scrawl
|
bf02c7f6e4
|
Sun visibility fix
|
2015-06-07 19:28:12 +02:00 |
|
scrawl
|
508c57d6e2
|
addEffect crash fix for objects with no model
|
2015-06-07 17:09:37 +02:00 |
|
scrawl
|
16e080e252
|
Fix the physics debug drawer lagging a frame behind
|
2015-06-07 17:00:00 +02:00 |
|
scrawl
|
b33fe8fb62
|
Fix the inventory listener bug
|
2015-06-07 16:50:34 +02:00 |
|
scrawl
|
e66e9916db
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/document.hpp
|
2015-06-07 15:23:54 +02:00 |
|
scrawl
|
0a411cbd7c
|
Enable particle lighting
|
2015-06-07 04:41:55 +02:00 |
|
Stanislav Bas
|
49512a2b57
|
Correct the explanation for the Console::acceptCommand()
|
2015-06-05 22:57:35 +03:00 |
|
Stanislav Bas
|
d2293867ba
|
Add the explanation to Console::acceptCommand()
|
2015-06-05 22:44:06 +03:00 |
|
Stanislav Bas
|
58e2d3711f
|
Reset Console editbox before command execution
|
2015-06-05 22:00:02 +03:00 |
|
scrawl
|
4c09ecef72
|
Normalize fixes
|
2015-06-05 03:41:10 +02:00 |
|
scrawl
|
1fd48e6f81
|
Fix not being able to move during ashstorm
|
2015-06-05 03:36:18 +02:00 |
|
scrawl
|
700000cbca
|
Error handling fix
|
2015-06-05 02:57:50 +02:00 |
|
scrawl
|
403ce30a35
|
Graceful handling for failing to create SDL window
|
2015-06-05 02:53:10 +02:00 |
|
scrawl
|
ddfed35d1c
|
Object placement raycasts should use the rendering meshes
|
2015-06-05 02:26:16 +02:00 |
|
Stanislav Bas
|
c40987338d
|
Scrollbars don't save their positions between openings
|
2015-06-04 23:09:40 +03:00 |
|
scrawl
|
a0b0ae9bd1
|
Remove an unused variable
|
2015-06-04 21:51:24 +02:00 |
|
scrawl
|
30ab15e605
|
Fix -Wunused-private-field clang warnings
|
2015-06-04 20:42:05 +02:00 |
|
scrawl
|
e23775e338
|
Fix -Woverloaded-virtual clang warnings
|
2015-06-04 20:31:28 +02:00 |
|
scrawl
|
141e9d36a4
|
Get rid of unused DialogueManager::mScriptVerbose
|
2015-06-04 20:12:39 +02:00 |
|
scrawl
|
78ac37b52a
|
Remove BOOST_STATIC_ASSERT to fix clang warnings
|
2015-06-04 20:11:40 +02:00 |
|
scrawl
|
93656aa6cf
|
Add a header missing from CMakeLists
|
2015-06-04 20:10:07 +02:00 |
|
scrawl
|
869f8a329a
|
Cloud scrolling fix
|
2015-06-04 20:08:44 +02:00 |
|
scrawl
|
ce0d93caed
|
Fix for "GlobalMap trying to erase an inactive camera" spam in main menu
|
2015-06-04 16:32:21 +02:00 |
|
scrawl
|
91eea1258c
|
doc.hpp fix
|
2015-06-04 01:30:16 +02:00 |
|
scrawl
|
4bb3cbf0fb
|
Remove last remains of Ogre
|
2015-06-03 23:04:35 +02:00 |
|
scrawl
|
b70383d127
|
Remove last remains of Ogre math
|
2015-06-03 21:37:21 +02:00 |
|
scrawl
|
2eec0caca0
|
Remove dependency on Ogre::StringConverter
|
2015-06-03 19:59:54 +02:00 |
|
scrawl
|
cc6d5a3ba0
|
Fix player setup bug
|
2015-06-03 19:44:21 +02:00 |
|
scrawl
|
7bacb9418d
|
Various math code ported to osg
|
2015-06-03 19:41:19 +02:00 |
|
scrawl
|
0cc9b1bb40
|
Remove dependency on OgrePlatform.h
|
2015-06-03 18:49:52 +02:00 |
|
scrawl
|
e642f20a65
|
Restore screenshot key functionality
|
2015-06-03 17:25:18 +02:00 |
|
scrawl
|
2a85a22dba
|
Write savegame screenshot
|
2015-06-03 16:40:16 +02:00 |
|
scrawl
|
24551c7bab
|
Fix for savegame incompatibility with master branch
|
2015-06-03 14:56:57 +02:00 |
|
scrawl
|
41cce5240f
|
Delete remaining files that won't be of any use
|
2015-06-03 03:29:21 +02:00 |
|
scrawl
|
974fda5bde
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
extern/sdl4ogre/sdlwindowhelper.cpp
|
2015-06-03 03:18:29 +02:00 |
|
scrawl
|
292fa0b5e3
|
Unify raycasting techniques for "on touch" magic
We don't want pixel-precise raycasting here. Gets annoying when trying to hit a skeleton.
