Koncord
8422ae0ce8
[General] Fix iterators in ProxyMasterPacket
8 years ago
David Cernat
4d81455020
[General] Rework and simplify death reasons so they work with NPCs
8 years ago
David Cernat
a7b06b342f
Merge pull request #211 from OpenMW/master
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Add OpenMW commits up to 5 May 2017
8 years ago
David Cernat
60cf623455
[Client] Make DedicatedActors transition into LocalActors when eligible
8 years ago
scrawl
8d84869432
Fix commit 8f71b65d38
(don't overwrite the previous user data)
...
This resulted in a crash/corruption because the KeyframeController, for performance reasons, does not check that the expected user data is there and of correct type.
(Fixes #3829 )
8 years ago
Koncord
8fa8b8d310
[General] Add __WINDOWS define
8 years ago
Koncord
47e6820f97
[General] Move printWithWidth and intToHexStr to components
8 years ago
David Cernat
63dd2d9246
[General] Remove code related to ActorAuthority packets that is not used
8 years ago
David Cernat
c3c04bbfc3
[General] Make coding style consistent
8 years ago
Koncord
931a5896ec
[General] Improve PacketPreInit
8 years ago
David Cernat
1a699329e5
[General] Set new BaseActor booleans in corresponding packets
8 years ago
David Cernat
730df061b3
[General] Add hasPositionData and hasStatsDynamicData bools to BaseActor
8 years ago
Koncord
9c7c0f9989
[General] Send creatureModel & useCreatureName via PacketPlayerBaseInfo
8 years ago
David Cernat
e8e0090b9b
[General] Use new SimpleCreatureStats struct in BaseActor
8 years ago
Koncord
465a05bad0
[Client] Add ability to look like a creature for the DedicatedPlayers
8 years ago
Koncord
a4e45de6ca
[General] Fix playersCount
8 years ago
David Cernat
6a21ec1fdc
[General] Rename PlayerPos into PlayerPosition
8 years ago
David Cernat
7b07d6651f
[General] Add and use PlayerBounty packet and matching script functions
8 years ago
Koncord
6e8750b9e4
[General] Change list players to vector players
8 years ago
Koncord
9643eb6026
[Master] Notify server about announce state
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Rename structure Server to QueryData
8 years ago
David Cernat
2eaa25e7d4
[General] Update version to 0.6-alpha
8 years ago
David Cernat
ef634a1c52
Merge pull request #205 from OpenMW/master
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Add OpenMW commits up to 23 Apr 2017
8 years ago
David Cernat
f4c3a28141
[General] Finalize ActorCellChange packet structure
8 years ago
Koncord
c35d5a2c6c
[Master] Implement Master server
8 years ago
Koncord
4c939f6d0a
[General] Split tes3mp components in CMakeLists by group
8 years ago
Koncord
546bb42abb
[General] Add Master Packets
8 years ago
Koncord
5854f680f0
[General] Add Master data types
8 years ago
Koncord
41005b1add
[General] Add orderChannel to packets
8 years ago
scrawl
45d9e38616
Fix check for default material
8 years ago
David Cernat
a5484d237b
Merge pull request #203 from OpenMW/master
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Add OpenMW commits up to 21 Apr 2017, part 2
8 years ago
Allofich
e095817ac2
Treat =< and => as == in scripts
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(Fixes #3744 )
8 years ago
Allofich
ff3e307059
Pass parameters by const reference
8 years ago
David Cernat
f2e8e14665
[General] Add shouldSend boolean to mwmp::Attack
8 years ago
David Cernat
cc2250815d
[General] Add packet data for attacks on and by Actors
8 years ago
David Cernat
b1a394cd02
[General] Change chars into bools in mwmp::Attack for clarity
8 years ago
David Cernat
a650683bae
[General] Add and use Target struct in mwmp::Attack
8 years ago
David Cernat
9882ceedf3
[General] Remove attackerGuid from mwmp::Attack because it is redundant
8 years ago
David Cernat
caf5428532
[General] Rename mwmp::Attack vars in preparation for Actor support
8 years ago
David Cernat
2397afc6ce
[General] Move mwmp::Attack to BaseStructs
8 years ago
David Cernat
9f226253d4
[General] Rename mwmp::Attack's refid into refId for consistency
8 years ago
David Cernat
f0f0b2dcc9
[General] Send and read ActorSpeech packets
8 years ago
David Cernat
1fb11dafef
[General] Send and read ActorStatsDynamic packets
8 years ago
David Cernat
00aa8839d4
[General] Update CMakeLists in components folder
8 years ago
David Cernat
870886192b
[General] Rename DYNAMICSTATS into STATS_DYNAMIC
8 years ago
David Cernat
ca8fd1aa72
[General] Remove ActorHeadRotation packet because it would be too spammy
8 years ago
David Cernat
2872675f5e
[General] Send and read ActorAnimPlay packets
8 years ago
David Cernat
bf17464074
Merge pull request #198 from OpenMW/master
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Add OpenMW commits up to 14 Apr 2017
8 years ago
scrawl
8f71b65d38
sceneutil/attach: inherit the UserDataContainer to avoid the resource cache from being cleared incorrectly
8 years ago
David Cernat
e7960eee76
[General] Rename DrawState packets into AnimFlags ones for clarity
8 years ago
David Cernat
d2fe777f89
[General] Send and read ActorDrawState packets
8 years ago
David Cernat
