Jason Hooks
1083db5582
Hiding debugging
2011-10-30 00:25:29 -04:00
Marc Zinnschlag
583e7221ef
silenced a warning and removed some tabs
2011-10-29 09:55:22 +02:00
Jason Hooks
c3a492bf74
Debugging file renamed
2011-10-25 14:06:44 -04:00
Jason Hooks
6efc61b9df
Removal of MWScene; Object listing fixed
2011-10-24 13:42:36 -04:00
Jason Hooks
3315de8b4a
Naming convention change
2011-10-20 15:02:19 -04:00
Marc Zinnschlag
8bebae17aa
Issue #19 : More local script related cleanup
2011-10-07 09:52:42 +02:00
Marc Zinnschlag
10778d8c3e
Issue #19 : factored out local script handling into a separate class
...
This also fixes a bug related to self-destructing references (introduced during the cell handling improvements)
2011-10-06 12:30:30 +02:00
Marc Zinnschlag
8da15440e0
Issue #31 : added function for creating cell records
2011-09-26 11:11:30 +02:00
Marc Zinnschlag
aa87370d8f
Issue #28 : moved cell-specific getPtr function from World to Cells
2011-09-22 11:59:39 +02:00
Marc Zinnschlag
e8632a799d
Feature #28 : refactored out cell management into a separate class
2011-09-08 11:02:55 +02:00
Marc Zinnschlag
40853e292f
various bits of clean up
2011-09-04 09:48:50 +02:00
Sebastian Wick
b7dbfb849a
moved skyManager into RenderingManager
2011-08-08 21:11:30 +02:00
Sebastian Wick
74b4a0cbe5
World::moveObjectImp private
2011-08-02 19:46:21 +02:00
Sebastian Wick
41d4ad93f8
World::moveObjectImp
2011-08-02 18:50:31 +02:00
Sebastian Wick
4b846a54f1
PhysicsSystem
2011-08-01 15:55:36 +02:00
Sebastian Wick
3f007d29cc
move mInteriors and mExterior back to World::World
2011-08-01 14:34:50 +02:00
Sebastian Wick
af59f3c475
cut down World::Scene
2011-08-01 04:17:50 +02:00
Sebastian Wick
97e4f698a7
World::World looks good for now, cutting down World::Scene; still the to_utf8 error
2011-08-01 04:11:50 +02:00
Sebastian Wick
64633ddcdb
wired string to_utf8 error (maybe it returnes an empty string)
2011-08-01 04:06:38 +02:00
Sebastian Wick
e7057bed29
moving stuff from MWWorld::World to MWWorld::Scene but receiving segfault signals
2011-07-31 17:07:11 +02:00
Marc Zinnschlag
7bc1adde9f
allow adding records at runtime (only potions and classes)
2011-07-22 15:56:54 +02:00
Lukasz Gromanowski
ac9b1715d5
Added new command line option: "encoding"
...
Added new command line option: "encoding" which allow to
change font encoding used in game messages.
Currently there are three evailable encodings:
win1250 - Central and Eastern European (languages
that use Latin script, such as Polish,
Czech, Slovak, Hungarian, Slovene, Bosnian,
Croatian, Serbian (Latin script),
Romanian and Albanian)
win1251 - languages that use the Cyrillic alphabet
such as Russian, Bulgarian, Serbian Cyrillic
and others
win1252 - Western European (Latin) - default
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-07-17 22:16:50 +02:00
Marc Zinnschlag
6e880cffb2
changed engine class to support multiple data directories for esm files
2011-05-05 19:32:42 +02:00
Marc Zinnschlag
5b6ec405e3
Merge branch 'script'
2011-04-28 10:30:32 +02:00
Marc Zinnschlag
f52e6bd5ef
made toggle-type script instructions more verbose
2011-04-26 21:38:21 +02:00
Marc Zinnschlag
792de880cf
another constness fix
2011-04-21 11:00:00 +02:00
Marc Zinnschlag
717b5e1784
fixed a constness problem
2011-04-21 10:49:45 +02:00
Jan-Peter Nilsson
a94de76801
Whitespace changes only tabs->spaces and removal of traling space (including mangle and openengline)
2011-04-03 13:20:42 +02:00
Marc Zinnschlag
72a84356e2
added tcg/tcb instructions (toggle collision rendering); not fully working yet (problem in OpenEngine or MWScene)
2011-03-16 09:09:45 +01:00
Marc Zinnschlag
eb93ef68f1
fixed collision mode interface and redirected collision mode script instruction from Player class to MWScene class
2011-03-13 22:33:55 +01:00
Marc Zinnschlag
1e9dc4b435
de-Windownizing and some build-fixes
2011-02-26 16:37:47 +01:00
gugus
ff941b5963
add physic
2011-02-19 17:59:40 +01:00
Marc Zinnschlag
9a3158675a
reworked cell changing mechanism
2011-02-10 10:38:45 +01:00
Marc Zinnschlag
ca44b3640a
pasing movement data from mwmechanics to mwscene and fixed a very stupid interface bug
2011-02-01 10:11:41 +01:00
Marc Zinnschlag
40d772b33a
call doPhysics function once per frame
2011-01-29 17:39:34 +01:00
Jan-Peter Nilsson
429775d485
Store configuration in /etc/openmw/ and ~/.openmw/ on linux
...
Requires new openengine version.
2011-01-12 18:18:06 +01:00
Marc Zinnschlag
42ef7a61a0
Merge branch 'script'
...
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwworld/world.cpp
apps/openmw/mwworld/world.hpp
2011-01-09 20:56:21 +01:00
Pieter van der Kloet
dd4d022301
Converted all tabs to four spaces
2011-01-05 22:18:21 +01:00
Marc Zinnschlag
4a12be11bf
moved PlayerPos class from MWRender to MWWorld and renamed it to Player
2011-01-04 15:58:22 +01:00
Jason Hooks
a038c67e5a
Preliminary region sound framework2
2010-11-07 12:51:59 -05:00
Jason Hooks
cab2341259
Preliminary region sound framework
2010-11-06 13:11:09 -04:00
Marc Zinnschlag
db2b238328
adjusted coordinates for coc/coe for exteriors (place player in the middle of the cell instead of at the border)
2010-09-11 12:21:55 +02:00
Marc Zinnschlag
5f84b680af
implemented exterior coc
2010-09-11 11:55:28 +02:00
Marc Zinnschlag
9e8251e6b4
finally got rid of the nasty coordinates bug
2010-08-22 21:30:48 +02:00
Marc Zinnschlag
0fce360908
more refactoring
2010-08-22 20:55:22 +02:00
Marc Zinnschlag
0d20719158
re-routed player movement through MWWorld::World
2010-08-21 12:31:04 +02:00
Marc Zinnschlag
fe3b6230fc
refactored cell unloading
2010-08-21 11:43:07 +02:00
Marc Zinnschlag
0111631ee9
very early implementation of exterior rendering
2010-08-20 13:33:03 +02:00
Marc Zinnschlag
a7fe28ecbe
implemented take action
2010-08-07 20:25:17 +02:00
Marc Zinnschlag
87c84e6fcd
limited activation range according to GMST settings
2010-08-05 13:29:49 +02:00