cc9cii
d3be725ee7
Actors are moved on if idling near a closed interior door. Unreachable pathgrid points due to a closed door are removed from the allowed set of points.
2014-04-18 14:41:43 +10:00
Marc Zinnschlag
86e65944b8
Merge remote-tracking branch 'jeffreyhaines/master'
...
Conflicts:
apps/openmw/CMakeLists.txt
2014-04-15 11:31:48 +02:00
cc9cii
040d4f8fc4
Move PathgridGraph into separate files.
2014-04-04 06:13:47 +11:00
Jeffrey Haines
7c0b51fb7e
Ai pursue now controls guards pursuit of crimes
...
Should extend AiActivate in the future
2014-04-02 00:18:22 -04:00
scrawl
f5810b8e1c
Consider aspect ratio for loading screen background
...
More consistent with the main menu.
2014-03-30 23:07:49 +02:00
scrawl
5906d795c0
Refactored video player (now a MyGUI widget)
2014-03-27 19:10:15 +01:00
scrawl
2e4ef93b28
Add proper main menu (background image, logo animation, title music)
2014-03-27 15:25:01 +01:00
scrawl
81dfc26d26
mwscript/locals was added twice
2014-03-16 21:39:46 +01:00
scrawl
0cd40294a2
Fixed ranged combat for creatures
2014-03-12 11:30:44 +01:00
cc9cii
ce8d327e8e
Debug MSVC build of openmw needs number of sections beyond 2^16
2014-03-05 22:11:10 +11:00
Marc Zinnschlag
367919200f
moved CellRefList into a separate file
2014-02-23 20:11:05 +01:00
pvdk
f263acdac6
Merge remote-tracking branch 'upstream/master' into versioninfo
2014-02-03 02:27:24 +01:00
Marc Zinnschlag
1b5301eec0
Merge branch 'savedgame'
...
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
2014-02-01 18:16:32 +01:00
scrawl
39d86a9468
Improvements to smooth NPC steering
2014-01-31 04:43:29 +01:00
scrawl
03cf383be7
Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
...
Conflicts:
apps/openmw/mwgui/referenceinterface.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwscript/cellextensions.cpp
apps/openmw/mwworld/cells.cpp
apps/openmw/mwworld/cells.hpp
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/store.cpp
apps/openmw/mwworld/worldimp.cpp
2014-01-24 18:28:35 +01:00
pvdk
c95b8bcb39
Moved the generated version header stuff into components
2014-01-22 17:33:55 +01:00
scrawl
16f5f5862d
Feature #956 : Implement blocking melee attacks
2014-01-21 23:25:24 +01:00
scrawl
805843d7ff
Closes #1086 : Implement blood effects
2014-01-17 11:27:13 +01:00
scrawl
90b92a8f41
Move levelled list code out of ContainerStore
2014-01-14 05:37:06 +01:00
scrawl
728365b48d
Remove an unused hook
2014-01-07 21:07:02 +01:00
scrawl
780bf5a2cd
Implement pickpocket detection. Play a voiced dialogue entry when detected.
2014-01-07 03:01:33 +01:00
scrawl
62774fcc4a
Merge branch 'master' into HEAD
...
Conflicts:
apps/openmw/mwbase/world.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
components/esm/loadtes3.cpp
2014-01-06 00:23:17 +01:00
scrawl
be2ebc5cac
Closes #1081 : Implement disease contraction
2014-01-03 23:33:14 +01:00
Scott Howard
2f082ef796
remove unneeded libraries
2013-12-29 16:25:49 -05:00
scrawl
1c60a781a5
Add header to CMakeLists
2013-12-27 14:42:22 +01:00
scrawl
eb5e4ecec2
Remove more unused code
2013-12-16 15:35:38 +01:00
Marc Zinnschlag
030c733e2d
Merge branch 'master' into savedgame
...
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
files/settings-default.cfg
2013-12-07 12:27:06 +01:00
Marc Zinnschlag
8190fdb16c
Merge remote-tracking branch 'scrawl/master'
2013-11-19 16:56:18 +01:00
Marc Zinnschlag
5e64888227
added basic save slot management and connected main menu save to save function (bypassing the save GUI for now)
2013-11-19 15:38:26 +01:00
Marc Zinnschlag
11e254aac8
Merge remote-tracking branch 'gus/AICombat'
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
2013-11-19 09:10:48 +01:00
scrawl
cab535dd69
Implement magic item recharging via soulgem use
2013-11-19 06:48:47 +01:00
Alexander "Ace" Olofsson
4baaf9463e
Remove crashcatcher.cpp from windows builds, it can't be built or used there.
2013-11-18 12:34:25 +01:00
Marc Zinnschlag
985ce7c552
Merge remote-tracking branch 'scrawl/crashcatcher'
2013-11-16 18:34:08 +01:00
scrawl
b9899696e3
Add a crash catcher for unix. When encountering a fatal signal, attach gdb and log backtrace.
