cc9cii
21af1913e1
Ensure ColumnId names are unique.
2015-05-24 19:18:54 +10:00
scrawl
76dd3e4034
Fix lip animation regression
2015-05-24 04:40:09 +02:00
scrawl
1fd9fba7a3
Fix debug drawer crash
2015-05-24 04:28:34 +02:00
scrawl
95465a1489
Player raycast fix
2015-05-24 04:01:36 +02:00
scrawl
d84990be85
Restore getCollisions
2015-05-24 03:59:22 +02:00
scrawl
8b322fcd06
Implement getFacedObject using osgUtil::IntersectionVisitor
2015-05-24 03:36:34 +02:00
scrawl
c2131e7c31
Make near clip distance configurable
2015-05-24 02:34:20 +02:00
scrawl
9a0db5d55a
Restore cell changes
2015-05-24 01:32:00 +02:00
scrawl
152d690a7a
Minor cleanup
2015-05-23 23:10:53 +02:00
scrawl
da24e298ee
Fix -Wreorder warnings
2015-05-23 22:44:00 +02:00
scrawl
22f01b1232
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
2015-05-23 20:33:44 +02:00
Marc Zinnschlag
53b4c15d85
Merge remote-tracking branch 'smbas/master'
2015-05-23 16:02:09 +02:00
Marc Zinnschlag
913caf96bd
Merge branch 'openmw-36'
2015-05-23 09:46:54 +02:00
Marc Zinnschlag
b58b7a89ed
Merge remote-tracking branch 'rohit-n/reorder2'
2015-05-23 09:19:03 +02:00
scrawl
f2809ab63b
Delete nifosgtest again
2015-05-23 06:53:26 +02:00
scrawl
0de6839890
Minor cleanup
2015-05-23 06:07:11 +02:00
scrawl
0b042b75cc
Restore actor visibility mask
2015-05-23 05:42:37 +02:00
scrawl
04e827ecf6
Don't try to play an empty video
2015-05-23 05:42:21 +02:00
scrawl
cd81ec92db
Minor cleanup
2015-05-23 05:41:53 +02:00
scrawl
8092f37ce5
New game crash fix
2015-05-23 05:40:24 +02:00
Stanislav Bas
a5183aefbe
Add record state tracking to the ModifyCommand ( Fix #2555 )
2015-05-22 23:53:25 +03:00
scrawl
d1b6289cad
Don't teleport followers when using teleportation spells
2015-05-22 19:57:02 +02:00
Rohit Nirmal
396fba7fa9
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
scrawl
85345e663a
Restore getHitContact
2015-05-22 04:36:33 +02:00
scrawl
627fee07bc
Minor cleanup
2015-05-22 04:36:33 +02:00
scrawl
cac7c1e535
Restore various physics features
2015-05-22 04:36:33 +02:00
scrawl
d6da5c8007
Fix for crosshair not showing
2015-05-22 04:36:33 +02:00
scrawl
5ea61af6ac
Fix for applying view distance
2015-05-22 04:36:33 +02:00
scrawl
2235d2978b
Restore animation text key handling
2015-05-22 04:36:33 +02:00
scrawl
9b8e2e9db3
Port MWRender::Camera
2015-05-22 00:29:27 +02:00
Stanislav Bas
d27b92e9f1
Avoid gaps between local indexes in RefIdData after removal of records ( Fix #2545 )
2015-05-22 00:57:47 +03:00
scrawl
0fb97bd2e7
Readded baseonly parameter to Animation::setObjectRoot
...
Fixes the first person view.
2015-05-21 23:24:22 +02:00
cc9cii
aecd9a275e
Remove debugging comments.
2015-05-22 06:09:55 +10:00
scrawl
6031db7882
Character sliding fix
2015-05-21 21:04:48 +02:00
cc9cii
2fc964ca73
Grey out disabled entries rather than hiding them.
2015-05-21 13:11:07 +10:00
cc9cii
1d0b8587a1
Use HasWater bit flag rather than mWaterInt bool.
