Andrei Kortunov
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b8fd530ee1
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Do not speak with unconscious creatures
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2017-09-30 21:20:38 +04:00 |
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scrawl
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84657271c7
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Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
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2017-09-24 19:08:12 +02:00 |
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Chris Robinson
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780e82480d
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Make the PlayMode and PlayType enums scoped
Also shorten them by putting them in the MWSound namespace
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2017-09-15 02:36:59 -07:00 |
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Andrei Kortunov
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0d7279ea2a
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Fixes a regression with bound weapons equipping (bug #4050)
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2017-09-01 08:59:05 +04:00 |
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Andrei Kortunov
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6f22d819c5
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Do not allow to switch weapon to probe or lockpick during attack
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2017-08-31 12:36:54 +04:00 |
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scrawl
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dc53573de4
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Merge pull request #1405 from akortunov/stancechangefixes
Do not allow player to change weapon/spell during attack or spellcast
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2017-08-29 23:11:23 +00:00 |
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Andrei Kortunov
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fb45995a41
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Do not allow player to change weapon/spell during attack or spellcasting (bug #2445)
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2017-08-29 15:53:23 +04:00 |
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scrawl
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2611377081
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Merge pull request #1350 from akortunov/deathanimationfix
Do not allow to loot fighting actors during death animation (bug #3528)
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2017-08-18 22:04:12 +00:00 |
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Andrei Kortunov
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7c80ddc9de
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Owned crosshair improvements (bug #2789)
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2017-08-18 17:08:15 +04:00 |
|
Andrei Kortunov
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3f159960b7
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Restored pickpocket and werewolf check
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2017-08-12 21:18:05 +04:00 |
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Andrei Kortunov
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dd919b9f2c
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Do not allow to loot fighting actors during death animation (bug #3528)
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2017-08-07 09:55:50 +04:00 |
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scrawl
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dd3f612e88
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Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
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2017-06-12 23:34:40 +02:00 |
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Andrei Kortunov
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cab51d26cc
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Doors: small key search optimizations
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2017-06-10 22:33:14 +04:00 |
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Bret Curtis
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d48b829b45
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replace and purge boost::lexical_cast
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2017-06-09 19:08:53 +02:00 |
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Bret Curtis
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d785344fad
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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2017-06-09 19:08:53 +02:00 |
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Ewan Higgs
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38a2de3c51
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convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
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2017-06-09 16:49:25 +02:00 |
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scrawl
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f63b1e81cd
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Merge pull request #1228 from akortunov/master
Options to show hidden weapon parameters
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2017-04-14 20:01:08 +02:00 |
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Andrei Kortunov
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506cc47c9d
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Add option to show reach and attack speed for melee weapons
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2017-04-12 09:12:25 +04:00 |
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Andrei Kortunov
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14b59e0e4b
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Vanilla-like tgm (fixes #3798)
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2017-03-25 22:40:11 +04:00 |
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Allofich
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5282556ae0
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Show names on combat actors when RMB GUI is active
Fixes (#3797)
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2017-03-22 20:04:29 +09:00 |
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Andrei Kortunov
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1286754fb3
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Add a new option to show arrow damage (feature #2923)
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2017-03-18 08:07:36 +04:00 |
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scrawl
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1692b7f38e
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Merge pull request #1209 from dhustkoder/master
Added ConstContainerStoreIterator (Task #3092)