|
2015-06-03 03:16:26 +02:00 |
|
scrawl
|
cee1db532f
|
Improve area orb positioning for "on touch" spells
|
2015-06-03 03:04:39 +02:00 |
|
scrawl
|
2883ecc19a
|
Fix the hilarious bug of NPCs falling to their deaths in interiors
|
2015-06-03 02:48:45 +02:00 |
|
scrawl
|
cdd0623009
|
Terrain rendering
|
2015-06-03 01:35:41 +02:00 |
|
scrawl
|
58ebf57154
|
Apply a comment that got lost in the endless depths of my git stash
|
2015-06-02 17:13:30 +02:00 |
|
scrawl
|
8c50f8ed26
|
Fix for lights with no mesh
|
2015-06-02 17:06:55 +02:00 |
|
scrawl
|
5a7f2a4f1f
|
Restore light attenuation settings
|
2015-06-02 17:02:56 +02:00 |
|
scrawl
|
01944c33f5
|
Basic water rendering
|
2015-06-02 16:35:35 +02:00 |
|
Stanislav Bas
|
959fe3eb87
|
Reset the scrollbar position in the topic list when DialogueWindow is closed
|
2015-06-01 23:49:40 +03:00 |
|
scrawl
|
de8e5f0db1
|
Restore projectiles
|
2015-06-01 21:41:13 +02:00 |
|
scrawl
|
c85764b654
|
Wireframe mode
|
2015-06-01 17:02:44 +02:00 |
|
scrawl
|
7f9f9a32d2
|
InitWorldSpaceParticles fix
|
2015-06-01 16:29:42 +02:00 |
|
scrawl
|
987918ca15
|
NpcAnimation::setAlpha
|
2015-06-01 16:18:57 +02:00 |
|
scrawl
|
bed31996c9
|
Camera raycast
|
2015-06-01 15:34:46 +02:00 |
|
scrawl
|
2869424847
|
Fix first person camera for beast races
|
2015-06-01 04:41:03 +02:00 |
|
scrawl
|
f88079fddd
|
Restore the isOnGround hack
|
2015-06-01 02:40:42 +02:00 |
|
scrawl
|
ccd95419e5
|
Restore various raycasting
|
2015-06-01 01:57:15 +02:00 |
|
scrawl
|
8e0a988289
|
Icon fix
|
2015-06-01 01:32:02 +02:00 |
|
scrawl
|
e306853570
|
Fix chargen crash
|
2015-06-01 00:50:55 +02:00 |
|
scrawl
|
84fd682e4e
|
Fix for unnecessary exceptions when opening sounds
This would throw often during normal play, even though the throws are caught and ignored, can be annoying when the debugger is set to 'catch throw'.