2015-05-20 21:14:17 +10:00
scrawl
cfe57199d7
Minor cleanup
2015-05-20 04:09:21 +02:00
scrawl
c4452afd89
Inventory item picking
2015-05-20 04:09:21 +02:00
scrawl
72c1f37527
Port CharacterPreview
2015-05-20 02:18:20 +02:00
scrawl
820f4a2688
Fix light direction
2015-05-20 02:07:18 +02:00
Stanislav Bas
163c12d3eb
Merge remote-tracking branch 'upstream/master'
2015-05-19 21:39:48 +03:00
Stanislav Bas
196be7283d
Reset an activated reference after activation's exectution ( Fix #1738 )
2015-05-19 21:39:17 +03:00
cc9cii
b27a879352
Add the remaining Cell data for editing with dialogue subview. Should resolve Bug #2551 .
...
- NOTE: the interior water flag and water level logic needs reviewing
- does not automatically disable region names for interiors without mQuasiEx flag
- Colour values can't be entered as RGB
- Region names are not drop down menus
2015-05-19 22:01:40 +10:00
cc9cii
aeec1be8b3
Fix occasional crash with DialogueSubView, e.g. when deleting a row of a subtable.
2015-05-19 19:19:52 +10:00
Marc Zinnschlag
f0a6513d7e
Merge remote-tracking branch 'scrawl/master'
2015-05-19 09:27:29 +02:00
cc9cii
0ecfd9119f
Add the remaining Race data for editing with dialogue subview. Should resolve Bug #2546 .
2015-05-19 06:56:38 +10:00
Marc Zinnschlag
5176e3d84b
Merge remote-tracking branch 'cc9cii/mainwindow-scrollbar'
2015-05-18 16:46:03 +02:00
cc9cii
7494340b66
Add the remaining NPC data for editing with dialogue subview. Should resolve Bug #2547 .
2015-05-18 22:08:36 +10:00
cc9cii
cfcfb17320
Updates to optional horizontal scrollbar.
...
- move SizeHintWidget out to separate files
- remove redundant logic in view.cpp
- remove sizehint from dialogue subview
- add tooltip hints in user preferences
2015-05-18 07:12:02 +10:00
scrawl
8bcfac1ea3
Fix adjustPosition not always working correctly ( Fixes #2563 )
...
moveObject was returning an incorrect Ptr for cell movements.
2015-05-17 18:16:42 +02:00
Marc Zinnschlag
7b207a7954
added shortcut for closing subviews ( Fixes #2558 )
2015-05-17 14:31:53 +02:00
Marc Zinnschlag
93c3bb3716
fixed subview-closing related crash ( Fixes #2564 )
2015-05-17 14:27:17 +02:00
cc9cii
e9ca022162
Add an optional horizontal scrollbar to the main view window. Should resolve Feature #2549 .
...
- TableSubviews and DialogueSubviews now provide size hints
- Option to stop the growth of the window at the screen boundary for multi-monitor setup with different resolution.
- Three options:
Grow Only: No change to current, except the use of size hints
Scrollbar Only: Simple addition of a scrollbar, the view window does not grow
Grow then Scroll: Window grows as per current behaviour. The scrollbar appears once it cannot grow any further.
2015-05-17 20:45:13 +10:00
Marc Zinnschlag
34f106749a
removed a redundant typedef
2015-05-17 10:38:15 +02:00
scrawl
75ace9f8b5
Global map base layer
2015-05-16 14:48:20 +02:00
scrawl
1b41f6c4c5
Sleep interruption fix
2015-05-16 12:29:26 +02:00
scrawl
ddc8896dc6
Merge remote-tracking branch 'upstream/openmw-36' into HEAD
2015-05-16 12:26:05 +02:00
Nikolay Kasyanov
7d321e0fb7
Fix #2557
...
Don’t show main dialog right away if wizard is selected.
2015-05-16 13:18:04 +03:00
Marc Zinnschlag
60a835c16d
stop script editor from eating undo/redo shortcuts ( Fixes #2506 )
2015-05-16 10:18:11 +02:00
scrawl
bec9abd319
Remove name extension for internal MyGUI textures
...
Since they're no longer loaded from disk, the extension makes no sense.
2015-05-15 23:21:29 +02:00
scrawl
737c2114dc
Change viewer stats keybinding to F9
2015-05-15 19:43:48 +02:00
scrawl
b7fa645530
Don't destroy a NULL window
2015-05-15 19:34:18 +02:00
Marc Zinnschlag
27000fb36b
don't reject single precision float values in value filters ( Fixes #2533 )
2015-05-15 14:09:35 +02:00
cc9cii
28617c8beb
Update table size status for removed rows.
2015-05-15 12:33:31 +10:00
cc9cii
f92d801faf
Jump to the added/cloned record (or undeleted record in case of undo). Should resolve Feature #2541 . Controlled by radio buttons on user preferences settings.
