Pawel Kubik
47922f6c35
Changed a settings variable responsible for number of loaded exterior cells.
2015-07-24 22:01:49 +02:00
Jiří Kuneš
a5b4e087c5
define owned colours in settings.cfg
2015-07-18 22:17:46 +02:00
Jiří Kuneš
75f5972898
show owned - better settings
2015-07-18 17:13:20 +02:00
Jiří Kuneš
15107ca5cf
crosshair owned - settings option
2015-07-17 17:48:38 +02:00
scrawl
c2131e7c31
Make near clip distance configurable
2015-05-24 02:34:20 +02:00
scrawl
c748ea7363
Fix view distance slider
2015-05-24 01:40:49 +02:00
scrawl
0fb59178b6
Settings file cleanup
2015-05-22 20:15:50 +02:00
scrawl
49df07ea7f
Implement UI scaling factor
2015-05-15 00:41:21 +02:00
scrawl
a73362f036
Settings file cleanup
2015-05-14 21:45:18 +02:00
scrawl
24bb2e152c
Apply texture filter setting changes
2015-05-14 21:42:04 +02:00
scrawl
5442bf23a6
Apply video mode & gamma setting changes
2015-05-14 20:31:16 +02:00
scrawl
3e86dd7df0
Apply runtime changes to field of view & view distance
2015-05-14 18:46:28 +02:00
scrawl
c1edc30ad7
Dead code removal
2015-05-04 03:29:12 +02:00
scrawl
8817f44d63
Remove advanced FPS counter (obsoleted by the OSG stats viewer)
2015-05-02 17:48:24 +02:00
scrawl
cac288d5be
Remove OgreInit
2015-05-01 21:49:36 +02:00
scrawl
c92592493e
OpenMW: create a window and render the starting cell(s)
2015-04-12 15:38:30 +02:00
Ivy Foster
ba7fc8609c
Add toggle sneak option; fix bug #2119
...
To enable toggle sneak mode, set "toggle sneak = true" in
the [Input] section of settings.cfg.
Outstanding issues:
- In toggle sneak mode, holding the Sneak button causes
rapid, repeated toggling.
- The button in the settings menu doesn't do anything.
2015-03-08 15:23:46 -05:00
Lazaroth
7aa5dbc27e
Default sound level tweak
...
These settings closer match vanilla relative sound levels.
2015-02-03 02:31:03 +01:00
scrawl
9bcc84ceec
Add option to stretch menu backgrounds/cutscenes to the whole screen
2015-01-28 00:22:56 +01:00
scrawl
d02e075bab
Add setting for exterior cell grid size ( Fixes #1537 )
2015-01-07 02:34:29 +01:00
scrawl
e6be979350
Fix default position for spell window
2015-01-05 18:57:23 +01:00
Marc Zinnschlag
ec1df719fe
Merge remote-tracking branch 'mrcheko/master'
2015-01-02 18:08:47 +01:00
mrcheko
a8621e6230
defaults are set to 1.0; remove contrast setting
...
(can be changed in config though); disable gamma control for not Windows
OSs
2015-01-02 16:49:22 +03:00
scrawl
363d1f9207
Merge remote-tracking branch 'upstream/master'
2014-12-30 23:01:45 +01:00
mrcheko
04d95810d1
gamma/contrast system reworked
2014-12-30 18:33:11 +03:00
scrawl
9b33eca368
Use scaling factor for HUD map to match original MW
2014-12-24 15:45:14 +01:00
scrawl
5d7dcafa53
Make local map widget size configurable
2014-12-24 15:45:14 +01:00
scrawl
a47de06492
Make local map resolution configurable and use lower default value
...
This seems to be the resolution the original engine is using. The change also significantly reduces cell loading time.
2014-12-24 15:45:14 +01:00
Sebastian Wick
e85df00158
change setting "borderless" to "window border"
...
set window border on setting changes
disable window border checkbox in the launcher if fullscreen is enabled
2014-12-24 15:09:50 +01:00
Sebastian Wick
ebd384455f
disable borderless window by default
...
fix positioning of the in-game graphics settings
2014-12-22 02:56:07 +01:00
Sebastian Wick
ec18a2cfa0
add support for borderless windows
2014-12-22 02:16:30 +01:00
scrawl
6960cac5eb
Disable third person zoom feature by default due to usability issues ( Fixes #2129 )
2014-12-01 23:09:46 +01:00
MiroslavR
de2cb8926a
Feature #1697 : Queue fade operations, implement hit fader & werewolf overlay
2014-10-05 17:53:50 +02:00
scrawl
7d36a202a8
Implement cell loading threshold ( Fixes #1874 )
...
The cell loading threshold (default: 1024 units) prevents exterior cell loading until the player has travelled part-way into the next cell. This gets rid of excessive cell loadings when walking along an exterior cell border.
Lower the maximum allowed view distance in options menu to accomodate. Change setting name so that old settings files are upgraded.
2014-10-02 16:50:10 +02:00
scrawl
4f0fc79ea4
Change global map cell size from 24 to 18 and make it configurable
2014-09-26 12:47:33 +02:00
scrawl
36a90198e2
Add option to change screenshot image format
2014-09-11 04:32:31 +02:00
scrawl
28a0899d2b
Implement difficulty scaling ( Fixes #1505 )
2014-07-20 16:38:20 +02:00
scrawl
5f5c0c5bff
Remove an unused setting
2014-06-16 03:29:02 +02:00
scrawl
468db7a9c4
Remove terrain limit warning text that no longer applies
2014-06-16 03:16:50 +02:00
scrawl
a3752da79f
Store Always Run control state in settings
2014-06-08 19:50:39 +02:00
scrawl
f01c3e0eac
Fixes #1037 : Change default footstep volume to match vanilla
2014-05-13 19:38:28 +02:00
scrawl
58d868d56a
Change default water setting (current fps is low enough as it is without this setting enabled)
2014-05-02 19:16:10 +02:00
Thomas
a598060071
Added autosave on rest, as well as an option in the settings menu
2014-04-23 23:12:30 -04:00
scrawl
0e78ffe8c0
Add option to disable SDL's "minimize on focus loss" in fullscreen
2014-03-27 00:10:46 +01:00
scrawl
0a17245633
Refactored settings window
2014-03-22 19:02:14 +01:00
scrawl
62774fcc4a
Merge branch 'master' into HEAD
...
Conflicts:
apps/openmw/mwbase/world.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
components/esm/loadtes3.cpp
2014-01-06 00:23:17 +01:00
scrawl
94cdc1efd2
Enable mipmap generator for 1.9+
2013-12-31 00:54:40 +01:00
scrawl
04f9f7af56
Closes #990 : Add option to unlock mouse cursor when in any menu
2013-12-29 00:58:48 +01:00
Marc Zinnschlag
030c733e2d
Merge branch 'master' into savedgame
...
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
files/settings-default.cfg
2013-12-07 12:27:06 +01:00
scrawl
f695deb29d
Remember window positions
2013-12-05 15:46:23 +01:00