elsid
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4500f01efd
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Remove unused field
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6 years ago |
bzzt
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391f6faffb
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Remove unused defaultViewer / defaultViewPoint
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6 years ago |
bzzt
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e908790584
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Inherit the view point from main camera for water RTT cameras
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6 years ago |
Andrei Kortunov
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489e5c6cce
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Store preloaded terrain view in the main thread
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6 years ago |
bzzt
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63ab7345be
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Reuse traversal result for different traversal with same view point
Rename eyePoint to viewPoint to match OSG conventions (eyePoint is the camera position, viewPoint is for LOD handling)
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6 years ago |
bzzt
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c8d2107b80
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Do not store Viewer reference in the ViewData
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6 years ago |
Bret Curtis
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1e9eac568f
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Merge pull request #2249 from akortunov/cache
Implement generic caching system
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6 years ago |
Capostrophic
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786f3e5fc3
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Remove unused and unfinished blendmap packing feature
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6 years ago |
Andrei Kortunov
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0e1f5f68b6
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Do not allow different threads to compile the same composite map
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6 years ago |
Andrei Kortunov
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cad45e96ac
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Remove redundant mCompile set - we do not use data from it anyway
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6 years ago |
bzzt
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c2986b3bd7
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Do not block the loading thread while compiling composite maps in the
draw thread
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6 years ago |
Bret Curtis
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b819690e82
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Merge pull request #2264 from akortunov/optimize_terrain
Delete composite map layers in the background thread
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6 years ago |
bzzt
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aa5a071aef
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Delete composite map layers in the background thread
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6 years ago |
Bret Curtis
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d56733149c
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Merge pull request #2201 from akortunov/optimize_terrain
Optimize terrain
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6 years ago |
bzzt
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6029ed4ecc
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Reject empty quad tree nodes at the cell level without land data
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6 years ago |
bzzt
|
36fa51b6ad
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Fix bounding box calculation for terrain shapes
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6 years ago |
bzzt
|
e131e6699c
|
Match vertex colors data type to source
|
6 years ago |
Andrei Kortunov
|
2ed05a5195
|
Implement generic caching system
|
6 years ago |
Andrei Kortunov
|
12f9184d00
|
Allow to interrupt terrain preloading
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6 years ago |
bzzt
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e0cf460ba3
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Do not load terrain beyond the viewing distance
|
6 years ago |
Andrei Kortunov
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a6fd077537
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Render nearby default cells if the Distant Terrain is disabled
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6 years ago |
Andrei Kortunov
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46e1ed660c
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Revert "Render default land texture for Wilderness cells with distant terrain"
This reverts commit 888c2d9a33 .
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6 years ago |
Bret Curtis
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a381a1aff4
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Merge pull request #2222 from akortunov/warnfix
Attempt to fix Clang warnings about hidden virtual methods
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6 years ago |
Andrei Kortunov
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72db11b56c
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Fix Clang warnings about hidden virtual methods
|
6 years ago |
Capostrophic
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0cdc46dfd6
|
Move forcePPL and clamp to global shader defines (bug #4869)
|
6 years ago |
Bret Curtis
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cd70354f34
|
Merge pull request #2190 from akortunov/terrain
Make Distant Terrain configurable
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6 years ago |
Andrei Kortunov
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56fea4b062
|
Add setting to control composite geometry size
|
6 years ago |
bzzt
|
9d44e18af6
|
Allow to configure terrain vertex LOD
|
6 years ago |
bzzt
|
03f23b235a
|
Optimize terrain QuadTree build
|
6 years ago |
bzzt
|
fd94d7f7ff
|
Make Distant Terrain more configurable (feature #4890)
|
6 years ago |
bzzt
|
b2000b7642
|
Fix quad tree node child bounding box dimensions
|
6 years ago |
bzzt
|
172cb74763
|
Delete composite map layers on demand
|
6 years ago |
bzzt
|
4f387fdf1c
|
Prune empty quad tree nodes
|
6 years ago |
bzzt
|
5bce3cbc68
|
Don't use MWRender namespace in common terrain components
|
6 years ago |
Andrei Kortunov
|
3032b177a1
|
Remove redundant includes
|
6 years ago |
AnyOldName3
|
b6b1b39804
|
Make the terrain paging system use the view point rather than the eye point to determine which nodes to use so that it can be inherited by RTT cameras.
|
6 years ago |
AnyOldName3
|
ce15369bbd
|
Convert colorMode shader define to a uniform
|
6 years ago |
AnyOldName3
|
0124be5713
|
Merge upstream/master
|
6 years ago |
Andrei Kortunov
|
e06f0b797a
|
Replace all NULLs to nullptr
|
6 years ago |
Andrei Kortunov
|
70ed8fd1a9
|
Use constants instead of widely used magic numbers (task #4645)
|
6 years ago |
AnyOldName3
|
80082308f0
|
Merge upstream (shadermanager log system revamp)
|
6 years ago |
elsid
|
c2b8c7086a
|
Fix race condition
Values are accessed from main thread and cell preloader threads.
|
6 years ago |
AnyOldName3
|
cc23a968d1
|
Merge upstream/master
|
7 years ago |
Andrei Kortunov
|
359e748c28
|
Initialize some missing fields in constructors
|
7 years ago |
AnyOldName3
|
f8e4f3fca5
|
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
|
7 years ago |
AnyOldName3
|
553094669b
|
Merge upstream/master (& fix merge conflicts)
|
7 years ago |
Bret Curtis
|
c1eb9042b3
|
Merge branch 'master' into terrainbleeding
|
7 years ago |
Miloslav Číž
|
34f8eca7bd
|
Fix indent
|
7 years ago |
Miloslav Číž
|
ab8de9fa14
|
Set node mask to cell borders
|
7 years ago |
Miloslav Číž
|
414e6caafe
|
Make tb work with distant terrain
|
7 years ago |