2015-05-15 12:32:29 +10:00
scrawl
49df07ea7f
Implement UI scaling factor
2015-05-15 00:41:21 +02:00
scrawl
842ff4d874
Catch exception for not found videos
2015-05-15 00:23:31 +02:00
scrawl
24bb2e152c
Apply texture filter setting changes
2015-05-14 21:42:04 +02:00
scrawl
5442bf23a6
Apply video mode & gamma setting changes
2015-05-14 20:31:16 +02:00
scrawl
3e86dd7df0
Apply runtime changes to field of view & view distance
2015-05-14 18:46:28 +02:00
scrawl
b7258c8d23
Readded Objects::updatePtr
2015-05-14 17:34:55 +02:00
scrawl
bc237ee1fe
Actor placement fix
2015-05-14 17:14:49 +02:00
scrawl
4ad0b83aa5
Eliminate string lookups in AnimationTime
2015-05-14 16:33:41 +02:00
Marc Zinnschlag
c9d519f36c
focus search input field when opening search subview ( Fixes #2534 )
2015-05-14 14:48:29 +02:00
scrawl
e3b1707bbd
Pause simulationTime when the GUI is up
2015-05-14 02:26:19 +02:00
scrawl
a18663c8b3
Improve MyGUI texture updates
2015-05-14 01:26:10 +02:00
scrawl
9ea416b852
Readded HW cursor manager (no image rotation yet)
2015-05-13 18:56:14 +02:00
scrawl
39fb46601a
Readded input & event handling
2015-05-13 16:50:47 +02:00
scrawl
298b3ed2ef
Create the GraphicsWindowSDL2 directly
2015-05-13 15:08:47 +02:00
scrawl
0498e6e5f0
Readded window icon
2015-05-13 15:03:21 +02:00
scrawl
36e0cfbc9d
Cleanup
2015-05-13 03:36:20 +02:00
scrawl
375b736e74
Use SDL to create the window
...
No input nor event loop handling yet, so the window will "stop responding" after a few seconds.
Thanks to KittyCat for the GraphicsWindowSDL2 code.
2015-05-13 02:53:09 +02:00
cc9cii
538e550b2b
Fix for Bug #2543 . Spells magic effect id typo.
2015-05-13 10:30:44 +10:00
scrawl
7a3bc69df7
Readded sound listener
2015-05-12 19:02:56 +02:00
scrawl
ccab8cc9a1
Register Player in the PhysicsSystem
2015-05-12 17:40:42 +02:00
scrawl
56ff280230
Mention the RefId in "error during rendering: " errors
2015-05-12 16:50:43 +02:00
scrawl
4036978718
Empty model exception fix
2015-05-12 16:50:31 +02:00
scrawl
e8ec4387d6
Creature collision fix
2015-05-12 16:50:11 +02:00
scrawl
2bc95df265
Actor collision object placement fix
2015-05-12 16:49:28 +02:00
scrawl
65f0195c71
Readded animated collision shape support
2015-05-12 16:26:11 +02:00
scrawl
19988d5e45
Remove RefData::getHandle
2015-05-12 04:04:54 +02:00
scrawl
47758c11cd
Readded collision objects and movement physics
2015-05-12 03:02:15 +02:00
scrawl
5abeab21ed
Various integer/floating point roll adjustments based on wiki
2015-05-11 16:55:09 +02:00
scrawl
58a2ad663c
Fix regression of sleep interruption chance
2015-05-11 16:38:16 +02:00
scrawl
97c35da441
Change exterior water level to z=-1 ( Fixes #1405 )
2015-05-11 16:38:16 +02:00
scrawl
c819180aa1
Minor cleanup
2015-05-11 16:38:16 +02:00
scrawl
9d86e5b028
GetSpellEffects returns true for active abilities ( Fixes #2530 )
2015-05-11 16:38:16 +02:00
scrawl
ac88326909
Exit out of choice when no responses are found ( Fixes #2525 )
2015-05-11 16:38:16 +02:00
scrawl
3b8b217888
Fix no punishment for stealing when taking an item with the inventory opened
2015-05-11 16:38:16 +02:00
scrawl
eef8f71797
Add a comment
2015-05-11 16:38:16 +02:00
scrawl
b312f50b1f
Fix regression with detect spells detecting deleted objects ( Fixes #2518 )
2015-05-11 16:38:15 +02:00
scrawl
033719ccd7
Correct the icon used for custom map markers
2015-05-11 16:38:15 +02:00
scrawl
ca53457a1c
Correct the map icons used for detect spells ( Fixes #2519 )
2015-05-11 16:38:15 +02:00
cc9cii
2b84598e85
Remove duplicated but reversed map.
