cc9cii
|
e3a000917c
|
Minor tidy up.
|
2014-11-03 10:04:24 +11:00 |
|
cc9cii
|
d9755f82c3
|
Position saving - work in progress.
|
2014-11-03 08:11:15 +11:00 |
|
cc9cii
|
85ef683319
|
Fix deleting physics object when scene node is cleared.
|
2014-11-03 08:10:28 +11:00 |
|
cc9cii
|
49d416353e
|
Remove a redundant list.
|
2014-11-02 17:56:28 +11:00 |
|
cc9cii
|
7f54dab6ef
|
Fix issue where objects were sometimes unresponsive after dragging.
|
2014-11-02 15:34:45 +11:00 |
|
cc9cii
|
e174428cc5
|
Minor tweaks.
|
2014-11-02 15:03:26 +11:00 |
|
cc9cii
|
1eed180a5c
|
Fix Gcc/MSVC differences with friend class. Invert camera derived direction.
|
2014-11-02 11:41:11 +11:00 |
|
cc9cii
|
a21958d007
|
Add option to move the mouse against the screen frame of reference.
|
2014-11-02 10:30:44 +11:00 |
|
cc9cii
|
89bb616cbc
|
Remove debugging code.
|
2014-11-02 08:33:32 +11:00 |
|
cc9cii
|
8b4651f055
|
Move mouse related functions and states out of WorldspaceWidget.
|
2014-11-02 08:22:27 +11:00 |
|
cc9cii
|
c6a2461fbd
|
Delay removing physics until the document is closed. Also other general cleanup.
|
2014-11-01 20:51:04 +11:00 |
|
cc9cii
|
b328aa1fb9
|
Multiple document support.
|
2014-11-01 18:57:39 +11:00 |
|
cc9cii
|
057982b1f8
|
Fix Subview interface clutter by keeping a map of Scenewidgets.
|
2014-11-01 08:29:08 +11:00 |
|
cc9cii
|
e51d532795
|
Show drag movements of objects in multiple scene managers.
|
2014-11-01 07:39:58 +11:00 |
|
cc9cii
|
d6e67b248f
|
Fix deleting objects and scenewidgets.
|
2014-11-01 07:29:16 +11:00 |
|
cc9cii
|
ade7f09203
|
Keep track of terrain in physics engine. Should resolve crash exiting after opening multiple subviews of the same cell.
|
2014-11-01 00:03:09 +11:00 |
|
cc9cii
|
ac7acb2c22
|
Disable more debug code.
|
2014-10-31 22:21:24 +11:00 |
|
cc9cii
|
aa7b693a13
|
Remove debug settings and minor cleanup.
|
2014-10-31 22:04:10 +11:00 |
|
cc9cii
|
fbadaf55ee
|
Multiple SceneManagers per physics engine now working.
|
2014-10-31 21:50:57 +11:00 |
|
cc9cii
|
a2ac4c7650
|
Allow multiple scene managers per physics engine. Compiles but does not work properly.
|
2014-10-31 08:18:15 +11:00 |
|
cc9cii
|
0515159b74
|
Fix typo.
|
2014-10-29 23:38:19 +11:00 |
|
cc9cii
|
1741043f20
|
Revert to storing Scene Node names as the key in RigidBody. Allow moving objects up/down using scroll wheel or touchpad while dragging. Cleanup code a little.
|
2014-10-29 23:02:38 +11:00 |
|
cc9cii
|
792fbd119f
|
Resolve incorrect merge issues.
|
2014-10-29 10:43:55 +11:00 |
|
cc9cii
|
c990ed4335
|
Merge branch 'mouse-picking-state' into mouse-picking
Conflicts:
apps/opencs/view/render/pagedworldspacewidget.cpp
apps/opencs/view/render/pagedworldspacewidget.hpp
|
2014-10-29 09:33:48 +11:00 |
|
cc9cii
|
8e2a0ea90a
|
Implemented moving objects around x-y plane.
