scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2bc2684a66 
								
							 
						 
						
							
							
								
								Fixes   #275 : force updating exterior cell maps even if already in cache  
							
							
							
						 
						
							2014-05-11 18:01:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								54a893994a 
								
							 
						 
						
							
							
								
								Also update local map when paused, to make it update properly when teleporting via GUI/console  
							
							
							
						 
						
							2014-05-11 18:01:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ac8abd3398 
								
							 
						 
						
							
							
								
								assert -> exception to gracefully handle corrupted savegames  
							
							
							
						 
						
							2014-05-11 18:01:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c39a0368cf 
								
							 
						 
						
							
							
								
								Bug  #618 : Make local map textures static in an attempt to fix the disappearing maps with D3D.  
							
							... 
							
							
							
							Also removed problematic DISCARDABLE flag for fog of war textures. 
							
						 
						
							2014-05-11 02:40:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c98bea2a88 
								
							 
						 
						
							
							
								
								Moved local map update to LocalMap::updatePlayer to fix a brief desync on cell transitions due to sFogOfWarSkip  
							
							
							
						 
						
							2014-05-11 02:27:43 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a4a9794417 
								
							 
						 
						
							
							
								
								Savegame: store fog of war ( Closes   #1177 )  
							
							
							
						 
						
							2014-05-11 02:07:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								92467ba6bc 
								
							 
						 
						
							
							
								
								Fix sunlight for interiors  
							
							
							
						 
						
							2014-05-02 21:20:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6f7fbc867f 
								
							 
						 
						
							
							
								
								Fix several leaks  
							
							
							
						 
						
							2014-05-01 16:55:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								0b2371a05d 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'thoronador/fix-minor-stuff'  
							
							
							
						 
						
							2014-04-28 10:59:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1da19585dc 
								
							 
						 
						
							
							
								
								Remove some unneeded includes  
							
							
							
						 
						
							2014-04-28 07:49:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Thoronador 
								
							 
						 
						
							
							
							
							
								
							
							
								1b8c975d5b 
								
							 
						 
						
							
							
								
								minor performance improvements in apps/openmw  
							
							... 
							
							
							
							Checking for emptiness using size() might be inefficient, because
it can take linear time, while empty() is guaranteed to take only
constant time.
For non-primitive types, postfix ++ operators are inefficient
compared to prefix ++ operators, because post-increment usually
involves keeping a copy of the previous value around. 
							
						 
						
							2014-04-27 19:10:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								30666f2cce 
								
							 
						 
						
							
							
								
								Fixes   #1297 : Store global map markers in savegame  
							
							
							
						 
						
							2014-04-26 13:42:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								45d2a00717 
								
							 
						 
						
							
							
								
								Fixes   #1293 : Allow interpolation type 0 in case of 0 keys  
							
							
							
						 
						
							2014-04-26 11:36:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								ce7aa96371 
								
							 
						 
						
							
							
								
								Fix visual glitch happening when closing inventory while sneaking  
							
							... 
							
							
							
							(bug #1255 ) 
							
						 
						
							2014-04-06 22:21:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									megaton 
								
							 
						 
						
							
							
							
							
								
							
							
								50af9bc0d3 
								
							 
						 
						
							
							
								
								General perfomance optimizations.  
							
							
							
						 
						
							2014-03-30 19:45:27 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5906d795c0 
								
							 
						 
						
							
							
								
								Refactored video player (now a MyGUI widget)  
							
							
							
						 
						
							2014-03-27 19:10:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								23f4bbc5b0 
								
							 
						 
						
							
							
								
								Videoplayer: only pause previous sounds if there is an audio stream  
							
							
							
						 
						
							2014-03-26 21:36:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0a17245633 
								
							 
						 
						
							
							
								
								Refactored settings window  
							
							
							
						 
						
							2014-03-22 19:02:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3880247017 
								
							 
						 
						
							
							
								
								Fixes   #1206 :  effect texture override was not accounted for  
							
							
							
						 
						
							2014-03-15 20:28:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0cd40294a2 
								
							 
						 
						
							
							
								
								Fixed ranged combat for creatures  
							
							
							
						 
						
							2014-03-12 11:30:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								072dc6d438 
								
							 
						 
						
							
							
								
								Feature  #50 : Implement marksman mechanics.  
							
							
							
						 
						
							2014-03-08 06:03:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								12de0afb03 
								
							 
						 
						
							
							
								
								Feature  #50 : Spawn projectiles  
							
							... 
							
							
							
							Fix a bug in copyObjectToCell.
Make actor rotations more consistent. 
							
						 
						
							2014-03-08 01:31:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1d926816b5 
								
							 
						 
						
							
							
								
								Terrain: background load blendmaps & layer textures. Refactor QuadTree update.  
							
							
							
						 
						
							2014-03-05 21:46:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2a4e99c069 
								
							 
						 
						
							
							
								
								Set StaticGeometry origin  
							
							... 
							
							
							
							Fixes an exception for coordinates far away from (0,0,0). 
							
						 
						
							2014-03-05 21:46:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								edb5a54092 
								
							 
						 
						
							
							
								
								Include some more required Ogre headers explicitely.  
							
