Alexander "Ace" Olofsson
462b41a3a8
Missing files, aka; Why you shouldn't stresscommit
10 years ago
Alexander "Ace" Olofsson
0af5c7b379
Starting to clean up some heavy includes
10 years ago
Marc Zinnschlag
057d0913d6
Merge branch 'scriptfixes'
10 years ago
Marc Zinnschlag
a6d30bc2e3
consider --script-warn when running with --script-all-dialogue
10 years ago
Marc Zinnschlag
899ae763e6
fixing a travis build problem
10 years ago
scrawl
c2771bc8ab
Head tracking fix
10 years ago
scrawl
31d28e727f
Implement leveled list script functions ( Fixes #1546 )
10 years ago
scrawl
d642512f71
Error message fix
10 years ago
scrawl
88c5e1991c
Fix being able to stand on top of actors ( Fixes #1192 )
10 years ago
scrawl
d962f0918d
Implement NPC head tracking ( Fixes #1720 )
10 years ago
scrawl
b9e5aa9db6
Movement controller: Don't allow stepping up other actors
...
This seems to fix issues with NPCs inadvertently being placed on top of a small creature while fighting it.
Note that jumping on top of actors is still possible (Bug #1192 )
10 years ago
scrawl
0dc9401269
Fix GUI crash due to outdated spells list
10 years ago
scrawl
ec00c830e5
Fix missing armor rating label update
10 years ago
scrawl
e4127aa491
Use space in ItemView more efficiently
10 years ago
scrawl
c7e1c0b595
Fix weapon cycle getting stuck for same item IDs
10 years ago
scrawl
935cccf974
Implement weapon/spell cycling hotkeys ( Fixes #1024 )
10 years ago
scrawl
4d5adfb5dd
Fix being able to use enchantments of items that failed to equip ( Fixes #2215 )
10 years ago
scrawl
4e0d16da8c
Take Scale field in creature record into account ( Fixes #2214 )
10 years ago
scrawl
79237d16a7
Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu
...
This should also improve window resizing performance, the widgets are now just resized instead of recreated.
10 years ago
scrawl
7abbca8be9
Merge branch 'master' of https://github.com/OpenMW/openmw
10 years ago
scrawl
2b78e9795d
Implement Calm effect removing combat packages ( Fixes #1985 )
10 years ago
scrawl
4f3995a4d8
Fix werewolf AI being able to use items
10 years ago
scrawl
4acc25f59c
Use SoundGen with no creature field as fallback
...
This fixes the adorable "thump" sounds in the Scrib's idle animation not playing.
10 years ago
scrawl
192626c6f5
SoundGen fix: use Original Creature field only if non-empty
10 years ago
MiroslavR
c5a604453e
Fix several book formatting issues ( Fixes #2204 )
10 years ago
scrawl
88a2e4c043
Graceful error handling for missing spells/factions ( Fixes #1825 , Bug #2176 , Bug #2203 )
10 years ago
Nik Dyonin
80c92789c2
Fix issue when killed NPC cannot be looted if it was in combat mode before killing.
10 years ago
Marc Zinnschlag
1f74d8cca5
Merge remote-tracking branch 'scrawl/scripttest'
10 years ago
scrawl
ba65c6cc7f
Add --script-all-dialogue switch to compile all dialogue scripts ( Fixes #1659 )
10 years ago
scrawl
2ebf328dec
Always print the failing dialogue script
...
These aren't usually very long, so printing them shouldn't spam the console by too much.
10 years ago
scrawl
ed6face4aa
Disable activation scripts for actors in combat
10 years ago
scrawl
60aa209144
Implement drowning when knocked out underwater ( Fixes #1228 )
10 years ago
scrawl
d034a079e6
Allow equipping twohanded weapon and shield at the same time ( Fixes #1785 )
...
The shield can be equipped, meaning armor rating and item enchantments apply, but can not be blocked with.
10 years ago
scrawl
bc85bb32c2
Fix vampirism magic effect not applying immediately ( Fixes #1984 )
10 years ago
scrawl
03da21f088
Remove redundant GUI element showing during loading screens
10 years ago
scrawl
e69cf11029
Hide tooltips during loading screens
10 years ago
scrawl
cf5fc60e86
Make ToggleMenus affect tooltips ( Fixes #1989 )
10 years ago
scrawl
f42420bc19
Use the Original Creature field for SoundGen lookups
10 years ago
scrawl
2601b26217
Merge branch 'master' of https://github.com/OpenMW/openmw
10 years ago
scrawl
7892ed35f3
PlaceItem, PlaceItemCell: Make sure references are placed above terrain (Bug #2078 )
10 years ago
scrawl
886903d70e
Implement HitAttemptOnMe function (Bug #2078 )
10 years ago
scrawl
5f00a3d5c3
Reset lastHitObject when it is retrieved rather than every frame
...
