mrohrlach
f0f78c9d64
Slight adjustments to disintegration fix
8 years ago
mrohrlach
9624d8aade
Added new method and variable to track float remainders of disintegration effections
8 years ago
mrohrlach
f5da179a90
Removed two more bad casts
8 years ago
mrohrlach
3b0c791892
Removed bad casts and unnecessary comments
8 years ago
scrawl
876d9c6a84
Merge pull request #1148 from Allofich/aicombat
...
Require line of sight for AI attacks
8 years ago
Allofich
a6dae51d87
Require line of sight for AI attacks ( Fixes #3646 )
8 years ago
Allofich
6816e935f1
Fix fortify maximum magicka expiration ( Fixes #3648 )
8 years ago
Koncord
61f7ad2f76
Add new paths for native & lua libs
...
If you want to add the native lib you should place it to {PATH_TO_MOD}/lib/
for external Lua libs: {PATH_TO_MOD}/lib/lua/
8 years ago
mrohrlach
c2e5f24e98
Tidying up
8 years ago
mrohrlach
ef5cf76ad8
Implemented retrieval of effect colors for lights, made recommended changes
8 years ago
mrohrlach
e1deb8b1d4
Merge branch 'master' of https://github.com/openmw/openmw
8 years ago
mrohrlach
3816d0f6dc
Changed light values to better match vanilla. Still need to pull diffusion properties from spells
8 years ago
mrohrlach
099e79edbe
Changed a line that did not need to be changed apparently
8 years ago
mrohrlach
61097d93b9
Replaced tabs with spaces (oops)
8 years ago
mrohrlach
49ce80346c
Changed methods slightly to ensure non-magic projectiles do not receive lights
8 years ago
mrohrlach
83945cf280
Added reasonable approximation of magic bolt lights
8 years ago
Koncord
753dc50131
Fix crash if connection has failed
8 years ago
Kurnevsky Evgeny
28639c3b2f
Crash fix when item is disabled before it casts spell.
8 years ago
scrawl
908cc699ce
Merge pull request #1141 from MiroslavR/water-sounds
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Implement water sounds
8 years ago
scrawl
e0afd6d0f7
Movement solver: performance improvement for the minimum stepping distance check, no need to waste time doing a second stepMove if we did not hit a slope or the step was already large enough to begin with.
8 years ago
David Cernat
d30cc88450
Merge pull request #110 from OpenMW/master
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Add OpenMW changes up to 29 Nov
8 years ago
MiroslavR
c34d85ffc2
Implement water sounds ( Closes #451 )
8 years ago
ShadowRadiance
354a89e3bc
Slowfall now reduces momentum based on magnitude when jumping
...
(Allows Constant Effect Slowfall to work as in MW)
8 years ago
David Cernat
7bbeed629d
Merge pull request #109 from OpenMW/master
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Add OpenMW changes up to 25 Nov
8 years ago
scrawl
5297d7b5be
Merge pull request #1137 from nikolaykasyanov/osx-structure
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[macOS] Move all resources files inside application bundles (fixes #3566 )
8 years ago
Nikolay Kasyanov
ea888519c7
[macOS] Set OpenMW working dir to <bundle>/Contents/MacOS
8 years ago
Nikolay Kasyanov
db69342b5d
[macOS] Move all configs & resources into app bundles
...
Fixes #3566 (https://bugs.openmw.org/issues/3566 ).
