David Cernat
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7c87ac80ee
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[Client] Ensure correct drawState when receiving an ActorAttack packet
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2017-05-27 04:19:28 +03:00 |
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David Cernat
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4f273932af
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[General] Implement sending and reading of ActorEquipment packets
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2017-05-26 04:37:49 +03:00 |
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David Cernat
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271594f0ee
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[Client] Don't play death animations for NPCs saved as dead on server
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2017-05-14 10:27:43 +03:00 |
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David Cernat
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bcdbecf608
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[Client] Initialize Cell before moving DedicatedActor to it
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2017-05-05 19:54:20 +03:00 |
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David Cernat
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60cf623455
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[Client] Make DedicatedActors transition into LocalActors when eligible
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2017-05-05 07:37:09 +03:00 |
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David Cernat
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206c9cc357
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[Client] Use CellController pointers to make code easier to read
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2017-05-05 04:58:44 +03:00 |
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David Cernat
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e05adbfe65
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[Client] Add better debug for Actor cell changes
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2017-05-05 04:46:40 +03:00 |
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David Cernat
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950a8eae3d
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[Client] Move Actors to Cells rather than reinitialize them from scratch
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2017-05-05 03:52:41 +03:00 |
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David Cernat
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8d41a0c53b
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[Client] Make LocalActor initialization include newly spawned Actors
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2017-05-05 02:46:16 +03:00 |
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Koncord
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e0139c33b3
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[Client] Remove destructor in Cell
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2017-05-03 14:46:25 +08:00 |
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David Cernat
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cad3eb8968
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[Client] Iterate through CellStore's mergedRefs when initializing Actors
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2017-05-02 03:31:40 +03:00 |
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David Cernat
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f59609fcd7
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[Client] Fix actor memory leaks, part 2
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2017-05-02 02:45:18 +03:00 |
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David Cernat
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a77bd6652f
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[Client] Read ActorPosition packets sent from Lua script cell loads
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2017-05-01 21:55:50 +03:00 |
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David Cernat
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e8e0090b9b
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[General] Use new SimpleCreatureStats struct in BaseActor
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2017-04-30 18:44:59 +03:00 |
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David Cernat
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f6a218025a
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[Client] Fix actor memory leaks, part 1
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2017-04-30 04:19:28 +03:00 |
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David Cernat
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d333c0b484
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[Client] Read ActorStatsDynamic packets sent from Lua script cell loads
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2017-04-29 17:44:46 +03:00 |
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David Cernat
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e419e25e72
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[Client] Don't initialize actors without unique indexes
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2017-04-28 23:17:23 +03:00 |
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David Cernat
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7dbcfbd3b1
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[Client] Use better check for empty CreatureStats in DedicatedActor
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2017-04-25 16:55:58 +03:00 |
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David Cernat
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e4a261ea2e
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[Client] Remove unused include and variables, fixing warnings
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2017-04-24 17:53:50 +03:00 |
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David Cernat
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841e6a63f8
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[Client] Initialize Creatures as LocalActors
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2017-04-24 11:58:39 +03:00 |
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David Cernat
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850b19badf
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[Client] Add clearer debug messages for Actor initialization
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2017-04-24 11:04:28 +03:00 |
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David Cernat
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2082f8ff4f
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[Client] Send LocalActor cell changes at end of mwmp::Cell's update
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2017-04-24 10:59:47 +03:00 |
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David Cernat
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284f863292
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[Client] Add linear interpolation for DedicatedActors
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2017-04-23 21:28:23 +03:00 |
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David Cernat
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14e1ff27cb
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[Client] Rename CellController's cellsActive to cellsInitialized for clarity
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2017-04-23 16:53:24 +03:00 |
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David Cernat
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871d8c8308
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[Client] Send and read ActorCellChange packets
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2017-04-23 14:01:13 +03:00 |
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David Cernat
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6aa0fa85ab
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[Client] Send and read ActorAttack packets
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2017-04-19 22:10:06 +03:00 |
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David Cernat
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f0f0b2dcc9
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[General] Send and read ActorSpeech packets
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2017-04-16 18:43:13 +03:00 |
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David Cernat
|
1fb11dafef
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[General] Send and read ActorStatsDynamic packets
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2017-04-16 16:42:07 +03:00 |
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David Cernat
|
8ebe7ed683
|
[Client] Remove isLocalActor (no longer needed) from LiveCellRefBase
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2017-04-16 07:54:44 +03:00 |
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David Cernat
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2872675f5e
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[General] Send and read ActorAnimPlay packets
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2017-04-15 13:42:30 +03:00 |
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David Cernat
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56aeb85965
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[Client] Update method names in ActorList
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2017-04-15 11:45:20 +03:00 |
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David Cernat
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5c1d7f614a
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[Client] Rename readDrawStates() into readAnimFlags()
|
2017-04-15 10:47:53 +03:00 |
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David Cernat
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de8d28e2c3
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[Client] Improve logic for updating LocalActors & sending their packets
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2017-04-13 18:59:22 +03:00 |
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David Cernat
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426d5a7fc2
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[Client] Add missing usage of sendDrawStateActors()
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2017-04-13 18:56:38 +03:00 |
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David Cernat
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d2fe777f89
|
[General] Send and read ActorDrawState packets
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2017-04-13 15:26:48 +03:00 |
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David Cernat
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d14102716d
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[Client] Retool LocalActors and DedicatedActors for ActorPosition packet
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2017-04-10 17:10:18 +03:00 |
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David Cernat
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174f316787
|
[General] Rename PacketActorFrame into PacketActorTest
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2017-04-10 08:37:18 +03:00 |
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David Cernat
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a5d0486c82
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[General] Set actor data correctly
|
2017-04-10 07:22:03 +03:00 |
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David Cernat
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c52084a028
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[General] Use BaseActorLists in ActorPackets
|
2017-04-09 16:32:44 +03:00 |
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David Cernat
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070c6a3bd4
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[General] Add ActorPacketController & make controller var names clearer
|
2017-04-09 08:51:28 +03:00 |
|
David Cernat
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c8a486de6c
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[Client] Fix Ptr initialization in mwmp::Cell
|
2017-04-08 16:02:59 +03:00 |
|
David Cernat
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b883b4c7ce
|
[Client] Reorder includes
|
2017-04-08 12:54:38 +03:00 |
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David Cernat
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417284c701
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[Client] Implement head rotation sync for NPCs
|
2017-04-08 11:40:19 +03:00 |
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David Cernat
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f52fc19762
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[Client] Reorder methods and don't set variables that are no longer used
|
2017-04-08 10:58:25 +03:00 |
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David Cernat
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d3f3fb5d05
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[Client] Correctly implement movement animation sync for NPCs
|
2017-04-08 08:59:21 +03:00 |
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David Cernat
|
5b43e62c50
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[Client] Make it possible to get DedicatedActor from CellController
|
2017-04-08 07:46:33 +03:00 |
|
David Cernat
|
1101ff1e28
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[Client] Update DedicatedActors every frame to allow interpolation
|
2017-04-07 15:51:34 +03:00 |
|
David Cernat
|
18be1880f0
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[Client] Make it possible to get LocalActor from CellController
|
2017-04-07 10:16:23 +03:00 |
|
David Cernat
|
10be52d40d
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[Client] Add localActorsToCells map to more easily find LocalActors
|
2017-04-07 08:12:50 +03:00 |
|
David Cernat
|
e89265e469
|
[Client] Turn CellController's cellsActive into a map instead of a deque
|
2017-04-07 05:52:07 +03:00 |
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