Koncord
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7ec897a829
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[Client] Add ActorProcessor
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2017-04-18 14:37:35 +08:00 |
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David Cernat
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29f9453554
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[Client] Clean up headers in Networking
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2017-04-18 09:32:40 +03:00 |
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Koncord
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8128a5c39c
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[Client] Use protected member instead local variable
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2017-04-18 13:15:31 +08:00 |
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Koncord
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25fef1a7b8
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[Client] FIx conflicts
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2017-04-18 12:17:58 +08:00 |
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Koncord
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578d305d86
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[Client] Enable world processors
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2017-04-18 11:51:05 +08:00 |
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Koncord
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7dcaef5a5a
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[Client] Init world processors
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2017-04-18 11:50:22 +08:00 |
|
Koncord
|
fd3a7d2ad0
|
[Client] Add world processors
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2017-04-18 11:50:22 +08:00 |
|
Koncord
|
f0805ca6f7
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[Client] Fix typo
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2017-04-18 11:50:22 +08:00 |
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Koncord
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740bfea0b2
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[Client] Use processors for player packets
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2017-04-18 11:49:00 +08:00 |
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Koncord
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e98fa6ad07
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[Client] Add ProcessorInitializer
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2017-04-18 11:45:54 +08:00 |
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Koncord
|
f09dc2b65b
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[Client] Add player processors
|
2017-04-18 11:38:40 +08:00 |
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Koncord
|
a6111b6599
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[Client] Add PlayerProcessor & WorldProcessor
|
2017-04-18 11:38:40 +08:00 |
|
David Cernat
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07c2d4251e
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[Client] Add and use mwmp::PlayerList::isDedicatedPlayer()
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2017-04-17 20:36:20 +03:00 |
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David Cernat
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7c45888f05
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[Client] Reorder methods in DedicatedPlayer
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2017-04-17 19:34:32 +03:00 |
|
David Cernat
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0aaf68c994
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[Client] Rename mwmp::Players into mwmp::PlayerList for clarity
|
2017-04-17 19:10:33 +03:00 |
|
David Cernat
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c05c456b11
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[Client] Clean up parts of LocalPlayer and DedicatedPlayer
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2017-04-17 18:50:20 +03:00 |
|
David Cernat
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a650683bae
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[General] Add and use Target struct in mwmp::Attack
|
2017-04-17 18:31:39 +03:00 |
|
David Cernat
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9882ceedf3
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[General] Remove attackerGuid from mwmp::Attack because it is redundant
|
2017-04-17 18:03:33 +03:00 |
|
David Cernat
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caf5428532