8 years ago
scrawl
762460f042
Use negative count when restocking item to ensure that its properly tracked ( Fixes #3635 )
8 years ago
MiroslavR
46a3244107
Fix thrown weapon sources being used to apply on strike enchantments ( Fixes #3634 )
8 years ago
scrawl
b6d02d9b14
Fix order of operations when undoing werewolf transformation of an NPC
8 years ago
David Cernat
4e23fc0a5b
Send action parameter to OnPlayerChangeSpellbook
8 years ago
David Cernat
9e290ad799
Fix spacing irregularities
8 years ago
David Cernat
d4b5c826f8
Fix typo in spell script functions
8 years ago
David Cernat
c81b58e1be
Add spell script functions to tes3mp server
8 years ago
David Cernat
8aeb3a6cc6
Reorder script function classes in tes3mp server's CMakeLists.txt
8 years ago
David Cernat
95efb77e53
Implement sending of ID_GAME_SPELLBOOK from client
8 years ago
David Cernat
6ea5f08e9c
Create placeholder for ID_GAME_SPELLBOOK
8 years ago
David Cernat
1feec58ed2
Merge pull request #108 from OpenMW/master
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Add OpenMW changes up to 20 Nov, part 3
8 years ago
David Cernat
ae39daf76a
Add and implement ID_MUSIC_PLAY
8 years ago
scrawl
c326564e20
Merge pull request #1136 from Allofich/deletespell
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Allow deleting spells that have the "always succeeds" flag
8 years ago
scrawl
16a913c549
Add emission of water ripple particles for water-walking actors ( Fixes #3608 )
8 years ago
David Cernat
f9ca98498d
Merge pull request #107 from OpenMW/master
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Add OpenMW commits up to 20 Nov, part 2
8 years ago
Allofich
c82df2553c
Allow deleting spells that have the "always succeeds" flag ( Fixes #3627 )
8 years ago
David Cernat
7a3d490121
Rename dumps into crashdumps to make the folder's purpose clear to users
8 years ago
David Cernat
f865246955
Fix Breakpad using changes provided by Stanislav in a gist
8 years ago
scrawl
385db50f2d
Merge pull request #1131 from Allofich/waterwalking
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Make water walking mechanics closer to original MW
8 years ago
MiroslavR
c1e52bbcf7
Fix -Wmismatched-tags clang warning
8 years ago
Allofich
0e429ae41d
Make water walking mechanics closer to original MW
8 years ago
David Cernat
456aee65d9
Add and implement ClearInventory() script function
8 years ago
David Cernat
80b40bfb70
Prevent inventory requests from making LocalPlayer send inventory twice
8 years ago
David Cernat
7fae28ce91
Prevent RemoveItem() script function from clearing inventorySendBuffer
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Up to this commit, the following commands in a Lua script led to the target player receiving all three items, as expected:
tes3mp.AddItem(self.pid, "common_shirt_01", 1, -1)
tes3mp.AddItem(self.pid, "common_pants_01", 1, -1)
tes3mp.AddItem(self.pid, "common_shoes_01", 1, -1)
tes3mp.SendInventory(self.pid)
This, on the other hand, only led to the removal of the last item specified (in this case, the shoes):
tes3mp.RemoveItem(self.pid, "common_shirt_01", 1)
tes3mp.RemoveItem(self.pid, "common_pants_01", 1)
tes3mp.RemoveItem(self.pid, "common_shoes_01", 1)
tes3mp.SendInventory(self.pid)
Inventory functions are bound to remain confusing, but they should at least be consistent in their behavior.
8 years ago
David Cernat
c6eac31d94
Merge pull request #106 from OpenMW/master
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Add OpenMW changes up to 20 Nov
8 years ago
scrawl
f51e06bc47
Recreate shaders if necessary when the NpcAnimation is rebuilt
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This fixes certain equipment losing the 'invisibility' effect after a view-mode switch with shaders enabled. Because the initial build of shaders done by the resource manager is not aware of the override state in the NpcAnimation's object root, we have to build new shaders here.
8 years ago
scrawl
e823cbf018
Fix incorrect priority of animation sources (Bug #3626 )
8 years ago
MiroslavR
8f91732b09
Show starting abilities, powers and spells in stat-review window ( Fixes #2410 )
8 years ago
David Cernat
49a78d8462
Merge pull request #105 from OpenMW/master
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Add OpenMW changes up to 19 Nov
8 years ago
David Cernat
843e84ba26
Once again use RakNetGUID as index for player map everywhere
...
Because of frequent server crashes, I tried to simplify the player map indexes with commit c91e240664
, but it had no noticeable effect and was later partially reverted by Koncord in commit 902e968fd9
, apparently for reasons of readability.
For the sake of consistency, this commit completes his reversion.