|
2015-06-01 00:41:44 +02:00 |
|
Stanislav Bas
|
5dc6cdeb99
|
Scroll to the top of the topic list when dialog is started
|
2015-06-01 01:14:11 +03:00 |
|
scrawl
|
5b846ebc71
|
Camera precision fix
|
2015-05-31 23:09:37 +02:00 |
|
scrawl
|
ed4863ad7d
|
Restore ranged weapon aiming
|
2015-05-31 18:53:16 +02:00 |
|
scrawl
|
71bafcb52b
|
Restore head tracking
|
2015-05-31 18:04:14 +02:00 |
|
Marc Zinnschlag
|
9f0ccdc37a
|
Merge remote-tracking branch 'scrawl/master'
|
2015-05-31 11:05:43 +02:00 |
|
scrawl
|
60f55997fd
|
Rotate first person meshes, sneak camera offset in first person
|
2015-05-31 02:26:58 +02:00 |
|
scrawl
|
a066b24303
|
Restore WeaponAnimation
|
2015-05-31 01:07:43 +02:00 |
|
scrawl
|
7f2dd21c66
|
Fix for StartScript regression (Fixes #2590)
|
2015-05-30 17:20:49 +02:00 |
|
Marc Zinnschlag
|
d7cd4203ad
|
Merge remote-tracking branch 'k1ll/mingw'
|
2015-05-30 11:39:53 +02:00 |
|
scrawl
|
988a9cad58
|
getHitContact Head exception fix
|
2015-05-30 01:41:38 +02:00 |
|
scrawl
|
cc3bfe2bb2
|
Restore collision tracker
|
2015-05-30 01:32:00 +02:00 |
|
scrawl
|
b2fe21dd3b
|
Minor cleanup
|
2015-05-30 01:11:00 +02:00 |
|
scrawl
|
fd50be0fb8
|
Restore various gameplay
|
2015-05-30 01:00:24 +02:00 |
|
scrawl
|
5c7ecb9c1d
|
string::compare exception fix
|
2015-05-29 23:38:31 +02:00 |
|
scrawl
|
af2f26d04d
|
Particle fixes
|
2015-05-29 20:45:27 +02:00 |
|
scrawl
|
7e715decd3
|
Color fix
|
2015-05-29 02:26:58 +02:00 |
|
scrawl
|
6d3528af70
|
Port global map exploration
|
2015-05-29 01:49:52 +02:00 |
|
scrawl
|
7a1408cfed
|
Restore display of global map overlay, no exploration yet
|
2015-05-28 18:49:24 +02:00 |
|
scrawl
|
72d0a69132
|
Fix global map markers not being cleared on a new game
|
2015-05-28 18:44:34 +02:00 |
|
scrawl
|
9ee63dc3f4
|
Change stats viewer key to f3
|
2015-05-28 16:28:48 +02:00 |
|
scrawl
|
5f7a82e0da
|
Fog of war fix
|
2015-05-28 16:20:29 +02:00 |
|
scrawl
|
f4ee805e3b
|
Object animation fix
|
2015-05-28 15:44:58 +02:00 |
|
scrawl
|
c811ac6afe
|
Port fog of war
Not optimized yet, need to work on fog texture's DataVariance.
|
2015-05-28 03:50:49 +02:00 |
|
scrawl
|
5628a2b823
|
Camera zoom fix
|
2015-05-28 03:47:53 +02:00 |
|
scrawl
|
8b3054aa8b
|
Fix for player collision cleanup issue
|
2015-05-28 02:45:38 +02:00 |
|
scrawl
|
6555ee8d80
|
Minor include cleanup
|
2015-05-28 02:37:35 +02:00 |
|
scrawl
|
025a1a7866
|
Restore savegame screenshot display
|
2015-05-28 02:34:38 +02:00 |
|
scrawl
|
1f00174c02
|
Use a btCollisionWorld instead of btDiscreteDynamicsWorld
Slightly improves performance, since we no longer need to stepSimulation(). We don't use any Dynamics (yet).