2015-05-10 20:52:29 +10:00
cc9cii
ab21c0551c
Provide a default encoding when changing to "Function".
2015-05-10 13:34:45 +10:00
scrawl
54c1f19c18
Readded height fields
2015-05-10 02:08:25 +02:00
scrawl
c31b416ba1
Move physicssystem to a new mwphysics module
2015-05-10 01:09:00 +02:00
scrawl
fe15f31f3e
Remove strings.h wrapper
2015-05-10 00:36:04 +02:00
scrawl
c843cfc8e2
Physics stub in preparation for rewrite
2015-05-10 00:28:51 +02:00
cc9cii
587efcfe9d
Use better initial value type. Fix exception while saving values.
2015-05-10 07:49:18 +10:00
cc9cii
5fb269336f
Don't use initializer list
2015-05-10 07:02:08 +10:00
cc9cii
d6ecc64168
Aggregate types can't be static - osx compiler appears to be more strict.
2015-05-10 06:17:57 +10:00
cc9cii
69317095be
For compiling with osx - try using a different syntax for initializing the static maps.
2015-05-10 05:55:50 +10:00
cc9cii
0c461f4424
Add TopicInfos special conditions table.
2015-05-09 21:21:16 +10:00
scrawl
48ffeab191
Remove old BulletShapeManager
2015-05-09 01:06:55 +02:00
scrawl
52a4456cf7
LoadingScreen update
2015-05-09 00:02:38 +02:00
scrawl
c8eb77c557
Move StatsHandler construction to allow profiling of loading screen
2015-05-08 16:22:42 +02:00
scrawl
5db0639983
IncrementalCompileOperation tweak
2015-05-08 16:20:40 +02:00
scrawl
cf0fc43004
GUI shutdown fix
2015-05-08 15:10:17 +02:00
scrawl
483dc9de45
Stop viewer threading before changing MyGUI textures
2015-05-07 23:17:47 +02:00
scrawl
00f4f78717
Give a name to video streams for logging purposes
2015-05-07 23:08:52 +02:00
scrawl
77f733362c
Add stats graphs for Script, Mechanics and Physics timings
2015-05-07 21:57:02 +02:00
scrawl
100d6e5fff
Render MyGUI in background thread, i.e. refactor to get rid of DYNAMIC DataVariance
2015-05-05 02:38:59 +02:00
Marc Zinnschlag
1c334a01ce
one more referenceable that escaped the change into object
2015-05-04 19:04:06 +02:00
scrawl
e191f0e044
Rename MWRender::Debugging to MWRender::Pathgrid
2015-05-04 17:41:30 +02:00
scrawl
c1edc30ad7
Dead code removal
2015-05-04 03:29:12 +02:00
scrawl
e1f4a7f647
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwgui/mainmenu.cpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwrender/animation.cpp
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/sky.cpp
components/nif/nifkey.hpp
components/nif/nifstream.hpp
components/nifbullet/bulletnifloader.cpp
components/nifogre/ogrenifloader.hpp
libs/openengine/bullet/physic.cpp
libs/openengine/gui/manager.cpp
2015-05-04 02:41:50 +02:00
scrawl
f0789352c6
Silence error message
2015-05-04 00:34:30 +02:00
scrawl
5a759f8b0d
GUI cleanup fix
2015-05-03 18:35:29 +02:00
scrawl
9de575ad42
Use IncrementalCompileOperation to incrementally upload OpenGL objects during the loading screen
...
For now, not much difference, but should result in a sizable speed up once MyGUI no longer needs the DYNAMIC flag (i.e. the loading screen truly renders in the background).
2015-05-03 18:16:54 +02:00
scrawl
37e3118d21
FontLoader cleanup fix
2015-05-03 17:52:50 +02:00
scrawl
283b252142
Stub InputManager
2015-05-03 17:24:35 +02:00
scrawl
31ead3a9f4
Increase loading screen FPS
...
Now that it's rendered in a background thread, we can have a smooth loading bar at virtually no performance cost.