This seems to be how vanilla MW does it.
10 years ago
scrawl
a355550cab
Add support for NPCs with missing head/hair models ( Fixes #2078 )
10 years ago
scrawl
be16f1d0a5
Implement PcForce1stPerson, PcForce3rdPerson, PcGet3rdPerson (Bug #2078 )
10 years ago
scrawl
d955017079
Don't report script operation status via messageBox (Bug #1942 )
10 years ago
Marc Zinnschlag
912dcdc418
Merge remote-tracking branch 'scrawl/ptrupdate'
10 years ago
Marc Zinnschlag
7759f9f8f9
Merge remote-tracking branch 'scrawl/launcher'
10 years ago
Marc Zinnschlag
19bd07648b
Merge remote-tracking branch 'scrawl/pathgrid'
10 years ago
scrawl
ed2aa5a233
Fix crash caused by dangling baseNode pointer
10 years ago
scrawl
7e8ca3fff1
Fix object movement between cells producing a stale Ptr within the script execution (Bug #1942 )
10 years ago
scrawl
8ed376af5e
Launcher: fix changing active profile through the Play page
10 years ago
scrawl
3270f0e932
Change pathgrid workaround to check for interior cell name
10 years ago
scrawl
1937ace1b7
Launcher: fix bugs deleting profiles ( Fixes #2188 )
10 years ago
scrawl
33019b93b4
Fix bug setting current launcher profile on startup (Bug #2188 )
10 years ago
scrawl
623783cd6a
Enchanting: fix cast cost for "on use" enchantments being set incorrectly
10 years ago
scrawl
619ea846b4
Enchanting: fixed case where no range types at all are allowed (e.g. a Constant Effect item with an effect that does not allow the Self range-type)
10 years ago
scrawl
74c345f790
Enchanting: fix being able to create On Touch / On Target constant effect enchantments (this combination makes no sense)
10 years ago
scrawl
ead6bf1601
Enchanting: cast the enchant points for the item to int ( Fixes #2202 )
10 years ago
scrawl
3c747195ae
Add fall damage for creatures ( Fixes #2201 )
10 years ago
scrawl
e0c6f84546
AiFollow: target has to be seen in order to start following ( Fixes #1637 )
10 years ago
scrawl
109a3f78a1
Adjust AiFollow distance for groups of multiple followers ( Fixes #1637 )
10 years ago
scrawl
3ad0189982
Take sound listener y rotation (roll) into account, though currently unused for actors
10 years ago
Marc Zinnschlag
0522da257c
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
0fe7500f74
Work around pathgrid record limitation ( Fixes #2195 )
10 years ago
scrawl
855fe33c59
Add vanilla-compatible range limiting for playloopsound ( Fixes #244 , Fixes #1342 )
10 years ago
scrawl
f6960debcb
Attach sound listener to the player head instead of camera
10 years ago
Marc Zinnschlag
0649373d2e
Merge branch 'report'
10 years ago
scrawl
cf85cbbc8e
Switch sound distance model to AL_INVERSE_DISTANCE
10 years ago
scrawl
fbed429b25
Use GMSTs for sound fading distance
10 years ago
Marc Zinnschlag
e6307a5151
move cursor in scripteditor to position of error
10 years ago
scrawl
9f90a1e44b
Remove script access to deleted references that have no content file
...
In original MW these objects are permanently deleted and can not be accessed anymore.
10 years ago
Marc Zinnschlag
a64b741af2
store hints from operations in report model
10 years ago
Marc Zinnschlag
3a847732b4
abstracted message collection into a class
10 years ago
Marc Zinnschlag
209c5cdbe3
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
f49fde3d5d
Add support for undeleting references ( Fixes #2193 )
...
Deleted references should be accessible via an explicit reference, and can be undeleted using "setdelete 0". Also the Resurrect function implicitely undeletes the given reference.
