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11563 commits

Author SHA1 Message Date
scrawl
a5f8ffb83d aimToTarget: Fix the collision box translation not being taken into account 2015-11-03 18:15:47 +01:00
scrawl
de97a8a3da Do not allow disabling the player object 2015-11-03 17:53:57 +01:00
scrawl
b72d5c5190 Don't play idlestorm animation when swimming 2015-11-03 17:48:35 +01:00
scrawl
c0a81030bb Make use of INI settings for the simple water 2015-11-03 02:24:50 +01:00
scrawl
30c828dff0 Include cleanup 2015-11-03 02:17:42 +01:00
scrawl
8e8f72408d Use diffuse/ambient lighting for the simple water 2015-11-03 02:12:00 +01:00
scrawl
380256977b Fix another renderBin issue with the weather particles
Depth sorting w.r.t. the rest of the scene was broken
2015-11-03 01:53:38 +01:00
scrawl
9902dfc9ef Comment 2015-11-03 01:53:22 +01:00
scrawl
ad016da31d Enable fog on weather particles 2015-11-03 01:42:37 +01:00
scrawl
fd1ccd21ff Disable freezeOnCull for weather particles 2015-11-02 23:49:22 +01:00
scrawl
5ca0ae5232 Don't add the same AlphaFader to multiple nodes 2015-11-02 23:38:34 +01:00
scrawl
d6f45c3390 Fix the renderbin for weather particles
Regression from commit 2ee6b41887
2015-11-02 21:51:01 +01:00
scrawl
bd1f3493d7 Fix weather particles not being cleared when changing from one particle effect to another 2015-11-02 21:35:03 +01:00
Marc Zinnschlag
ab2df963e9 Merge remote-tracking branch 'origin/master' 2015-11-02 08:40:40 +01:00
scrawl
0348b8df1c Fix applying of plane height in ClipCullNode (Fixes #2985) 2015-11-02 01:23:21 +01:00
scrawl
3f988327c7 Destructor fix 2015-11-02 00:57:59 +01:00
scrawl
913bbe347b Don't check the extension string every frame 2015-11-02 00:52:20 +01:00
scrawl
c60388afb6 Add fudge factor to move the water mesh away from camera when the camera gets too close 2015-11-02 00:34:09 +01:00
scrawl
4690ec12cc Render the water plane with GL_DEPTH_CLAMP if supported (Fixes #996) 2015-11-02 00:29:09 +01:00
scrawl
802620a86b Use TimeOfDayInterpolator for Land Fog Depth
Fixes the sudden fog jump at nightfall.
2015-11-01 23:03:16 +01:00
scrawl
45bf3e6788 Create TimeOfDayInterpolator class to refactor time handling in WeatherManager 2015-11-01 22:59:26 +01:00
scrawl
8da4530957 Use INI-imported underwater fog settings (Fixes #2907, Fixes #1511) 2015-11-01 22:09:27 +01:00
scrawl
bd9dc58560 Use the correct scale for actor swim height (Fixes #2833) 2015-11-01 21:45:58 +01:00
cc9cii
7f477e2fae Fix include file issue. 2015-11-02 06:57:24 +11:00
cc9cii
4af469511d Fix some sub-tables becoming uneditable since commit 80869d 2015-11-02 06:43:20 +11:00
cc9cii
819fecd08e Add a check for scale value of 0. Should resolve bug #2880. 2015-11-01 11:23:28 +11:00
cc9cii
7c007d9c6d Rename a variable to make it less confusing. 2015-10-31 20:45:16 +11:00
cc9cii
78c735adc6 Fix saving when only topic info was modified (topic itself unchanged) 2015-10-31 20:42:42 +11:00
scrawl
7b817ba010 Fix the node masks of water cameras being reset (Bug #2984)
Node mask needs to remain Mask_RenderToTexture so the raytesting visitor won't go through the reflection graph.
