scrawl
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a2ba0dde31
|
Implemented GoToJail
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2014-01-11 06:47:58 +01:00 |
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scrawl
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9127839cc1
|
Add a searchPtr method as required for getting an owner, which may already be dead and disposed of.
|
2014-01-11 03:33:17 +01:00 |
|
scrawl
|
bf6d302fba
|
Confiscate stolen items when caught
|
2014-01-11 03:29:41 +01:00 |
|
scrawl
|
12944f2459
|
Fix an auto equipping bug that allowed twohanded weapon and shield at the same time
|
2014-01-11 03:07:35 +01:00 |
|
scrawl
|
e9f63270d9
|
Speed fix for "on target" spells
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2014-01-10 22:51:42 +01:00 |
|
scrawl
|
3bf36515d5
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Implement Trespassing crime
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2014-01-10 21:26:24 +01:00 |
|
scrawl
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6f9113fe88
|
Add preliminary implementation of PayFine, PayFineThief and GoToJail instructions
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2014-01-09 01:49:58 +01:00 |
|
scrawl
|
baf55df7a1
|
Gold fixes (when did this break?)
|
2014-01-09 01:34:10 +01:00 |
|
scrawl
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9bf7bf529c
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Implement crime-related dialogue globals as they are described in MSFD
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2014-01-09 00:40:25 +01:00 |
|
scrawl
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0f5dc59176
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Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure.
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2014-01-08 23:37:46 +01:00 |
|
scrawl
|
372cd437d1
|
Add a utility function for counting items in a container
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2014-01-08 23:00:29 +01:00 |
|
scrawl
|
098f9712f1
|
Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
|
scrawl
|
728365b48d
|
Remove an unused hook
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2014-01-07 21:07:02 +01:00 |
|
scrawl
|
03b6334ceb
|
Get rid of a hack
|
2014-01-07 20:43:08 +01:00 |
|
scrawl
|
0285d18fc2
|
Respect items belonging to a faction
|
2014-01-07 20:24:01 +01:00 |
|
scrawl
|
3c0080d2c1
|
Implement theft detection
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2014-01-07 19:58:17 +01:00 |
|
Marc Zinnschlag
|
48a08c4c4d
|
Merge remote-tracking branch 'endorph/master'
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2014-01-07 14:12:15 +01:00 |
|
Dmitriy 'Endorph' Shkurskiy
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9afa8e952e
|
tabs -> spaces
|
2014-01-07 14:32:14 +02:00 |
|
scrawl
|
29c823b9d4
|
Implement awareness check function. Use this for combat AI and GetDetected instruction.
|
2014-01-07 00:51:09 +01:00 |
|
scrawl
|
68b87714bb
|
Addition to 2f35e5a04e : companions should still auto equip
|
2014-01-06 22:14:11 +01:00 |
|
scrawl
|
2f35e5a04e
|
Stop merchants from autoequipping items sold to them
|
2014-01-05 22:43:09 +01:00 |
|
scrawl
|
dde2cd5d5a
|
Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface.
|
2014-01-05 20:53:45 +01:00 |
|
scrawl
|
45847c67ad
|
Lock NIF cache when loading an interior cell as well. Should improve load performance.
|
2014-01-05 18:38:21 +01:00 |
|
scrawl
|
ce013315ba
|
Nothing to see here, move along.
Fine... it's flying cliff racers. But did you really want to know?