8 years ago
David Cernat
234266755e
Prevent player-controlled NPCs from auto-unequipping candles and torches
8 years ago
David Cernat
7f25abb9c8
Implement UnequipItem() script function
8 years ago
David Cernat
c1bd4f1ce3
Use correct item count in LocalPlayer::setEquipment() for new items
8 years ago
David Cernat
56928bdc4c
Clean up inventory script functions so they are usable for equipment too
8 years ago
David Cernat
356143faed
Rename GetEquipmentSlotCount() into GetEquipmentSize()
8 years ago
David Cernat
977e93288e
Add GetEquipmentSlotCount() to item script functions
8 years ago
David Cernat
fcd24ebb7e
Rename methods to show they deal with Equipment instead of Inventory
8 years ago
David Cernat
c2abcd3869
Fix installation target for tes3mp
8 years ago
David Cernat
b028f0b51f
Merge pull request #104 from OpenMW/master
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Add OpenMW commits up to 17 Nov
8 years ago
David Cernat
120a4400d9
Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp
8 years ago
David Cernat
6e630e6123
Send inventory packets when picking up world items
8 years ago
MiroslavR
7e5ba4d435
Fix default values of some GMSTs
8 years ago
scrawl
9d125bcaa2
Merge pull request #1129 from PhillipAnd/phillipand-cmake-fix
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Fix various build issues with Visual Studio environment
8 years ago
scrawl
2368382ea5
Fix upside down rain particle texture
8 years ago
Koncord
f5f1a29f31
Change printf to LOG_MESSAGE_SIMPLE
8 years ago
David Cernat
3a733eb122
Make tes3mp includes consistent
8 years ago
David Cernat
faea5221d3
Use LocalPlayer's updateInventory() every cell change, not every frame
8 years ago
Koncord
18026d4a50
Fix include guard
8 years ago
Koncord
902e968fd9
Use RakNetGUID instead uint64_t in TPlayers
8 years ago
Koncord
e2359b01ea
Use constant instead magic value
8 years ago
Koncord
e2522fa366
Simplify LOG macros
8 years ago
David Cernat
eedd40328a
Add and use SendInventory() method in LocalPlayer, and clarify some code
8 years ago
MiroslavR
5e46121046
Implement fleeing AI ( Closes #1118 )
8 years ago
David Cernat
c5c72a3b17
Use consistent names for booleans in LocalPlayer
8 years ago
David Cernat
46b41b605a
Revert "Use lowerCamelCase in tes3mp server script function names, part 1"
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This reverts commit 0e2b589cdb
.
8 years ago
David Cernat
ad43cb5473
Revert "Use lowerCamelCase in tes3mp server script function names, part 2"
...
This reverts commit 80d16fe1fd
.
8 years ago
David Cernat
1a25434d33
Turn overlooked instance of GetCell() into getCell()
8 years ago
David Cernat
6cd959fac8
Rename BasePlayer's GetCell() into getCell()
8 years ago
David Cernat
80d16fe1fd
Use lowerCamelCase in tes3mp server script function names, part 2
8 years ago
David Cernat
0e2b589cdb
Use lowerCamelCase in tes3mp server script function names, part 1
8 years ago
David Cernat
25dc2b19e7
Use lowerCamelCase in tes3mp server networking function names
8 years ago
David Cernat
7be86388db
Fix build for server
8 years ago
David Cernat
fa9d6e810e
Use lowerCamelCase in tes3mp client function names like OpenMW does
8 years ago
David Cernat
527024a026
Stop WorldPackets about invalid cells from causing framelistener errors
8 years ago
David Cernat
a430ee011a
Use WorldController to fetch CellStore for WorldPackets received
8 years ago
David Cernat
3dcb8738c1
Create placeholder WorldController class
8 years ago
David Cernat
8d2793401e
Merge pull request #103 from OpenMW/master
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Add OpenMW commits up to 13 Nov
8 years ago
Phillip Andrews
c18fc113e5
Changed missing library dependencies to simple fix
8 years ago
Phillip Andrews
aeaedbc57a
Moved install commands to target-specific cmakelists so that all configurations work.
8 years ago
Phillip Andrews
59eba1dede
Changed tabs to spaces, oops
8 years ago
Phillip Andrews
86b4673539
Removed math constants in openmw-cs, which are apparently not going to be used
8 years ago
Phillip Andrews
a1225ff4ec
Additional MSVC library dependencies
8 years ago
Phillip Andrews
1861302dbd
Include various libraries for Visual Studio environment
8 years ago
scrawl
02b9e81f89
Merge pull request #1127 from Allofich/warnings
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Fix shadowing warnings
8 years ago
MiroslavR
175cfd4dff
Fix overloaded virtual function warning
8 years ago
Allofich
3420121c3f
Fix shadowing warnings
8 years ago
Allofich
fee39afe38
Don't allow resting on water with water walking
8 years ago
David Cernat
f7b5e5e638
Ignore packets from server that try to move LocalPlayer to invalid cells
8 years ago
David Cernat
dc9b814ff6
Fix typo in server script translocations
8 years ago
David Cernat
841e93d5e0
Use new SendCell() method in server scripts to send cell packets
8 years ago
David Cernat
5b39916894
Use new SendPos() method in server scripts to send position packets
8 years ago
David Cernat
e0c88150c3
Reorder functions for server script translocations
8 years ago
Koncord
c85e6a5f91
Fix sucess chance
8 years ago
Koncord
799842b5da
Reduce using of the CPU
8 years ago
Koncord
56959ebfda
Implement magic
8 years ago
David Cernat
729da2c0ba
Improve logic and clarity of LocalPlayer's charGenThread()
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Until now, the fact that charGenThread() returned false whenever the player had a menu open was preventing Main::UpdateWorld() from running at all with a menu open.