2015-05-03 17:04:21 +02:00
scrawl
351fd842fd
Port loading screen
2015-05-03 16:58:05 +02:00
Marc Zinnschlag
048d7be87c
Adjusted terminology for references/referenceables in OpenMW-CS user-interface ( Fixes #2516 )
2015-05-03 16:35:10 +02:00
Marc Zinnschlag
83a7eea2a9
Merge remote-tracking branch 'scrawl/master'
2015-05-03 09:54:32 +02:00
scrawl
92cbc13964
Remove BtOgre
2015-05-03 00:50:56 +02:00
scrawl
1943110170
Add bullet debug drawer
2015-05-03 00:39:01 +02:00
scrawl
9cf9c2876e
Pathgrid rendering
2015-05-02 22:45:39 +02:00
scrawl
1a5407af98
Reduce texture memory usage in OpenMW
2015-05-02 19:36:36 +02:00
scrawl
d772da3720
Main menu background videos
2015-05-02 18:15:00 +02:00
scrawl
dc9b27acfe
Create manual GUI textures
2015-05-02 18:06:54 +02:00
scrawl
8817f44d63
Remove advanced FPS counter (obsoleted by the OSG stats viewer)
2015-05-02 17:48:24 +02:00
scrawl
bddd31e385
Dead code removal
2015-05-02 17:11:51 +02:00
Marc Zinnschlag
d873c2c603
focus main input widget when bringing up creator bar ( Fixes #2514 )
2015-05-02 13:20:42 +02:00
scrawl
cac288d5be
Remove OgreInit
2015-05-01 21:49:36 +02:00
scrawl
d9d84bd7b2
Remove bullet raycasting shapes, to be replaced with OSG ray casts
2015-05-01 21:43:21 +02:00
Marc Zinnschlag
0bf28a6eab
Merge remote-tracking branch 'cc9cii/leveled-list-edit'
2015-05-01 18:44:14 +02:00
scrawl
82c4d01b37
Add back resource handling workarounds to the gui code
2015-05-01 18:37:24 +02:00
scrawl
bd8f0248f0
Player rendering
2015-05-01 18:21:50 +02:00
Marc Zinnschlag
efde061c7c
Merge remote-tracking branch 'cc9cii/script-dialog'
2015-05-01 09:12:39 +02:00
cc9cii
b04aeb6aad
Fixed levelled lists flags - now bit masks represented by tick boxes in the dialogue subview.
2015-05-01 12:14:09 +10:00
scrawl
b0804734e5
Port VideoWidget
2015-05-01 03:03:44 +02:00
scrawl
223e3a53f5
Move OEngine::Gui::Layout to MWGui
2015-05-01 02:22:51 +02:00
scrawl
6afb0e43ef
Port FontLoader - requires MyGUI patch from https://github.com/MyGUI/mygui/pull/69
2015-05-01 01:44:21 +02:00
scrawl
a59940a2c7
Move MyGUI platform to components
2015-05-01 01:44:21 +02:00
scrawl
db7fe1952d
Move MyGUI texture to a separate file
2015-05-01 01:44:21 +02:00
scrawl
62847f0489
Use node masks to separate Scene and GUI
2015-05-01 01:44:21 +02:00
scrawl
c90125f936
Uninitialized basenode fix
2015-05-01 01:44:21 +02:00
cc9cii
081f3ed263
Make font setting selection immediate.
2015-05-01 06:08:04 +10:00
scrawl
83c6ba97c0
Disable skinning updates for actors beyond the AI processing distance
2015-04-30 00:10:24 +02:00
cc9cii
7b4a9f1ea1
Moved script editor settings to its own section.
2015-04-30 06:32:03 +10:00
k1ll
901ee5b756
Add flag for mingw-w64 unicode support
2015-04-29 18:31:30 +02:00
k1ll
96d9afec38
More header case fixes
2015-04-29 18:31:30 +02:00
k1ll
a230050ec8
Boost tr1 unordered map does not work with mingw
2015-04-29 18:31:29 +02:00
cc9cii
8e49ccc2f4
Added user setting options.
2015-04-29 20:24:17 +10:00
cc9cii
7f2bd01f79
Handle plugins that has 0x00 for levelled list types, for example Ravenloft v5.02d, to use 0x01.
2015-04-29 12:08:11 +10:00
Rohit Nirmal
997347b01e
Silence -Wreorder warnings.
