Koncord
|
6222c20e82
|
[Client] Convert MechanicsHelper to namespace
|
2017-06-27 16:43:53 +08:00 |
|
Koncord
|
fcccd7b665
|
[General] Remove creatureStats.mDead from packets
|
2017-06-27 15:03:41 +08:00 |
|
David Cernat
|
813a3c89c4
|
[General] Implement PlayerBook packet to track skill books read
|
2017-06-27 08:27:14 +03:00 |
|
David Cernat
|
b3b73c5cd2
|
[General] Implement resurrection at nearest shrine or temple
|
2017-06-27 01:01:45 +03:00 |
|
David Cernat
|
ebf7740969
|
[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
|
2017-06-20 05:28:45 +03:00 |
|
David Cernat
|
70d9374a6a
|
[General] Implement PlayerKillCount packets
|
2017-06-10 14:04:19 +03:00 |
|
Koncord
|
587b53bfed
|
[Client] Reorder files
|
2017-06-07 00:06:10 +08:00 |
|
Koncord
|
b84f97ec2b
|
[Client] Implement PasswordDialog
|
2017-06-06 23:33:59 +08:00 |
|
David Cernat
|
0bed33e39e
|
[Client] Reset player fatigue when being resurrected
This way, players killed by strong hand-to-hand attacks will no longer be forced to lie on the ground when resurrected.
|
2017-06-02 06:58:33 +03:00 |
|
David Cernat
|
27148ce9eb
|
[General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
|
2017-05-29 04:43:52 +03:00 |
|
David Cernat
|
6918ae7bc7
|
[Client] Don't crash when receiving certain packets from NULL players
|
2017-05-27 22:32:28 +03:00 |
|
Koncord
|
24d4e1c222
|
[General] Remove useless PacketSendMyID
|
2017-05-26 02:40:49 +08:00 |
|
David Cernat
|
11369f6513
|
[General] Implement sending and reading of PlayerTopic packets
|
2017-05-24 21:43:34 +03:00 |
|
David Cernat
|
08de349133
|
[General] Add placeholders for PlayerTopic & ObjectTrap packets
|
2017-05-24 19:01:28 +03:00 |
|
David Cernat
|
e6983993c2
|
[General] Implement sending and reading of PlayerFaction packets
|
2017-05-18 19:27:20 +03:00 |
|
David Cernat
|
04c9c5ed48
|
[General] Forward PlayerJournal packets to other players
|
2017-05-18 12:57:48 +03:00 |
|
David Cernat
|
ad388c7e12
|
[General] Add placeholders for ActorEquipment & PlayerFaction packets
Also reorder packets and packet processors.
|
2017-05-16 19:25:31 +03:00 |
|
David Cernat
|
8f5e6531db
|
[Client] Avoid updating positions and anim flags when framerate is low
Also rename DedicatedPlayer methods so they are consistent with those from DedicatedActor
|
2017-05-14 10:52:44 +03:00 |
|
Koncord
|
6c45b6dc5b
|
[Client] Fix ProcessorGameTime ID
|
2017-05-08 02:45:44 +08:00 |
|
David Cernat
|
c3c04bbfc3
|
[General] Make coding style consistent
|
2017-05-02 22:47:58 +03:00 |
|
David Cernat
|
6a21ec1fdc
|
[General] Rename PlayerPos into PlayerPosition
|
2017-04-25 22:11:33 +03:00 |
|
David Cernat
|
7b07d6651f
|
[General] Add and use PlayerBounty packet and matching script functions
|
2017-04-25 21:24:39 +03:00 |
|
David Cernat
|
6658531713
|
[General] Fix names for two PlayerProcessors
|
2017-04-25 19:01:56 +03:00 |
|
David Cernat
|
e70faf1016
|
[Client] Fix crashes in PlayerProcessors from NULL players
Also rename ProcessorPlayerDrawState into ProcessorPlayerAnimFlags
|
2017-04-24 01:46:27 +03:00 |
|
David Cernat
|
c3375ba86f
|
[Client] Add MechanicsHelper::assignAttackTarget()
|
2017-04-19 11:05:13 +03:00 |
|
Koncord
|
25fef1a7b8
|
[Client] FIx conflicts
|
2017-04-18 12:17:58 +08:00 |
|
Koncord
|
f09dc2b65b
|
[Client] Add player processors
|
2017-04-18 11:38:40 +08:00 |
|