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[General] Rename mwmp::Attack vars in preparation for Actor support
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2017-04-17 17:24:11 +03:00 |
|
David Cernat
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2050d06b31
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[Client] Process PlayerAttack in MechanicsHelper::processAttack()
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2017-04-17 16:09:07 +03:00 |
|
David Cernat
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cf155c9279
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[Client] Add MechanicsHelper and move linear interpolation code to it
|
2017-04-17 14:37:19 +03:00 |
|
David Cernat
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2565816b22
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[Client] Delimit and clarify combat changes made by tes3mp
Additionally, revert unneeded small changes to the formatting of OpenMW code
|
2017-04-17 11:55:22 +03:00 |
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David Cernat
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9f226253d4
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[General] Rename mwmp::Attack's refid into refId for consistency
|
2017-04-17 09:35:18 +03:00 |
|
David Cernat
|
b09e6644a9
|
[Client] Prevent infinite guard arrest loops
|
2017-04-16 20:26:06 +03:00 |
|
David Cernat
|
f0f0b2dcc9
|
[General] Send and read ActorSpeech packets
|
2017-04-16 18:43:13 +03:00 |
|
David Cernat
|
d2178e5414
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[Client] Assign LocalActor movement settings before rotations get reset
|
2017-04-16 17:09:47 +03:00 |
|
David Cernat
|
1fb11dafef
|
[General] Send and read ActorStatsDynamic packets
|
2017-04-16 16:42:07 +03:00 |
|
David Cernat
|
678edffb5a
|
[Client] Rename updateDynamicStats() into updateStatsDynamic()
|
2017-04-16 14:11:55 +03:00 |
|
David Cernat
|
870886192b
|
[General] Rename DYNAMICSTATS into STATS_DYNAMIC
|
2017-04-16 09:00:18 +03:00 |
|
David Cernat
|
f64580bc10
|
[Client] Enable head rotation AI for DedicatedActors
|
2017-04-16 08:42:49 +03:00 |
|
David Cernat
|
8ebe7ed683
|
[Client] Remove isLocalActor (no longer needed) from LiveCellRefBase
|
2017-04-16 07:54:44 +03:00 |
|
David Cernat
|
ca8fd1aa72
|
[General] Remove ActorHeadRotation packet because it would be too spammy
|
2017-04-15 15:49:40 +03:00 |
|
David Cernat
|
2872675f5e
|
[General] Send and read ActorAnimPlay packets
|
2017-04-15 13:42:30 +03:00 |
|
David Cernat
|
56aeb85965
|
[Client] Update method names in ActorList
|
2017-04-15 11:45:20 +03:00 |
|
David Cernat
|
5c1d7f614a
|
[Client] Rename readDrawStates() into readAnimFlags()
|
2017-04-15 10:47:53 +03:00 |
|
David Cernat
|
bf17464074
|
Merge pull request #198 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
|
2017-04-15 05:36:50 +03:00 |
|
scrawl
|
f63b1e81cd
|
Merge pull request #1228 from akortunov/master
Options to show hidden weapon parameters
|
2017-04-14 20:01:08 +02:00 |
|
David Cernat
|
e7960eee76
|
[General] Rename DrawState packets into AnimFlags ones for clarity
|
2017-04-14 16:00:34 +03:00 |
|
David Cernat
|
11a9e3bdb1
|
Merge pull request #197 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
|
2017-04-14 05:57:28 +03:00 |
|
scrawl
|
17125e6c4d
|
Merge pull request #1256 from Allofich/equip
Adjustments to RemoveItem behavior
|
2017-04-14 01:08:29 +02:00 |
|
David Cernat
|
de8d28e2c3
|
[Client] Improve logic for updating LocalActors & sending their packets
|
2017-04-13 18:59:22 +03:00 |
|
David Cernat
|
426d5a7fc2
|
[Client] Add missing usage of sendDrawStateActors()
|
2017-04-13 18:56:38 +03:00 |
|
Andrei Kortunov
|
dc036e96d4
|
fixed magicka calculation on chargen (bug #3694)
|
2017-04-13 18:30:36 +04:00 |
|
Allofich
|
6e405aed8c
|
Adjustments to RemoveItem behavior
(Fixes #3796)
|
2017-04-13 22:33:13 +09:00 |
|
David Cernat
|
d2fe777f89
|
[General] Send and read ActorDrawState packets
|
2017-04-13 15:26:48 +03:00 |
|
David Cernat
|
9c731990a9
|
[Client] Use clearer var names in LocalPlayer::updateDrawStateAndFlags()
|
2017-04-13 14:10:42 +03:00 |
|
David Cernat
|
10ad5b2a99
|
[General] Remove BaseActor's AnimStates that are no longer needed
|
2017-04-13 13:06:09 +03:00 |
|
David Cernat
|
c6cd0a2953
|
Merge pull request #196 from OpenMW/master while resolving conflicts
# Conflicts:
# apps/openmw/mwmechanics/spellcasting.cpp
|
2017-04-13 07:07:49 +03:00 |
|
scrawl
|
8d8f293a65
|
Merge pull request #1246 from akortunov/develop
Menu improvements
|
2017-04-12 23:57:00 +02:00 |
|
scrawl
|
d8943d911c
|
Merge pull request #1254 from Allofich/warning
Remove unnecessary line
|
2017-04-12 23:49:29 +02:00 |
|