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2017-03-02 18:36:21 +01:00 |
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Rafael Moura
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18a4b64f1a
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Porting more ContainerStoreIterator usage to const version #2
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2017-02-27 21:50:10 +00:00 |
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Rafael Moura
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05cc69f6f1
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Porting more ContainerStoreIterator usage to const version
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2017-02-26 21:24:51 +00:00 |
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scrawl
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22482b7eec
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Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes
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2017-02-20 19:04:02 +01:00 |
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Rafael Moura
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9963601484
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Porting code to ConstContainerStoreIterator #1
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2017-02-19 15:18:35 +00:00 |
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Rafael Moura
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ecbde7b11e
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Added ConstContainerStoreIterator
using base template for ContainerStoreIterators
less template arguments for ContainerStoreIteratorBase
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2017-02-18 13:47:18 +00:00 |
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MiroslavR
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f883951d75
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Fix incorrect calculation of armor rating (Bug #3754)
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2017-02-17 03:11:37 +01:00 |
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Allofich
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6b53541571
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Prevent AI actors from hitting unintended targets
(Fixes #3254)
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2017-02-12 19:51:19 +09:00 |
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Allofich
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e047679595
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Fix trying to access stats on non-actors
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2017-02-11 19:59:42 +09:00 |
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Allofich
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5d2090684a
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Store mHitAttemptActorId in save files
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2017-02-07 01:26:26 +09:00 |
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Allofich
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25c64dbb0f
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Make combat engagement logic more like vanilla
(Fixes #2678, Fixes #3705)
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2017-02-07 01:25:12 +09:00 |
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MiroslavR
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f1f9209814
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Creatures now auto-equip shields (Fixes #3704)
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2017-01-08 20:52:04 +01:00 |
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Leon Krieg
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739cd5ba45
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Fixed more spelling mistakes
|
2016-12-15 13:09:40 +01:00 |
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Allofich
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125e94ef0e
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Fix shadowing warnings
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2016-10-31 00:39:31 +09:00 |
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Allofich
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506d0e8e54
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Correction to display of 0-weight tooltips
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2016-10-04 23:02:45 +09:00 |
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Allofich
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160da0b149
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Treat 0-weight armor as light armor in some respects
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2016-10-04 23:02:25 +09:00 |
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MiroslavR
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52e00f5fef
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Do not show uncarriable lights in item views
|
2016-09-24 18:01:31 +02:00 |
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MiroslavR
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f323f231db
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Allow activating actors without a name (Fixes #3551)
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2016-09-15 16:47:50 +02:00 |
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Allofich
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34851349de
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Pass hitPosition by const reference
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2016-09-13 00:59:56 +09:00 |
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Allofich
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bce0166931
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Don't play blood effects for resisted hits
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2016-09-12 22:46:32 +09:00 |
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Allofich
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7db31ab58a
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Correct telekinesis glow length
|
2016-08-24 01:21:15 +09:00 |
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scrawl
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8c44334409
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Merge pull request #1021 from Allofich/weight
Corrections to tooltip displays of zero-weight items
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2016-08-14 15:14:58 +02:00 |
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Allofich
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7bf04b5014
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Allow showing value of zero-weight lights
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2016-08-14 21:15:22 +09:00 |
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Allofich
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502a26a7ff