2013-11-16 15:56:15 +01:00
Marc Zinnschlag
79b7fa258b
added new mwstate subsystem
2013-11-16 10:31:46 +01:00
scrawl
b1a29eb27e
Implement Resist & Weakness effects
2013-11-16 02:34:43 +01:00
scrawl
9b0e82a37f
Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
2013-11-13 14:02:15 +01:00
Marc Zinnschlag
a198751f21
Merge remote-tracking branch 'scrawl/magic'
2013-11-09 17:00:27 +01:00
scrawl
3ea7d58ca8
Advance skill on successfull spell cast
2013-11-09 10:34:46 +01:00
Marc Zinnschlag
d85360e7fd
Merge remote-tracking branch 'scrawl/ui'
2013-11-06 10:21:41 +01:00
scrawl
bf5529819d
Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog.
2013-11-05 19:50:24 +01:00
gus
d587f3c946
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AICombat
...
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwscript/docs/vmformat.txt
2013-10-31 09:51:17 +01:00
gus
5b20cce849
CMake fix
2013-10-28 18:36:09 +01:00
Lukasz Gromanowski
9c2145eda1
Issue #913 : Merge --master and --plugin switches
...
Merged master/plugin switches into content in openmw
and mwiniimporter.
Extension in content files is now required.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-09-29 09:11:57 +02:00
Marc Zinnschlag
9637e1641b
fix for building with system tinyxml
2013-09-14 13:33:49 +02:00
scrawl
13afcc9324
Don't link to OgreTerrain
2013-08-19 22:22:14 +02:00
scrawl
e27437f8ed
New terrain renderer - improvements:
...
- Consistent triangle alignment, fixes a noticable crack near the census and excise office. Note that alignment is still not the same as vanilla. Vanilla uses a weird diagonal pattern. I hope there aren't more trouble spots that will force us to replicate vanilla, but at least we can do that now.
- Fixes several blending issues and cell border seams
- Fix map render to use the terrain bounding box instead of an arbitrary height
- Different LODs are now properly connected instead of using skirts
- Support self shadowing
- Normals and colors are stored in the vertices instead of a texture, this enables per-vertex lighting which should improve performance, fix compatibility issues due to the PS getting too large and mimic vanilla better
- Support a fixed function fallback (though the splatting shader usually performs better)
- Designed for distant land support - test: https://www.youtube.com/watch?v=2wnd9EuPJIY - we can't really enable this yet due to depth precision issues when using a large view distance
2013-08-19 20:34:20 +02:00
scrawl
5c8950f91c
Merge branch 'master' of git://github.com/zinnschlag/openmw
2013-07-06 16:08:29 +02:00
Sebastian Wick
b43f41c2bd
use a mygui controller for scrollbar repeat
2013-07-05 19:17:00 +02:00
scrawl
123a60581f
Only link to SDL2main on windows
2013-06-27 21:45:32 +02:00
Alexander "Ace" Olofsson
0a2ed8b0d7
Make OpenMW able to initialize SDL in windows builds
2013-06-25 15:05:10 +02:00
Nikolay Kasyanov
5984a15846
We don't need Carbon on OS X anymore
2013-06-15 14:47:33 +04:00
scrawl
ab3634d692
Removed some remains of OIS
2013-06-12 20:13:19 +02:00
scrawl
495aeb5d3b
Merge branch 'master' into HEAD
...
Conflicts:
CMakeLists.txt
apps/openmw/engine.cpp
apps/openmw/mwgui/cursorreplace.cpp
apps/openmw/mwgui/cursorreplace.hpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwgui/windowmanagerimp.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
libs/openengine/ogre/renderer.cpp
2013-06-12 12:34:33 +02:00
scrawl
daab4f55a3
Use Morrowind's fonts
2013-06-06 22:26:06 +02:00
scrawl
7a2d1cd8ce
Security skill
2013-05-19 18:40:37 +02:00
scrawl
0c4a963132
Container UI rewrite
2013-05-11 18:38:27 +02:00
scrawl
c6edb0288a
Remove unused file
2013-05-06 15:30:23 +02:00
scrawl
78e6dab9d2
Dialogue history rewrite WIP
2013-05-04 14:15:47 +02:00
scrawl
2a42556aa5
Merge branch 'master' into HEAD
2013-04-30 14:54:10 +02:00
Chris Robinson
d17e1e83d5
Rename MWRender's Player to Camera
2013-04-29 05:50:40 -07:00
scrawl
9343b4459e
Opening doors
2013-04-28 14:59:15 +02:00
Nathan Jeffords
f02a53b121
Created a helper class to format books for display from the journal
...
view-model data.
