Commit Graph

9489 Commits (7f905470fae10ac8d5665b19adbc995a92cb720d)

Author SHA1 Message Date
Marc Zinnschlag 7f905470fa fixed moved reference loading 10 years ago
Marc Zinnschlag 89998a6a03 save MVRF subrecords 10 years ago
Marc Zinnschlag a97f599e65 fixed ref num saving in non-wide format 10 years ago
Marc Zinnschlag 9670e0881d update reference's current cell when x/y-coordinates are modified 10 years ago
Marc Zinnschlag 561ddfa0c5 make column type accessable via the regular table model 10 years ago
Marc Zinnschlag 7615cbafce create modify commands through command dispatcher 10 years ago
Marc Zinnschlag 320b994aef keep original cell field empty, if reference is in modified 10 years ago
Marc Zinnschlag e32402a040 handle moved references on load 10 years ago
Marc Zinnschlag ba7b74217b added original cell column to reference table 10 years ago
Marc Zinnschlag 3b534326ff forbid manual editing of the cell field in reference records 10 years ago
Marc Zinnschlag 9f6a2d00e8 Merge remote-tracking branch 'thoronador/fix-uninitialized-members' 10 years ago
Marc Zinnschlag bdc28c0523 Merge remote-tracking branch 'maqifrnswa/feature1325' 10 years ago
Marc Zinnschlag ec1df719fe Merge remote-tracking branch 'mrcheko/master' 10 years ago
Scott Howard f24c1845b6 remove pop-up message on load failure 10 years ago
mrcheko a8621e6230 defaults are set to 1.0; remove contrast setting
(can be changed in config though); disable gamma control for not Windows
OSs
10 years ago
Scott Howard dece4e2640 remove unneeded includes 10 years ago
Scott Howard 03b39435f8 place user settings window at same location as mouse pointer 10 years ago
Scott Howard ce7cef924e when loading a file fails, pop-up critical window and highlight error text 10 years ago
Thoronador 44e01d0eaa remove redundant initialization statement
See https://github.com/OpenMW/openmw/pull/423#discussion_r22403388
10 years ago
Thoronador 526fb1b37b fix uninitialized value in BillboardObject 10 years ago
Thoronador 91ff536460 fix uninit, #2 10 years ago
Thoronador 17fb7aa598 uninitialized stuff 10 years ago
scrawl 97fc51ceb7 Merge commit 'pull/origin/422' 10 years ago
scrawl 326d0d3ebf Add default values for fNPCHealthBarTime and fNPCHealthBarFade (Fixes #2243)
These GMSTs are missing in unpatched versions of the game.
10 years ago
scrawl 92e4a0669c Fix for AiWander state loading 10 years ago
scrawl 559ddbb480 Quick fix for Ai fast-forward crash in exteriors (Fixes #2241) 10 years ago
Marco Schulze 6cd5b78ca7 Fix missing include in apps/launcher/main.cpp 10 years ago
scrawl dc1c52bda7 Add some todo comments 10 years ago
scrawl e0d083f702 Add hand-to-hand combat mechanics for bipedal creatures
You can now have a fistfight with vivec, if you so desire.
10 years ago
scrawl 70d3bfc6ed Fix idle animation not restarting immediately for creatures 10 years ago
scrawl 01652bbcc5 Store original actor position in AiWander package (Fixes #2200) 10 years ago
scrawl 5d7eb11596 Fix lights being rendered on the map (broken by d55fe43fc9) 10 years ago
scrawl 99ae0f901b Implement AiTravel fast-forward (Fixes #1125) 10 years ago
scrawl a8ae0dec52 Implement AiWander fast-forward (Feature #1125) 10 years ago
scrawl d26d5f6c26 Fix outdated bone locations when camera view is changed while paralyzed 10 years ago
scrawl d1a29300f0 Handle bipedal creatures not using weapons (Fixes #2238) 10 years ago
mrcheko 60a74d5eb8 increase robustness for gamma to persist in the system;
use GMST strings for gamma interface
10 years ago
scrawl 363d1f9207 Merge remote-tracking branch 'upstream/master' 10 years ago
mrcheko 04d95810d1 gamma/contrast system reworked 10 years ago
scrawl 9c693d078b Fix equipment update removing ammunition (Fixes #2144) 10 years ago
scrawl 18fb3f831a Make the maximum horizontal stepping distance independent of movement speed (Fixes #1638) 10 years ago
scrawl e2346d7c37 Store permanent magic effects in savegame (Fixes #1648) 10 years ago
scrawl 6c9875969a Stop idle animations for non-biped creatures when attacking/moving
The idle animation wouldn't be visible anyway, since these creatures don't have animation layers. However sounds tagged in the animation would still play.
10 years ago
scrawl a58bc9f2f7 Remove sneaking effect on combat AI (Fixes #2237) 10 years ago
scrawl 1bd3ab8a2d Fix torch animation playing when torch is hidden (Fixes #2236) 10 years ago
scrawl 377b79d5ba Use SoundGen fallback for type Land only (Fixes #2228) 10 years ago
scrawl de9d347018 Fix on touch area effect spells (Fixes #2233) 10 years ago
scrawl 25954a80f5 Fix recharging of items in player inventory 10 years ago
scrawl 0a2dd4c6cb Fix unsafe use of BaseNode in Move script instruction 10 years ago
scrawl a62fe38a1b Fix unsafe use of BaseNode 10 years ago