10ad5b2a99
[General] Remove BaseActor's AnimStates that are no longer needed
8 years ago
David Cernat
0d196af685
[General] Add placeholders for 7 new ActorPackets
8 years ago
David Cernat
7700b82952
[General] Clean up BaseEvent and BaseStructs
8 years ago
David Cernat
7662297334
[General] Use ESM::Position to store BaseActor's movement
8 years ago
David Cernat
742d6f653a
[General] Add ActorPosition packet
8 years ago
David Cernat
b6c3830ea0
[General] Rename WorldObject's pos into position for consistency
8 years ago
David Cernat
174f316787
[General] Rename PacketActorFrame into PacketActorTest
8 years ago
David Cernat
a5d0486c82
[General] Set actor data correctly
8 years ago
David Cernat
b9d68c0ab2
Merge pull request #195 from OpenMW/master
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Add OpenMW commits up to 10 Apr 2017
8 years ago
MiroslavR
c962b6dd6d
Fix correctActorModelPath to work properly when both backward and forward slashes are used in the path ( Fixes #3822 )
8 years ago
David Cernat
c52084a028
[General] Use BaseActorLists in ActorPackets
8 years ago
David Cernat
4f3d05eed2
[General] Add ActorList class
8 years ago
David Cernat
070c6a3bd4
[General] Add ActorPacketController & make controller var names clearer
8 years ago
David Cernat
b8ca2382c7
[General] Remove variables that are not going to be used in ActorFrame
8 years ago
David Cernat
d3f3fb5d05
[Client] Correctly implement movement animation sync for NPCs
8 years ago
David Cernat
d829d219c3
[General] Add (very) partial animation sync for NPCs
8 years ago
David Cernat
67ec81ad0c
[Client] Use utility function for converting strings in mwmp::Cell
8 years ago
David Cernat
d24cde16dd
[General] Add simple BaseActor and LocalActor classes
8 years ago
David Cernat
8f18dc87c4
[General] Model ActorList on Container more closely by including action
8 years ago
David Cernat
8c2469bf6d
[General] Add placeholder ActorList, ActorAuthority & ActorFrame packets
8 years ago
David Cernat
2bd81c3de0
[Client] Use mpNum for every WorldObject
8 years ago
David Cernat
ddedcac510
[General] Read and write mpNums in world packets
8 years ago
David Cernat
8cc61b6048
[General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE
8 years ago
David Cernat
06acd3cbc4
[Client] Add a multiplayer object index and matching methods to CellRef
8 years ago
David Cernat
106c9edead
Merge pull request #192 from OpenMW/master
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Add OpenMW commits up to 3 Apr 2017
8 years ago
MiroslavR
395e97cf40
Remove evil "implicit GetJournalIndex" hack from expression parser
8 years ago
Koncord
1d2a6d9056
[Server] Rename dontRead to avoidReading
8 years ago
Koncord
4daf471874
[General] Add dontRead flag
8 years ago
David Cernat
dff52d8fbe
Merge pull request #191 from OpenMW/master
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Add OpenMW commits up to 31 Mar 2017
8 years ago
Koncord
48a59cf9e9
[General] Add new class BasePacketProcessor
8 years ago
Allofich
3780d94214
Cast LAND_SIZE to integer to avoid linking error
8 years ago
Allofich
2a505b427d
Remove second LAND_SIZE definition
8 years ago
David Cernat
c10dd1b002
Merge pull request #188 from OpenMW/master
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Add OpenMW commits up to 24 Mar 2017
8 years ago
scrawl
f676b62711
Remove unused variable
8 years ago
David Cernat
ab92b9f795
Merge pull request #187 from OpenMW/master
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Add OpenMW commits up to 20 Mar 2017
8 years ago
scrawl
c992cb6e82
Fix texture not being applied on rendering the composite map ( Fixes #3791 )
8 years ago
MiroslavR
06dc94552f
Log a warning if size in SCHD (script header) does not match SCDT (bytecode) size instead of failing
8 years ago
David Cernat
5eb183bacf
Merge pull request #186 from OpenMW/master
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Add OpenMW commits up to 15 Mar 2017
8 years ago
scrawl
a070551af3
Attempt to fix naming conflict on windows
8 years ago
scrawl
3d58ba7301
Fix boolean test
8 years ago
David Cernat
60037e4081
Merge pull request #185 from OpenMW/master
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Add OpenMW commits up to 14 Mar 2017
8 years ago
scrawl
fd215caa02
Add local LandCache to cut down on store searches
8 years ago
scrawl
088d5604bf
Use a shader if required to display the composite map
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Fixes composited terrain not respecting the 'clamp lighting' setting.
8 years ago
scrawl
7f5beb3172
Remove unused includes
8 years ago
scrawl
5044816770
Remove unused code
8 years ago
scrawl
b66c2abfe3
Build the bounding sphere in the loading thread (only relevant for TerrainGrid)
8 years ago
scrawl
9e9c028f1d
Skip light collection for far away terrain
8 years ago
scrawl
0782839a42
Avoid redundant culling tests on the transform/drawable
8 years ago
scrawl
fb8ac06524
Reduce the minSize of quad tree nodes for better performance
8 years ago
scrawl
a041546b54
Use the quad tree's minSize in the LodCallback
8 years ago