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Use getWeightString() to avoid casting to int
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2016-08-14 19:38:53 +09:00 |
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Allofich
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4f5d676b4e
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Allow weight tooltips for gold and keys if not 0
|
2016-08-14 19:32:43 +09:00 |
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Allofich
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caf025f93d
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Don't show 0 weight tooltips except for potions
|
2016-08-14 19:27:59 +09:00 |
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Allofich
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cf7278f8ae
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Don't show weight tooltip for 0-weight equipment
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2016-08-14 18:37:41 +09:00 |
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Allofich
|
ee2702087c
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Make zero-weight boots play light boot footsteps
|
2016-08-14 17:27:47 +09:00 |
|
Allofich
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cb9bb92b26
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Play locked sounds on locked objects instead of actors
|
2016-08-10 21:31:14 +09:00 |
|
Allofich
|
cad41599cf
|
Fix travis build error and warnings
|
2016-08-09 22:56:53 +09:00 |
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Allofich
|
35c14bb9bb
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Minor rewrite, make "open" spells play glow effect
|
2016-08-09 22:56:53 +09:00 |
|
Allofich
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e132b52a69
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Handle spell glows within updatecallback
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2016-08-09 22:56:53 +09:00 |
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Allofich
|
123c626f2d
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Add glow when using telekinesis on doors
|
2016-08-09 22:56:53 +09:00 |
|
Allofich
|
599e6708ec
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Allow using keys to open trapped objects of lock level 0
|
2016-07-10 23:08:11 +09:00 |
|
Allofich
|
249918612d
|
Play trap disarm sound when key used on trapped object
|
2016-07-10 22:06:35 +09:00 |
|
Allofich
|
d4e656ceaf
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Play trap activation sound on trapped object, not actor
|
2016-07-10 21:39:53 +09:00 |
|
Allofich
|
53ceefa46a
|
Allow some telekinesis on teleport doors
|
2016-07-09 01:08:00 +09:00 |
|
Allofich
|
35a23c3b49
|
Implement and use new method allowTelekinesis()
|
2016-07-07 21:54:31 +09:00 |
|
scrawl
|
a825882c6b
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Process death events at the end of the death animation (Fixes #1873)
|
2016-06-12 00:04:50 +02:00 |
|
scrawl
|
8fcc1911d9
|
Use fCombatDistance as the creature attack range
|
2016-06-10 23:47:01 +02:00 |
|
scrawl
|
11f00e3aa9
|
Rename safePlaceObject to placeObject
|
2016-02-29 17:05:18 +01:00 |
|
scrawl
|
c3ef387208
|
Vanilla-compatible creature/NPC respawning (Fixes #2369, Fixes #2467)
|
2016-02-27 12:53:07 +01:00 |
|
scrawl
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d05603c7fe
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Directly apply On Target 'When Strikes' enchantments instead of launching a projectile (Fixes #3212)
|
2016-02-22 19:42:54 +01:00 |
|
scrawl
|
c5d3e6c993
|
Disable preloading of levelled lists
|
2016-02-22 14:31:02 +01:00 |
|
scrawl
|
fb219fea17
|
Fix respawning of NPCs/creatures when they were moved to a different cell
|
2016-02-10 19:07:01 +01:00 |
|
scrawl
|
f6f9eff9a6
|
Preload levelled creatures
|
2016-02-09 03:06:00 +01:00 |
|
scrawl
|
1b8e82e929
|
Preload NPC body parts
|
2016-02-09 00:26:22 +01:00 |
|
scrawl
|
84dcf59c50
|
Fix preloading of equipment parts that don't separate gender
|
2016-02-08 22:57:47 +01:00 |
|
scrawl
|
effe022bb2
|
Move preload model list to MWClass, preload NPC head/hair
|
2016-02-08 20:52:32 +01:00 |
|
scrawl
|
b9d1d6144a
|
Don't reveal unknown potion effects in alchemy window (Fixes #3146)
|
2016-02-02 22:50:11 +01:00 |
|
scrawl
|
1905f0bf2d
|
Add support for placing BodyParts in a cell (Bug #3118)
|
2016-01-02 01:30:06 +01:00 |
|
scrawl
|
e5d9ee30f4
|
Add count argument to copyObjectToCell
Fixes the gold bug introduced in c9ca5bc946
|
2015-12-19 16:48:32 +01:00 |
|
scrawl
|
32d5dece58
|
Add count argument to getToolTipInfo
|
2015-12-19 16:29:07 +01:00 |
|
scrawl
|
0d4729dcd5
|
Use the const version of CustomData::as*
|
2015-12-19 16:19:52 +01:00 |
|
scrawl
|
b0894ea20d
|
Accept a ConstPtr in hasToolTip
|
2015-12-19 16:15:45 +01:00 |
|
scrawl
|
51c77c5045
|
Accept a ConstPtr in getDoorState
|
2015-12-19 16:15:45 +01:00 |
|
scrawl
|
7a2ca5580a
|
Accept a ConstPtr in RippleSimulation
|
2015-12-19 15:51:41 +01:00 |
|
scrawl
|
2c51e7345f
|
Use a separate collision type for doors (Fixes #1962)
|
2015-12-18 18:32:42 +01:00 |
|
scrawl
|
04f7a8f8eb
|
Remove redundant getId function
|
2015-12-18 16:58:38 +01:00 |
|
scrawl
|
266fbbef48
|
Accept a ConstPtr in canLock
|
2015-12-18 16:50:32 +01:00 |
|
scrawl
|
c43f80633a
|
Accept a ConstPtr in getEnchantmentPoints
|
2015-12-18 16:48:19 +01:00 |
|
scrawl
|
303521002d
|
Accept a ConstPtr in adjustScale
|
2015-12-18 16:46:02 +01:00 |
|
scrawl
|
09bdb0ad4b
|
Accept a ConstPtr in getServices
|
2015-12-18 16:44:35 +01:00 |
|
scrawl
|
648ee6e7fb
|
Accept a ConstPtr in applyEnchantment
|
2015-12-18 16:43:11 +01:00 |
|
scrawl
|
3c98f8dde3
|
Accept a ConstPtr in isPersistent
|
2015-12-18 16:41:37 +01:00 |
|
scrawl
|
3fe3091275
|
Accept a ConstPtr in isEssential
|
2015-12-18 16:39:35 +01:00 |
|
scrawl
|
4a47fc32fa
|
Accept a ConstPtr in getBloodTexture
|
2015-12-18 16:39:08 +01:00 |
|
scrawl
|
2bd8d60e9f
|
Accept a ConstPtr in getPrimaryFaction, getPrimaryFactionRank
|
2015-12-18 16:33:54 +01:00 |
|
scrawl
|
2ac92012e8
|
Accept a ConstPtr in isClass
|
2015-12-18 16:29:30 +01:00 |
|
scrawl
|
5b082be79f
|
Accept a ConstPtr in getBaseGold
|
2015-12-18 16:28:20 +01:00 |
|
scrawl
|
da7ebfde99
|
Accept a ConstPtr in copyToCell
|
2015-12-18 16:27:18 +01:00 |
|
scrawl
|
954186fe1e
|
Accept a ConstPtr in canFly, canSwim & canWalk
|
2015-12-18 16:27:18 +01:00 |
|
scrawl
|
b09bdd6af5
|
Accept a ConstPtr in isBipedal
|
2015-12-18 16:27:18 +01:00 |
|
scrawl
|
92a3acfa56
|
Accept a ConstPtr in getBaseFightRating
|
2015-12-18 16:12:35 +01:00 |
|
scrawl
|
d120f76031
|
Accept a ConstPtr in getSound
|
2015-12-18 16:11:03 +01:00 |
|
scrawl
|
d77f785cbc
|
Accept a ConstPtr in get*SoundId
|
2015-12-18 16:09:54 +01:00 |
|
scrawl
|
dc92fefd2b
|
Accept a ConstPtr in canBeEquipped, getEquipmentSlots & hasItemHealth
|
2015-12-18 16:06:31 +01:00 |
|
scrawl
|
e0bb284804
|
Accept a ConstPtr in getWeight
|
2015-12-18 16:00:50 +01:00 |
|
scrawl
|
0047a2d330
|
Accept a ConstPtr in canSell
|
2015-12-18 15:58:45 +01:00 |
|