|
2014-01-05 16:09:06 +01:00 |
|
scrawl
|
c4e4a8fb57
|
Closes #1083: Fix werewolf change handling
|
2014-01-04 20:50:18 +01:00 |
|
Dmitriy 'Endorph' Shkurskiy
|
18d4cdb2ac
|
Fix for VS2010-Debug: manual assignment operator and cctor added for MMWorld::ContainerStoreIterator
|
2014-01-04 07:46:29 +02:00 |
|
scrawl
|
710a1e2f37
|
Smash case for manual reference IDs as well, consistent with references in data files
|
2014-01-04 04:39:06 +01:00 |
|
scrawl
|
be2ebc5cac
|
Closes #1081: Implement disease contraction
|
2014-01-03 23:33:14 +01:00 |
|
scrawl
|
b42240be6d
|
Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
|
2014-01-03 03:48:43 +01:00 |
|
scrawl
|
623cdef69f
|
Code cleanup
|
2014-01-02 21:49:12 +01:00 |
|
scrawl
|
299690631f
|
Implement SoulTrap magic effect
|
2014-01-02 21:21:28 +01:00 |
|
scrawl
|
12de351feb
|
Check if levitation is enabled before levitating
|
2014-01-02 16:38:23 +01:00 |
|
Marc Zinnschlag
|
a6e6411686
|
Merge remote-tracking branch 'scrawl/master'
|
2014-01-02 12:12:52 +01:00 |
|
scrawl
|
993edf0384
|
Bug #1063: Safety check in moveObject. Required when items in containers execute script commands like setAtStart etc.
|
2014-01-02 02:27:48 +01:00 |
|
scrawl
|
0f2b2fabdb
|
Implement water walking
|
2014-01-02 02:03:44 +01:00 |
|
scrawl
|
c6421276bd
|
Closes #841: Correct activation distance in third person mode
|
2014-01-01 23:59:17 +01:00 |
|
scrawl
|
24aa743573
|
Add function for converting feet to game units
|
2014-01-01 23:34:18 +01:00 |
|
scrawl
|
f6387d5979
|
Implement Telekinesis magic effect. Remove some duplicate code.
|
2014-01-01 23:30:58 +01:00 |
|
scrawl
|
531bef6193
|
Shorter Vector3 initialisation
|
2014-01-01 22:46:10 +01:00 |
|
scrawl
|
5729672262
|
Show marked position on map. Implement Detect X magic effects.
|
2014-01-01 22:37:52 +01:00 |
|
Marc Zinnschlag
|
1f4c192bf6
|
Merge remote-tracking branch 'lgro/issue417_apply_weather_instantly_when_teleporting'
|
2014-01-01 19:47:11 +01:00 |
|
scrawl
|
eab7ffd6b4
|
Remove redundant finding of default exterior position height
|
2014-01-01 18:05:28 +01:00 |
|
scrawl
|
8e5cae1081
|
Implement mark/recall magic effects
|
2014-01-01 17:06:21 +01:00 |
|
Lukasz Gromanowski
|
722469d57b
|
Correction to the e9844e1 commit.
Restored interrior check in WeatherManager::update().
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
2014-01-01 16:45:39 +01:00 |
|
Marc Zinnschlag
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c3482b6f24
|
Merge remote-tracking branch 'scrawl/master'
Conflicts:
apps/openmw/mwmechanics/spellcasting.cpp
|
2014-01-01 15:05:42 +01:00 |
|
Marc Zinnschlag
|
5fa9aa5d1e
|
Merge remote-tracking branch 'lgro/issue417_apply_weather_instantly_when_teleporting'
Conflicts:
apps/openmw/mwworld/weather.cpp
apps/openmw/mwworld/worldimp.cpp
|
2014-01-01 14:57:14 +01:00 |
|
scrawl
|
ea3b88951a
|
Implement divine/almsivi intervention magic effects
|
2014-01-01 02:22:11 +01:00 |
|
scrawl
|
c86760e3cd
|
Remember the last known exterior position of the player in case we fail to map the interior to a world position.
|
2014-01-01 01:10:55 +01:00 |
|
Lukasz Gromanowski
|
101813fd0d
|
Fixes #417: Apply weather instantly when teleporting
Correction to previous commit - WeatherManager->update()
will always be called.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
2013-12-31 21:18:10 +01:00 |
|
Lukasz Gromanowski
|
e9844e1b37
|
Fixes #417: Apply weather instantly when teleporting
Changed teleporting detection from "position tracking" to manually
setting "teleportation" flag ( player->setTeleported(true) ).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
2013-12-31 20:40:23 +01:00 |
|