10 years ago
Marc Zinnschlag
9c4355e91c
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
2952a0e2aa
Make Resurrect function reset most of the runtime state ( Fixes #2181 )
10 years ago
scrawl
41542dedf7
Fix map insert return value mixup ( Fixes #2192 )
10 years ago
scrawl
9a1b7cbe52
Add SharedStateButton, used in spell window and controls box to apply mouseover effect to all buttons within one row ( Fixes #1986 )
10 years ago
Marc Zinnschlag
6a67aba336
added double click with modifier actions in report table
10 years ago
Marc Zinnschlag
58f4cc882f
added remove action to report table context menu
10 years ago
Marc Zinnschlag
f2fc693325
added context menu to report table
10 years ago
Marc Zinnschlag
350b0cb93c
added hidden hint column to report model
10 years ago
Marc Zinnschlag
6c18a3b0b5
allow drags from report table
10 years ago
Marc Zinnschlag
7c59ea6296
added specialised report table
10 years ago
Marc Zinnschlag
9ae69447d3
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
416d549568
Fix animation glitch caused by knockdown
...
If the player was knocked down while having no weapon, spell nor fists ready, the animation state would incorrectly shift to "weapon equipped" even though no weapon is equipped.
10 years ago
scrawl
e313ed3cef
Support animated container models
10 years ago
scrawl
65536f0857
Load initial particle system state from NIF files ( Fixes #2178 )
10 years ago
scrawl
a67e7c64ea
Optimize pathgrid store
10 years ago
scrawl
83dcf9ce4b
Overwrite existing records in IndexedStore ( Fixes #2182 )
10 years ago
cc9cii
ab693f1f64
Workaround file lock being lost if the same file is closed elsewhere in the program (see https://svn.boost.org/trac/boost/ticket/3582 )
10 years ago
cc9cii
8d0cca6cfc
Merge remote-tracking branch 'remotes/upstream/master' into single-instance
...
Conflicts:
apps/opencs/editor.cpp
10 years ago
Marc Zinnschlag
f771b95a15
Merge remote-tracking branch 'cc9cii/master'
10 years ago
cc9cii
6731afc79c
Use float for setting skill use values. Should resolve bug #2183 .
10 years ago
cc9cii
07f10a0140
Use append syntax compatible with older versions of boost.
10 years ago
cc9cii
e67cf96250
Allow only one instance of OpenCS. Only tested on windows x64.
10 years ago
Marc Zinnschlag
eb6e1576be
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
fee08f97ed
Fix crash in character preview for non-existing meshes ( Fixes #2128 )
10 years ago
scrawl
75b0da5dce
Don't updateBoneTree for non-skinned parts ( Fixes #2124 )
10 years ago
scrawl
14ae6d28b0
Fix being able to jump when overencumbered
10 years ago
scrawl
3519d23518
Race dialog: remove incorrect assumption about numeric index in head/hair record IDs
10 years ago
scrawl
7faa849cef
Fix fatigue recalculation using older value (oops)
10 years ago
scrawl
dd0cea21b0
Implement overwriting pathgrid records ( Fixes #2175 )
10 years ago
Marc Zinnschlag
e2efc4770d
Merge remote-tracking branch 'viadanna/fix/invisible-combat'
10 years ago
Marc Zinnschlag
f2d991505e
handle other Windows-specific path issues regarding OpenCS resources handling
10 years ago
Marc Zinnschlag
58b6e757e3
fixed another case folding problem regarding OpenCS resources handling
10 years ago
Marc Zinnschlag
e755f692cc
silenced some annoying warnings
10 years ago
Paulo Viadanna
bfa048e687
Fix #1734 : AI will stop combat if target disappear
10 years ago
Marc Zinnschlag
406cf2b981
disable element visibility buttons that do not apply to the respective cell type
10 years ago
scrawl
fadbb5ad21
Add particle and sound fading for weather transitions ( Fixes #2130 )
10 years ago
scrawl
b9d0552166
Fix positionCell rotation argument when used on the player
...
This fixes the player's initial orientation on the starting boat, to properly face Jiub.
10 years ago
scrawl
46d93f1b08
Crime update: NPCs can report crimes if they didn't see the crime, but were alerted by someone who saw it and did not report it themselves.
10 years ago
scrawl
507cbcfae3
Remove incorrect implementation of the iAlarm* GMSTs, not used by vanilla MW ( Fixes #2064 )
...
According to Hrnchamd, these are unused. The real mechanics are not fully documented, but from a quick test only NPCs with an alarm value of 100 will report crimes.
