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205 commits

Author SHA1 Message Date
cc9cii
e3a000917c Minor tidy up. 2014-11-03 10:04:24 +11:00
cc9cii
d9755f82c3 Position saving - work in progress. 2014-11-03 08:11:15 +11:00
cc9cii
85ef683319 Fix deleting physics object when scene node is cleared. 2014-11-03 08:10:28 +11:00
cc9cii
49d416353e Remove a redundant list. 2014-11-02 17:56:28 +11:00
cc9cii
7f54dab6ef Fix issue where objects were sometimes unresponsive after dragging. 2014-11-02 15:34:45 +11:00
cc9cii
e174428cc5 Minor tweaks. 2014-11-02 15:03:26 +11:00
cc9cii
1eed180a5c Fix Gcc/MSVC differences with friend class. Invert camera derived direction. 2014-11-02 11:41:11 +11:00
cc9cii
a21958d007 Add option to move the mouse against the screen frame of reference. 2014-11-02 10:30:44 +11:00
cc9cii
89bb616cbc Remove debugging code. 2014-11-02 08:33:32 +11:00
cc9cii
8b4651f055 Move mouse related functions and states out of WorldspaceWidget. 2014-11-02 08:22:27 +11:00
cc9cii
c6a2461fbd Delay removing physics until the document is closed. Also other general cleanup. 2014-11-01 20:51:04 +11:00
cc9cii
b328aa1fb9 Multiple document support. 2014-11-01 18:57:39 +11:00
cc9cii
057982b1f8 Fix Subview interface clutter by keeping a map of Scenewidgets. 2014-11-01 08:29:08 +11:00
cc9cii
e51d532795 Show drag movements of objects in multiple scene managers. 2014-11-01 07:39:58 +11:00
cc9cii
d6e67b248f Fix deleting objects and scenewidgets. 2014-11-01 07:29:16 +11:00
cc9cii
ade7f09203 Keep track of terrain in physics engine. Should resolve crash exiting after opening multiple subviews of the same cell. 2014-11-01 00:03:09 +11:00
cc9cii
ac7acb2c22 Disable more debug code. 2014-10-31 22:21:24 +11:00
cc9cii
aa7b693a13 Remove debug settings and minor cleanup. 2014-10-31 22:04:10 +11:00
cc9cii
fbadaf55ee Multiple SceneManagers per physics engine now working. 2014-10-31 21:50:57 +11:00
cc9cii
a2ac4c7650 Allow multiple scene managers per physics engine. Compiles but does not work properly. 2014-10-31 08:18:15 +11:00
cc9cii
0515159b74 Fix typo. 2014-10-29 23:38:19 +11:00
cc9cii
1741043f20 Revert to storing Scene Node names as the key in RigidBody. Allow moving objects up/down using scroll wheel or touchpad while dragging. Cleanup code a little. 2014-10-29 23:02:38 +11:00
cc9cii
792fbd119f Resolve incorrect merge issues. 2014-10-29 10:43:55 +11:00
cc9cii
c990ed4335 Merge branch 'mouse-picking-state' into mouse-picking
Conflicts:
	apps/opencs/view/render/pagedworldspacewidget.cpp
	apps/opencs/view/render/pagedworldspacewidget.hpp
2014-10-29 09:33:48 +11:00
cc9cii
8e2a0ea90a Implemented moving objects around x-y plane. 2014-10-29 08:13:13 +11:00
cc9cii
68b7532383 Move code to WorldspaceWidget so that UnpagedWorldspaceWidget can be supported. 2014-10-29 00:50:48 +11:00
cc9cii
5afaa0083f Minimise false detection of grab & drag operation. 2014-10-28 06:42:33 +11:00
cc9cii
a01a921644 Experimental mouse event state machine for 3d editing, starting with drag & drop objects. 2014-10-28 06:01:19 +11:00
cc9cii
6c8320a638 More cleanup. 2014-10-27 12:09:20 +11:00
cc9cii
c2c33eac0f Minor cleanup. 2014-10-27 08:26:01 +11:00
cc9cii
0b63ba5727 Move debug rendering code out of PhysicsSystem. 2014-10-27 08:08:33 +11:00
cc9cii
fb0f85c8db Report terrain position on cursor position. 2014-10-26 21:15:47 +11:00
cc9cii
8b0dc88db8 Use the correct name for deleting objects. 2014-10-26 08:15:18 +11:00
cc9cii
b46df4034d Cleanup bullet objects in the destructors. 2014-10-26 07:56:51 +11:00
cc9cii
9337d6533a Add terrain collision. Support visibility mask for objects and terrain. 2014-10-25 22:09:19 +11:00
cc9cii
cc0acec64c Add settings to enable/disable debug rendering of mouse picking. 2014-10-25 21:02:40 +11:00
cc9cii
dd9208afeb Merge remote-tracking branch 'upstream/master' into mouse-picking 2014-10-25 10:59:17 +01:00
cc9cii
54a6897df8 Use QString rather than std::to_string 2014-10-24 20:43:29 +10:00
cc9cii
e5dd8d06a0 Store object reference id to RigidBody instead of scene node handles. 2014-10-24 21:18:29 +11:00
cc9cii
cb53e714f7 Convert PhysicsSystem to a singleton. 2014-10-24 19:14:02 +10:00
cc9cii
98ff3e7307 No physics or mouse picking for object preview. 2014-10-24 07:57:29 +11:00
cc9cii
39cd89a9af Make gcc happy. 2014-10-23 18:51:31 +11:00
cc9cii
cca6d0a024 Fixed issue with mouse picking accuracy. 2014-10-23 12:43:06 +11:00
cc9cii
fdee3fd919 Added debug lines to show ray hit position. Added highlighting the Entity hit by the ray. Incorporated user setting far clip distance. 2014-10-23 06:59:14 +11:00
cc9cii
4b53b8658b Debug rendering toggled by double clicking the right mouse button. Raycasting works, but inaccurate. 2014-10-22 07:11:04 +11:00
Marc Zinnschlag
94ae222f0e Merge branch 'settings' 2014-10-19 13:44:15 +02:00
cc9cii
8bcd415cca Fix duplicate calls to OEngine. Use correct position, rotation and scale. Debug draw not working. 2014-10-19 07:25:54 +11:00
cc9cii
03a30c3f1d Experimental, compiles but does not work. 2014-10-18 06:16:48 +11:00
Marc Zinnschlag
994159fafd fixed broken iterator 2014-10-17 14:23:37 +02:00
Marc Zinnschlag
8a05c0e5c0 fixed overlay singleton 2014-10-17 14:23:27 +02:00