2015-10-31 03:14:05 +01:00
scrawl
93f4d31cf9 Raytest mask fix (Fixes #2984) 2015-10-31 01:30:02 +01:00
scrawl
b9b154a015 Minor cleanup 2015-10-31 00:01:12 +01:00
scrawl
d90fa977e8 GL_DEPTH_COMPONEN24 fix 2015-10-29 13:52:48 +01:00
Marc Zinnschlag
655b40267b changed instance selection model (primary selects, secondary toggles selection) 2015-10-29 11:27:01 +01:00
Marc Zinnschlag
ad4e0e3b97 split virtual select button into two buttons (primary select and seconadry select) 2015-10-29 11:20:06 +01:00
Marc Zinnschlag
133e04a38e Merge remote-tracking branch 'cc9cii/edit-ingredient' 2015-10-29 10:26:53 +01:00
scrawl
7692ae175a Disable sun rendering on the reflection camera
Not needed, we have specular highlights.
2015-10-29 01:17:23 +01:00
scrawl
9b8e45fc01 Fix ripple particles z-fighting with the water surface 2015-10-29 00:28:09 +01:00
scrawl
d394b0793f waterLevel fix 2015-10-29 00:27:42 +01:00
scrawl
c9d7078b4b Water: add texture quality setting to the settings window 2015-10-29 00:27:42 +01:00
scrawl
8433e0679f Water: connect to settings window 2015-10-29 00:25:24 +01:00
scrawl
9f8d36b573 Water code cleanup 2015-10-29 00:25:24 +01:00
scrawl
11c997d09d Water: move reflection code to a new class 2015-10-29 00:25:24 +01:00
scrawl
ebdf25ccb9 Water: move refraction code to a new class 2015-10-29 00:25:24 +01:00
scrawl
7bbdb13138 Remove debug code 2015-10-29 00:25:24 +01:00
scrawl
6ba9f561ea Use simple water for the local map 2015-10-29 00:25:24 +01:00
scrawl
09631385c3 Use boost ifstream for water resources 2015-10-29 00:25:24 +01:00
scrawl
d485dd0782 Water: fix world UV coords 2015-10-29 00:25:24 +01:00
scrawl
9f2f503d37 Water: pass the near and far planes 2015-10-29 00:25:24 +01:00
scrawl
37c9c12962 Water: clipping plane offset 2015-10-29 00:25:23 +01:00
scrawl
700a0099c3 Remove debug code 2015-10-29 00:25:23 +01:00
scrawl
e13eb625d3 New water WIP
Changes compared to old (Ogre) water:
- Uses depth-texture readback to handle the underwater fog in the water shader, instead of handling it in the object shader
- Different clipping mechanism (glClipPlane instead of a skewed viewing frustum)
- Fixed bug where the reflection camera would look strange when the viewer was very close to the water surface
- Toned down light scattering, made the waterColor a bit darker at night
- Fixed flipped water normals and strange resulting logic in the shader

Still to do: see comments...
2015-10-29 00:25:23 +01:00
cc9cii
107ccd84d4 Move TableEditModes enum inside a class scope. 2015-10-28 23:33:24 +11:00
cc9cii
77471d1592 Re-add mistakenly removed line and fix a silly typo. 2015-10-28 20:52:07 +11:00
cc9cii
80869d9bae Disable context menu for fixed size sub-tables. Should resolve bug #2932. 2015-10-28 20:30:30 +11:00
cc9cii
972193c7eb Fix issue where mandatory effects field was allowed to be empty (and vice versa) 2015-10-28 11:49:24 +11:00
cc9cii
1a64b40725 Fix skills and attributes being possible to add to irrelevant effects. Should resolve bug #2980. 2015-10-28 11:30:36 +11:00
cc9cii
9f0e059a15 Fix editing ingredient effects sub-table. Should resolve bug #2978. 2015-10-28 11:18:48 +11:00
Marc Zinnschlag
843225996c get modifiers from event instead of from the application 2015-10-27 15:43:52 +01:00
Marc Zinnschlag
d2e92fd36f trigger mouse click actions on release instead of on press (avoids problems with dragging) 2015-10-27 15:30:51 +01:00
Marc Zinnschlag
f3ee3f5be1 Do not call base class event functions in WorldspaceWidget
This avoids some event function being triggered twice. I do not fully understand why
calling the base class function causes this problem, which is more than a bit
disconcerting, but let's roll with it for now.