|
2014-10-29 08:13:13 +11:00 |
|
cc9cii
|
68b7532383
|
Move code to WorldspaceWidget so that UnpagedWorldspaceWidget can be supported.
|
2014-10-29 00:50:48 +11:00 |
|
cc9cii
|
5afaa0083f
|
Minimise false detection of grab & drag operation.
|
2014-10-28 06:42:33 +11:00 |
|
cc9cii
|
a01a921644
|
Experimental mouse event state machine for 3d editing, starting with drag & drop objects.
|
2014-10-28 06:01:19 +11:00 |
|
cc9cii
|
6c8320a638
|
More cleanup.
|
2014-10-27 12:09:20 +11:00 |
|
cc9cii
|
c2c33eac0f
|
Minor cleanup.
|
2014-10-27 08:26:01 +11:00 |
|
cc9cii
|
0b63ba5727
|
Move debug rendering code out of PhysicsSystem.
|
2014-10-27 08:08:33 +11:00 |
|
cc9cii
|
fb0f85c8db
|
Report terrain position on cursor position.
|
2014-10-26 21:15:47 +11:00 |
|
cc9cii
|
8b0dc88db8
|
Use the correct name for deleting objects.
|
2014-10-26 08:15:18 +11:00 |
|
cc9cii
|
b46df4034d
|
Cleanup bullet objects in the destructors.
|
2014-10-26 07:56:51 +11:00 |
|
cc9cii
|
9337d6533a
|
Add terrain collision. Support visibility mask for objects and terrain.
|
2014-10-25 22:09:19 +11:00 |
|
cc9cii
|
cc0acec64c
|
Add settings to enable/disable debug rendering of mouse picking.
|
2014-10-25 21:02:40 +11:00 |
|
cc9cii
|
dd9208afeb
|
Merge remote-tracking branch 'upstream/master' into mouse-picking
|
2014-10-25 10:59:17 +01:00 |
|
cc9cii
|
54a6897df8
|
Use QString rather than std::to_string
|
2014-10-24 20:43:29 +10:00 |
|
cc9cii
|
e5dd8d06a0
|
Store object reference id to RigidBody instead of scene node handles.
|
2014-10-24 21:18:29 +11:00 |
|
cc9cii
|
cb53e714f7
|
Convert PhysicsSystem to a singleton.
|
2014-10-24 19:14:02 +10:00 |
|
cc9cii
|
98ff3e7307
|
No physics or mouse picking for object preview.
|
2014-10-24 07:57:29 +11:00 |
|
cc9cii
|
39cd89a9af
|
Make gcc happy.
|
2014-10-23 18:51:31 +11:00 |
|
cc9cii
|
cca6d0a024
|
Fixed issue with mouse picking accuracy.
|
2014-10-23 12:43:06 +11:00 |
|
cc9cii
|
fdee3fd919
|
Added debug lines to show ray hit position. Added highlighting the Entity hit by the ray. Incorporated user setting far clip distance.
|
2014-10-23 06:59:14 +11:00 |
|
cc9cii
|
4b53b8658b
|
Debug rendering toggled by double clicking the right mouse button. Raycasting works, but inaccurate.
|
2014-10-22 07:11:04 +11:00 |
|
Marc Zinnschlag
|
94ae222f0e
|
Merge branch 'settings'
|
2014-10-19 13:44:15 +02:00 |
|
cc9cii
|
8bcd415cca
|
Fix duplicate calls to OEngine. Use correct position, rotation and scale. Debug draw not working.
|
2014-10-19 07:25:54 +11:00 |
|
cc9cii
|
03a30c3f1d
|
Experimental, compiles but does not work.
|
2014-10-18 06:16:48 +11:00 |
|
Marc Zinnschlag
|
994159fafd
|
fixed broken iterator
|
2014-10-17 14:23:37 +02:00 |
|
Marc Zinnschlag
|
8a05c0e5c0
|
fixed overlay singleton
|
2014-10-17 14:23:27 +02:00 |
|