2015-04-28 18:48:02 -05:00
scrawl
48a6d7c1a0
Remove mygui platform libraries from cmake
2015-04-28 16:33:30 +02:00
scrawl
a27446c8fb
Remove unused headers
2015-04-28 16:02:29 +02:00
cc9cii
28048c0bf3
Simple line numbering and fixed-width fonts for the script dialogue. Based on Qt examples. Should resolve Bugs #2505 and #2512 .
2015-04-28 23:07:42 +10:00
Marc Zinnschlag
f1c0847897
Merge remote-tracking branch 'cc9cii/moveref'
2015-04-28 14:07:18 +02:00
cc9cii
49884f54f7
Fix loading moved references.
2015-04-28 08:07:01 +10:00
Marc Zinnschlag
ae5de0cb2b
implemented additional check before performing replace (make sure data hasn't been changed since the search)
2015-04-27 22:43:09 +02:00
scrawl
8971a200f7
Sky fix
2015-04-26 14:34:14 +02:00
Marc Zinnschlag
6fac4c5dd9
made user settings handling in search sub view more consistent
2015-04-26 13:31:35 +02:00
Marc Zinnschlag
dab650a3d5
remove rows from result table after a successful replace (configurable via user settings)
2015-04-26 13:26:20 +02:00
cc9cii
33a8cd245a
Fix crash with gcc/linux.
2015-04-26 21:02:50 +10:00
Marc Zinnschlag
2ef8103cc7
fixed ReportModel::RemoveRows view updates
2015-04-26 12:36:05 +02:00
cc9cii
889749a493
Allow non-empty mOriginalCell (case where a moved ref is moved again)
2015-04-26 15:44:40 +10:00
cc9cii
b54e5714c9
Revert rebasing the moved refs to the new cell, because the original ref may still be referred by a mod.
2015-04-26 14:55:40 +10:00
cc9cii
e0d061c37b
Implemented a workaround for saving moved refs.
2015-04-26 12:32:07 +10:00
cc9cii
7673be6d0f
Loading of moved refs complete.
2015-04-26 12:18:23 +10:00
cc9cii
74b98f7178
Fixed initial loading of moved refs.
2015-04-26 11:35:46 +10:00
scrawl
7809caf9dc
Dead code removal
2015-04-25 15:53:11 +02:00
scrawl
0ff7b2ff11
MechanicsManager, frame update
2015-04-25 15:19:17 +02:00
scrawl
2db097f80e
Fix nested callbacks bug
2015-04-25 15:10:37 +02:00
cc9cii
2e2d6e04fe
gcc friendly version.
2015-04-25 17:43:29 +10:00
cc9cii
dcce59f76c
Pass MovedCellRef info to RefCollection. Still has debugging code.
2015-04-25 17:20:02 +10:00
cc9cii
932f1f9fbd
Alternative way of finding UniversalId without bloating IdTree.
2015-04-25 15:26:32 +10:00
cc9cii
acb800b8f9
Resolve merge issues and fix typos.
2015-04-25 09:39:37 +10:00
scrawl
372a54bbc7
Dead code removal
2015-04-25 01:28:01 +02:00
scrawl
a3417a9c49
CharacterController compiles
2015-04-25 01:20:07 +02:00
scrawl
15164e20f7
Cleanup fix
2015-04-24 23:30:30 +02:00
cc9cii
f1a58994c6
Merge branch 'master' into moveref
...
Conflicts:
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/commands.cpp
apps/opencs/model/world/commands.hpp
apps/opencs/model/world/ref.cpp
apps/opencs/view/world/dialoguesubview.cpp
apps/opencs/view/world/dialoguesubview.hpp
apps/opencs/view/world/util.cpp
components/esm/cellref.hpp
2015-04-25 06:52:53 +10:00
cc9cii
8aaa74a983
Undo for delete operation in referenceables table. Implemented by saving UniversalId::Type in DeleteCommand.
2015-04-25 06:06:11 +10:00
cc9cii
a6925683c6
Off by one error - can't delete the last element of a refid collection.
2015-04-25 06:04:39 +10:00
scrawl
42d6c6140c
Add mygui backend by chris
2015-04-24 21:55:30 +02:00
scrawl
9f12e53956
Scale NPCs by their Weight property ( Fixes #814 )
2015-04-24 14:49:20 +02:00
scrawl
1c0e3a6488
rotateObject, scaleObject
2015-04-23 23:50:46 +02:00