|
2015-05-27 23:09:38 +02:00 |
|
scrawl
|
fe439e53ff
|
Bullet include cleanup
|
2015-05-27 22:32:11 +02:00 |
|
Marc Zinnschlag
|
b6878c2e0c
|
improved error handling in LocalScripts::add
|
2015-05-27 19:45:26 +02:00 |
|
scrawl
|
2f97649540
|
Fix for cleanup issue when exiting after a failed savegame load (Fixes #2580)
|
2015-05-27 00:30:39 +02:00 |
|
scrawl
|
723beb1cac
|
Move IncrementalCompileOperation to SceneManager
|
2015-05-26 20:20:18 +02:00 |
|
scrawl
|
099f93f00d
|
Sky fixes
|
2015-05-26 18:22:21 +02:00 |
|
scrawl
|
c4951d1e73
|
Map rotation fix
|
2015-05-26 18:10:31 +02:00 |
|
scrawl
|
3dcb167066
|
Map rendering
|
2015-05-26 16:40:44 +02:00 |
|
scrawl
|
76dd3e4034
|
Fix lip animation regression
|
2015-05-24 04:40:09 +02:00 |
|
scrawl
|
1fd9fba7a3
|
Fix debug drawer crash
|
2015-05-24 04:28:34 +02:00 |
|
scrawl
|
95465a1489
|
Player raycast fix
|
2015-05-24 04:01:36 +02:00 |
|
scrawl
|
d84990be85
|
Restore getCollisions
|
2015-05-24 03:59:22 +02:00 |
|
scrawl
|
8b322fcd06
|
Implement getFacedObject using osgUtil::IntersectionVisitor
|
2015-05-24 03:36:34 +02:00 |
|
scrawl
|
c2131e7c31
|
Make near clip distance configurable
|
2015-05-24 02:34:20 +02:00 |
|
scrawl
|
9a0db5d55a
|
Restore cell changes
|
2015-05-24 01:32:00 +02:00 |
|
scrawl
|
152d690a7a
|
Minor cleanup
|
2015-05-23 23:10:53 +02:00 |
|
scrawl
|
da24e298ee
|
Fix -Wreorder warnings
|
2015-05-23 22:44:00 +02:00 |
|
scrawl
|
22f01b1232
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
|
2015-05-23 20:33:44 +02:00 |
|
scrawl
|
0de6839890
|
Minor cleanup
|
2015-05-23 06:07:11 +02:00 |
|
scrawl
|
0b042b75cc
|
Restore actor visibility mask
|
2015-05-23 05:42:37 +02:00 |
|
scrawl
|
04e827ecf6
|
Don't try to play an empty video
|
2015-05-23 05:42:21 +02:00 |
|
scrawl
|
cd81ec92db
|
Minor cleanup
|
2015-05-23 05:41:53 +02:00 |
|
scrawl
|
8092f37ce5
|
New game crash fix
|
2015-05-23 05:40:24 +02:00 |
|
scrawl
|
d1b6289cad
|
Don't teleport followers when using teleportation spells
|
2015-05-22 19:57:02 +02:00 |
|
Rohit Nirmal
|
396fba7fa9
|
Silence -Wreorder warnings, and remove -Wno-reorder.
|
2015-05-21 22:46:44 -05:00 |
|
scrawl
|
85345e663a
|
Restore getHitContact
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
627fee07bc
|
Minor cleanup
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
cac7c1e535
|
Restore various physics features
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
d6da5c8007
|
Fix for crosshair not showing
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
5ea61af6ac
|
Fix for applying view distance
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
2235d2978b
|
Restore animation text key handling
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
9b8e2e9db3
|
Port MWRender::Camera
|
2015-05-22 00:29:27 +02:00 |
|
scrawl
|
0fb97bd2e7
|
Readded baseonly parameter to Animation::setObjectRoot
Fixes the first person view.
|
2015-05-21 23:24:22 +02:00 |
|
scrawl
|
6031db7882
|
Character sliding fix
|
2015-05-21 21:04:48 +02:00 |
|
scrawl
|
cfe57199d7
|
Minor cleanup
|
2015-05-20 04:09:21 +02:00 |
|
scrawl
|
c4452afd89
|
Inventory item picking
|
2015-05-20 04:09:21 +02:00 |
|
scrawl
|
72c1f37527
|
Port CharacterPreview
|
2015-05-20 02:18:20 +02:00 |
|
scrawl
|
820f4a2688
|
Fix light direction
|
2015-05-20 02:07:18 +02:00 |
|
Stanislav Bas
|
163c12d3eb
|
Merge remote-tracking branch 'upstream/master'
|
2015-05-19 21:39:48 +03:00 |
|
Stanislav Bas
|
196be7283d
|
Reset an activated reference after activation's exectution (Fix #1738)
|
2015-05-19 21:39:17 +03:00 |
|
scrawl
|
8bcfac1ea3
|
Fix adjustPosition not always working correctly (Fixes #2563)
moveObject was returning an incorrect Ptr for cell movements.
