years ago
scrawl
a37a83eaea
Use interleaved vertex data in MyGUI render manager, avoiding redundant copies
10 years ago
scrawl
5a759f8b0d
GUI cleanup fix
10 years ago
scrawl
140e67036c
Flip non-dds textures vertically
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Fixes the up-side down loading screens.
10 years ago
Marc Zinnschlag
83a7eea2a9
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
1a5407af98
Reduce texture memory usage in OpenMW
10 years ago
scrawl
dc9b27acfe
Create manual GUI textures
10 years ago
scrawl
1b78acc2c0
Remove manual allocation for images
10 years ago
scrawl
cac288d5be
Remove OgreInit
10 years ago
scrawl
d9d84bd7b2
Remove bullet raycasting shapes, to be replaced with OSG ray casts
10 years ago
scrawl
82c4d01b37
Add back resource handling workarounds to the gui code
10 years ago
scrawl
9f74be8fcb
Add back the custom MyGUI log facility for utf8 paths on windows
10 years ago
scrawl
6afb0e43ef
Port FontLoader - requires MyGUI patch from https://github.com/MyGUI/mygui/pull/69
10 years ago
scrawl
a59940a2c7
Move MyGUI platform to components
10 years ago
scrawl
15bdb7db01
transformBoundingSphere optimization
10 years ago
scrawl
a98dc78cc5
Bounds fix
10 years ago
scrawl
83c6ba97c0
Disable skinning updates for actors beyond the AI processing distance
10 years ago
k1ll
8e094d6fa5
Add static bullet to components
10 years ago
k1ll
b194af4ab2
Add static qt to components
10 years ago
k1ll
a230050ec8
Boost tr1 unordered map does not work with mingw
10 years ago