2015-10-27 15:25:46 +01:00
Marc Zinnschlag
6c65081643 Merge branch 'marker' 2015-10-26 14:27:29 +01:00
scrawl
944e6d0844 Fix adjustment of inventory preview size when guimode changes (Fixes #2973) 2015-10-26 14:26:02 +01:00
scrawl
515c52211e Disable mipmaps for temporary screenshot texture 2015-10-25 18:28:50 +01:00
Marc Zinnschlag
e34af4c4b5 handle primary and secondary edit button clicks on cell arrows 2015-10-25 15:16:22 +01:00
scrawl
7b954e8cc3 Remove unnecessary dependency on MWScrollBar 2015-10-24 16:04:08 +02:00
scrawl
ef5838df7e SunGlareCallback: Fix incorrect view matrix for RELATIVE_RF cameras 2015-10-24 15:46:15 +02:00
scrawl
69f234d97b Small delay before the loading screen shows
Kinda irritating to have the loading bar pop up for a fraction of a second.
2015-10-23 16:50:08 +02:00
scrawl
6ef139e1d7 Implement a custom RenderBin for first person models (Fixes #1612) 2015-10-19 22:17:04 +02:00
scrawl
93565eccbf Update the dialogue topic list after running greeting script 2015-10-18 21:40:16 +02:00
scrawl
04df656f54 Remove some junk 2015-10-18 21:39:53 +02:00
Marc Zinnschlag
8f0d7ec1ec Merge remote-tracking branch 'artemutin/longStringEditor' 2015-10-16 09:15:48 +02:00
artemutin@yandex.ru
eae36f8005 Fixed filter reapplication on Description column change and on State
column change.

Moved column index search to widget constructor, rewrite slot with
respect to multiple columns data change.
2015-10-16 11:32:22 +10:00
Marc Zinnschlag
361634489e properly handle cells that don't exist 2015-10-15 14:46:08 +02:00
artemutin@yandex.ru
33e12a99fa If table dont use any filter, filter update now dont cause a reapply of empty filter 2015-10-14 21:22:28 +10:00
Marc Zinnschlag
90036e23b3 Merge remote-tracking branch 'scrawl/enchantment_error' 2015-10-14 09:33:51 +02:00
scrawl
8459a79a2c Fix AI being able to open locked doors (Fixes #2948) 2015-10-13 19:05:17 +02:00
scrawl
f36d463617 Enchantment error handling fix (Fixes #2959)
Catch errors about missing enchantments before they propagate up the stack and interrupt the whole frame update.
2015-10-13 18:15:39 +02:00
scrawl
ee450471fd Disable head controller for non-bipedal creatures (Fixes #2843, Fixes #2966) 2015-10-13 17:55:57 +02:00
Marc Zinnschlag
773df6fd22 some OSG fixes 2015-10-13 16:53:40 +02:00
scrawl
a88d56148b Read the Sun Glare Fader ini settings 2015-10-13 16:35:31 +02:00
Marc Zinnschlag
68115c4e8a (somewhat) improved the colour scheme 2015-10-13 16:15:53 +02:00
Marc Zinnschlag
0b1d6bddc8 merged primitives arrays 2015-10-13 16:11:47 +02:00
Marc Zinnschlag
6e140c9cb1 proper shape for cell arrows (kinda) 2015-10-13 11:43:33 +02:00
Marc Zinnschlag
3f9db7ba3c more reliable method of obtaining the cell coordinates in CSVRender::Cell 2015-10-12 18:00:44 +02:00
Marc Zinnschlag
b81ee606c8 use CellCoordinates instead of a pair of ints for cell coordinates 2015-10-12 14:31:55 +02:00
Marc Zinnschlag
0d35938794 basic cell arrow rendering (shape is a placeholder) 2015-10-12 14:12:01 +02:00
Marc Zinnschlag
3b39572274 Merge remote-tracking branch 'artemutin/scriptSearchRedirect' 2015-10-09 17:15:11 +02:00
artemutin@yandex.ru
4ca7b26609 Stream error handling, and other minor changes. 2015-10-09 21:57:02 +10:00
Marc Zinnschlag
a134b87e5b Merge remote-tracking branch 'cc9cii/aiwander-fix' 2015-10-09 09:48:03 +02:00
cc9cii
64821b0785 Disable toolbar context menu. Should resolve bug #2953. 2015-10-09 06:29:50 +11:00
artemutin@yandex.ru
e7a3f059aa Implemented line and col calculations in scriptsubview 2015-10-09 00:29:18 +10:00
Marc Zinnschlag
2f808f957d fixed for compiler not recognising script names in some situations 2015-10-08 14:01:29 +02:00
cc9cii
3bbcf6a916 Fix AiWander sub-table editing. Should resolve bugs #2888 and #2930. 2015-10-08 12:47:23 +11:00
cc9cii
998348e606 Further rationalise the use of ColumnIds
- Address Zini's review comments as per https://github.com/OpenMW/openmw/pull/755
2015-10-08 12:35:09 +11:00
Emmanuel Anne
944dfa5372 a light without the carry flag can't be equipped !
it fixes Antares big mod teaching disciplines, it adds a light which should
not be equipped to npcs which have learnt something.