|
2015-05-17 18:16:42 +02:00 |
|
scrawl
|
75ace9f8b5
|
Global map base layer
|
2015-05-16 14:48:20 +02:00 |
|
scrawl
|
1b41f6c4c5
|
Sleep interruption fix
|
2015-05-16 12:29:26 +02:00 |
|
scrawl
|
bec9abd319
|
Remove name extension for internal MyGUI textures
Since they're no longer loaded from disk, the extension makes no sense.
|
2015-05-15 23:21:29 +02:00 |
|
scrawl
|
737c2114dc
|
Change viewer stats keybinding to F9
|
2015-05-15 19:43:48 +02:00 |
|
scrawl
|
b7fa645530
|
Don't destroy a NULL window
|
2015-05-15 19:34:18 +02:00 |
|
scrawl
|
49df07ea7f
|
Implement UI scaling factor
|
2015-05-15 00:41:21 +02:00 |
|
scrawl
|
842ff4d874
|
Catch exception for not found videos
|
2015-05-15 00:23:31 +02:00 |
|
scrawl
|
24bb2e152c
|
Apply texture filter setting changes
|
2015-05-14 21:42:04 +02:00 |
|
scrawl
|
5442bf23a6
|
Apply video mode & gamma setting changes
|
2015-05-14 20:31:16 +02:00 |
|
scrawl
|
3e86dd7df0
|
Apply runtime changes to field of view & view distance
|
2015-05-14 18:46:28 +02:00 |
|
scrawl
|
b7258c8d23
|
Readded Objects::updatePtr
|
2015-05-14 17:34:55 +02:00 |
|
scrawl
|
bc237ee1fe
|
Actor placement fix
|
2015-05-14 17:14:49 +02:00 |
|
scrawl
|
4ad0b83aa5
|
Eliminate string lookups in AnimationTime
|
2015-05-14 16:33:41 +02:00 |
|
scrawl
|
e3b1707bbd
|
Pause simulationTime when the GUI is up
|
2015-05-14 02:26:19 +02:00 |
|
scrawl
|
a18663c8b3
|
Improve MyGUI texture updates
|
2015-05-14 01:26:10 +02:00 |
|
scrawl
|
9ea416b852
|
Readded HW cursor manager (no image rotation yet)
|
2015-05-13 18:56:14 +02:00 |
|
scrawl
|
39fb46601a
|
Readded input & event handling
|
2015-05-13 16:50:47 +02:00 |
|
scrawl
|
298b3ed2ef
|
Create the GraphicsWindowSDL2 directly
|
2015-05-13 15:08:47 +02:00 |
|
scrawl
|
0498e6e5f0
|
Readded window icon
|
2015-05-13 15:03:21 +02:00 |
|
scrawl
|
36e0cfbc9d
|
Cleanup
|
2015-05-13 03:36:20 +02:00 |
|
scrawl
|
375b736e74
|
Use SDL to create the window
No input nor event loop handling yet, so the window will "stop responding" after a few seconds.
Thanks to KittyCat for the GraphicsWindowSDL2 code.
|
2015-05-13 02:53:09 +02:00 |
|
scrawl
|
7a3bc69df7
|
Readded sound listener
|
2015-05-12 19:02:56 +02:00 |
|
scrawl
|
ccab8cc9a1
|
Register Player in the PhysicsSystem
|
2015-05-12 17:40:42 +02:00 |
|
scrawl
|
56ff280230
|
Mention the RefId in "error during rendering: " errors
|
2015-05-12 16:50:43 +02:00 |
|
scrawl
|
4036978718
|
Empty model exception fix
|
2015-05-12 16:50:31 +02:00 |
|
scrawl
|
e8ec4387d6
|
Creature collision fix
|
2015-05-12 16:50:11 +02:00 |
|
scrawl
|
2bc95df265
|
Actor collision object placement fix
|
2015-05-12 16:49:28 +02:00 |
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