2013-04-24 20:20:01 -07:00
Nathan Jeffords
50d688c2fc
Created a view-model to present journal data to the UI in the form it
...
intends to display it.
2013-04-24 20:20:00 -07:00
Nathan Jeffords
55ca037411
Created a MyGUI widget to present a page of formatted text.
2013-04-24 20:20:00 -07:00
Bret Curtis
c1ec16986b
add cmake fix for compiling with binutils >= 2.23 which requires explicit linking for dl<friends> and Xt
2013-04-17 12:04:05 +02:00
gus
b5b0e7a656
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AI
2013-04-11 16:15:32 +01:00
Britt Mathis
d768f6b57e
Deleted *_* files in MwGui, builds.
2013-04-10 13:05:15 -04:00
Marc Zinnschlag
e8c32d0c3d
MWWorld::Player cleanup
2013-04-04 12:05:03 +02:00
gus
1eb3d3e10e
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AI
...
Conflicts:
apps/openmw/CMakeLists.txt
2013-04-01 14:10:19 +00:00
Chris Robinson
04aeb3dd07
Rename Mechanics' Activators to Objects
2013-03-31 17:32:38 -07:00
gus
63424ade56
refactoring
2013-03-31 17:30:03 +00:00
scrawl
b0199c703c
Companion UI
2013-03-31 13:13:46 +02:00
scrawl
51204f098e
Added soulgem dialog; made interactive message boxes not close the previous UI
2013-03-30 15:51:07 +01:00
Marc Zinnschlag
573368849b
Merge remote-tracking branch 'glorf/enchanting'
...
Conflicts:
apps/openmw/CMakeLists.txt
2013-03-29 16:48:21 +01:00
Glorf
6643fe789c
Enchanting system
2013-03-28 17:41:00 +01:00
scrawl
a2ca679beb
Added PC repair feature
2013-03-23 08:16:46 +01:00
scrawl
20774f8f81
Added merchant repair feature
2013-03-22 14:13:10 +01:00
Glorf
521bebd2f4
Fallback system rewritten, added light fallbacks
2013-03-15 10:17:30 +01:00
scrawl
5341bf9504
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
2013-03-03 15:51:58 +01:00
scrawl
cf87708c1f
Magic effect icons for spells
2013-03-03 12:01:19 +01:00
scrawl
0f6fd80294
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwrender/npcanimation.cpp
files/mygui/openmw_settings_window.layout
2013-03-03 11:02:38 +01:00
scrawl
d8f2d0195a
Got rid of the texture rotation hack by rendering the cursor manually.
2013-03-01 18:45:52 +01:00
scrawl
cacdb33b42
Merge branch 'master' into graphics
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/sky.cpp
2013-02-25 15:12:03 +01:00
scrawl
db9e49968e
Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
2013-02-23 04:13:51 +01:00
Chris Robinson
bbde0146a7
Merge remote-tracking branch 'zini/master' into animation2
2013-02-20 08:27:40 -08:00
Emanuel Guevel
3ba3c71556
Make the "lock window" button to change state visually
2013-02-20 01:30:39 +01:00
scrawl
32b837ebd4
Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
2013-02-19 00:15:54 +01:00
Chris Robinson
6a9755778e
Merge remote-tracking branch 'zini/next' into animation2
2013-02-12 18:14:46 -08:00
Marc Zinnschlag
1a079ec8d3
Merge branch 'master' into next
2013-02-11 19:53:51 +01:00
Chris Robinson
34ddf69a31
Merge remote-tracking branch 'zini/next' into animation2
2013-02-09 09:46:57 -08:00
scrawl
d47090b312
Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
2013-02-09 16:40:10 +01:00
Nikolay Kasyanov
0d4b0bfd93
Trying to resolve sound issues on OS X with ffmpeg backend
2013-02-07 23:40:20 +04:00
Chris Robinson
2c39760bd5
Move the movement solver code to mwworld's physics system
2013-02-05 12:45:10 -08:00
Marc Zinnschlag
86fb3574a0
Merge remote-tracking branch 'wheybags/master' into next
2013-02-05 11:55:47 +01:00
Chris Robinson
bd4fdf47a3
Merge remote-tracking branch 'zini/master' into animation2
...
Conflicts:
apps/openmw/mwrender/sky.cpp
2013-02-05 02:27:57 -08:00
scrawl
0f37c24d5f
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
2013-02-04 21:55:41 +01:00
Chris Robinson
1747c1e01a
Integrate a new movement solver to handle object movement and collisions
...
Temporary, and pretty breoken. Needs some serious integration fixes.
2013-02-04 07:10:14 -08:00
scrawl
15e51b76de
Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth
2013-02-03 15:46:23 +01:00
Tom Mason
ac112ef972
refactored special variable code
2013-02-03 13:27:27 +00:00