2015-10-07 12:28:25 +02:00
Marc Zinnschlag
379d13c7b9 Merge remote-tracking branch 'scrawl/unstack_script' 2015-10-07 08:12:02 +02:00
Marc Zinnschlag
7e7215b3b3 Merge remote-tracking branch 'scrawl/master' 2015-10-07 08:09:27 +02:00
scrawl
91bf5ae237 Add new script instance when a container item is unstacked (Bug #2962) 2015-10-07 02:43:21 +02:00
Marc Zinnschlag
231935356a Merge remote-tracking branch 'origin/master' 2015-10-06 14:30:45 +02:00
Marc Zinnschlag
e8f6897376 fixed a possible script bug regarding ID-access for instances that did not yet existed when the script was compiled 2015-10-06 14:30:32 +02:00
scrawl
7b6fe149f2 getSpellSuccessChance return 0 for used powers (Fixes #2944) 2015-10-05 15:41:43 +02:00
scrawl
77cb438714 Fix potential case smashing issue 2015-10-05 15:41:07 +02:00
scrawl
029a86267b Merge pull request #781 from artemutin/magickaRecalculation
Fix to https://bugs.openmw.org/issues/2914
2015-10-05 15:32:37 +02:00
artemutin@yandex.ru
ec4fff588d uncomment updateActor call in buildPlayer for magicka recalc 2015-10-05 23:07:13 +10:00
Alexander "Ace" Olofsson
b4132faaea Update editmode.cpp
Fixes builds on Windows
2015-10-04 16:27:05 +02:00
Rohit Nirmal
0a8e2c0b21 Fix building OpenCS with Qt 5. 2015-10-03 00:07:08 -05:00
Marc Zinnschlag
6ef2319eb8 Merge branch 'sceneinput' 2015-10-02 15:07:01 +02:00
Marc Zinnschlag
4b0fa370e3 made WorldspaceWidget::getDocument public (EditModes will need the document later) 2015-10-02 15:06:42 +02:00
Marc Zinnschlag
323f8bb29f sensitivity settings 2015-10-01 13:42:21 +02:00
Marc Zinnschlag
1d4f8b2595 send mouse wheel input to active EditMode during drag operations 2015-10-01 13:19:48 +02:00
Marc Zinnschlag
0a5bfb2107 added framework for drag operations 2015-10-01 12:46:01 +02:00
artemutin@yandex.ru
ecce3a1975 Add StartScriptCreator to a factory manager. 2015-09-30 09:46:51 +10:00
artemutin@yandex.ru
903cd3322b add getIdValidatorResult method to GenericCreator, for use in subclass
StartScriptCreator
2015-09-30 09:46:51 +10:00
artemutin@yandex.ru
e672880f64 Fix namespace, add file to CMakeLists.txt 2015-09-30 09:46:51 +10:00
artemutin@yandex.ru
3f27c85630 Added StartScriptCreator class with redefined getErrors method. 2015-09-30 09:46:51 +10:00
Marc Zinnschlag
8e87b48866 handle context-sensitive select mode in instance editing 2015-09-29 16:07:14 +02:00
Marc Zinnschlag
2cb106f6ad added missing flagAsModified calls 2015-09-29 16:06:55 +02:00
Marc Zinnschlag
f28fa9fc16 clear instance selection on select click on nothing/something that isn't an instance 2015-09-29 13:53:47 +02:00
Marc Zinnschlag
319e3f24a3 on edit mode change clear selection of elements that are not affected by current edit mode (only support for instance for now since we do not have selection for other elements yet) 2015-09-29 13:48:04 +02:00
Marc Zinnschlag
981a8a2cc2 delegated editing and selection functions to mode objects 2015-09-27 16:18:22 +02:00
Marc Zinnschlag
9bf27c7e37 moved edit mode handling from SceneSubView to WorldspaceWidget 2015-09-27 14:38:12 +02:00
Marc Zinnschlag
5d9863aec1 removed a redundant check 2015-09-27 11:34:14 +02:00
Marc Zinnschlag
7bbc475bda apply button mapping 2015-09-26 18:01:49 +02:00