The result was that no player packets from LocalPlayer::Update() were being sent by a player in a menu.
8 years ago
David Cernat
dc5bb32f2a
Merge pull request #100 from OpenMW/master
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Add OpenMW commits up to 11 Nov
8 years ago
scrawl
f0d5cf7afb
Merge pull request #1112 from Assumeru/waterwalking
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Move actors out of the water if there's room for them. Fixes #1138
8 years ago
Assumeru
05cc258ed3
Start trace from collision object origin
8 years ago
Assumeru
99bc4f733f
Trace up to waterlevel + halfextent
8 years ago
David Cernat
48ca4d29bc
Merge pull request #99 from OpenMW/master
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Add OpenMW commits up to 7 Nov
8 years ago
scrawl
92d42ef49b
Merge pull request #1123 from Allofich/warnings
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Fix dereference of null pointer warning
8 years ago
Allofich
c7313606f5
Fix dereference of null pointer warning
8 years ago
David Cernat
8aaf44e5a8
Fix accidental line duplication
8 years ago
David Cernat
ec211e58d0
Merge pull request #98 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/CMakeLists.txt
8 years ago
MiroslavR
e80636f0ca
Improve performance of repairing/recharging ( Fixes #2493 )
8 years ago
Nikolay Kasyanov
3adf4cb97f
Link OpenMW with libz on macOS
8 years ago
Nikolay Kasyanov
0115a3a874
Revert "Link OpenMW with libz on macOS"
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This reverts commit 0c4dd05118
.
8 years ago
Nikolay Kasyanov
0c4dd05118
Link OpenMW with libz on macOS
8 years ago
scrawl
d8b506155e
Merge pull request #1118 from MiroslavR/resize-perf
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Fix horrible performance when resizing/moving the settings window
8 years ago
David Cernat
817b63922c
Put DedicatedPlayer in ToddTest if his cell doesn't exist on our client
8 years ago
David Cernat
4d053743a0
Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp
8 years ago
David Cernat
25afa47e08
Only declare ptrCellStore for WorldPackets that need it
8 years ago
Koncord
82f202c891
Implement GetAvgPing(pid) function
8 years ago
Koncord
37e9cafbf7
Add new API function: SetConsoleAllow
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example:
tes3mp.SetConsoleAllow(pid, 0) -- disallow console to the player
The console is allowed by default
8 years ago
Koncord
3759127627
Woops
8 years ago
Koncord
6f6993255a
Fix string in breakpad()
8 years ago
Koncord
adb49b7c7d
Add New GUI dialog: ListBox
...
Example:
local GUI_LISTBOX = 42
function OnPlayerSendMessage(pid, message)
if message == "/lb" then
local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline
local label = "Lorem ipsum dolor sit amet"
tes3mp.ListBox(pid, GUI_LISTBOX, label, items)
end
end
function OnGUIAction(pid, idGui, data)
if idGui == GUI_LISTBOX then
print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id
end
end
8 years ago
David Cernat
107dacac6d
Add OnPlayerChangeInventory server script callback
8 years ago
David Cernat
6ff47bbde9
Merge pull request #93 from OpenMW/master
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Add OpenMW commits from 1 Nov
8 years ago
Nikolay Kasyanov
5d4734c02e
Use local path from configuration manager to load openmw.cfg in launcher
8 years ago
MiroslavR
5cd04af3fa
Fix horrible performance when resizing/moving the settings window
...
Resize widgets instead of reconstructing them.
8 years ago
David Cernat
66e697953c
Add missing break statement in Networking to prevent default nighttime
8 years ago
David Cernat
31d02e8bf1
Move Networking code for ID_GAME_INVENTORY next to ID_GAME_EQUIPMENT
8 years ago
David Cernat
06152fde77
Stop player-controlled NPCs from reporting crimes committed by players
8 years ago
David Cernat
4621363b65
Make capitalization reflect name of filename, and remove unused check
8 years ago
David Cernat
373011f883
Only send information to POSTLOADED player about other POSTLOADED ones
8 years ago
David Cernat
cd798d5f23
Merge pull request #89 from OpenMW/master
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Add OpenMW commits up to 30 Oct
8 years ago
scrawl
e0f613661e
Fix char -> int, fix shadowing warning
8 years ago
David Cernat
05cfc918f5
Temporarily use a whitelist for scripts instead of a blacklist
8 years ago
scrawl
cac8de0b29
Merge pull request #1116 from Allofich/paused
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Don't update ripple simulation when paused
8 years ago
scrawl
e5cb7306c3
Merge pull request #1115 from Allofich/conversion
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Fix narrowing conversion warning
8 years ago
Allofich
19db070fca
Don't update ripple simulation when paused
8 years ago