Marc Zinnschlag
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bcc5894e2d
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changed implementation functions for container serialisation from free functions to member functions (will need some polymorphism later)
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2014-02-01 15:24:01 +01:00 |
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Marc Zinnschlag
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dd674566a2
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store content of containers in saved game files
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2014-01-31 13:25:32 +01:00 |
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scrawl
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bbd15b185d
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Skip inactive controllers. Fixes those bloody bone boots again.
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2014-01-31 05:59:58 +01:00 |
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scrawl
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4ec86d1c68
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Bug #1147: Fix the inventory preview pose used for ranged weapons
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2014-01-31 05:06:35 +01:00 |
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scrawl
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5b300c1052
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Handle controllers for the root node. Fixes #1147 (incorrect dwemer crossbow rotation)
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2014-01-31 05:06:35 +01:00 |
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scrawl
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60bbab52fe
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Support keyframe controllers for bones that aren't in the skeleton base
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2014-01-31 05:06:34 +01:00 |
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scrawl
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305a471c5a
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Fix VisController in ascended sleeper's death animation
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2014-01-31 05:06:08 +01:00 |
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scrawl
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da34f8bda1
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Fix LastHitObject
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2014-01-31 04:43:35 +01:00 |
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scrawl
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067c2bc2ec
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Disable combat movements for creatures without weapons
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2014-01-31 04:43:35 +01:00 |
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scrawl
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7820ea5806
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"Always best attack" should only affect the player
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2014-01-31 04:43:35 +01:00 |
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scrawl
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d0c6ecd03a
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Bug #1148: Workaround for broken images in some MW versions
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2014-01-31 04:43:35 +01:00 |
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scrawl
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52f89e9a17
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Don't play "idle" voice entries for NPCs with Hello 0
Not entirely sure if this is correct, but it prevents the NPCs in the starting boat from incorrectly playing them.
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2014-01-31 04:43:35 +01:00 |
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scrawl
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39d86a9468
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Improvements to smooth NPC steering
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2014-01-31 04:43:29 +01:00 |
|
mrcheko
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80d8aa4030
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bug with sequence of knockouts; giving sense to some hit state code
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2014-01-30 23:54:26 +02:00 |
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Marc Zinnschlag
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900532a6ca
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store additional state of lights in saved game files
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2014-01-30 12:37:33 +01:00 |
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Marc Zinnschlag
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ec7cb90ca4
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added support for serialisation of CustomData state
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2014-01-30 11:50:13 +01:00 |
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scrawl
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2b15b8b484
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Fix gold bugs (Fixes #1145, Fixes #1146)
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2014-01-29 15:37:27 +01:00 |
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scrawl
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305e78c981
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Fix creature attack bug
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2014-01-29 15:37:27 +01:00 |
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scrawl
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e717694b36
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Reset Run stance in AiWander
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2014-01-29 15:37:27 +01:00 |
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scrawl
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23ffb8a4dc
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Fixes #1143: Make getCurrentAiPackage return the package that was run last, not the package that will be run in the next frame.
This makes the Mehra Milo script work properly.
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2014-01-29 15:37:27 +01:00 |
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scrawl
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434fd21584
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Don't set journal index if a higher index is currently set
This is vanilla behaviour, and required for the Mehra Milo vivec informants quest.
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2014-01-29 15:37:27 +01:00 |
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scrawl
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edff88542b
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Allow double click / Enter key for accepting race/class/birthsign
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2014-01-29 15:37:27 +01:00 |
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scrawl
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a8a09762ce
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Don't crash when deleting or disabling a moving door
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2014-01-29 15:37:26 +01:00 |
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scrawl
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190512156d
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Use some more GMSTs for enchanting
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2014-01-29 15:37:26 +01:00 |
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scrawl
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292d692b40
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Loosen window size restrictions
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2014-01-29 15:37:26 +01:00 |
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scrawl
|
ea7e0abdc2
|
Move WhenStrikes skill success to a more appropriate place
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2014-01-29 15:37:26 +01:00 |
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scrawl
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b8db151da7
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Add missing skill increases for armor hits
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2014-01-29 15:37:26 +01:00 |
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scrawl
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82146e7f8d
|
Use GMSTs for levelup
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2014-01-29 15:37:26 +01:00 |
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scrawl
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cc40cec395
|
Move levelup to NpcStats
The code came from back in the days where NpcStats did not derive from CreatureStats.
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2014-01-29 15:37:26 +01:00 |
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scrawl
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ba67bf45f8
|
Fix an issue with InventoryStore copy constructor. Don't copy the iterator directly - mContainer will be wrong and comparisons against end() will always fail.
This caused an exception when looting a creature that had moved cells.
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2014-01-29 15:37:26 +01:00 |
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scrawl
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365ae15532
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Drag&Drop: auto-hide windows that can't be drop targets on mouseover
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2014-01-29 15:37:26 +01:00 |
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mrcheko
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3a5da7e6e8
|
merged with master
|
2014-01-29 00:03:00 +02:00 |
|
mrcheko
|
5ee1dc6be8
|
attacktypes error fix
|
2014-01-28 21:07:26 +02:00 |
|
Marc Zinnschlag
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e0537a3253
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made object state polymorphic
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2014-01-28 13:53:24 +01:00 |
|
Marc Zinnschlag
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a623f03850
|
reduced object state for objects in containers
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2014-01-28 13:49:59 +01:00 |
|
Marc Zinnschlag
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1d34f5e096
|
Merge remote-tracking branch 'sirherrbatka/cloning'
Conflicts:
apps/opencs/model/world/refiddata.cpp
|
2014-01-28 12:40:14 +01:00 |
|
Marc Zinnschlag
|
a473c3f619
|
some cleanup
|
2014-01-28 12:36:10 +01:00 |
|
Marc Zinnschlag
|
fd5486864a
|
Merge remote-tracking branch 'gus/AIFix2'
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/actors.hpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
|
2014-01-28 12:33:31 +01:00 |
|
Marek Kochanowicz
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2bd98a69ab
|
Corrections, according to the comments. Thanks for the review. :-)
|
2014-01-28 11:16:48 +01:00 |
|
mrcheko
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e50e94af0b
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remove CreatureStats::mAttackType, set/getAttackType()
|
2014-01-27 23:05:17 +02:00 |
|
mrcheko
|
fe0268062d
|
merge with master
|
2014-01-27 22:38:01 +02:00 |
|
Marek Kochanowicz
|
d3000ce099
|
whitespaces removed again.
|
2014-01-27 19:47:54 +01:00 |
|
Marek Kochanowicz
|
62ea0bb066
|
Cleared whitespaces.
|
2014-01-27 19:40:05 +01:00 |
|
Marek Kochanowicz
|
c82db915f1
|
Removed needless includes
|
2014-01-27 19:32:51 +01:00 |
|
Marek Kochanowicz
|
d0b07de7ef
|
Corrected bug mentioned by zini.
|
2014-01-27 16:59:18 +01:00 |
|
gus
|
846276f747
|
clean up
|
2014-01-27 15:14:24 +01:00 |
|
Marek Kochanowicz
|
ed0ba906cf
|
removed needless include
|
2014-01-27 15:05:29 +01:00 |
|
Marek Kochanowicz
|
9c579dbd6c
|
ok, that should be enough
|
2014-01-27 15:03:29 +01:00 |
|
Marek Kochanowicz
|
84e07c95b1
|
formatting
|
2014-01-27 15:02:29 +01:00 |
|
Marek Kochanowicz
|
51115fa5be
|
spaces around operators
|
2014-01-27 14:56:57 +01:00 |
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