							
							
						 
						
							2014-03-05 21:46:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								195071efc7 
								
							 
						 
						
							
							
								
								Terrain: geometry is now loaded in background threads.  
							
							... 
							
							
							
							TODO: background load layer textures and blendmaps.
"Distant land" setting has been removed for now (i.e. always enabled). 
							
						 
						
							2014-03-05 21:46:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								065b6d3331 
								
							 
						 
						
							
							
								
								Terrain: moved ESM::Land load to earlier in the startup procedure  
							
							... 
							
							
							
							Required for background loading as we cannot load ESM::Land data from background threads. 
							
						 
						
							2014-03-05 21:46:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c9e349f60f 
								
							 
						 
						
							
							
								
								Terrain: support alternate coordinate systems. Get rid of LoadingListener for now  
							
							
							
						 
						
							2014-03-05 21:46:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								f9d2fde783 
								
							 
						 
						
							
							
								
								Merge branch 'openmw-29'  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwmechanics/aicombat.cpp 
							
						 
						
							2014-03-04 09:34:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cc9cii 
								
							 
						 
						
							
							
							
							
								
							
							
								56ae85df0c 
								
							 
						 
						
							
							
								
								Fix 32bit Windows crash while taking the save screenshot.  
							
							
							
						 
						
							2014-02-28 00:28:02 +11:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								367919200f 
								
							 
						 
						
							
							
								
								moved CellRefList into a separate file  
							
							
							
						 
						
							2014-02-23 20:11:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								7693f712bc 
								
							 
						 
						
							
							
								
								started making CellStore into a proper class; encapsulated mCell member  
							
							
							
						 
						
							2014-02-21 11:35:46 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1fba5d1bb9 
								
							 
						 
						
							
							
								
								Terrain: change world bounds from AABB to 4 floats  
							
							
							
						 
						
							2014-02-19 11:23:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bc376e6649 
								
							 
						 
						
							
							
								
								Closes   #888 : Treat "Bip 01" as animation root if existing  
							
							
							
						 
						
							2014-02-19 11:23:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								90f6cda4cc 
								
							 
						 
						
							
							
								
								Moved includes to appropriate place  
							
							
							
						 
						
							2014-02-19 11:23:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								9c52820754 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							
							
						 
						
							2014-02-13 10:54:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c6fb0f2d9b 
								
							 
						 
						
							
							
								
								Removed terrain component's dependency on ESM  
							
							
							
						 
						
							2014-02-13 10:13:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrcheko 
								
							 
						 
						
							
							
							
							
								
							
							
								a6be72673c 
								
							 
						 
						
							
							
								
								improves animation-controlled velocity check  
							
							
							
						 
						
							2014-02-08 16:59:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8f949c6ae2 
								
							 
						 
						
							
							
								
								Fix lockpicks  
							
							
							
						 
						
							2014-02-08 07:35:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ff11d85a62 
								
							 
						 
						
							
							
								
								Fix wrong assertion  
							
							
							
						 
						
							2014-02-06 03:15:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ffe19e7a52 
								
							 
						 
						
							
							
								
								Feature  #50 : Handle attach & release of projectiles  
							
							
							
						 
						
							2014-02-05 05:18:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a07eaa0c0d 
								
							 
						 
						
							
							
								
								Feature  #50 : Allow body pitch in third person for ranged weapon aiming  
							
							
							
						 
						
							2014-02-05 05:18:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7cf22391a5 
								
							 
						 
						
							
							
								
								Feature  #50 : Handle weapon controllers (i.e. bowstring animations, etc)  
							
							
							
						 
						
							2014-02-05 05:18:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8aed4fcfa4 
								
							 
						 
						
							
							
								
								Correction for marksman weapon inventory preview  
							
							
							
						 
						
							2014-02-05 05:18:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5b076aa570 
								
							 
						 
						
							
							
								
								Revert "Bug  #1074 : Inventory paperdoll obscures armour rating"  
							
							... 
							
							
							
							This reverts commit b017a3be3e 
							
						 
						
							2014-02-05 05:18:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									mrcheko 
								
							 
						 
						
							
							
							
							
								
							
							
								761f13d3ce 
								
							 
						 
						
							
							
								
								activate whole-body attack animations  
							
							
							
						 
						
							2014-02-02 16:29:51 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								dea9d21db6 
								
							 
						 
						
							
							
								
								Some additional safety checks for global map loading  
							
							
							
						 
						
							2014-02-01 18:42:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								1b5301eec0 
								
							 
						 
						
							
							
								
								Merge branch 'savedgame'  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwbase/mechanicsmanager.hpp
	apps/openmw/mwbase/soundmanager.hpp
	apps/openmw/mwgui/mapwindow.hpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
	apps/openmw/mwsound/soundmanagerimp.hpp
	components/esm/loadcell.cpp 
							
						 
						
							2014-02-01 18:16:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4ec86d1c68 
								
							 
						 
						
							
							
								
								Bug  #1147 : Fix the inventory preview pose used for ranged weapons  
							
							
							
						 
						
							2014-01-31 05:06:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								60bbab52fe 
								
							 
						 
						
							
							
								
								Support keyframe controllers for bones that aren't in the skeleton base  
							
							
							
						 
						
							2014-01-31 05:06:34 +01:00