10 years ago
scrawl
ed686ddd2f
Don't update nodes with an empty name from the skeleton source ( Fixes #2125 )
10 years ago
scrawl
a1226501fa
AiWander: move idle animation handling to non-delayed section ( Fixes #2073 )
10 years ago
scrawl
f9ae0d9d66
Fix dialogue goodbye link conflicting with choice links
10 years ago
scrawl
8103d25b09
Make ToggleMenus close open windows ( Fixes #2045 )
10 years ago
scrawl
c684c99a95
Combat AI: Don't attempt to cast spells when impossible to succeed ( Fixes #2059 )
10 years ago
scrawl
6960cac5eb
Disable third person zoom feature by default due to usability issues ( Fixes #2129 )
10 years ago
scrawl
61d1aa78ce
Move AiWander path finder to temporary storage ( Fixes #2082 )
10 years ago
Marc Zinnschlag
b7cf114d5d
Merge remote-tracking branch 'scrawl/delete'
10 years ago
Marc Zinnschlag
cbcd6a26d5
memory leak fix
10 years ago
scrawl
48d5789aeb
Use a separate flag for references deleted by a content file ( Fixes #2018 )
...
The flag must be separate so as to not contaminate the user's savegame.
Fixes the following use cases that were broken before:
- Content file edits a reference that was already deleted by a previously loaded content file -> reference must stay deleted
- Changed or new content file deletes a reference that is already present in the user's savegame -> reference must be deleted
- Said content file is disabled again - reference must be undeleted
10 years ago
MiroslavR
6e1a11f322
Queue screen fade operations invoked by scripts
10 years ago
Marc Zinnschlag
acd63659c1
Merge remote-tracking branch 'scrawl/launcher'
10 years ago
cc9cii
3b5cd286f6
Do not destroy overlay if it was never created (e.g. due to an Ogre exception).
10 years ago
cc9cii
64e1594b41
Move the destruction of global resources, being used by multiple documents, to the editor.
10 years ago
cc9cii
44b11163d1
Do not delete physics objects if it was never created (e.g. preview window)
10 years ago
cc9cii
2d229c70cb
Another missed null shared_ptr conversion for gcc.
10 years ago
cc9cii
9fb4b1f499
Initialise null shared_ptr
10 years ago
scrawl
a4e32d23c6
Fix old profile content not being cleared correctly when saving content file selection ( Fixes #2173 )
10 years ago
cc9cii
2720e5ea9d
Remove PhysicsManager singleton and use shared_ptr instead. Resolves the issue where sometimes destructors were called in an unexpected sequence resulting in a crash while exiting the application.
10 years ago
Marc Zinnschlag
db17dbe324
don't store esm readers for non-base content files
10 years ago
Marc Zinnschlag
4a9d2038fa
load land for non-base content files immediately
10 years ago
Marc Zinnschlag
003675318d
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
5f5fcc2fef
Make PlayGroup use an indefinite number of loops ( Fixes #2156 )
10 years ago
scrawl
4fd3a994e9
Add model and script information to BetaComment
10 years ago
scrawl
ea8f617508
Add missing player control enabled checks ( Fixes #2152 )
10 years ago
scrawl
d7220cdc2f
Do not allow decrease below zero in modCurrentMagicka and modCurrentHealth ( Fixes #2158 )
10 years ago
scrawl
0a466ad643
Make recalculation of magicka less aggressive ( Fixes #2155 )
10 years ago
Marc Zinnschlag
dadc089ddb
Merge branch 'buttons'
10 years ago
Marc Zinnschlag
e177b66c1d
moved fog button from unpaged worldspace to worldspace
10 years ago
Marc Zinnschlag
e04ead2bd5
new element visibility button icons
10 years ago
MiroslavR
cb74c1c36e
Set health to 0 if it drops below 1 ( Fixes #2163 )
10 years ago
Marc Zinnschlag
50a489321f
updated run button
10 years ago
Marc Zinnschlag
d37ff8ec63
fixed missing tooltip update for toggle/mode-type buttons
10 years ago
Marc Zinnschlag
23624841e0
Merge remote-tracking branch 'cc9cii/editwidget-setrange'
10 years ago
cc9cii
936094ae95
Set range of spinbox types in dialogsubview.
10 years ago
Marc Zinnschlag
533bb3b0d5
Merge remote-tracking branch 'miroslavr/master'
10 years ago