Koncord
0af5e1269a
Move browser xml files to files/tes3mp/ui
8 years ago
David Cernat
68727751ed
Fix arguments for OnPlayerChangeSpellbook in server Networking
8 years ago
David Cernat
869b32383e
Fix arguments for OnPlayerChangeJournal in server Networking
8 years ago
David Cernat
d308897f95
Rename PacketItems, PacketSpells into InventoryChanges, SpellbookChanges
8 years ago
David Cernat
e2c595fc5d
Add preliminary structure for journal changes
8 years ago
David Cernat
e9b22814b9
Create placeholder for ID_GAME_JOURNAL
8 years ago
David Cernat
a69f294ef0
Rename ID_GAME_CELL into ID_PLAYER_CELL_CHANGE
8 years ago
David Cernat
83277a1512
Send spellbook in LocalPlayer CharGen & change UPDATE action name to SET
8 years ago
David Cernat
0f7748d9d2
When clearing LocalPlayer's spells, keep race and birthsign abilities
8 years ago
David Cernat
e7675d94d4
Make server script functions for spells consistent with those from items
8 years ago
David Cernat
6b14ca0775
Finish renaming of script functions for sending items and spells
8 years ago
David Cernat
33e85c54de
Rename BasePlayer Inventory & Spellbook into PacketItems & PacketSpells
...
This avoids confusion when either of those is used to store and send a single item, and no longer requires coming up with confusing variable names like realSpellbook or realInventory for actual full spellbooks and inventories.
8 years ago
David Cernat
be851f5e1a
Send packet with spells gained at character generation
8 years ago
David Cernat
78c6ab2a99
Clean up client Networking by putting item & spell logic in LocalPlayer
8 years ago
David Cernat
b8a6020af1
Check for update to inventory when closing a container
8 years ago
David Cernat
6eb7706390
Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp
8 years ago
David Cernat
0fe2d743a7
Rename tes3mp-netlauncher into tes3mp-browser
8 years ago
David Cernat
c77120df6d
Merge pull request #129 from OpenMW/master while resolving conflicts
...
# Conflicts:
# apps/openmw/mwworld/actiontake.cpp
8 years ago
scrawl
cc19b4bd8a
Fix door rotation order in collision case (Bug #3707 )
8 years ago
scrawl
45fb4f04b1
Update reference of the interpreter context when an Activate results in a take action ( Fixes #3727 )
8 years ago
scrawl
70c5f64caa
Fix mLocals not being updated in InterpreterContext::updatePtr
8 years ago
David Cernat
cf8a507860
Set window title for netlauncher
8 years ago
David Cernat
b2577498a9
Use tes3mp icon for netlauncher
8 years ago
David Cernat
fa8650f99a
Merge pull request #128 from OpenMW/master while resolving conflicts
...
# Conflicts:
# apps/openmw/mwmechanics/combat.cpp
8 years ago
scrawl
c6822b9eb6
Merge pull request #1192 from damiel/water_refactor
...
Added refactoring of shader handling from visvalda's fog shader
8 years ago
Martin-Kevin Neumann
5a8efa1649
added refactoring of shader handling from visvalda's fog shader
8 years ago
NeveHanter
e82d542d89
Merge remote-tracking branch 'upstream/master' into bugfix-3617
8 years ago
NeveHanter
811e9ad9f3
Fixed bug https://bugs.openmw.org/issues/3617 by allowing touch and target enchantments from ranged weapons and their projectiles to explode even when colliding with non-activable objects, terrain, water slab or when shoot underwater.
...
Also allowed projectiles to fly through the dead bodies as in vanilla.
8 years ago
David Cernat
f376b8416e
Merge pull request #127 from OpenMW/master
...
Add OpenMW commits up to 15 Jan
8 years ago
Allofich
f2240dde9c
Allow command spells to work when cast by AI on AI
...
(Fixes #3723 )
8 years ago
Allofich
e825010107
Apply command spell effects on impact
...
Command spells should apply their effects, including taking an actor out
of combat, every time a spell successfully hits, even if a previous
command effect is still active.
8 years ago
Allofich
a46c4de918
Stop combat when adding an AI package to an actor
...
(Fixes #3722 )
8 years ago
David Cernat
afebc9c60f
Don't require C++14 for netlauncher
8 years ago
David Cernat
ba493435f3
Prevent crash when trying to remove -1 rows in netlauncher
8 years ago
scrawl
b87abb0456
Reset activation flags when an object is copied ( Fixes #3671 , Fixes #3719 )
8 years ago
David Cernat
70b43ecef6
Merge pull request #126 from OpenMW/master
...
Add OpenMW commits up to 14 Jan
8 years ago
Koncord
0ab02006de
Detect ARM CPUs
8 years ago
scrawl
69ce9f32bc
Activate/OnActivate fix (Bug #3712 )
8 years ago
David Cernat
2e3f508a56
Fix broken default keys and enable master server in configs
8 years ago
David Cernat
253ded1ee3
Use new getFilenameStamp() method to generate timestamps for filenames
8 years ago
David Cernat
3932654d5d
Use log filenames w/ timestamps instead of adding numbers to their ends
8 years ago
David Cernat
10a0f165dd
Print paths used for server dependencies in CMake, change tabs to spaces
8 years ago
Koncord
3c9eaad5ce
Rename Main class to MainWindow
8 years ago
David Cernat
610ba1d867
Merge pull request #125 from OpenMW/master
...
Add OpenMW commits up to 12 Jan
8 years ago
Koncord
f7dc30387c
Run tes3mp-netlauncher instead openmw in the OpenMW Launcher
8 years ago
Koncord
90908ed113
rename openmw-netlauncher to tes3mp-netlauncher
8 years ago
scrawl
73aa07b81b
Merge pull request #1189 from Allofich/attack
...
Match best attack selection to vanilla behavior
8 years ago
Allofich
2322ab3125
Don't make Command spells cancel AI packages
...
(Fixes #3649 )
8 years ago
Koncord
4604ee49bf
Fix waiting answer when browser not connected to the master server
8 years ago
Koncord
968546b20c
Use master server address from config file
8 years ago