Marc Zinnschlag
501ae6372d factored out mouse picking into a separate function 2015-09-26 17:51:41 +02:00
Marc Zinnschlag
3844c94975 bit masking fix 2015-09-26 17:39:55 +02:00
Marc Zinnschlag
72bb33c2c4 filter mouse interaction by interaction mask 2015-09-26 12:24:41 +02:00
Marc Zinnschlag
71247a0186 inserted TagBase between ObjectTag and osg::Referenced 2015-09-26 12:18:18 +02:00
Marc Zinnschlag
748b13b45b renamed ObjectHolder into ObjectTag 2015-09-26 12:05:44 +02:00
Marc Zinnschlag
9279ae4ba0 Merge remote-tracking branch 'zelurker/removed_items' 2015-09-26 11:24:56 +02:00
Marc Zinnschlag
bebd442b49 Merge remote-tracking branch 'scrawl/godmode' 2015-09-26 11:23:33 +02:00
Emmanuel Anne
6ec8f9123e Merge branch 'master' of https://github.com/OpenMW/openmw into removed_items 2015-09-26 09:24:56 +02:00
scrawl
899e35591c Escape MyGUI markup codes in console output 2015-09-26 02:08:23 +02:00
scrawl
387624e158 Add a threshold to AiFollow distance
Idle animations can move the actor around slightly, which sometimes causes AiFollow to constantly toggle between "arrived" and "following" state even when the player isn't moving. Could be observed by summoning a bonelord.
2015-09-26 02:02:50 +02:00
scrawl
b9c6a6862a Don't reset god mode, scripts enabled and sky enabled flags when loading a save game
These flags aren't stored in the save file, so it makes no sense to reset them to their default each time a save game is loaded. Instead, reset on "new game".
2015-09-26 01:49:58 +02:00
Emmanuel Anne
2fff6b06cc removed items by mods do not break cell loading
like fortify intelligence potions removed by sris_alchemy which break the
loading of the firewatch mages guild
2015-09-25 14:23:49 +02:00
Marc Zinnschlag
d46eeb04cd removed a left-over debugging statement 2015-09-25 14:16:41 +02:00
Marc Zinnschlag
5c34a02058 store mouse bindings in WorldspaceWidget 2015-09-25 13:11:40 +02:00
Marc Zinnschlag
d597bef2cd refined selection related user settings 2015-09-25 10:58:20 +02:00
Marc Zinnschlag
62047b1868 Merge remote-tracking branch 'origin/master' into sceneinput 2015-09-24 16:07:39 +02:00
Marc Zinnschlag
3ada08af90 store lock state and pass it on to edit mode 2015-09-24 16:07:17 +02:00
Alexander "Ace" Olofsson
caa119f13c Fix instantiation on non-Visual Studio 2015-09-24 15:55:38 +02:00
Marc Zinnschlag
b2cb5f0374 pass on user settings updates to potentially interested parties within a scene subview 2015-09-24 15:51:16 +02:00
Alexander "Ace" Olofsson
7d4125d97f Fixes for building with unity build 2015-09-24 15:21:42 +02:00
scrawl
12b8fcf0bf OpenCS: Fix camera position retrieval in WorldspaceWidget 2015-09-23 23:37:09 +02:00
Marc Zinnschlag
7bef97bf33 fixed local variable caching issue in automatic error checking (Fixes #2927) 2015-09-22 15:36:00 +02:00
Marc Zinnschlag
8a37d3ad8c Merge remote-tracking branch 'scrawl/sky' 2015-09-22 08:33:33 +02:00
scrawl
385f4f729c Implement SunDiscSunsetColor, fade the sun during sunrise & sunset 2015-09-21 19:43:48 +02:00
scrawl
1a1f1fae87 Minor cleanup 2015-09-21 17:50:36 +02:00
scrawl
d812434fee Add a subtle fading effect to the sun flash texture 2015-09-21 17:48:24 +02:00
scrawl
854fd9fe05 Remove dead code 2015-09-21 17:20:09 +02:00